I want to add a QLabel to a QMenuBar. I was able to add a QLabel to a QMenu using QActionWidget, but I want the QLabel to sit on the QMenuBar (as a substitute for a QMenu) at the right end of my application. I intend to add a movie to this QLabel in order to simulate a loading circle to indicate that the application is running. How can I add a QWidget to a QMenuBar, or is there some alternative to my ultimate goal? I am using Qt 5.6 with Qt Designer
A widget can be added to the end of the menu-bar with QMenuBar::setCornerWidget.
Related
I have setup my app to have various dock windows within the main window. I am also able to add a toolbar to the main window. However, I would ideally like to add the QToolBar inside one of the QDockWindow instances (or the QWidget that it houses) as the toolbar will be specific to that window.
Is this possible? I'm using a recent version of Qt, 5.10.
I think it is possible.
1.QDockWidget can set a QMainWindow by setWidget() method.
QMainWindow is made for just a mainwindow but it is not prevented from being used as a subwidget.
2.QToolBar can be attached to the main-subwindow by addToolBar() method.
3.The subwidget-mainwindow can naturally have its own QToolbar.
If you don't want to use QMainWindow as the widget of its QDockWidget,you can attach the QToolBar as a child widget of QDockWidget. But The toolbar is not movable as QMainWindow's.
I think you want to add QToolBar and use it as QMainWindow.
So I recommend that you set a QMainWindow as the widget of QDockWidget.And you attach any widget you like to the mainwindow after that.
Completely using QT Designer. I've created a QWidget to encapsulate a collection of controls. I now want to use this QWidget several times in the QMainWindow form.
How do I 'put' my QWidget onto the QMainWindow using QT Designer only?
Shouldn't this just be a simple drag and drop operation? What am I missing?
You can promote widgets.
Simply drag and drop QWidget into your mainwindow with QtDesigner.
Right click on it and press promote to In the dialog fill in your created widget's Class name (header should be filled in automatically if it doesn't match edit accordingly) press add and promote.
Now build and run your application and you should see your widget with collection of controls.
How can I paint on a widget without overwriting the paintEvent.
I want to paint on a widget which is inside another one generated by Qt Designer , so i can't overwrite its paintEvent.
I tried to paint directly like this :
QPainter *painter= new QPainter(ui->drawArea);
painter.drawLine(50,50,50,150);
painter.close();
but Qt tell me that the QPainDevice is 0 or something like this,
I tried the same example by creating the painter then call the begin() method with the QPaintDevice (the widget) but same problem.
Qt version : 4.8.6.
Using custom widgets in Designer is not an issue. In Designer, add your widget as any other QWidget or QPushButton, depending which has the closest inheritance. Then with right click menu select Promote to ..., add your MyWidget.h and then promote the widget to MyWidget with reimplemented paintEvent(). Read more:
http://doc-snapshots.qt.io/4.8/designer-using-custom-widgets.html#promoting-widgets
I started developing an application, I designed a empty QMainWindow wit just the menu bar. and created two new QWidgets and designed the features of my application on each.
Here is the thing: How do I add and interchange the last two QWidgets inside my QMainWindow?, so QMainWindow will show one set of features of my application at once.
Perhaps you are looking for QStackedWidget
(from Qt: The QStackedWidget class provides a stack of widgets where only one widget is visible at a time.)
You can find it insde the Containers group
Add a StackedWidget into your MainWindow, then
Directly edit the widget at present page by Qt designer(use the upper-right arrows to switch between differetn widgets). Notice that
in StackedWidget you have to create another signal sender, ex: a
combobox to decide which widget should be shown), or
If your custom widget contains some customized and hand-crafted
funcationalites that Qt doesn't have, you might need the widget
promotion. (otherwise, skip this)
I need to pop up Qwidget with some properties functions from QMainWindow. This QWidget has to embed QFontDialog and QColorDialog.
I want it pop everything with single click, not via i.e. QFontComboBox... Is it possible? Can these dialogs be embedded into QWidget
You can add a QMdiArea in your QMainWindow and add any dialog as a subwindow. You can make subwindow maximized and frameless if you want.
QMdiSubWindow* w = ui->mdiArea->addSubWindow(new QColorDialog());
w->setWindowFlags(Qt::FramelessWindowHint);
w->showMaximized();