I have added two pushButtons using qtDesigner, those buttons are chilldren of centralWidget, now I would like to add one more pushButton, but programmatically in mainwindow.cpp.
When I use setCentralWidget method it removes or hides prevous 2 pushButtons which were added by qtDesigner. My question is how to add this additional button programmatically so those 2 pushButtons remains?
I am beginner in Qt.
The central widget default layout is called gridLayout and is a QGridLayout. You can add the new button to it like this:
ui->gridLayout->addWidget(new QPushButton("Button Text"), rowNumber, colNumber);
Here is an example:
mainwindow.h:
#ifndef MAINWINDOW_H
#define MAINWINDOW_H
#include <QMainWindow>
class QPushButton;
namespace Ui {
class MainWindow;
}
class MainWindow : public QMainWindow
{
Q_OBJECT
public:
explicit MainWindow(QWidget *parent = 0);
~MainWindow();
private:
Ui::MainWindow *ui;
QPushButton *newButton;
};
#endif // MAINWINDOW_H
mainwindow.cpp:
#include "mainwindow.h"
#include "ui_mainwindow.h"
#include <QPushButton>
MainWindow::MainWindow(QWidget *parent) :
QMainWindow(parent),
ui(new Ui::MainWindow),
newButton(new QPushButton("Button 3"))
{
ui->setupUi(this);
const int rowNumber = 1;
const int colNumber = 0;
ui->gridLayout->addWidget(newButton, rowNumber, colNumber);
}
MainWindow::~MainWindow()
{
delete ui;
}
mainwindow.ui:
<?xml version="1.0" encoding="UTF-8"?>
<ui version="4.0">
<class>MainWindow</class>
<widget class="QMainWindow" name="MainWindow">
<property name="geometry">
<rect>
<x>0</x>
<y>0</y>
<width>400</width>
<height>300</height>
</rect>
</property>
<property name="windowTitle">
<string>MainWindow</string>
</property>
<widget class="QWidget" name="centralWidget">
<layout class="QGridLayout" name="gridLayout">
<item row="0" column="0">
<widget class="QPushButton" name="pushButton1">
<property name="text">
<string>Button 1</string>
</property>
</widget>
</item>
<item row="0" column="1">
<widget class="QPushButton" name="pushButton2">
<property name="text">
<string>Button 2</string>
</property>
</widget>
</item>
</layout>
</widget>
<widget class="QMenuBar" name="menuBar">
<property name="geometry">
<rect>
<x>0</x>
<y>0</y>
<width>400</width>
<height>21</height>
</rect>
</property>
</widget>
<widget class="QToolBar" name="mainToolBar">
<attribute name="toolBarArea">
<enum>TopToolBarArea</enum>
</attribute>
<attribute name="toolBarBreak">
<bool>false</bool>
</attribute>
</widget>
<widget class="QStatusBar" name="statusBar"/>
</widget>
<layoutdefault spacing="6" margin="11"/>
<resources/>
<connections/>
</ui>
Good luck!
You can add QPushbutton to central widget by passing its object name.
QPushButton *PB=new QPushButton(ui->centralwidgetobjectname);
PB.show();
Otherwise create layout inside Central widget then using addwidget function to add Qpushbutton.
QGridLayout *GL=new QGridLayout(this);
QPushButton *PB=new QPushButton();
GL->addWidget(PB);
Set Geometry For Grid Layout.
Related
In the first picture I designed a prototype. The MainWindow includes widget and three frames. The center frame has another frame, and when I run in the application in full screen there is a size problem in the center frame, as you can see in the second picture. I want to center the frame in its frame. How can I do that?
You can do it easily from Qt Designer. Just add another Horizontal Layout into the middle Frame. Then add your Widget into the layout, go to the Object Manager, call context menu on your widget, click Layout Alignment and choose Center horizontally.
