I'm trying to install flutterfire_cli in my root project, so I typed this command:
FirebaseFirestore firestore = FirebaseFirestore.instance;
so after that, this is the output of my console:
PS C:\Users\PC\Desktop\eventually> dart pub global activate flutterfire_cli
Package flutterfire_cli is currently active at version 0.1.1+2.
Resolving dependencies...
The package flutterfire_cli is already activated at newest available version.
To recompile executables, first run `global deactivate flutterfire_cli`.
Installed executable flutterfire.
Warning: Pub installs executables into C:\Users\PC\AppData\Local\Pub\Cache\bin, which is not on your path.
You can fix that by adding that directory to your system's "Path" environment variable.
A web search for "configure windows path" will show you how.
Activated flutterfire_cli 0.1.1+2.
To fix the warning I added C:\Users\PC\AppData\Local\Pub\Cache\bin to my Path in system variables environnement. (but it does not work, I'm still getting the warning)
Next, I'm trying to generate the firebase_options.dart file as the documentation says using this command:
flutterfire configure
But I'm getting an error in the console:
PS C:\Users\PC\Desktop\eventually> flutterfire configure
flutterfire : The term 'flutterfire' is not recognized as the name of a cmdlet, function, script file, or operable
program. Check the spelling of the name, or if a path was included, verify that the path is correct and try again.
At line:1 char:1
+ flutterfire configure
+ ~~~~~~~~~~~
+ CategoryInfo : ObjectNotFound: (flutterfire:String) [], CommandNotFoundException
+ FullyQualifiedErrorId : CommandNotFoundException
Could anyone tell me what I am missing, why I am getting this error even if the Firebase CLI already installed on my machine?
Go through this doc very carefully: https://firebase.flutter.dev/docs/cli/
Step 1: Install Firebase CLI
Step 2: Install FlutterFire CLI with this command dart pub global activate flutterfire_cli
While doing this you must notice the following warning
Warning: Pub installs executables into C:\Users\PC\AppData\Local\Pub\Cache\bin, which is not on your path. You can fix that by adding that directory to your system's "Path" environment variable. A web search for "configure windows path" will show you how.
This means you need to add C:\Users\*username*\AppData\Local\Pub\Cache\bin into your System's environment path.
Step 3: Now flutterfire configure should work.
If still not working play with Firebase commands
For Mac -> Execute this command:
export PATH="$PATH":"$HOME/.pub-cache/bin"
Three 3 steps for getting it work on Windows:
Run this command:
dart pub global activate flutterfire_cli
Type env into Windows search and open Edit the system environment variables --> Environment variables --> System variables( the one on the bottom of the window) --> Double click on Path --> New and enter this:
C:\Users\PutHereYourUsername\AppData\Local\Pub\Cache\bin
flutterfire configure command should work now - close and open again command prompt or other terminal. Sometimes there is a problem with other editors and terminals where flutterfire configure still does not work. In that case open Command Prompt and it works there for sure.
As for me, I have done everything correctly and the command works if I run in the Windows command prompt, but it fails to work if I type the command inside the VS code terminal.
So I just killed the terminal and opened it again, then it works.
Or, you can try restarting your machine.
Even after adding C:\Users\PC\AppData\Local\Pub\Cache\bin to the path for me flutterfire would not work from the command line, the reason being that it actually instally a flutterfire.bat file.
So I use flutterfire.bat in the command line as of now and that is working.
For Linux/Ubuntu run this command in the terminal,
export PATH="$PATH":"$HOME/.pub-cache/bin"
Which you will also notice in the terminal when you run the command ↓.
dart pub global activate flutterfire_cli
Make sure you are your project directory
run this export PATH="$PATH":"$HOME/.pub-cache/bin"
For Linux/Ubuntu you should do the following:
Open your .bashrc file using the command "sudo nano ~/.bashrc"
Add export PATH="$PATH":"$HOME/.pub-cache/bin" to the end of the file.
Final you can source the file using "source ~/.bashrc"
It should now be able to recognize the file.
for macOS Monterey edit ~/.zprofile instead .zshrc
This was the hack i used to solve mine. I copied and pasted the C:\Users\PC\AppData\Local\Pub\Cache\bin in my folder search bar to enter the folder, note I could not find any folder called AppData, but when I pasted it on the folder search it did take me to the bin folder.
