EventHandler into EventHandler - javafx

I wan to call ContextMenu into EventHandler. THis code successfully works but I faced one issue.
bp.setOnContextMenuRequested(new EventHandler<ContextMenuEvent>()
{
#Override
public void handle(ContextMenuEvent event)
{
ContextMenu contextMenu = new ContextMenu();
MenuItem item1 = new MenuItem("About");
item1.setOnAction(new EventHandler<ActionEvent>()
{
#Override
public void handle(ActionEvent e)
{
System.out.println("About");
}
});
MenuItem item2 = new MenuItem("Preferences");
item2.setOnAction(new EventHandler<ActionEvent>()
{
#Override
public void handle(ActionEvent e)
{
System.out.println("Preferences");
}
});
MenuItem item3 = new MenuItem("Close");
item3.setOnAction(new EventHandler<ActionEvent>()
{
#Override
public void handle(ActionEvent e)
{
}
});
contextMenu.getItems().addAll(item1, item2, item3);
bp.setOnContextMenuRequested(new EventHandler<ContextMenuEvent>()
{
#Override
public void handle(ContextMenuEvent event)
{
contextMenu.show(bp, event.getScreenX(), event.getScreenY());
event.consume();
}
});
bp.addEventHandler(MouseEvent.MOUSE_PRESSED, new EventHandler<MouseEvent>()
{
#Override
public void handle(MouseEvent event)
{
contextMenu.hide();
}
});
event.consume();
}
});
When I load Tab content with this event handler I have to click twice the first time in order to call the context menu. I suppose that the reason if this is the EventHandler into EventHandler. How I can edit the code so I can call the Context menu with one EventHandler?

Try this
bp.setOnContextMenuRequested(new EventHandler<ContextMenuEvent>()
{
#Override
public void handle(ContextMenuEvent event)
{
ContextMenu contextMenu = new ContextMenu();
MenuItem item1 = new MenuItem("About");
item1.setOnAction(new EventHandler<ActionEvent>()
{
#Override
public void handle(ActionEvent e)
{
System.out.println("About");
}
});
MenuItem item2 = new MenuItem("Preferences");
item2.setOnAction(new EventHandler<ActionEvent>()
{
#Override
public void handle(ActionEvent e)
{
System.out.println("Preferences");
}
});
MenuItem item3 = new MenuItem("Close");
item3.setOnAction(new EventHandler<ActionEvent>()
{
#Override
public void handle(ActionEvent e)
{
}
});
contextMenu.getItems().addAll(item1, item2, item3);
contextMenu.show(bp, event.getScreenX(), event.getScreenY());
bp.addEventHandler(MouseEvent.MOUSE_PRESSED, new EventHandler<MouseEvent>()
{
#Override
public void handle(MouseEvent event)
{
contextMenu.hide();
}
});
event.consume();
}
});

