I have a Qlabel with image as rich text and some other Qlabels on top of that as in the picture:
although I sent the Qlabel with image to back but when I run they appear as follows:
is there anyway to fix this?
Make the text labels children of the label containing the fade. Also I can not see any layouts. Did you use layouts? You could also put the fade on the widget by implementing its paintEvent(). All other widgets will be displayed on top of that.
Try right clicking the image label and clicking the send-to-back option. That might work. That should send the QLabel behind the other elements even though they appear as though they are already in front.
Related
I have a QToolButton. I wanted text and icon to be on it. I set button style by setToolButtonStyle(Qt::ToolButtonTextBesideIcon).
But icon and text are so close to each other. Is there a method to give some space between icon and text by css?
You can't. There is no such a property neither for QToolButton (nor for QPushButton). All the properties for these buttons are in the documentation.
One thing you can do is to create your own class inheriting from QToolButton and overriding the paintEvent(). In this function, you will manually place your icon.
This is the shortest solution, but if you're brave enough, there are longer paths, like creating your own button subclassing directly QWidget (but in this case, you will need to implement ALL its behavior).
You can achieve it although this is not the documented solution.
Just provide spaces in QPushButton text start. By Doing this, icon and text will automatically go far from each other.
I am using QTextEdit to implement an editor. One of the requirements I have is to add fixed position text on top of an image.
For example:
I have an image of dimensions: 300x300. I need to add text beginning at the location (20, 20) of the image and ensure that the text does not flow beyond the width of the image.
Something like below:
I am thinking that if I can add a QGraphicView, I can add the image and position text appropriately. Is this possible? Is there a way to introduce a graphic element into a QTextedit? If not, what is the right approach?
Is there a way to introduce a graphic element into a QTextEdit? If not, what is the right approach?
You could look at this the other way and add the QTextEdit to a QGraphicsScene. The graphics scene provides a QGraphicsProxyWidget to add standard Qt widgets.
Therefore, you could create a QGraphicsScene and QGraphicsView. Add a QGraphicsPixmapItem for the image and add the QTextEdit item with a call to QGraphicsScene::addWidget, which returns a QGraphicsProxyWidget, allowing you to position, scale and resize the widget.
Alternatively, you could start with a QGraphicsItem, inherit from that and create your own object which encapsulates the image and proxy object of the QTextEdit.
There are other ways of tackling this too, but I'd probably go for the custom QGraphicsItem. It also depends on your specification, but you can add text items in a graphics scene, without the QTextEdit, though you'd probably have to implement the editing feature, if this is required.
I am creating a Qt application where I need to display contents in an overlay box(Please refer to the attached image). The box needs to slide up from behind the bottom dock when a button is pressed and slide down by toggling the button. I tried with a QWidget but couldn't achieve what I wanted. Also I don't know how to list the elements in the overlay box. The elements are dynamic or changing.
The widgets stacking order is defined by their order in the QObject hierarchy tree. The first element is the bottom, and every next is on top of the previous. Children are on top of their parents, in widgets confined within their bounds, in QML free.
If you want that sliding element to appear on top of everything else, just put its parent on top of everything else.
After all it is on top of the bottom control bar, which is on top of the playlist, so you have it all worked out for you.
The same applies if you decide to do the wiser thing and use QML instead of QWidget. Animation and states are much easier there. Not to mention more specific designs.
I'd like to make a background of a scrollbar of QListView transparent. It should be painted over the content. Something like this. Is it possible?
Sure. Subclass it, override the paint event, and read this.
GUI style on screenshot is QML i think
I ended up with this hack. I just created a new vertical scroll bar, placed it onto viewport and connected it with the original scroll bar. Then I just hidden the original scrollbar :)
You can see the result: http://i.stack.imgur.com/wrQOQ.png
Ok, here is my problem:
I have a vertical layout which contains a QPlainTextEdit and a horizontal layout (containing 2 QPushButtons) below the text edit.
The vertical layout is just a part of GUI, and gets resized depending on screen resolution. Btw. it is a mobile app, so I don't have a lot of space on screen.
Push buttons have some text which is dynamically set, I don't know it from the beginning to code it manually.
My problem occurs when the text in push buttons is big, and my whole vertical layout is expanded to fit the buttons.
How can I make the vertical layout unexpandable? note, that this is different from "fixed" because of different screen resoulutions.
I'd just like the clip the buttons if they do not fit, but keep the layout width untouched.
Anyway to do this?
You'll need to set the maximum width for the buttons, not the layout, which is only widening to fit the wider buttons. Check out the docs on QPushButton and look for QWidget inherited functions called setMaximumSize or setMaximumWidth.
You can always GetWidth() on the button when it is an appropriate size, then setMaximumWidth using that value since you wouldn't ordinarily know this. Pick an appropriate default text size/val and use that to create your "dynamic" default since this is going on screens of varying size.