Symfony: Asset Component and .scss files - symfony

I have been reading about the new Asset Component. It seems very interesting and useful (as some people say :)). Since it seems it is not "recommended" to use Assetic any more, how should we filter .scss files to get .css files using this new component? I couldn't find any information about it..

Although Symfony 2.8 and later no longer includes Assetic by default, you can still install and enable it if you'd like to. (Basically: add symfony/assetic-bundle to your composer.json and add the necessary configuration.)
The best practice these days is to use frontend tools specifically focused for frontend development. (The Symfony best practices document specifically recommends GruntJS, but it's not the only solution.)

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What to use Assets vs Assetics in Symfony?

I'm a bit new to Symfony and I'm don't know what to use for my static file management. I have read about Assets component and the Assetics bundle.
I know that Assets just includes the files and Assetics is a bit smarter as it can combine files and compress images. But I already use compass to minify and combine the css files so therefore Assetics is not really required.
Version control so the url of the static files change to by pass browser cache, is done by both.
Assetics is removed from 2.8 or higher, does this mean it is not best practice anymore?
I need to generate urls on three places:
Twig -> Easy to do with both
Controller -> Found only a way to do this with Assets
In css files -> Believe it is with both not possible
Wat would be the best to use in my case, any advise?
Assetic can be seen as a way to easily apply filters and compile your assets. The asset component basically is used to manage URL generation. As you said, both nicely are integrated in Twig via extensions, and controllers via the services.
Our application uses compass too, but Assetic makes sure that the compiling happens at the right moment without the need of compass watch at the commandline.
Think most of your questions are answered on:
http://symfony.com/doc/current/cookbook/assetic/asset_management.html
and
http://symfony.com/doc/current/components/asset/introduction.html
I've been using the RjFrontendBundle to run the front-end CSS/JS build, and also copy other static content into place from Bower/NPM/local sources. It provides a VersionStrategyInterface for the Assets component that creates, and uses unique filenames in production (renaming the files with an embedded hash, via the GulpJS rev-all package). In dev, it uses the normal filename.
Within CSS files, you can still reference CSS/JS, via a url() function, and the pipeline will rename them appropriately in dev and live.
The GulpJS build tool is used to minify and otherwise prepare the plain files. It comes with a setup console command to build the initial gulpfile.js and can also watch and rebuild files, updating the browser as they are changed, which helps with front-end development workflow.
The trend is to use standalone front end tools such as gulp/grunt/sass instead of assetic. The reasons are (probably) as follows:
gulp / grunt are independent from the framework, providing the same workflow for the front end guy no matter what underlying framework is used for the backend.
assetic has a different workflow than most of the modern tools. It assumes that you will write your script/css includes in the templates. Migrating from assetic to gulp could be a pain for large project.
as your project grows, assetic can become kind of slowish... As that happens, you will stop pulling your assets from the controller and start generating them the way gulp or grunt does. In this scenario, gulp and grunt are just better tools.
assetic lacks some important features, such as including processed assets into HTML code (inline). Because of the way assetic works (twig tags), it might be difficult to overcome this.
As for generating the URLs: assets are just files in the filesystem. Write a function or twig extension to generate URLs to those files.

How to exclude files from Meteor's generation of app?

Tl;dr : Is there an equivalent in meteor to .gitignore?
Yes, I am aware of using a leading '.' in the directory name to get meteor to exclude it. But using leading dot is not a solution in this case. Read below to understand.
Longer:
I would like to use Bower.io to install various browser plugins.
Ideally, I run bower in the client subdirectory. Bower does its thing creating the bower_components directory and pulls down the plugin (pick a random jquery plugin for example).
Many plugins include example html, demo css files, etc. to show how to use the plugin.
Unfortunately, Meteor wants to include all that stuff in the application. Which unsurprisingly causes problems.
My current solution is to have bower.io run in the project's parent directory. This is not ideal as I have to copy js/css files over from the bower directory to the meteor client directory. (yes, I could use soft links but then the files would be missing when pushing to production).
With only a few client plugins / css packages this is becoming quite annoying.
NOTE: Renaming files/directories retrieved by bower.io to have a leading '.' or using bower in a dotted subdirectory helps only marginally. I would then have to manually include the files needed.
Is this possibly a duplicate of How to exclude directories/files from Meteor's bundler?
If you want to define the way you name your files, you could try including a certain regex to match in the meteor bundler. Otherwise, maybe it's something that needs to be implemented on a framework level.
I also found this tutorial by Tri on integrating meteor and bower: http://tridnguyen.com/articles/meteor-and-bower/. Tri defines a new meteor package to specify the exact files required on the client.
The best solution, however, is move away from Bower as Meteor offers its own package manager at a framework level. Including the front end files that you need using Meteor packages would be the more productive solution in the long run, especially as the framework changes.

Defining 'package' information in component.json and package.json

I'm creating a javascript library that I want make available through Bower to my internal company. I'm using Grunt to build my library.
My issue is that grunt's convention is to use package.json to define dependencies, library versions, dependencies, etc.
Bower, on the other hand, assumes that that same information is found in a component.json file.
What's the intended use of these two? They seem to serve essentially the same purpose. Do I need to create both and cut and paste the shared information?
We've gotten a lot of these kinds of question and everyone assumes we could share a lot metadata between these formats, but the reality is that only the name and version fields are sharable and only the version field changes regularly. If you find it cumbersome having to update two fields when you release something, there are tools out there that can automate this, eg. grunt-bumpx.
package.json is intended for back-end purposes, in this case specify grunt tasks, node dependencies, etc. In the other side, bower.json is intended for front-end purposes.

Is it a good idea to hook up composer to manage web assets in symfony2?

As you know, in Symfony2.1 php bundles and packages are managed by composer, but would be maybe a good idea to hook up the managing of web assets as well? I would really love to update Twitter Bootstrap, jQuery, jQueryUi, Underscore.js and many other libraries using the same console command i use to update the php packages.
Are there any serious downsides of doing this?
Well, it sounds like a great idea, but I don't think it would be possible:
Composer is created for handling PHP dependencies, not for handling front-end dependencies, the twitter team has created Bower for front-end dependencies.
Combining those 2 great libraries is a huge task: You will need to create your own composer commands and configuration files.
Bower puts everything in a components directory. This isn't the correct dir for web assets, you will need to change this. You can't change this in the Bower config, as far as I know about Bower, which is almost equal to zero. UPDATE As said by #xanido, you can configure the output directory with the directory option as of Bower 0.3.0.
So well, you can manage web assets in Symfony2, with Bower (and maybe other programs like that), but combining those 2 isn't a good practise. Use Bower and Composer seperately can be useful, although you get another web assets directory.

Including vendor assets in Symfony2

My goal is to use Twitter Bootstrap with my Symfony2 project. So, in my deps file I've added the following;
[twitter-bootstrap]
git=https://github.com/twitter/bootstrap.git
version=v1.4.0
...and ran bin/vendors install that downloads the library to the vendors directory. Now, I have no idea on how to include any of the assets in the parent twig template. Do I need to create a custom "Bundle" or is including the vendors lib simply good enough?
Probably, you are looking for this bundle. It does things you need.

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