I have a case where I have to validate if I click on upload button, window popup appears to select the file.
Can anyone please help me in doing this using robot framework.
If you only use a Windows interface, you can use AutoIt Library that provide keyword that can do what you need to do, here are the steps to install it:
Install Pywin from this link https://sourceforge.net/projects/pywin32/files/pywin32/Build%20218/pywin32-218.win32-py2.7.exe/download
Download the AutoIt Zipfile from here:
https://storage.googleapis.com/google-code-archive-downloads/v2/code.google.com/robotframework-autoitlibrary/AutoItLibrary-1.1.zip
Install it as Library (If you don't know how, come back to me and i'll give you the steps)
Now you can use this keywords to upload your file:
wait for active window |WindowTitle="title of the upload window"
win active | "title of the upload window" | Open
send | "yourfile.extesion"
sleep | 1
control click | "title of the upload window" | Open | [CLASS:Button; INSTANCE:1] | LEFT
Hope this helped you.
Regards,
I'd recommend using Choose File. Here's a manual example of a File Upload that I had to do with Robot Framework.
Click Add File button on website.
Click Upload File button on website popup menu.
Click [fileName] on the OS GUI popup.
Click Upload on the OS GUI popup.
Click Upload on the website popup menu.
Click Cancel on the website popup menu.
Here's the code I used to do it.
Click Button ${ADD_FILE}
Choose File ${FILE_UPLOADS} ${DEFAULT_FILE}
Click Button ${UPLOAD_BUTTON}
Click Button ${CANCEL_BUTTON}
Notice that Choose File saved me two steps, including going outside the DOM. A huge advantage of this is that you can run this in one window while your focus is on a different window.
Related
I am new to QtDesigner. I wanted to know how to insert an image in the GUI using QT Designer. I am trying to add a logo. Help would be appreciated.
You can start inserting a label. Next, you right click on it an then click "change rich text...". A new window will pop-up.
Click on the figure Icon "Insert figure".
Now, you have to create a resource file. Click on the Pencil button.
Next, click on the "New resource file" button.
Choose a name and a folder (your working directory would be a good choice) to save it.
Now, click on the "Add prefix" button.
Choose a name for it.
Then, click on the "Add file" button.
And there you go! Click "OK" and you figure should be there.
Just be aware that you should resize your figure to a proper size before using it.
Hope it helps!
The easiest way I've seen so on :
You drag and drop your Label on your window, select the Label, you'll see on the right side of your screen the 'Property Editor' frame and the 'QLabel' menu, you click on pixmap => Choose File..., select a file and that's it.
Make sure you have resized it before, you won't be able to do so in QtDesigner.
Just for you to know I'm just a beginner on PyQT5 / QtDesigner, so that may not be the proper way to do it.
Hope it helps
I want to use FMElfinderBundle on modal dialog. Now when i click on Browse server botton on Ckeditor new tab on my browser opened and I should work on it to upload image or select one image that is existing on server directory.
As i know current version of CKEditor doesn't support modal/iframe based calls, you can use TinyMCE, that opens filebrowser in iframe.
I am not able to handle Iframe popups. In my application when i click on some buttons or link then open iframe pop up. activity which i do on that iframe popup is not recorded in selenium IDE.
select window command also not work.
When i click on link then it open in second window with same title. i am not able to handle that new window's activity.
Please provide me solution if any have.
You need to use the command Select Frame and not Select Window.
How do you create and access dialog forms in Qt designer?
At the risk of pointing out the blisteringly obvious...
Qt Designer -> File -> New -> Dialog [with buttons/without buttons] -> Create.
You then drag widgets from the Widget Box into the dialog. (View -> Widget Box if you can't see it.)
If you want auto-sizing support, you drag a Layout into the Dialog, then drag your Widgets into the layout.
Qt Designer -> File -> New
Click Create.
Can view code by Menu->Form->ViewCode
Generally, you create a dialog form the same way you do other widgets in Qt designer. That is to say, create a new widget, and fill it with the widgets you want. You'll need to create code files to manage how the dialog works, of course.
To show the dialog, you should create an instance of the widget and show it. Generally, a widget that has no parent will be shown as a separate window. Alternately, if your widget inherits from QDialog, you can pass a parent but it will still show as a separate window.
Launching QtDesigner with QtCreator 3.6.1
QtCreator 3.6.1
Qt 5.6
OSX Yosemite 10.10.5
I installed Qt via:
qt-unified-mac-x64-2.0.2-2-online.dmg
The default installation directory was /Users/7stud/Qt. I found QtCreator.app at the top level of that directory.
I installed sip and then pyqt from source:
PyQt-gpl-5.5.1.tar.gz
as presented here: https://www.riverbankcomputing.com/software/pyqt/download5
To access QtDesigner:
Launch QtCreator, and from the menu bar (outside QtCreator), click on:
File>New File or Project
You will be presented with a New File or Project dialog window. In the Files And Classes section, select Qt. In the middle pane, select QtDesigner Form. Then click on the Choose button in the lower right corner.
You will be presented with a QtDesigner Form dialog window. Then you can select Main Window or Dialog with Buttons Bottom, etc. Then click on the Continue button in the lower right corner.
In the Location dialog window, use a name like mainwindow1.ui, and for the path you might want to step aside and create a directory called forms, e.g. $ mkdir /Users/7stud/qt_projects/forms, then enter that as the path.
Enter any other details and click on Done. That will land you in QtCreator with the Design button selected (which means you are in QtDesigner), and you will be able to drag and drop widgets onto your window.
To convert the .ui file to a .py file that you can import into your python program:
$ pyuic5 mainwindow1.ui -o mainwindow1.py
-o => output file (default is stdout)
That command converts the .ui file mainwindow1.ui to a .py file named mainwindow1.py.
I have a button or link button. I want to open a window for file uploading by clicking the button or link button. Actually at that time I won't have any file upload control there.
can any one tell me how to do it by using JavaScript?
<button onclick="window.open('the_page_containing_the_upload_form.html', 'Upload form')">Upload</button>
I think you are asking that you want to open up the file upload dialog with a click of something other than the input element itself.
You can not just open up the file upload dialog since that is sort of a thing we call a security issue. You can style the input field to make it look like something else