I am trying to pass contextInfo of typeUnsafeMutablePointer<Void> to UISaveVideoAtPathToSavedPhotosAlbum and use it in the callback function. For some reason I am unable to access contextInfo as a string using UnsafePointer<String>(x).memory when I am in the callback function.
I am pretty sure it is something simple I am missing but have spent way to many hours trying to figure this out.
Below is some code that I have tried.
The following code works.
var testStr:String = "hello"
takesAMutableVoidPointer(&testStr)
func takesAMutableVoidPointer(x: UnsafeMutablePointer<Void>){
var pStr:String = UnsafePointer<String>(x).memory
println("x = \(x)")
println("pStr = \(pStr)")
}
However the following code does not work.
var testStr:String = "hello"
if UIVideoAtPathIsCompatibleWithSavedPhotosAlbum(filePath){ //the filePath is compatible
println("Compatible")
//UISaveVideoAtPathToSavedPhotosAlbum(filePath, self, nil, nil)
UISaveVideoAtPathToSavedPhotosAlbum(filePath, self, "video:didFinishSavingWithError:contextInfo:", &testStr)
}
else{
println("Not Compatible")
}
func video(video: NSString, didFinishSavingWithError error:NSError, contextInfo:UnsafeMutablePointer<Void>){
var pStr:String = UnsafePointer<String>(contextInfo).memory
println("contextInfo = \(contextInfo)")
println("pStr = \(pStr)")
}
Once I get to the following line:
var pStr:String = UnsafePointer<String>(contextInfo).memory
I keep getting the following error:
Thread 1: EXC_BAD_ACCESS(code=1, address=0x0)
Any help with this would be greatly appreciated.
Thanks.
Update
Rintaro commented that testStr needs to be top level but the following code works.
import UIKit
class ViewController: UIViewController {
override func viewDidLoad() {
super.viewDidLoad()
// Do any additional setup after loading the view, typically from a nib.
var testStr:String = "hello"
takesAMutableVoidPointer(&testStr)
}
override func didReceiveMemoryWarning() {
super.didReceiveMemoryWarning()
// Dispose of any resources that can be recreated.
}
func takesAMutableVoidPointer(x: UnsafeMutablePointer<Void>){
var answer = UnsafePointer<String>(x).memory
println("x = \(x)")
println("answer = \(answer)")
}
}
I am trying not to use global variables unless I have to. I may have to but since I am able to execute the above code, it seems as though I do not need to use a global variable.
As discussed in OP comments, testStr has already been freed.
Is there any way to force the retaining of a variable that has been created in a function? Then release it later?
It's not impossible, but I don't know this is the best way to do that.
Anyway, try this with Playground or OS X "Command Line Tool" template:
import Foundation
func foo() {
var str:NSString = "Hello World"
let ptr = UnsafePointer<Void>(Unmanaged<NSString>.passRetained(str).toOpaque())
bar(ptr)
}
func bar(v:UnsafePointer<Void>) {
let at = dispatch_time(
DISPATCH_TIME_NOW,
Int64(2.0 * Double(NSEC_PER_SEC))
)
dispatch_after(at, dispatch_get_main_queue()) {
baz(v)
}
}
func baz(v:UnsafePointer<Void>) {
println("notified")
let str = Unmanaged<NSString>.fromOpaque(COpaquePointer(v)).takeRetainedValue()
println("info: \(str)")
}
foo()
println("started")
dispatch_main()
Unmanaged<NSString>.passRetained(str) increments the retain count.
Unmanaged<NSString>.fromOpaque(...).takeRetainedValue() decrements it, and extract the object.
I think, using pure Swift String is impossible. because String is struct and is allocated in stack memory. Maybe the buffer of it is allocated in heap, but we cannot access it directly.
