I've been working with OSLC services to communicate Altium Designer and Doors 9.5 between them.
Well Doors 9.5 works with DWA to provide OSLC services, that's why the consumer created using Lyo repositories is based on DWA.
Now, I need to create a new Consumer with the same aim (Altium to Doors) but using Doors Next Gen, which does not use DWA. Does anybody know where to find any example or tutorial of how to implement this?
I've been googleing for a while but doesn't seem to be a very popular topic...
Thanks in advance.
Related
I have a web background majorly with javascript, I have started learning Corda recently for project implementation and need guidance in this regard,
So our application is based on the web, the user signs up with different school name, create question papers, and then want to share either part of it or whole with teachers of some other school in our platform. they can make changes and assign it back to creator and the process goes back and forth, finally signing the paper to be finalized, once finalized it cannot be changed by anyone. I need to store these transactions in Corda application, not sure how to go about it, I did try replicating it using negotiation application in corda/kotlin/sample, but stuck in a bug as I was trying to send a list of objects.
I do have the following questions in mind
Should I use enterprise edition or go with open source as I think I need schema design for this. web db is in postgress
As far as I have seen each node is predefined in the config with username and password,is there a way to create the node while the user signs up.
I have schools and teachers inside the school, do I need a separate node for each school and then create states in each node(not sure if a node can be set up at run time). or do I use the account's library provided for creating the account of each teacher, if yes id there a way to use passwords in it, unable to find password field in it.
how do I send an array of objects to the state, or should I create a separate state for each question, as different questions can be assigned to different teachers, but again multiple questions can be assigned to the same teacher.
These are few questions on my mind any help is much appreciated, as most of the examples gave IOU samples or states with int and string, Please guide me in the right direction.
Alessandro has good advice here, definitely look at the samples repos for inspiration on how to build what you're looking for.
start with open source, it's easier to prototype and you can switch to enterprise later it won't be an issue for you
this depends on design, you wouldn't really want to create a new corda node per-person, you might want to have corda accounts that run on a single node instead. See accounts sdk here: https://github.com/corda/accounts
what you might do is make a corda node for each school and then accounts per teacher like you were already were thinking. That would mean only a couple of nodes based on the number of schools you have.
as long as your state is marked with #CordaSerializable you won't have problems sending arrays of data, I send an array in a state in this sample here: https://github.com/corda/samples-java/blob/master/Advanced/secretsanta-cordapp/contracts/src/main/java/net/corda/samples/secretsanta/states/SantaSessionState.java#L24
https://github.com/corda/samples-java
https://github.com/corda/samples-kotlin
I have a lot of UI Automation JavaScript code which is no longer useable since support was dropped in Xcode.
I'm looking for any means possible to try an reuse as much of the code as possible.
I just wondered if there's is any sort of migration path or hack to make it useable ?
I haven't seen anything so far.
Well, I've waited enough for iOS QA Automation Engineers to share their professional view on the matter, but since none showed up, I'll give it a go.
First off, you are not alone. UI Automation support has been dropped since XCode 8 and a lot of other people had the same problem.
The main takeaway from all the materials I've read online is this:
The only version of Appium that will work with xcode 8 is 1.6.0. You can download the beta now. Instruments/UIAutomation have been removed and only Appium's XCUITest support will work moving forward.
Moving forward, the best document to get you started with your test case migration, or at least give you some helping tips is this one: Migrating your iOS tests from UIAutomation (iOS 9.3 and below) to XCUITest (iOS 9.3 and up) [UPDATED LINK].
The article covers some pretty hot topics considering your situation:
Element class name schema;
Page source;
Locator strategies (with xpath emphasis);
Dependencies, API differences, etc.
You will have to start using appium-xcuitest-driver instead of appium-ios-driver.
Installation & Setup:
Apart from the relevant info that you'll find on appium-xcuitest-driver's official GitHub repo, the bread and butter is here: Setting up iOS Real Devices Tests with XCUITest.
