I am working on 3d product demo, where i need to show the product reflection/ mirror. I have tried the example - http://threejs.org/examples/webgl_m. i made a replica of the example before actually implementing it with my project. When publish it to web, nothing is displayed on the screen and in the inspect you can see the error message "TypeError: this.renderTarget.texture is undefined" in mirror.js.
How to resolve it. Thanks
Related
I'm trying to make an Aframe scene using a landscape that the user can navigate, but I have had a lot of issues with the aframe-extras nav mesh. Even downloading the aframe-extras repo and installing, building the bundle and then trying to run http://localhost:8000/examples/castle I get the same error as in my scene.
Uncaught TypeError: this.zones[t] is undefined
getClosestNode bundle.js:8722
getNode bundle.js:57166
tick bundle.js:55425
Aframe 57
I've looked into other posts like Uncaught TypeError using A-Frame 1.0.4 + A-Frame Extras nav-mesh and movement-controls, but their error is different than mine.
Before I go on the journey to solve this issue, can anyone weigh in on whether I'd just be better off using a different program/approach to constrain my camera to a 3D surface that is a landscape model?
If it is just a landscape you are better of using physics-systems like Ammo.js
ref:
https://github.com/n5ro/aframe-physics-system/blob/master/AmmoDriver.md
https://www.youtube.com/watch?v=SKYfYd3pk4I
For your use case as for the landscape is concerned, you can try adding ammo-body property of kinematic to the third-person camera while the landscape and 3D models have property of static.
Try finding more about physics-system there are lot of tutorials and documentation available.
test2test1How to fix these error when Im trying to upload an image.
" ERROR NO TURBO SIDEBAR FOUND WITH ID wop-1
An error occurred in the upload. Please try again later "
If you get this error while uploading image or any media to WordPress you can only suspect some things and start investigation by changing and checking settings one by one
Good news – WordPress returns exact error message!
Getting error details
Error details are in the HTTP response from async_upload.php script formatted as JSON.
You can easily find it using build in Developer Tools in Firefox or Developers Console in Chrome.
Step 1
In Chrome or Firefox press F12 and go to Network tab.
Step 2
Try to upload image again or do any other action that will trigger the error.
Step 3
1. At the bottom left find async_upload.php file name.
2. Click it and go to Preview tab (see attached images).
That is a very general question, and there is likely already a answer for this somewhere; but in my experience the error shows most often because (assuming it is in the correct format) the image you are trying to upload may be too big, in which case you can minimize using free online image tools.
I found this one to be most effective as it handles bigger image sizes.
So minimize the image and then try to upload the new minimized image.
For Daydream games Google has a requirement where it says:
"Cursor displays at the same depth as objects being targeted"
Description here: https://developers.google.com/vr/distribute/daydream/design-requirements#UX-C4
Now I have tested the Google demos, tried implementing this myself. But I have no idea how to proceed. Does anyone have an idea on how to implement this on Unity using the default scripts given by Google in the demos?
Your interactive objects have been placed too far from the camera. Since the cursor's max distance from the control is about 0.75 meter. It will not be placed on your item.
Move the object closer to the camera should fix this.
I use the UIImagepickercontroller to take images. Its a custom overlay camera.
I use not the image preview.
I take multiple images and save them in a folder. And I think this is the problem.
If I multiple click on the "takePicture" button the whole time
I get this output:
[Camera] Failed to capture still image with request <CAMMutableStillImageCaptureRequest burstIdentifier:(null) irisIdentifier(null)> (Error Domain=CAMCaptureControllerErrorDomain Code=-22100 "(null)")
Sometimes the app crashes. with this error:
[Camera] Attempting to generate BGRA thumbnail data of format 5003 with an invalid surface.
How can i solve this problem ?
I think you used any type of "mediaTypes" in image picker.
if you want to take picture from image picker you no need to set "mediaTypes" in image picker, only user "takePicture" method.
For me the issue was solved after deleting the app once from the device. I had given the permission for using the camera with the live app and the development app did not demand the permission again. With the complete new installation everything works fine.
I'm using Gravity Forms on my (Wordpress) website for some simple forms, and have installed the signature add-on to require people to sign their name before being able to submit the form.
At first everything was working perfectly, but at some point in the last few months (possibly after switching hosts), the signature add-on function stopped working.
You're supposed to be able to draw in the signature box (to sign your name), when you hover over the box the mouse turns into a pen tool. The mouse still turns into a pen, but now the box is not interactive - clicking and dragging does not produce any marks.
Using inspect element on the page, I can see the following error message:
Uncaught TypeError: $ is not a function
This error does not appear on pages without the signature add-on. Here is a page featuring a form with the add-on at the top:
http://northeastpcg.com/test-for-forms/
Does anyone have any insight as to what the problem might be? Any help is greatly appreciated, thank you!