Related
I just started using SALT for a project i am working on. It is said to work with Python but I find quite a bit of difference in thier syntax and overall format. I have pasted a code for a simple task which just opens and imports and loads some libraries onto the SALT console. I hope someone can check abnd see if he/she can instantly identify the language being used and what the code does. This is because i have a suspicion that the code is a mixture between C, Python as well as Java... if that is so doen't that mean it should be a totally different language on its own?
code:
var rtwxlib = import'rtwxlib';
var string = import'string';
var monitor = rtwxlib.Monitor
{
EvActivate = func() { print "Activate\n"; };
EvShutdown = func() { print "Shutdown\n"; };
EvProgress = func(self, fDone, msg = "") {
print("Progress: %d %s \r"::format(fDone*100, msg));
};
EvEventMsg = func(self, msg) {
print("\nEvent: %s\n"::format(iStat, msg));
};
};
var solver = rtwxlib.Solver(monitor);
solver::Open("test.wrx");
solver::DelGeometry();
solver::SaveAs('testresults.wrx');
solver::Close();
I was able to indentify the syntax of the language used as C. I beieve the problem I had which confused me was the libraries used for this code which I later found out was for a particular program. Thank you to all those who tried to help though :)
I recently saw code for reading entire contents of an InputStream into a String in Kotlin, such as:
// input is of type InputStream
val baos = ByteArrayOutputStream()
input.use { it.copyTo(baos) }
val inputAsString = baos.toString()
And also:
val reader = BufferedReader(InputStreamReader(input))
try {
val results = StringBuilder()
while (true) {
val line = reader.readLine()
if (line == null) break
results.append(line)
}
val inputAsString = results.toString()
} finally {
reader.close()
}
And even this that looks smoother since it auto-closes the InputStream:
val inputString = BufferedReader(InputStreamReader(input)).useLines { lines ->
val results = StringBuilder()
lines.forEach { results.append(it) }
results.toString()
}
Or slight variation on that one:
val results = StringBuilder()
BufferedReader(InputStreamReader(input)).forEachLine { results.append(it) }
val resultsAsString = results.toString()
Then this functional fold thingy:
val inputString = input.bufferedReader().useLines { lines ->
lines.fold(StringBuilder()) { buff, line -> buff.append(line) }.toString()
}
Or a bad variation which doesn't close the InputStream:
val inputString = BufferedReader(InputStreamReader(input))
.lineSequence()
.fold(StringBuilder()) { buff, line -> buff.append(line) }
.toString()
But they are all clunky and I keep finding newer and different versions of the same... and some of them never even close the InputStream. What is a non-clunky (idiomatic) way to read the InputStream?
Note: this question is intentionally written and answered by the author (Self-Answered Questions), so that the idiomatic answers to commonly asked Kotlin topics are present in SO.
Kotlin has a specific extension just for this purpose.
The simplest:
val inputAsString = input.bufferedReader().use { it.readText() } // defaults to UTF-8
And in this example, you could decide between bufferedReader() or just reader(). The call to the function Closeable.use() will automatically close the input at the end of the lambda's execution.
Further reading:
If you do this type of thing a lot, you could write this as an extension function:
fun InputStream.readTextAndClose(charset: Charset = Charsets.UTF_8): String {
return this.bufferedReader(charset).use { it.readText() }
}
Which you could then call easily as:
val inputAsString = input.readTextAndClose() // defaults to UTF-8
On a side note, all Kotlin extension functions that require knowing the charset already default to UTF-8, so if you require a different encoding you need to adjust the code above in calls to include encoding for reader(charset) or bufferedReader(charset).
Warning: You might see examples that are shorter:
val inputAsString = input.reader().readText()
But these do not close the stream. Make sure you check the API documentation for all of the IO functions you use to be sure which ones close and which do not. Usually, if they include the word use (such as useLines() or use()) they close the stream after. An exception is that File.readText() differs from Reader.readText() in that the former does not leave anything open and the latter does indeed require an explicit close.
See also: Kotlin IO related extension functions
【Method 1 | Manually Close Stream】
private fun getFileText(uri: Uri):String {
val inputStream = contentResolver.openInputStream(uri)!!
val bytes = inputStream.readBytes() //see below
val text = String(bytes, StandardCharsets.UTF_8) //specify charset
inputStream.close()
return text
}
inputStream.readBytes() requires manually close the stream: https://kotlinlang.org/api/latest/jvm/stdlib/kotlin.io/java.io.-input-stream/read-bytes.html
【Method 2 | Automatically Close Stream】
private fun getFileText(uri: Uri): String {
return contentResolver.openInputStream(uri)!!.bufferedReader().use {it.readText() }
}
You can specify the charset inside bufferedReader(), default is UTF-8:
https://kotlinlang.org/api/latest/jvm/stdlib/kotlin.io/java.io.-input-stream/buffered-reader.html
bufferedReader() is an upgrade version of reader(), it is more versatile:
How exactly does bufferedReader() work in Kotlin?
