I have a container and I want to scroll to the bottom of it on trigger of an event. I have tried everything on Google but nothing seems to work.. These are the things that I have tried so far so that you dont waste any time:
1.
Ext.get('detailsViewId').scrollTo("top", -Ext.get('detailsViewId').getHeight());
2.
var mainContainer=this.getDetailContainer();
//I get the container here, so no error in the above line
mainContainer.scrollTo..................
mainContainer.element.scrollTo..................
and many more things from the "Developer Tools" of Chrome.
So nothing has worked yet so I am hoping that I can get something from Stackoverflow users.
Thanks in advance.
Sencha Touches uses a non-native ScrollableView to make containers scrollable.
You can get the ScrollableView by calling the getScrollable() method on a scrollable container. This ScrollableView uses a Ext.scroll.Scroller to apply the scrolling logic.
var scrollableView,
scroller,
containerList
containerList = Ext.Viewport.add({
scrollable: true,
// creating a few items to make the container overflow.
defaults: {
style: 'background-color: hsl(180, 45%, 85%);',
padding: 30,
margin: 20
},
items: function(){
var ar = [];
for(var i = 0; i < 30; i++) {
ar.push({ html: 'item ' + i});
}
return ar;
}()
});
scrollableView = containerList.getScrollable();
scroller = scrollableView.getScroller();
scroller.scrollBy(0,99999);
The example is runnable here: https://fiddle.sencha.com/#fiddle/5pm
note: the scroller has an method called scrollToEnd, but somehow this didn't work as expected, which is why I'm using 99999 as an scrollBy y argument.
Here's how it works for me:
var mainContainer=this.getDetailContainer();
var scroller = mainContainer.getScrollable().getScroller();
scroller.scrollToEnd(true);
Related
I'm looking to do a slide-card style website with html/css/js.
I have seen some nice examples like:
http://www.thepetedesign.com/demos/onepage_scroll_demo.html
http://alvarotrigo.com/fullPage/
However, what these DON'T seem to do is slide a page out WHILE the page underneath is visible, as if they were a stack of index cards. Parallax scrolling does this, but it typically will wipe the existing area, rather then scroll/move it off screen. Any ideas?
Here is a fiddle using JQuery that does something like what you are looking for, you could implement it with that one scroll effect of the card sliders and have it animate in probably.
http://jsfiddle.net/d6rKn/
(function(window){ $.fn.stopAtTop= function () {
var $this = this,
$window = $(window),
thisPos = $this.offset().top,
setPosition,
under,
over;
under = function(){
if ($window.scrollTop() < thisPos) {
$this.css({
position: 'absolute',
top: ""
});
setPosition = over;
}
};
over = function(){
if (!($window.scrollTop() < thisPos)){
$this.css({
position: 'fixed',
top: 0
});
setPosition = under;
}
};
setPosition = over;
$window.resize(function()
{
bumperPos = pos.offset().top;
thisHeight = $this.outerHeight();
setPosition();
});
$window.scroll(function(){setPosition();});
setPosition();
};
})(window);
$('#one').stopAtTop();
$('#two').stopAtTop();
$('#three').stopAtTop();
$('#four').stopAtTop();
See the fiddle for HTML and CSS.
Not my fiddle just grabbed it with a quick google search.
I've been trying to integrate infinity inside a defined scrolled area.
My UI is a bunch of inline-block thumbnails (not floated). Grid Layout.
Infinity works perfect inside my page when it occupy the whole page width & height, and each element is block level, with simple DOM inside.
But when create a little more advanced UI, with grid interface, and an infinity area to scroll inside a container (ListView's height isn't defined. It's container does), then all gets wrong.
Even more than that. If I give 100% to HTML & Body, infinity fails. it calculates wrong listView`s height.
How to solve this? Grid UI is a desired & common one.
JS Fiddle Demos:
All 1300 elements are block-level - #OK
ListItem (CSS) Width & Height defined - #OK
ListItem as inline-block - #Broken
Code Example (Infinity NG Integration)
var demoApp = angular.module("demo", []);
demoApp.controller("demoCtrl", function($scope) {
$scope.items = [];
for(var i = 0; i < 1300; i++) {
$scope.items.push({ title: "Item " + i });
}
});
demoApp.directive("infinityScroll", function() {
'use strict';
return {
restrict: "A",
transclude: true,
link: function(scope, elm, $attrs) {
scope.listView = new infinity.ListView($(elm));
}
};
});
demoApp.directive("infinityItem", function() {
'use strict';
return {
restrict: "A",
link: function(scope, element, attrs) {
scope.listView.append(element);
}
}
});
PostScript: I noticed in the API Reference, that ListItem has width & Height properties. Same as ListView.
I couldn't find how to implement it, Inside the build code itself, i haven't seen how to pass this properties to the object.
Sorry if its obvious thing, and its possible to do that.
Will appreciate any help.
Thanks.
Actually right now I discovered my problem.
2 elements that messed up with my UI where actually - Overflow:Hidden for my Body,HTML, and Height:100% for a page container.
I have removed Overflow:Hidden, and Height from the page container (not ListView!) and all is fine.
'useElementScroll:true' and .scrollable classname did not assisted me, and prevented me from needing do this actions.
Now my UI is impacted, and I need to see how I`ll solve it.
Edit:
I have opened an issue at airbnb git, and I hope they will pay attention to this. Not been able to set a father and relate only to him, is an issue that adds complexity.
https://github.com/airbnb/infinity/issues/46
I am trying to use Jcrop with preview pane in the page of changing avatar. However, after uploading new image file, when I call setImage to set the new image(with different width/height) and also set the attr of the preview image, the preview pane show up incorrectly. I use firebug the trace, it seems the img is still using the height, width of previous image. I modify the tutorial3 in the download package, simply adding a botton to change the image to see if the preview pane is correct or not. I seem to be the same error. Here below is the code for button click function.
