IBM InfoSphere BigInsights with vmware image does not have the script - bigdata

I am trying to install IBM InfoSphere BigInsights with the vmware image from IBM, i successfully loaded the image and the redhat screen was displayed according to this doc
biginsight reademe
everything worked perfectly but am not getting the "Start BigInsight services" icon in the desktop. But am having webconsole and eclipse are installed. Since the next step to access the terminal with the "Start BigInsight services" am in stuck.

I faced the exact same problem and here is what I did:
Click on biadmin's Home folder present on desktop.
This will show you the desktop folder again inside the opened folder.
If you have successfully executed step 2, then Click and navigate inside the desktop folder.
You should be able to see both Start biginsights and Stop biginsights inside the folder.
Click on Start biginsights icon.
I hope this solves your problem.
Good luck.

I've run BigInsights for a while on my machine using VMware. By default, the "Start BigInsight services" should be on my desktop, if not, can you check to see if your allocated system resources such as cpu, ram are set as appropriate or not.

Related

MAMP icon unresponsive, unable to open

I have just installed MAMP in Windows 10 alongside my class so that we can begin to work with Wordpress. However, the installed icon, and the app itself within my 'start' search function is unresponsive. I always get this popup: "To run this application, you must install .NET Core." The Popup has MAMP.exe in the corner. I did the recommended download at x64, and got confirmation that it was installed, but I got no result. Any time I try to click on the MAMP icon on my desktop, I get that message. I made sure my Skype was off, I checked if I had multiple Apache installations (I saw none except a years-old one in an archived folder) and I restarted my computer but to no avail. I wonder if there is an issue with the path or the browser -- .NET Core was done with Edge, MAMP was done with Chrome. This is mysterious. If anyone has advice on what to try, much appreciated.
I found the answer! Download x86 version of .NET Core and then install it afterward no matter how old your computer is. I did that and it works perfectly now.

Github Desktop windows sync button disappears and history tab is not working

I am using GitHub Desktop version 3.1.1.4 on Windows 7 Professional 64 Bit
For some reason, history tab does not work. It shows changes tab display only.
Sync button is not there any more.
I tried following:
Restarting PC
Reinstalling Git for windows version 2.9.0.windows.1
Closed all other application
I have attached screenshot of GitHub Desktop for both changes and history tab:
Changes tab:
History tab:
Anyone else faced similar issue? Any suggestion what else I can try to resolve this issue?
Reinstalling Git for windows version 2.9.0.windows.1
That doesn't change anything for GitHub Desktop: it uses its own embedded distro of git for Windows, and you cannot change it.
Try first to see if the issue persits with:
another new repo (git init test2, make a few commits)
another cloned repo (git clone https://github.com/git/git for instance), then add it to your GitHub Destop

Beaglebone Black, Qt Application, and startup procedure

I have a BBB running Debian 3.18.13-bone70. I have made a Qt application that works great. I would like this application to run on startup.
Currently, I have made a script, placed it in /etc/init.d and made a symbolic link to it in /etc/rc5.d/S05application. This all functions correctly.
The issue that I'm having is when my system boots up, I see my application briefly (<1 second) before the CLI login screen appears and hides my application.
I've tried playing around with the startup script location (moving it to rc2.d, but the same issue persists.
I have a splash screen that times out after 10 seconds, and it moves on to the next screen. After moving to the next screen the application is never hidden again. I would like to see the splash screen the entire time and hide the CLI login screen entirely. How could I go about doing this?
EDIT:
#!/bin/bash
export QWS_MOUSE_PROTO=tslib:/dev/input/event1
export TSLIB_CALIBFILE=/etc/pointercal
export TSLIB_CONFFILE=/etc/ts.conf
export TSLIB_PLUGINDIR=/usr/lib/ts
export TSLIB_TSDEVICE=/dev/input/event1
/home/root/./Scanscale -qws
This is the script that I use to start the application. The Qt window service is used when I start the program.
EDIT 2:
I'm running Debian 7 using the Debian 7 image from http://elinux.org/Beagleboard:BeagleBoneBlack_Debian from March 1, 2015. This is maintained by Robert Nelson, I'm not sure if it's a yocto build or something else.
Furthermore, it doesn't appear to be an X issue. I've stopped loading X, I no longer boot into the application and just sit on the command line waiting to log in. The system flickers at about the same point in time. Any thoughts?
I should probably also mention that I'm running it on a 4.3" LCD cape, not on the HDMI interface.
You weren't specific about your system and what else is running on it. For example, is it a yocto build and does it run the sato user interface, or is it more traditional X server with a display manager, window manager, etc? Either way, there is a session-specific file which directs what programs get launched when the Xserver starts up. Using matchbox, that file is .matchbox/session. With X, it's usually xinit, which is driven by .xinitrc or .xserverrc. Also, look at startx as another poster mentioned. The latter can either be in your home directory or /etc/X11. Depending on your system and configuration, likely one of those methods, customized, is what you're looking for. See man xinit for more info.