use() can automatically close the stream when the block is done:
https://kotlinlang.org/api/latest/jvm/stdlib/kotlin.io/use.html
An example that reads contents of an InputStream to a String
import java.io.File
import java.io.InputStream
import java.nio.charset.Charset
fun main(args: Array<String>) {
val file = File("input"+File.separator+"contents.txt")
var ins:InputStream = file.inputStream()
var content = ins.readBytes().toString(Charset.defaultCharset())
println(content)
}
For Reference - Kotlin Read File
Quick solution works well when converting InputStream to string.
val convertedInputStream = String(inputStream.readAllBytes(), StandardCharsets.UTF_8)
I am using Swift in a project, and using SQLite.swift for database handling. I am trying to retrieve the most recent entry from my database like below:
func returnLatestEmailAddressFromEmailsTable() -> String{
let dbPath = NSSearchPathForDirectoriesInDomains(.DocumentDirectory, .UserDomainMask, true).first as String
let db = Database("\(dbPath)/db.sqlite3")
let emails = db["emails"]
let email = Expression<String>("email")
let time = Expression<Int>("time")
var returnEmail:String = ""
for res in emails.limit(1).order(time.desc) {
returnEmail = res[email]
println("from inside: \(returnEmail)")
}
return returnEmail
}
I am trying to test the returned string from the above function like this:
println("from outside: \(returnLatestEmailAddressFromEmailsTable())")
Note how I print the value from both inside and outside of the function. Inside, it works every single time. I am struggling with the "from outside:" part.
Sometimes the function returns the correct email, but sometimes it returns "" (presumably, the value was not set in the for loop).
How can I add "blocking" functionality so calling returnLatestEmailAddressFromEmailsTable() will always first evaluate the for loop, and only after this return the value?
Does Scala support something like dynamic properties? Example:
val dog = new Dynamic // Dynamic does not define 'name' nor 'speak'.
dog.name = "Rex" // New property.
dog.speak = { "woof" } // New method.
val cat = new Dynamic
cat.name = "Fluffy"
cat.speak = { "meow" }
val rock = new Dynamic
rock.name = "Topaz"
// rock doesn't speak.
def test(val animal: Any) = {
animal.name + " is telling " + animal.speak()
}
test(dog) // "Rex is telling woof"
test(cat) // "Fluffy is telling meow"
test(rock) // "Topaz is telling null"
What is the closest thing from it we can get in Scala? If there's something like "addProperty" which allows using the added property like an ordinary field, it would be sufficient.
I'm not interested in structural type declarations ("type safe duck typing"). What I really need is to add new properties and methods at runtime, so that the object can be used by a method/code that expects the added elements to exist.
Scala 2.9 will have a specially handled Dynamic trait that may be what you are looking for.
This blog has a big about it: http://squirrelsewer.blogspot.com/2011/02/scalas-upcoming-dynamic-capabilities.html
I would guess that in the invokeDynamic method you will need to check for "name_=", "speak_=", "name" and "speak", and you could store values in a private map.
I can not think of a reason to really need to add/create methods/properties dynamically at run-time unless dynamic identifiers are also allowed -and/or- a magical binding to an external dynamic source (JRuby or JSON are two good examples).
Otherwise the example posted can be implemented entirely using the existing static typing in Scala via "anonymous" types and structural typing. Anyway, not saying that "dynamic" wouldn't be convenient (and as 0__ pointed out, is coming -- feel free to "go edge" ;-).
Consider:
val dog = new {
val name = "Rex"
def speak = { "woof" }
}
val cat = new {
val name = "Fluffy"
def speak = { "meow" }
}
// Rock not shown here -- because it doesn't speak it won't compile
// with the following unless it stubs in. In both cases it's an error:
// the issue is when/where the error occurs.
def test(animal: { val name: String; def speak: String }) = {
animal.name + " is telling " + animal.speak
}
// However, we can take in the more general type { val name: String } and try to
// invoke the possibly non-existent property, albeit in a hackish sort of way.