Any solutions?
$('#img1').click(function(e) {
$('#preview').attr('src','demo_files/img50d5753eb067c.jpg');
jcrop_api.setImage('demo_files/img50d5753eb067c.jpg');
$('#target').Jcrop({
onChange: updatePreview,
onSelect: updatePreview,
aspectRatio: 1,
boxWidth: 450
},function(){
// Use the API to get the real image size
var bounds = this.getBounds();
boundx = bounds[0];
boundy = bounds[1];
// Store the API in the jcrop_api variable
jcrop_api = this;
});
});
I see the same problem with yours in this topic Change an Image while using JCrop and the answer of AdmSteck in which is the best one.
Hope this help!
within the unminified version of the plugin "boundx and boundy" are declared as local variables that do not get updated outside of the setImage function. All you need to do is remove the 'var' for these two variables and make them global.
from line 328,
var boundx = $img.width(),
boundy = $img.height(),
$div = $('<div />').width(boundx).height(boundy).addClass(cssClass('holder')).css({
position: 'relative',
backgroundColor: options.bgColor
}).insertAfter($origimg).append($img);
change to
boundx = $img.width();
boundy = $img.height();
var $div = $('<div />').width(boundx).height(boundy).addClass(cssClass('holder')).css({
position: 'relative',
backgroundColor: options.bgColor
}).insertAfter($origimg).append($img);
I'm trying to generate large png screenshots of web pages using PhantomJS, which is built on webkit. I have the application generating screenshots just fine (using their raster.js example.) But, I want the text to be larger (rather than 12-16px) - I don't care about the images becoming grainy. I thought that I could simply scale/zoom the webpage doing something like:
document.documentElement.style.webkitTransform = "scale(2.0)";
But that causes the content of the page to escape the viewport. You can see this if you evaluate that line of code in Chrome. Is it possible to scale a whole web page (duplicating "Ctrl +" functionality of the browser) in JavaScript/Phantom.js?
My current phantom.js script looks like:
var page = new WebPage(),
address, output, size;
if (phantom.args.length < 2 || phantom.args.length > 3) {
console.log('Usage: rasterize.js URL filename');
phantom.exit();
} else {
address = phantom.args[0];
output = phantom.args[1];
page.viewportSize = { width: 1280, height: 1024 };
page.open(address, function (status) {
if (status !== 'success') {
console.log('Unable to load the address!');
} else {
page.evaluate(function () {
document.body.style.webkitTransform = "scale(2.0)";
});
window.setTimeout(function () {
page.render(output);
phantom.exit();
}, 200);
}
});
}
Try
page.zoomFactor=2.0;
The webkitTransform CSS property is not going to do what you want, with or without setting the origin. For one thing, it does not change the dimensions of elements (ie, no relayout occurs, the element(s) are zoomed within their current bounding boxes).
Update
You forgot to set the CSS transform-origin property, so your content expands half up and half down (the default is 50% 50%) and the upper part escapes.
So set it to 0% 0% to get the transform happen only down and right:
document.body.style.webkitTransformOrigin = "0% 0%";
You will also have to set the body width to 50% to avoid it ending twice as large as your viewport:
document.body.style.width = "50%";
Old answer - disregard
This resolves only vertical alignment
Ok, the scaling goes up and down, but the viewport extends only down. The fix fortunately is easy: move your content down of half its height.
Use this as your doubling function and you'll be fine:
page.evaluate(function() {
var h = $('body').height();
$('body').css('position', 'relative');
$('body').css('top', h/2 + 'px');
$('body').css('-webkit-transform', 'scale(2.0)');
});
Be aware anyway that getBoundingClientRect() and page.clipRect behaves weirdly when dealing with this transform.
I have a weird problem with verticalScrollPosition in Flex.
I have a content Canvas and a wrapper Canvas. The content is large (5000px X 5000px), the wrapper is 800px X 800px.
public var wrapper:Canvas = new Canvas();
public var content:Canvas = new Canvas();
wrapper.addChild(content);
application.addChild(wrapper);
I would like to set the wrapper's scrollbar position dynamically anytime. I can do it by calling its properties:
wrapper.verticalScrollPosition = A;
wrapper.horizontalScrollPosition = B;
This is working fine. But! If I set a default scrollbar position when the Canvas is complete:
wrapper.addEventListener(FlexEvent.CREATION_COMPLETE, function(e:FlexEvent):void{
wrapper.verticalScrollPosition = DEFAULT_A;
wrapper.horizontalScrollPosition = DEFAULT_B;
});
I can't set the verticalScrollPosition anymore:
wrapper.verticalScrollPosition = C;
trace(wrapper.verticalScrollPosition); // Outputs: DEFAULT_A
So the problem only exist if I set a default position using 'FlexEvent.CREATION_COMPLETE'.
What am I doing wrong here?
Thanks in advance.
I've found a horrible workaround - I wait 1 microsecond to set the default state:
wrapper.addEventListener(FlexEvent.CREATION_COMPLETE, function(e:FlexEvent):void{
setTimeout(
function():void{wrapper.verticalScrollPosition = DEFAULT_A;},
1
);
});
I think we can agree it's really ugly. How can I make it better?
I've found the problem. I attached the event listener to the child of the wrapper. When I added the listener to the wrapper itself it works.
So lesson I've learnt: always track the topmost ui element's events you have to work with.