Here is the .ui file which I have just created to check your problem:
<?xml version="1.0" encoding="UTF-8"?>
<ui version="4.0">
<class>MainWindow</class>
<widget class="QMainWindow" name="MainWindow">
<property name="geometry">
<rect>
<x>0</x>
<y>0</y>
<width>965</width>
<height>502</height>
</rect>
</property>
<property name="windowTitle">
<string>MainWindow</string>
</property>
<widget class="QWidget" name="centralWidget">
<layout class="QHBoxLayout" name="horizontalLayout">
<item>
<layout class="QHBoxLayout" name="horizontalLayout_3">
<item>
<widget class="QFrame" name="frame_2">
<property name="frameShape">
<enum>QFrame::StyledPanel</enum>
</property>
<property name="frameShadow">
<enum>QFrame::Raised</enum>
</property>
</widget>
</item>
<item>
<widget class="QFrame" name="frame_3">
<property name="frameShape">
<enum>QFrame::StyledPanel</enum>
</property>
<property name="frameShadow">
<enum>QFrame::Raised</enum>
</property>
<widget class="QWidget" name="horizontalLayoutWidget_2">
<property name="geometry">
<rect>
<x>9</x>
<y>9</y>
<width>291</width>
<height>411</height>
</rect>
</property>
<layout class="QHBoxLayout" name="horizontalLayout_2">
<item alignment="Qt::AlignHCenter|Qt::AlignVCenter">
<widget class="QListWidget" name="listWidget"/>
</item>
</layout>
</widget>
</widget>
</item>
<item>
<widget class="QFrame" name="frame">
<property name="frameShape">
<enum>QFrame::StyledPanel</enum>
</property>
<property name="frameShadow">
<enum>QFrame::Raised</enum>
</property>
</widget>
</item>
</layout>
</item>
</layout>
</widget>
<widget class="QMenuBar" name="menuBar">
<property name="geometry">
<rect>
<x>0</x>
<y>0</y>
<width>965</width>
<height>23</height>
</rect>
</property>
</widget>
<widget class="QToolBar" name="mainToolBar">
<attribute name="toolBarArea">
<enum>TopToolBarArea</enum>
</attribute>
<attribute name="toolBarBreak">
<bool>false</bool>
</attribute>
</widget>
<widget class="QStatusBar" name="statusBar"/>
</widget>
<layoutdefault spacing="6" margin="11"/>
<resources/>
<connections/>
</ui>
Edition 1: Basically with above example I managed to reproduce your bug. I have added horizontal layout inside middle frame but while changing the size middle widget has aligned to the left side.
The answer on your question is here: Make QHorizontalLayout expand inside QFrame
You have to add Horizontal Layout into your middle Frame. Then you have to call context menu of the Middle Frame, click Layout -> Layout Horizontally. Add your widget in the layout. Most probably you widget will expand its width to the width of the Main Window. Change SizePolicy to fixed. At this point your problem should be solved.
you can create programatically like this:
overwrite this functions: QSize sizeHint() and QSize minimumSizeHint()
here an example:
.h
#ifndef LATERALBOARD_H
#define LATERALBOARD_H
#include <QBasicTimer>
#include <QFrame>
#include <QPointer>
QT_BEGIN_NAMESPACE
class QLabel;
QT_END_NAMESPACE
class LateralBoard : public QFrame
{
Q_OBJECT
public:
LateralBoard(QWidget *parent = nullptr);
QSize sizeHint() const override;
QSize minimumSizeHint() const override;
private:
enum { BoardWidth = 10, BoardHeight = 12 };
};
#endif
.cpp
#include <QKeyEvent>
#include <QLabel>
#include <QPainter>
LateralBoard::LateralBoard(QWidget *parent)
: QFrame(parent)
{
setFrameStyle(QFrame::Panel | QFrame::Sunken);
setFocusPolicy(Qt::StrongFocus);
}
QSize LateralBoard::sizeHint() const
{
return QSize(100, 100);
}
QSize LateralBoard::minimumSizeHint() const
{
return QSize(BoardWidth * 5 + frameWidth() * 2,
BoardHeight * 5 + frameWidth() * 2);
}
and in your main window you should use a layout to set the position
QGridLayout *layout = new QGridLayout;
LateralBoard *lateralBoard = new LateralBoard;
layout->addWidget(lateralBoard, 2, 6);
setLayout(layout);
Edit:
I thought this was a bug, it is actually default behavior as described (completely buried more like) in the Qt documentation... "When the active subwindow is maximized, the default behavior is to maximize the next subwindow that is activated"
Question:
When there are multiple QMdiSubWindows in a QMdiArea and some are flagged to "Stay on Top" they interact strangely with "Maximised" windows. That is, when a window is maximised and there are still other sub windows rendered over it, weird behavior occurs.