Getting started with a new framework/set of libs, or migrating from one tool-suite to another is always hard, but from past experiences, once you have a working setup and build your first test case, everything else will go smoothly afterwards.
Finally, I could pro-long the response, but the official documentation will always do a better job.
Hope is helps in any way, shape, or form. Cheers!
After setting up the IBM Watson Conversation service on my Raspberry Pi today I was disappointed to see that I'd have to write out every possible input (intent) and output (entity). Chalk this up to my extreme naivety around machine learning, But isn't there a way to tie into an existing set of conversation capabilities?
For example, I'm sure Watson already knows all the words for Hello and their proper responses. Or how to answer a variety of silly questions. Is there any way to tap into the Watson we all saw on Jeopardy?
Thanks for your help!
There are a number of options here.
System Entities
These are pre-defined to allow you to understand certain common concepts. Numbers, Currency and Dates are the available ones at the moment, but there are more coming.
Entites
You can also pull public lists and import as CSV. For example: http://data.okfn.org/data/core/country-list . You may need to check the licensing before using though.
Intents
As you mentioned there is no pre-defined intents. But there are two solutions available that augment conversation.
First is "Watson Virtual Agent". This is a SaaS that contains pre-defined training sets for certain industries, as well as custom UI you can slot into your application. It's not cheap, but you can get a trial to play with it.
The other option is "Project Intu". It's still experimental, but it's purpose is to help in building robots/IOT devices. It contains pre-defined chit chat and some off topic stuff.
They have a "TJ Bot" project which can be used with a raspberry pi.
Given qt3d's structure, is it possible to integrate the oculus sdk with a qt3d application?
I have tried but my two main obstacles are:
I cant use the textures from the texture swap chain created by the oculus sdk as a render target attachment
I am not able to call ovr_SubmitFrame at the end of each frame since qt3d doesnt have a signal that would allow me to do so.
Has anyone successfully gotten the oculus sdk to work with qt3d? If so, how did you overcome these issues?
Are there any plans for allowing the integration of VR SDKs (not just oculus') in qt3d in further releases?
You could probably do it with some sort of custom framegraph that encapsulated the stereo rendering functionality and included a custom component that could take the currently rendered content and submitted it to the SDK prior to the swapbuffer call.
Alternatively you could dive into the code that processes the framegraph itself and see how hard it would be to customize it to work against a VR API. I've done significant work with integrating Qt apps with VR, but not specifically with Qt3D.
The frame graph will indeed provide one part of the solution for the stereoscopic rendering setup. There is already an anaglyphic stereo example showing most of what you need that ships with Qt 3D.
To integrate the swap chain of the occulus SDK will require deeper integration. I do not know the details of the Occulus SDK as yet but we can take a look.
From what I can see you should be able to do something analogous to the Scene3D custom Qt Quick 2 item to be able to render to the textures provided by the Occulus SDK and to tell Qt 3D which OpenGL Context to use. See
http://code.qt.io/cgit/qt/qt3d.git/tree/src/quick3d/imports/scene3d?h=5.7
Nicolas, I also do not appreciate you publicly saying that KDAB are not much help. I only received an email from Karsten on Friday which I responded to despite being on vacation saying that we can help but it will be on a best efforts basis since you are not paying and I have a very full workload preparing Qt 3D for release at the end of the month along with Qt 5.7. Today is a public holiday in the UK, as you are aware, yet you are already saying detrimental things about us.
You were also directed to post to the interest#qt-project.org mailing list on the qt-forums as I do not tend to monitor SO or the qt-forums on a regular basis. You could have also emailed us directly or via the development#qt-interest mailing list.
We would be more than happy to set up a support agreement with you.
Are there any resources where I can learn or possibly see a sample of a simple circuit-type top-view racing game using Flex 4? Also, please provide pointers of things to consider when planning to making something like such.
It doesn't need to be multi-player, the users will go against pre-programmed AI racers then after the race, the user's score will be submitted to an online high-score table. The submission of high scores can easily be done by calling a PHP file from the server.
Flex 4 is not for game so I don't think you will find any example