I need to do localization in my ASP.NET MVC project. I need some expert advice that Should I add separate resource file for each model or I should use only one resource file for each Language and In the resource file I need to add all models keys across the project.
like I have 50 models in applications and I want localization for Frech Language so do I need to add only one resource file having keys for all 50 models or should i add separate resource file for each model.
Thanks
I would split file types based on function.
E.g : Have one file for all the display names , another one for all the validation errors.
I would place the files in App_GlobalResources . The advantage with that is that you dont need a new deployment for changes to the resource file .
You can actually create a small console application which can read all your model properties using reflection and put them in a resource file using the resource editor class.
Related
Is there a way to write to property file from jsp using spring framework
Not directly and not with spring. And if the property file in in a jar or in a non exploded war, it will be simply impossible.
Anyway you should not even comtemplate changing a property file from the application : a property file contains static data from the application point of view.
If you want to deal with dynamic data, you'd better use a database or dedicated files stored in dedicated directories preferently outside out the war.
I am trying to achieve globalization in a .NET class library. In a .NET web application this seems to work fine. I can add multiple resource files under the App_GlobalResources.
e.g.
LocalizedText.resx
LocalizedText.fr.resx
However resource files are handled differently in Class Libraries. I add a resource file by
1) Opening the Properties for the Class Library
2) Clicking on the Resources Tab
3) Clicking on the link to create a “default resources file”
With this model it seems to only want to allow one default resources file. I can rename files and seem to get around this “one file” limitation but if I produce resource files with the same names as above there appears to be no code generated for the “LocalizedText.fr.resx” file. If I reference a string in code like so…
myControl.Text = Properties.LocalizedText.MyLocalizedText;
It references the LocalizedText.resx file for the value (ignoring the fact that I have the culture set to French). I’m guessing that whatever auto-generates the code for the designer file sees that there is already a “LocalizedText” class and doesn’t generate the necessary code.
Is there not a way (equivalent to the web application project) that I can use multiple resource files in a Class Library, named differently for each culture, and be able to easily access this in code (trusting .NET to switch appropriately depending on the culture info)?
Many Thanks
First: create a folder in your project named 'MyFolder'.
Second: add a resource file named 'MyResourceFile' to the folder.
Third: where you want access the resource values, import:
using System.Reflection;
using System.Resources;
using MyProject.MyFolder.MyResourceFile;
and create a property that can access the your resource. Like this:
public static ResourceManager oResourceManager = new ResourceManager("MyProject.MyFolder.MyResourceFile", typeof(MyResourceFile).Assembly);
Fourth: Get the data from your property:
oResourceManager.GetString("ResourceKey", System.Globalization.CultureInfo.CurrentCulture);
Can anyone tell how to access resource file in class library asp.net mvc4? I'm building a generic Class Library that I will use it in all my projects. I tried with following code:
HttpContext.GetGlobalResourceObject();
Can anyone tell any other method is there to access the resource file in class library?
Edit based on the comments, including best practices :
To create a Resource file in MVC4 :
In the solution explorer, right click on your project.
Then, you click on "Add", then on "Add ASP.Net folder", and then click on App_GlobalResources.
On the new folder, you right click. Then you add a new Resource File.
You open then this Resource file and can add new resources.
The lefter column is where you set the keys, and the righter one is for the values you have to insert inside it.
Then; it is really easy, you just have to write the following parts of code to access the values you want.
On the c# side, it is :
Resources.NameOfYourResFile.NameOfYourResKey
On the ASP side, assuming that you're using razor, it is :
#Resources.NameOfYourResFile.NameOfYourResKey
Example :
If you have created a a file named "Global.resx", and created the key "ApplicationTitle", which has "My super website" as value, you just have to write the following line of code to put it for example into a string :
string siteTitle = Resources.Global.ApplicationTitle;
and that's it
When you create your resource you have to set the access level from internal (by default) to public. After this you simply can access your resources (if you reference the assembly) by the name of the resource and the static properties generated into them.
I would suggest you to create a new library for Resources
Once you are done making resources key value pairs then add the reference of your Resource Library in to your project. and then you are able to access the resource library in this way
Namespace.ReourceLibraryName.Key
just include System.Web.dll in your class library project and access the resource file just like you would have accessed in the MVC project
HttpContext.GetGlobalResourceObject();
when you add a refrence to this class library project inside your MVC project and run the project this code will be executed in the context of the MVC project and you will get the correct instance of HttpContext.
Note:- directly using HttpContext like this would create problems when you will try to test this application
You can add your resource file any where in your class library, but I think your question is how to use it, If your resource files name is Res1.resx and there is a key in it called message then you can call
Res1.message
from your classes in that library. But you I am sure you would like to use it event from out side the library for that you need to make your resource file public, please refer Visual Studio - Resx File default 'internal' to 'public'
please do let me know if it is the one you need or some thing else?
I have a problem with resx based localization.
It's an ASP.NET MVC3 project. I have two assemblies: Web and Resource. Web contains all MVC related stuff, and Resource contains resx files for localization(I am building site with 3 different languages available like file.resx, file.en-AU.resx, file.en-US.resx).
Now the weird thing is that this is all working really nicely on my local machine using VS2010 and IIS when I add the Resource project reference as a Project, but when I add the reference to the Resource.dll in my bin - it doesn't work.
I tried to output Thread.CurrentThread.CurrentUICulture in my views, just before outputting localized strings. It gives me selected culture, which is right, but nevertheless strings are rendered as a fallback value, not localized one.
Could anyone tell me why it wouldn't work if I add the reference as a dll file in my bin?
If I am not wrong you should also add to your bin the generated bin, en-au and en-us folders that you should find in the bin of resource project
another option ensure you have the resource file with public accessor
I want to create classes that can be inherited by other classes to use along my project.
i.e. i want to create a separate class for each Mail method, each class will implement differently the Compose method, and more Mail classes will be created in the future.
My question is - Where should I create these classes/interfaces? in the App_Code ?
I would suggest creating a separate assembly and include that assembly as a reference in your Web Project. That will enable you to write independent test cases against your classes / interfaces.
Other than user controls you can store source files in App_Code. In your case you can store Interfaces/classes in App_Code. You can have multiple folders for group of class/interfaces inside the AppCode.
AppCode
You can store source code in the App_Code folder, and it will be
automatically compiled at run time. The resulting assembly is
accessible to any other code in the Web application. The App_Code
folder therefore works much like the Bin folder, except that you can
store source code in it instead of compiled code. The App_Code folder
and its special status in an ASP.NET Web application makes it possible
to create custom classes and other source-code-only files and use them
in your Web application without having to compile them independently.
Edit: You may see this discuss: How to organize ASP.NET app_code folder?