Cannot send push notification from Parse dashboard - push-notification

I've created a parse Application, created provision for the phone that includes push notifications ,and created a p12 file and uploaded it to the Parse server so that the server can theoretically send push notifications. I can see the deviceToken get registered in the data browser, but when I try to use the Dashboard to send a push notification to all the devices, I get the following message "Query Builder inaccessible because no valid devices were found". Am I missing something? I've tried to poor through the documentation to figure it out but I'm stumped.

In the data browser, do you have items in your Installation class? What does your query look like on the Parse Push Dashboard?
If you don't have any items in your Installation class, you're going to need to, on the devices, register for push notifications. I'm not sure if you're using iOS or Android, but for iOS, this looks a little like this:
[[UIApplication sharedApplication] registerForRemoteNotificationTypes:UIRemoteNotificationTypeBadge | UIRemoteNotificationTypeAlert | UIRemoteNotificationTypeSound];
and I'm doing this in my App Delegate's
- (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions;
method. On Android, I'm sure there is something similar.
In addition to this, if you're not querying over Installation objects, then that could be causing the issue too, because Push notifications have to be based off of Installations.

Related

Send notification when something change in Database

I want to implement logic to my xamarin.Forms application (for android and Ios), which sends notification to user when something new appears in database. For example when other user add an invitation to database, invited user will receive it. Thanks
If you want to send out push notifications, take a look at One Signal. It is free to use and in my experience is also the easiest to set up with Xamarin.Forms. You would need to follow their tutorial on how to get things set up for iOS, Android, and your server side implementations. After that when something in your DB changes just send a push notification from your server.
Here is a link to the Xamarin.Forms setup: One Signal - Xamarin.Forms
You can also use them to notify the users via email, however I have not tried that.
It depends completely on your underlying backend and services (REST? Websockets?, ...) and is to general to answer clearly.
For a good instruction how to use notifications in Xamarin.Android, take a look here:
Local notifications on Android

Firebase Cross Platform Push Notification Plugin Duplicating MainActivity

I'm using the following plugin for implementing and handling FCM push notifications in my xamarin application and there's one little unaddressed problem I'm facing.
I was hoping someone else has already figured it out and could help me.
THE PROBLEM:
It seems to be duplicating my MainActivity although I have the LaunchMode set to SingleTop.
There's an event called OnNotificationReceived that's provided by the library.
This event fires as expected, only once, when the application is in the foreground.
When I minimize the application (let it run in the background), send a notification to the device and tap on the notification, it opens the application, as expected, but if I send another notification after that, while the application is in the foreground, The OnNotificationReceived Event is fired twice.
I've tried changing the NotificationActivityFlags property to SingleTop.
I've tried changing my MainActivity's Launch Mode to SingleTop
I tried running the sample application they've provided to check if its something that I'm doing wrong, and still the same thing happens.
Logging the issue in their Github repository
None of the above have worked.
The issue can be reproduced by:
downloading the sample from the repository, link provided above
replacing their google-services.json file with your own from the Firebase
console.
change the package name of the sample of the application to the one you
have registered on Firebase
following the steps above that I've mentioned
ADDITIONAL INFO
Version Number of Plugin: 1.3.0
Device Tested On: Huawei P8 Lite Android Version 6.0
Version of VS: Visual Studio 2019
Version of Xamarin: 3.4.0.1009999
Update:
Unfortunately, the method below has not proven successful after attempting to implement it, I should have thought of the fact that I'm still going to need the notification object for iOS, earlier.
Myself and the team are going to implement a way to keep track of the users platform on the server and send them a notification either with or without the notification based on their platform, since iOS handles FCM notifications differently from Android. For now we're going to use Google's Instance ID service to determine what platform existing users are on.
Workaround:
I hope this helps someone in the future, if not I hope someone can provide me with a better solution.
In order to have my cake and eat it, basically be able to keep the notification object in the payload instead of removing it and having to further customise the payload to display notifications just for iOS, I changed the MainActivity's (the activity thats launched when a user taps on the notification) Launch mode to SingleInstance. That way I can keep my notification object in the payload and not have to worry about the OnNotificationReceived event being triggered twice.

How do you access OneSignal's database on Android & iOS in Flutter?

I am using OneSignal in my Flutter application to receive notifications. I have created my own table within Flutter to save notifications but I cannot save messages that have been sent whilst the app has been terminated. However, I have found that the OneSignal package has it's own database installed on the device which captures everything no matter what state the application is in! So, to avoid duplicating data I want to use this database instead. It is located outside of the flutter app folder which is my issue (see image below).
How do I access this database? Does anybody know if it is the same on iOS (I haven't been able to check at this time).
Many thanks.
It's important to understand that if an app has been terminated, any onReceived handler will not be fired. We don't recommend using the local db at all. Your best bet is to use the respective notification extender services for each platform. Though you will have to write native code for this! Cheers
Edit:
ANDROID - NotificationExtenderService - This can be setup to receive silent notifications when your app is not running or to override how notifications are shown in the notification shade. See the Background Data and Notification Overriding section to set this up.

Permanent Notification From Firebase Cloud Function?

Is it possible to send permanent notification from firebase cloud functions? User can't dismiss that notification?
For iOS you cannot, but Android you could setup a local notification using remote config.
iOS Remote Notifications
While you could send the same notification over and over again, control of the notifications is at the OS level of the client device. iOS would never let you create a local or remote notification that cannot be dismissed because it would be a poor user experience. In addition, I think you would find that your users would not be happy about it as well.
An alternative, would be to create a custom UI Header in your app that includes a label. You could then use Firebase Remote Config to set a value for that label, that way you can deliver the same message to all users of your app.
Android Push Notifications
In Android, it looks like you can have permanent notifications. However, it looks like this is controlled at the client level. So I still recommend the remote config option here as well. Set the value of the remote config, and then generate a local notification and set the notification to not clear.
notification.flags |= Notification.FLAG_NO_CLEAR;
Perhaps, a key/value pair could be sent from your Firebase Cloud Message call, but you will run into other issues as well. When should the function be called? Will you generate a new notification for every new user added to Firebase? This could become more expensive versus the remote config route.
Google Chrome Notifications
The remote config option should scale to this as well. A quick Google search didn't show anything that would suggest you can do a permanent notification like Android. And even if you could then your solution wouldn't work in Safari and other browsers.

Can I register devices from a backend or only from the apps?

the thing is that we already have a backend that handles all the push notification process. From device registration on our DB and notification handling on the device and notification sending to Apple and Google servers...Looking into Parse I saw that it has a lot of things that will take us a lot of time to develop but mostly on the process that sends the notification to the devices.
So...I need to know if devices can register in our backend, then from our backend to Parse and then send push trough Parse. Is this possible? Image below.
Thanks!!
Yes this is possible. You'll need setup your push certificates with Parse and register each device's push token with a Parse Installation object's deviceToken field for it to work. All this is documented on their web site. You'll need to setup a Parse User object for each user as well as each Installation is associated with a single User.

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