In the bin folder, you will find a file called flutterfire.bat. Copy and paste the flutterfire.bat file in the root of your project and then run the .\flutterfire configure command. Please do note the dot (.) and forward-slash (\). You need to add it to work.
for mac m1 , add
export PATH="$PATH":"$HOME/.pub-cache/bin" at the top of users/username/.profile , works on (monterey)
For me, even after I installed everything correctly, restarting my IDE(VSCode) did the trick.
Flutter command not found
Here is very easy instructions for adding something to your path on Mac, It solved my issues with Flutter and Flutterfire.
The export PATH="$PATH":"$HOME/.pub-cache/bin" did not work on my Debian machine!
I removed the first line #!/usr/bin/env sh from $HOME/.pub-cache/bin/flutterfire file and the flutterfire command worked properly.
Use command prompt.. not the vsc terminal
if you followed the right answer and still not working, you need to restart your computer
I want to open Atom editor from a directory like I do with VS code or git bash as shown in the image
For that you need to add atom to your system path.
To do that ,
1)Open the run dialog (win + r), type "SystemPropertiesAdvanced.exe" and hit enter. Here you should select "Environment Variables..." and edit the Path for your user.
2)Select and edit the variable path copy add this command C:\Users\<username>\AppData\Local\atom\bin in the the environment variable.
3)Now open your git bash in the desired directory and run atom.1 .
I am trying to start doing the Pintos Stanford project on Ubuntu. I downloaded the tar file that the Stanford website provides but when I try and run
pintos -- run alarm-multiple
I get the following error:
Unrecognized character \x16; marked by <-- HERE after if ($<-- HERE near column 7 at /home/adambomb/src/pintos/src/utils/pintos line 911
I found on another stackoverflow post that I should pull from latest version of pintos:
git clone git://pintos-os.org/pintos-anon pintos
But doing this gets me an error:
Cloning into 'pintos'...
fatal: read error: Connection reset by peer
I'm not really sure where to go from here and could use some insight to fix either of these problems.
I don't really know where to go from here.
I ran into the same issues as you trying various guides on the internet (eg. this guide) and looking through StackOverflow. However, this youtube video helped me the most.
Steps below can be found here. I'm using Ubuntu 18.04.
Run sudo apt-get install qemu
Get latest pintos source code from pintos public git repository or download older version with this link
2a. Under heads, find master and click the tree hyperlink
2b. Click snapshot and download the .tar.gz file to your directory
Run tar -xvzf pintos-anon-master-{value}.tar.gz where {value} is the commit-id
Open /utils/pintos-gdb with vim and edit GDBMACROS variable to point to the full path for pintos directory
Open Makefile with vim and edit LOADLIBES variable name to LDLIBS
Compile utils directory by navigating to /src/utils and running make
Edit /src/threads/Make.vars (line 7): change bochs to qemu
Compile threads directory by navigating to /src/threads and running make
Edit /utils/pintos (line 103): replace bochs with qemu
Edit /utils/pintos (~line 257): replace kernel.bin with the full path to kernel.bin
Edit /utils/pintos (~line 621): replace qemu with qemu-system-x86_64
Edit /utils/Pintos.pm (line 362): replace loader.bin with the full path to loader.bin
Open ~/.bashrc and add export PATH=/home/.../pintos/src/utils:$PATH to the last line.
Reload terminal by running source ~/.bashrc
Run pintos with pintos run alarm-multiple
I'm trying to put a project under version control in R-Studio. I have installed git and everything is working from the git bash command-line. However, when I go to Tools >> Version Control in R-Studio, it says "None" under "Version Control System."
I have attached a screenshot here: http://i.imgur.com/Arc12GG.png
Does anybody know how to fix this?
Even after setting the path to the git executable on my Mac at "Macintosh HD/usr/bin", RStudio still showed "None" for the version control option. In Terminal, I entered "config git" and was greeted by the message that I had to agree to the new Xcode/iOS license. I was able to do that in Terminal by typing "sudo xcodebuild", entering my admin password, then scrolling to the end of the agreement text and entering "agree". Then git showed up as an option for version control. I mention this in case others are stymied even after setting the path to the git executable.