Related

Adding multiple tree Branches and leafs in javafx

hi i post this question before but didn't get any answer. Adding tree Branches and leafs in TreeView
i need help, Please have a look at code,
public class Main extends Application
{
private BorderPane border;
#Override
public void start(Stage primaryStage)
{
border = new BorderPane();
Scene scene = new Scene(border,200,200);
primaryStage.setTitle("BorderPane");
primaryStage.setScene(scene);
primaryStage.show();
TreeItem<String> tree = new TreeItem<String>("Root");
TreeItem<String> item1 = new TreeItem<String>("Branch");
item1.getChildren().add(new TreeItem<String>("Leaf"));
item1.setExpanded(true);
tree.setExpanded(true);
tree.getChildren().addAll(item1);
TreeView<String> treeView = new TreeView<String>(tree);
treeView.setEditable(true);
treeView.setCellFactory(new Callback<TreeView<String>,TreeCell<String>>(){
#Override
public TreeCell<String> call(TreeView<String> arg0) {
return new AddMenuTreeCell();
}
});
VBox vbox =new VBox(2);
vbox.setPadding(new Insets(5));
VBox.setVgrow(treeView, Priority.ALWAYS);
vbox.getChildren().addAll(treeView);
border.setLeft(vbox);
}
private static class AddMenuTreeCell extends TextFieldTreeCell<String> {
private ContextMenu menu = new ContextMenu();
private TextField textField;
public AddMenuTreeCell() {
MenuItem addItem1 = new MenuItem("Insert Branch");
MenuItem addItem2 = new MenuItem("Insert Leaf");
menu.getItems().addAll(addItem1,addItem2);
addItem1.setOnAction(new EventHandler<ActionEvent>() {
#Override
public void handle(ActionEvent arg0) {
TreeItem<String> newBranch =
new TreeItem<String>("Brunch");
getTreeItem().getChildren().add(newBranch);
}
});
addItem2.setOnAction(new EventHandler<ActionEvent>() {
#Override
public void handle(ActionEvent arg0) {
TreeItem<String> newLeaf =
new TreeItem<String>("leaf");
getTreeItem().getChildren().add(newLeaf);
}
});
}
#Override
public void updateItem(String item, boolean empty) {
super.updateItem(item, empty);
if (!empty && getTreeItem().getParent() == null){
setContextMenu(menu);
}
}
}
}
With this user can add multiple Branches and Leafs.
But the problem is, if user add a Branch it should be like "Branch1" next added branch should be "Branch2", "Branch3",...... same for leafs added in any branch have their numbers.
So that later on user can assign different task to different branches and leafs.
Thank you!
Replace AddMenuTreeCell class to below code and try now
private static class AddMenuTreeCell extends TextFieldTreeCell<String> {
private ContextMenu menu = new ContextMenu();
private TextField textField;
int i = 1, j = 1;
public AddMenuTreeCell() {
MenuItem addItem1 = new MenuItem("Insert Branch");
MenuItem addItem2 = new MenuItem("Insert Leaf");
menu.getItems().addAll(addItem1, addItem2);
addItem1.setOnAction(new EventHandler<ActionEvent>() {
#Override
public void handle(ActionEvent arg0) {
TreeItem<String> newBranch = new TreeItem<String>("Brunch" + i);
getTreeItem().getChildren().add(newBranch);
i++;
}
});
addItem2.setOnAction(new EventHandler<ActionEvent>() {
#Override
public void handle(ActionEvent arg0) {
TreeItem<String> newLeaf = new TreeItem<String>("leaf" + j);
getTreeItem().getChildren().add(newLeaf);
j++;
}
});
setContextMenu(menu);
}
}

Show Colorpicker from Contextmenu

I want to show Colorpicker from Context Menu:
ColorPicker colorssPicker = new ColorPicker();
final MenuItem resizeItem = new MenuItem("Option 1");
resizeItem.setOnAction(new EventHandler<ActionEvent>()
{
#Override
public void handle(ActionEvent event)
{
}
});
final MenuItem resizesItem = new MenuItem();
resizesItem.setGraphic(colorssPicker);
resizesItem.setOnAction(new EventHandler<ActionEvent>()
{
#Override
public void handle(ActionEvent event)
{
}
});
final ContextMenu menu = new ContextMenu();
menu.getItems().addAll(resizeItem, resizesItem);
sc.setOnMouseClicked(new EventHandler<MouseEvent>()
{
#Override
public void handle(MouseEvent event)
{
if (MouseButton.SECONDARY.equals(event.getButton()))
{
menu.show(primaryStage, event.getScreenX(), event.getScreenY());
}
}
});
This code is not working, I can't see Colorpicker when I click on the Contextmenu "Choose Color". What is the proper way to implement this?
I get this result:
This snippet will let you show a ColorPicker control embedded into a ContextMenu.
You can style it so it doesn't look like a button, by setting its backgound color.
#Override
public void start(Stage primaryStage) {
StackPane root = new StackPane();
final ColorPicker colorssPicker = new ColorPicker();
colorssPicker.setStyle("-fx-background-color: white;");
final MenuItem otherItem = new MenuItem(null, new Label("Other item"));
final MenuItem resizeItem = new MenuItem(null,colorssPicker);
resizeItem.setOnAction(new EventHandler<ActionEvent>(){
#Override
public void handle(ActionEvent event)
{
root.setBackground(new Background(new BackgroundFill(colorssPicker.getValue(),null,null)));
}
});
final ContextMenu menu = new ContextMenu(otherItem,resizeItem);
Scene scene = new Scene(root, 300, 250);
scene.setOnMouseClicked(new EventHandler<MouseEvent>(){
#Override
public void handle(MouseEvent event){
if (MouseButton.SECONDARY.equals(event.getButton())){
menu.show(primaryStage, event.getScreenX(), event.getScreenY());
}
}
});
primaryStage.setScene(scene);
primaryStage.show();
}