When any of the "Stay on Top" windows are clicked on or interacted with, they maximise and the maximised window is restored.
So far I can't seem to work out how the state of one window could be tracked by another, the source code is a mess and the private class model they are using is confusing as hell and makes interacting with the implementation basically impossible to do nicely. I also haven't found anything in the documentation that explains the behavior.
A minimum project that demonstrates this behavior is as follows:
main.cpp
#include "mainwindow.h"
#include <QApplication>
int main(int argc, char *argv[])
{
QApplication a(argc, argv);
MainWindow w;
w.show();
return a.exec();
}
mainwindow.h
#ifndef MAINWINDOW_H
#define MAINWINDOW_H
#include <QMainWindow>
namespace Ui {
class MainWindow;
}
class MainWindow : public QMainWindow
{
Q_OBJECT
public:
explicit MainWindow(QWidget *parent = 0);
~MainWindow();
private:
Ui::MainWindow *ui;
};
#endif // MAINWINDOW_H
mainwindow.cpp
#include "mainwindow.h"
#include "ui_mainwindow.h"
#include <QLabel>
MainWindow::MainWindow(QWidget *parent) :
QMainWindow(parent),
ui(new Ui::MainWindow)
{
ui->setupUi(this);
ui->subwindow->setWindowTitle("SubWindow 1: Make Me Stay On Top");
ui->subwindow->setMinimumSize(QSize(500, 200));
ui->subwindow_2->setWindowTitle("SubWindow 2: Maximise Me Then Click On SubWindow 1");
ui->subwindow_2->setMinimumSize(QSize(500, 200));
}
MainWindow::~MainWindow()
{
delete ui;
}
mainwindow.ui
<?xml version="1.0" encoding="UTF-8"?>
<ui version="4.0">
<class>MainWindow</class>
<widget class="QMainWindow" name="MainWindow">
<property name="geometry">
<rect>
<x>0</x>
<y>0</y>
<width>1091</width>
<height>687</height>
</rect>
</property>
<property name="windowTitle">
<string>MainWindow</string>
</property>
<widget class="QWidget" name="centralWidget">
<layout class="QHBoxLayout" name="horizontalLayout">
<property name="spacing">
<number>0</number>
</property>
<property name="leftMargin">
<number>0</number>
</property>
<property name="topMargin">
<number>0</number>
</property>
<property name="rightMargin">
<number>0</number>
</property>
<property name="bottomMargin">
<number>0</number>
</property>
<item>
<widget class="QMdiArea" name="mdiArea">
<widget class="QWidget" name="subwindow">
<property name="baseSize">
<size>
<width>200</width>
<height>200</height>
</size>
</property>
<property name="windowTitle">
<string>Subwindow</string>
</property>
</widget>
<widget class="QWidget" name="subwindow_2">
<property name="windowTitle">
<string>Subwindow</string>
</property>
</widget>
</widget>
</item>
</layout>
</widget>
</widget>
<layoutdefault spacing="6" margin="11"/>
<resources/>
<connections/>
</ui>
It turns out
mdiArea->setOption(QMdiArea::DontMaximizeSubWindowOnActivation)
after each call to maximise helps.
My setup is as follows:
main.cpp
projectQt.cpp
projectQt.h
tab1.h
tab1.cpp
tab2.h
tab2.cpp
projectQt.ui
ui_projectQt.h
I want to create a project with Ui file. In the Ui file, i have three comboBox and two Apply button and in the tab1.cpp and tab2.cpp, I want to add initial Items of the comboboxes. If the user clicks one of the Apply buttons, run the "OnBtnApplyClicked" methods.