For Windows 10 users, even if you had git lovingly installed at:
C:/Program Files (x86)/Git/bin/git.exe
At some stage the update install moves it into your AppData directory. Thanks Redmond. (I think around Git 2.6.4)
TO FIX:
Make sure like #arvi1000 says above "Did you specify the path to the git executable in Global Options (not project options)? " - set path first in Global options in Rstudio under Tools
Change path under Git/SVN the Git Executable path from Program files to new location of git.exe now in Appdata. e.g. for my userprofile Info:
C:\Users[Your user profile "Info"]\AppData\Local\Programs\Git\bin
Now look in RStudio Project Options under Git/SVN to set Version Control System.
MORE HELP
See these answers in this thread for more and if you cannot find git.exe this is a helpful search tip.
I'm trying to install the great table of contents extension in a new computer. but I cant find it anymore. the only page I do find does not explain how to install the extension on windows.
So.. How can I install it, and why is it not a part of the official Ipython notebook? I simply can't understand how people are getting along without it.
I've installed toc nbextension successfully with Jupyter 4 (ie. ipython notebook 4) recently.
In fact installing extension is easier than before :)
I post my solution here, may it help.
## download
mkdir toc
cd toc
wget https://raw.githubusercontent.com/minrk/ipython_extensions/master/nbextensions/toc.js
wget https://raw.githubusercontent.com/minrk/ipython_extensions/master/nbextensions/toc.css
## install and enable
cd ..
jupyter-nbextension install --user toc
jupyter-nbextension enable toc/toc
A bit more explain:
install will copy toc to ~/.local/share/jupyter/nbextensions/
enable will modify ~/.jupyter/nbconfig/notebook.json.
You can check these two place to see what happened.
Note: we use enable toc/toc here is because toc.js is in ~/.local/share/jupyter/nbextensions/toc/.
If you put toc.js and toc.css directly in ~/.local/share/jupyter/nbextensions/ then you should use enable toc here.
Edit
Sorry, I didn't notice the orginal problem is on windows. I'm not sure if it's same for windows jupyter, any report is welcome.
Update
Now the toc nbextension has been added into this project which provide a collection of kinds of nbextensions. It's very easy to install and manage, worth to try!
I cannot tell you specific Windows advice, but think the key points should be platform independent:
Create a profile (either a default profile or a named one - you'll probably want default to start).
Locate where the profile is.
Add the custom.js file into the profile.
Edit the custom.js file to point to the notebook extension code.
In a bit more detail, setting up a profile is covered in detail here but for a default profile just go to the command line and enter
ipython profile
Next, locate where your profile is stored by typing at the command line
ipython locate
Call that <profile_dir>.
The rest follows the (Windows equivalent of!) the instructions on the link you have: underneath <profile_dir> navigate to (creating any directories that do not already exist)
<profile_dir>/static/custom/
and add the custom.js file as shown. Then edit the first line, where it has "nbextensions/toc" to point to the location where you have placed the toc.js file you have downloaded. This location is relative to the <profile_dir>; for me I have
<profile_dir>/static/custom/custom.js
<profile_dir>/static/custom/nbextensions/toc.js
<profile_dir>/static/custom/nbextensions/toc.css
and the first line of custom.js reads
require(["/static/custom/nbextensions/toc.js"], function (toc) {
Finally, note that this is with version 1.1.0 of the notebook - if you're using an earlier version I strongly suggest you upgrade before trying this.
You'll also find the official installation instructions at:
https://github.com/minrk/ipython_extensions
These instructions include curl commands for retrieving the toc.js and toc.css files from GitHub, which worked fine for me in a bash shell on linux Mint.
For Windows 7, I used a Git Shell (see http://msysgit.github.io/) to execute the curl commands
This IPython Notebook semi-automatically generates the files for minrk's table of contents in Windows. It does not use the 'curl'-commands or links, but writes the *.js and *.css files directly into your IPython Notebook-profile-directory.
There is a section in the notebook called 'What you need to do' - follow it and have a nice floating table of contents : )
Here is an html version which already shows it:
http://htmlpreview.github.io/?https://github.com/ahambi/140824-TOC/blob/master/A%20floating%20table%20of%20contents.htm