JavaFX contextmenu not hiding

I'm trying to show a context menu only when there is something selected in the list view.
So I called hide in its on showing event. However, this is not working. The context menu still shows up. Is this a bug, or not its intended use? Because JavaFX api seems to suggest hide() is suppose to do this.
Anyway this is the code.
ContextMenu menu = new ContextMenu();
menu.setOnShowing(new EventHandler<WindowEvent>() {
#Override
public void handle(final WindowEvent event) {
menu.hide();
}
});
It will probably work if you do
public void handle(final WindowEvent event) {
Platform.runLater(new Runnable() {
#Override
public void run() {
menu.hide();
}
});
}
but that really seems like a horrible hack.
Why not just set the context menu only if something is selected?
final ListView<T> listView = ... ;
final ContextMenu menu = new ContextMenu();
listView.getSelectionModel().selectedItemProperty().addListener(new ChangeListener<T>() {
#Override
public void changed(ObservableValue<? extends T> obs, T oldValue, T newValue) {
if (newValue == null) {
listView.setContextMenu(null);
} else {
listView.setContextMenu(menu);
}
}
});
(obviously replace T with whatever type your ListView is displaying).
private ContextMenu menu; private MenuItem deleteItem;
table.setOnContextMenuRequested(new EventHandler<ContextMenuEvent>() {
#Override
public void handle(ContextMenuEvent event) {
if (table.getSelectionModel().getSelectedIndex() != -1) {
deleteItem.setVisible(true);
deleteItem.setText("delete: " + table.getSelectionModel().getSelectedItem().getName());
contextMenu.show(table, event.getScreenX(), event.getScreenY());
} else {
deleteItem.setVisible(false);
}
event.consume();
}
});
primaryStage.getScene().addEventHandler(MouseEvent.MOUSE_ENTERED, new EventHandler<MouseEvent>() {
#Override
public void handle(MouseEvent event) { menu.hide(); }});