However I get this error:
Error is
projectQt.obj : error LNK2019: unresolved external symbol "public: __thiscall Ctab1::~Ctab1(void)" (??1Ctab1##QAE#XZ) referenced in function "public: __thiscall ProjectQt::ProjectQt(class QWidget *)" (??0ProjectQt##QAE#PAVQWidget###Z)
C:\output\Deneme\Qt\Win32\Debug\\projectQt.exe : fatal error LNK1120: 1 unresolved externals
main.cpp
#include "projectQt.h"
#include <QtWidgets/QApplication>
int main(int argc, char *argv[])
{
QApplication a(argc, argv);
ProjectQt w;
w.show();
return a.exec();
}
projectQt.ui file:
<?xml version="1.0" encoding="UTF-8"?>
<ui version="4.0">
<class>ProjectQtClass</class>
<widget class="QMainWindow" name="ProjectQtClass">
<property name="geometry">
<rect>
<x>0</x>
<y>0</y>
<width>900</width>
<height>900</height>
</rect>
</property>
<property name="windowTitle">
<string>ProjectQt</string>
</property>
<widget class="QWidget" name="centralWidget">
<widget class="QTabWidget" name="tabWidget">
<property name="geometry">
<rect>
<x>10</x>
<y>40</y>
<width>800</width>
<height>800</height>
</rect>
</property>
<property name="currentIndex">
<number>1</number>
</property>
<widget class="QWidget" name="IDC_FORM_TAB_1">
<attribute name="title">
<string>M001</string>
</attribute>
<widget class="QLabel" name="IDC_LBL_1_0">
<property name="geometry">
<rect>
<x>10</x>
<y>40</y>
<width>124</width>
<height>13</height>
</rect>
</property>
<property name="text">
<string>COMBO1</string>
</property>
</widget>
<widget class="QComboBox" name="IDC_CMB_1_0">
<property name="geometry">
<rect>
<x>120</x>
<y>40</y>
<width>69</width>
<height>22</height>
</rect>
</property>
</widget>
<widget class="QComboBox" name="IDC_CMB_1_1">
<property name="geometry">
<rect>
<x>120</x>
<y>90</y>
<width>69</width>
<height>22</height>
</rect>
</property>
</widget>
<widget class="QPushButton" name="IDC_BTN_1_Apply">
<property name="geometry">
<rect>
<x>180</x>
<y>174</y>
<width>75</width>
<height>23</height>
</rect>
</property>
<property name="text">
<string>Apply</string>
</property>
</widget>
<widget class="QLabel" name="IDC_LBL_1_1">
<property name="geometry">
<rect>
<x>10</x>
<y>90</y>
<width>124</width>
<height>13</height>
</rect>
</property>
<property name="text">
<string>COMBO2</string>
</property>
</widget>
</widget>
<widget class="QWidget" name="IDC_FORM_TAB_2">
<attribute name="title">
<string>M002</string>
</attribute>
<widget class="QLabel" name="IDC_LBL_2_0">
<property name="geometry">
<rect>
<x>0</x>
<y>30</y>
<width>104</width>
<height>13</height>
</rect>
</property>
<property name="text">
<string>COMBO3</string>
</property>
</widget>
<widget class="QComboBox" name="IDC_CMB_2_0">
<property name="geometry">
<rect>
<x>100</x>
<y>30</y>
<width>69</width>
<height>22</height>
</rect>
</property>
</widget>
<widget class="QPushButton" name="IDC_BTN_2_Apply">
<property name="geometry">
<rect>
<x>100</x>
<y>70</y>
<width>75</width>
<height>23</height>
</rect>
</property>
<property name="text">
<string>Apply</string>
</property>
</widget>
</widget>
</widget>
</widget>
<widget class="QMenuBar" name="menuBar">
<property name="geometry">
<rect>
<x>0</x>
<y>0</y>
<width>900</width>
<height>21</height>
</rect>
</property>
</widget>
<widget class="QToolBar" name="mainToolBar">
<attribute name="toolBarArea">
<enum>TopToolBarArea</enum>
</attribute>
<attribute name="toolBarBreak">
<bool>false</bool>
</attribute>
</widget>
<widget class="QStatusBar" name="statusBar"/>
</widget>
<layoutdefault spacing="6" margin="11"/>
<resources>
<include location="projectQt.qrc"/>
</resources>
<connections/>
</ui>
projectQt.cpp file:
#include "projectQt.h"
#include "tab1.h"
#include "tab2.h"
#include "ui_projectQt.h"
ProjectQt::ProjectQt(QWidget *parent)
: QMainWindow(parent)
{
ui.setupUi(this);
Ctab1 ctab11;
Ctab1 ctab22;
ctab11.initGUI();
ctab22.initGUI();
connect(ui.IDC_BTN_1_Apply,SIGNAL(clicked()),this,SLOT(Ctab1::OnBtnApplyClicked()));
connect(ui.IDC_BTN_2_Apply,SIGNAL(clicked()),this,SLOT(Ctab2::OnBtnApplyClicked()));
}
ProjectQt::~ProjectQt()
{
}
projectQt.h file:
#ifndef projectQt_H