// Unfortunately pattern matching does not work with structural types AFAIK :(
val rock = new {
val name = "Topaz"
}
def test2(animal: { val name: String }) = {
animal.name + " is telling " + (try {
animal.asInstanceOf[{ def speak: String }).speak
} catch { case _ => "{very silently}" })
}
test(dog)
test(cat)
// test(rock) -- no! will not compile (a good thing)
test2(dog)
test2(cat)
test2(rock)
However, this method can quickly get cumbersome (to "add" a new attribute one would need to create a new type and copy over the current data into it) and is partially exploiting the simplicity of the example code. That is, it's not practically possible to create true "open" objects this way; in the case for "open" data a Map of sorts is likely a better/feasible approach in the current Scala (2.8) implementation.
Happy coding.
First off, as #pst pointed out, your example can be entirely implemented using static typing, it doesn't require dynamic typing.
Secondly, if you want to program in a dynamically typed language, program in a dynamically typed language.
That being said, you can actually do something like that in Scala. Here is a simplistic example:
class Dict[V](args: (String, V)*) extends Dynamic {
import scala.collection.mutable.Map
private val backingStore = Map[String, V](args:_*)
def typed[T] = throw new UnsupportedOperationException()
def applyDynamic(name: String)(args: Any*) = {
val k = if (name.endsWith("_=")) name.dropRight(2) else name
if (name.endsWith("_=")) backingStore(k) = args.first.asInstanceOf[V]
backingStore.get(k)
}
override def toString() = "Dict(" + backingStore.mkString(", ") + ")"
}
object Dict {
def apply[V](args: (String, V)*) = new Dict(args:_*)
}
val t1 = Dict[Any]()
t1.bar_=("quux")
val t2 = new Dict("foo" -> "bar", "baz" -> "quux")
val t3 = Dict("foo" -> "bar", "baz" -> "quux")
t1.bar // => Some(quux)
t2.baz // => Some(quux)
t3.baz // => Some(quux)
As you can see, you were pretty close, actually. Your main mistake was that Dynamic is a trait, not a class, so you can't instantiate it, you have to mix it in. And you obviously have to actually define what you want it to do, i.e. implement typed and applyDynamic.
If you want your example to work, there are a couple of complications. In particular, you need something like a type-safe heterogenous map as a backing store. Also, there are some syntactic considerations. For example, foo.bar = baz is only translated into foo.bar_=(baz) if foo.bar_= exists, which it doesn't, because foo is a Dynamic object.
I am porting over some Java code into Google's Go language and I converting all code except I am stuck on just one part after an amazingly smooth port. My Go code looks like this and the section I am talking about is commented out:
func main() {
var puzzleHistory * vector.Vector;
puzzleHistory = vector.New(0);
var puzzle PegPuzzle;
puzzle.InitPegPuzzle(3,2);
puzzleHistory.Push(puzzle);
var copyPuzzle PegPuzzle;
var currentPuzzle PegPuzzle;
currentPuzzle = puzzleHistory.At(0).(PegPuzzle);
isDone := false;
for !isDone {
currentPuzzle = puzzleHistory.At(0).(PegPuzzle);
currentPuzzle.findAllValidMoves();
for i := 0; i < currentPuzzle.validMoves.Len(); i++ {
copyPuzzle.NewPegPuzzle(currentPuzzle.holes, currentPuzzle.movesAlreadyDone);
copyPuzzle.doMove(currentPuzzle.validMoves.At(i).(Move));
// There is no function in Go's Vector that will remove an element like Java's Vector
//puzzleHistory.removeElement(currentPuzzle);
copyPuzzle.findAllValidMoves();
if copyPuzzle.validMoves.Len() != 0 {
puzzleHistory.Push(copyPuzzle);
}
if copyPuzzle.isSolutionPuzzle() {
fmt.Printf("Puzzle Solved");
copyPuzzle.show();
isDone = true;
}
}
}
}
If there is no version available, which I believe there isn't ... does anyone know how I would go about implementing such a thing on my own?
How about Vector.Delete( i ) ?
Right now Go doesn't support generic equality operators. So you'll have to write something that iterates over the vector and removes the correct one.