Dispose JavaFX Tasks

I have a static BorderPane with ContextMenu insight Task
Task task = new Task()
{
#Override
protected Void call() throws Exception
{
Platform.runLater(new Runnable()
{
#Override
public void run()
{
try
{
contextMenu = new ContextMenu();
MenuItem item1 = new MenuItem("About");
item1.setOnAction(new EventHandler<ActionEvent>()
{
#Override
public void handle(ActionEvent e)
{
System.out.println("About");
}
});
MenuItem item2 = new MenuItem("Preferences");
item2.setOnAction(new EventHandler<ActionEvent>()
{
#Override
public void handle(ActionEvent e)
{
System.out.println("Preferences");
}
});
MenuItem item3 = new MenuItem("Close");
item3.setOnAction(new EventHandler<ActionEvent>()
{
#Override
public void handle(ActionEvent e)
{
}
});
contextMenu.getItems().addAll(item1, item2, item3);
bp.setOnContextMenuRequested(new EventHandler<ContextMenuEvent>()
{
#Override
public void handle(ContextMenuEvent event)
{
contextMenu.show(bp, event.getScreenX(), event.getScreenY());
event.consume();
}
});
bp.addEventHandler(MouseEvent.MOUSE_PRESSED, new EventHandler<MouseEvent>()
{
#Override
public void handle(MouseEvent event)
{
contextMenu.hide();
}
});
}
catch (Exception ex)
{
ex.printStackTrace();
}
finally
{
}
}
});
return null;
}
};
new Thread(task).start();
I noticed that when I close the component which holds the BorderPane the Java Threads are not disposed they are still initialized into the memory. I'm not sure is this caused by the static BorderPane. After the Task is completed the Java Thread should be disposed. Any idea why is this happening?
The problem is not a Task, but the anonymous classes in your Runnable.
In the next piece of code:
bp.setOnContextMenuRequested(new EventHandler<ContextMenuEvent>()
{
#Override
public void handle(ContextMenuEvent event) {
//...
}
});
you introduce an anonymous class extending EventHandler which holds inner link to a Runnable. To solve that you can use nested static class instead.
P.S.: Unfortunately you can't make anonymous class static in Java, see Is it possible to make anonymous inner classes in Java static?

Context Menu in JavaFX Task

Following this topic Context menu insight JavaFX Task I want to create Context Menu in JavaFX Task. I tested this code:
static private StringBuilder stringBuilder = new StringBuilder();
private static ContextMenu contextMenu;
private static CountDownLatch menuCreated = new CountDownLatch(1);
static synchronized void writeString(String s)
{
stringBuilder.append(s).append("\n");
}
public static BorderPane init(BorderPane bp) throws Exception
{
System.out.println("***** CALLED");
Task task = new Task()
{
#Override
protected Void call() throws Exception
{
writeString("Task started");
writeString(Thread.currentThread().getName() + " is fx thread: "
+ Platform.isFxApplicationThread());
Platform.runLater(new Runnable()
{
#Override
public void run()
{
writeString(Thread.currentThread().getName() + " is fx thread: "
+ Platform.isFxApplicationThread());
try
{
contextMenu = new ContextMenu();
contextMenu.setId("Test ID");
writeString("Created context menu");
menuCreated.countDown();
}
catch (Exception ex)
{
writeString(ex.getMessage());
ex.printStackTrace();
}
finally
{
writeString("Test");
}
}
});
writeString("Task finished");
return null;
}
};
new Thread(task).start();
MenuItem item1 = new MenuItem("About");
item1.setOnAction(new EventHandler<ActionEvent>()
{
#Override
public void handle(ActionEvent e)
{
System.out.println("About");
}
});
MenuItem item2 = new MenuItem("Preferences");
item2.setOnAction(new EventHandler<ActionEvent>()
{
#Override
public void handle(ActionEvent e)
{
System.out.println("Preferences");
}
});
MenuItem item3 = new MenuItem("Close");
item3.setOnAction(new EventHandler<ActionEvent>()
{
#Override
public void handle(ActionEvent e)
{
//flow.getChildren().remove(bp);
}
});
contextMenu.getItems().addAll(item1, item2, item3);
bp.setOnContextMenuRequested(new EventHandler<ContextMenuEvent>()
{
#Override
public void handle(ContextMenuEvent event)
{
//contextMenu.hide();
System.out.println("*********************** Shown Context Menu ***!!!!!!!");
contextMenu.show(bp, event.getScreenX(), event.getScreenY());
event.consume();
}
});
bp.addEventHandler(MouseEvent.MOUSE_PRESSED, new EventHandler<MouseEvent>()
{
#Override
public void handle(MouseEvent event)
{
contextMenu.hide();
}
});
menuCreated.await();
return bp;
}
With this code I set Context Menu for BorderPane. When I click with the right mouse button I see the debug message *********************** Shown Context Menu ***!!!!!!! but there is no context menu. Can you help me to fix this code?

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