#define projectQt_H
#include <QtWidgets/QMainWindow>
#include "ui_projectQt.h"
#include "tab1.h"
#include "tab2.h"
class ProjectQt : public QMainWindow
{
Q_OBJECT
public:
ProjectQt(QWidget *parent = 0);
~ProjectQt();
//private:
Ui::ProjectQtClass ui;
};
#endif // projectQt_H
tab1.h file:
#pragma once
#include <string>
#include "projectQt.h"
#include "ui_projectQt.h"
class Ctab1
{
public:
Ctab1(void);
~Ctab1(void);
public slots:
void setEvents();
void initGUI();
void OnBtnApplyClicked();
//private:
//Ui::ProjectQtClass *ui;
};
tab1.cpp file:
#include "projectQt.h"
#include "tab1.h"
#include <QTextStream>
#include "ui_projectQt.h"
Ctab1::Ctab1(void)
{
}
void Ctab1::initGUI(){
Ui::ProjectQtClass uimain;
uimain.IDC_CMB_1_0->addItem("1100");
uimain.IDC_CMB_1_0->addItem("1101");
uimain.IDC_CMB_1_1->addItem("1200");
uimain.IDC_CMB_1_1->addItem("1201");
}
void Ctab1::OnBtnApplyClicked(){
}
tab2.h file:
#pragma once
#include <string>
#include "projectQt.h"
#include "ui_projectQt.h"
class Ctab2
{
public:
Ctab2(void);
~Ctab2(void);
public slots:
void setEvents();
void initGUI();
void OnBtnApplyClicked();
//private:
//Ui::ProjectQtClass *ui;
};
tab2.cpp file:
#include "projectQt.h"
#include "tab2.h"
#include <QTextStream>
#include "ui_projectQt.h"
Ctab2::Ctab2(void)
{
}
void Ctab2::initGUI(){
Ui::ProjectQtClass uimain;
uimain.IDC_CMB_2_0->addItem("2000");
uimain.IDC_CMB_2_0->addItem("2001");
}
void Ctab2::OnBtnApplyClicked(){
}
Whenever you see an error along the lines of "undefined reference ...", it means it's a linker error.
This particular error means that somewhere in your program, the destructor for the Ctab1 class is being called but it can't find the implementation of that destructor in any of your source files, only the declaration.
Add the following to your tab1.cpp file:
Ctab1::~Ctab1(){
// any cleanup code placed here
}
It also seems clear that you don't fully understand variable scope in C++. (ctab11 and ctab22 only exist inside the constructor of ProjectQt
I suggest you take an introductory course in C/C++ before carrying on with your project.
I am trying to create a background application using Qt.
There is a difference of ui between running in the foreground and running as a deamon.
The style has been changed since Ubuntu 11.10.
when running the application in the Foreground
when running as a daemon
main.cpp
#include <QApplication>
#include "form.h"
int main(int argc, char* argv[])
{
QApplication app(argc, argv);
Form *pForm = new Form();
pForm->show();
return app.exec();
}
form.h
#include <QWidget>
namespace Ui {
class form;
}
class Form : public QWidget
{
Q_OBJECT
public:
explicit Form(QWidget *parent = 0);
private:
Ui::form *ui;
};
form.cpp
#include "form.h"
#include "ui_form.h"
Form::Form(QWidget *parent) : QWidget(parent)
, ui(new Ui::form)
{
ui->setupUi(this);
ui->label->setText(QT_VERSION_STR);
}
form.ui
<?xml version="1.0" encoding="UTF-8"?>
<ui version="4.0">
<class>form</class>
<widget class="QWidget" name="form">
<property name="geometry">
<rect>
<x>0</x>
<y>0</y>
<width>400</width>
<height>300</height>
</rect>
</property>
<property name="windowTitle">
<string>Form</string>
</property>
<widget class="QPushButton" name="pushButton">
<property name="geometry">
<rect>
<x>270</x>
<y>240</y>
<width>98</width>
<height>27</height>
</rect>
</property>
<property name="text">
<string>PushButton</string>
</property>
</widget>
<widget class="QTabWidget" name="tabWidget">
<property name="geometry">
<rect>
<x>30</x>
<y>30</y>
<width>341</width>
<height>191</height>
</rect>
</property>
<widget class="QWidget" name="tab">
<attribute name="title">
<string>Tab 1</string>
</attribute>
</widget>
<widget class="QWidget" name="tab_2">
<attribute name="title">
<string>Tab 2</string>
</attribute>
</widget>
</widget>
<widget class="QLabel" name="label">
<property name="geometry">
<rect>
<x>50</x>
<y>240</y>
<width>141</width>
<height>31</height>
</rect>
</property>
<property name="text">
<string/>
</property>
</widget>
</widget>
<resources/>
<connections/>
</ui>
It's just simple Ui to test.
I think the application in the foreground applies 'Desktop Settings' as a GUI style, but I don't know which style is used on a daemon application (image on the right above) .
Why the style is different?
In order to have unified style on any platform or envirovment you need to set application style explicitly:
QApplication app(argc, argv);
app.setStyle(new QPlastiqueStyle()); //or similar.
When I promote a QWidget to a custom widget in QtDesigner, everything compiles fine, but when I run the program the widget seems to be blank. I have made a very simple demo of this:
Form.h
#ifndef FORM_H
#define FORM_H
#include <QWidget>
#include "ui_form.h"
class Form : public QWidget, private Ui::Form
{
Q_OBJECT
public:
Form(QWidget *parent = 0);
};
#endif
Form.cpp
#include "form.h"
Form::Form(QWidget* parent)
: QWidget(parent)
{
setupUi(this);
}
TestWidget.h
#ifndef TestWidget_H
#define TestWidget_H
#include "ui_TestWidget.h"
#include <QMainWindow>
class TestWidget : public QWidget, private Ui::TestWidget
{
Q_OBJECT
public:
TestWidget(QWidget *parent = 0);
};
#endif
TestWidget.cpp
#include "TestWidget.h"
TestWidget::TestWidget(QWidget *parent)
: QWidget(parent)
{
}
main.cpp
#include <QApplication>
#include "form.h"
int main(int argc, char *argv[])
{
QApplication app(argc, argv);
Form form;
form.show();
return app.exec();
}
Form.ui
<?xml version="1.0" encoding="UTF-8"?>
<ui version="4.0">
<class>Form</class>
<widget class="QWidget" name="Form">
<property name="geometry">
<rect>
<x>0</x>
<y>0</y>
<width>532</width>
<height>341</height>
</rect>
</property>
<property name="windowTitle">
<string>Form</string>
</property>
<widget class="TestWidget" name="widget" native="true">
<property name="geometry">
<rect>
<x>130</x>
<y>90</y>
<width>161</width>
<height>121</height>
</rect>
</property>
</widget>
</widget>
<customwidgets>
<customwidget>
<class>TestWidget</class>
<extends>QWidget</extends>
<header>TestWidget.h</header>
<container>1</container>
</customwidget>
</customwidgets>
<resources/>
<connections/>
</ui>
TestWidget.ui
<?xml version="1.0" encoding="UTF-8"?>
<ui version="4.0">
<class>TestWidget</class>
<widget class="QWidget" name="TestWidget">
<property name="geometry">
<rect>
<x>0</x>
<y>0</y>
<width>306</width>
<height>60</height>
</rect>
</property>
<property name="windowTitle">
<string>Form</string>
</property>
<layout class="QVBoxLayout" name="verticalLayout">
<item>
<widget class="QLabel" name="label">
<property name="text">
<string>Current path:</string>
</property>
</widget>
</item>
</layout>
</widget>
<resources/>
<connections/>
</ui>
When I run this, I just see a blank widget, when I would expect to see the label with "Current path:" displayed.
I just needed to add
setupUi(this);
to the TestWidget constructor.
If I were able to comment I would put this there... need more rep still though before that is an option.
Looking at the geometry of the TestWidget I see that it is 306 pixels wide:
<property name="geometry">
<rect>
<x>0</x>
<y>0</y>
**<width>306</width>**
<height>60</height>
</rect>
</property>
In Form.ui, you're giving it only 161 pixels:
<widget class="TestWidget" name="widget" native="true">
<property name="geometry">
<rect>
<x>130</x>
<y>90</y>
**<width>161</width>**
<height>121</height>
</rect>
</property>
</widget>
Might that be part of the problem - the label is there, it is just outside of the painted area for the widget?