error: failed to attach to process ID 0

I have been reading the forums and so far none of the solutions suggested works for me. I'm running Xcode 4.4.1 and testing in iPhone 5.1 simulator. The simulator won't open the apps anymore and I'm getting the above error. Any thoughts or solutions pls?
Go to IOS Simulator tool bar and click Reset Content and Settings...
I've met the same problem
1.you can delete the App directy under
~/Library/Application Support/iPhone Simulator/6.0/Applications
and ~/Library/Developer/Xcode/DerivedData
2.then you can start Xcode ; in the menubar you can find Project -> Clean
EDIT: before copy/pasting 1 above change the Simulator Version to what
you are using!
Click on Simulator and reset the simulator by going to the “iOS Simulator” main menu and choose “Reset Content and Settings…
Back in XCode, choose the menu "Product" > "Edit Scheme". On the left menu panel, click on "Run _Your_Project_Name_.app" > "Run _Your_Project_Name.app". The info display on the right should have the "Debug Process As" radio button picked as "Me (your-user-name)". If not, make sure you do not login as root. On Stackoverflow there are many reports of running as root will have problems
Next, still in Xcode, go to the menu "Window" > "Organizer". On the top menu, click on "Projects". Go ahead and delete "Derived Data".
Finally, go to "~/Library/Application Support/iPhone Simulator/6.0/Applications" and delete everything that’s in there
Finally, I found out the problem was I had a folder called "resources" that I used to store all my images. When I changed the name of the folder to something less likely to be used by XCode somewhere else, I did the whole delete derived data/clean/restart XCode and it worked!
Nothing from mentioned above helped me.
But as I found that few moments before, I (or some other entity) had somehow removed records from my /etc/hosts file and I got the same error.
You should check whether you have in your /etc/hosts file the line "127.0.0.1 localhost".
As this line is missing, the LLDB debugger is generating issues.
So just add 127.0.0.1 if you have it missing in your /etc/hosts.
This helped me!
Delete the app on the iOS simulator.
It works for me.
Reset Simulator and quit simulator then Rebuild-Run.Its works for me
Cleaning (either deleting folders, or Product->Clean) did not worked.
I saw that in my .plist the bundle id had been removed. Thanks to git. I checkouted-- the file, and bam! deployed to simulator no problem.
Just sharing...
Sometimes this problem arises from having two targets in a project, both using the same bundle identifier but building products with distinct names.
Deleting the application on the device/simulator solves the problem, as it has been said earlier.
This happend to me after changing the Product name.
After resetting the simulator, cleaning the project, and restarting XCode, nothing worked. After shutting down and restarting the simulator everything worked as expected.
I guess there exists someone who is in case the matter happens only in a project, not in every project and failed to resolve the matter after doing a lot of solutions posted on this Question page, such as 'deleting the App directy under ~/Library/Application Support/iPhone Simulator/6.0/Applications and ~/Library/Developer/Xcode/DerivedData', 'Cleaning all the logs by doing Project -> Clean' and 'Cleaning all the log and contents in the iOS Simulator Menu' and anything else.
Yes, I also finally failed to resolve that.
For you, It might be a solution if you are in the problem I mentioned above:
Create a new project with a similar name, and copy and paste all of your classes and resourse files existing in your previous project folder to the new one and link the references between your new project and the copied files in Xcode.
Then, clean the build logs by pressing 'Shift + Command + K'.
In my case, this made me able to continue my work...
My App didn't have a proper BundleID after deleting some xcconfig files.
I had the same problem and I found that you can't be using the root account on your Mac. If you are logged in as root you are not able to attach process to the Simulator. You have to be logged in as a different account.
Every time I have this issue (that is quite often actualy), I uninstall the app from the simulator (like a user would on the device) and do a clean on XCode. Next build and run works.
I can also reset the simulator content and settings to make it work but this seems like using a bazooka to kill a fly.
This also happens if you prepare your file for enterprise distribution and end up saving the resulting .ipa and .plist in the project directory, thus overwriting your project plist. When that happens you'll know because the version information and main window in your project configuration will be blanked. If this happens restore your old plist from source control... and save your product files elsewhere !
This happens when you switch between versions of xcode.
Simple solution is to quit xcode and simulator.
Relaunch xcode and at the same time clean the simulator befor running. This should solve the problem.
I had this problem because I had another user on the same machine running the iOS simulator. Logging in as the other user and quitting the simulator (and Xcode) solved it in my case.
Step1: ping
$ ping localhost
This should return something like
PING localhost (127.0.0.1): 56 data bytes
64 bytes from 127.0.0.1: icmp_seq=0 ttl=64 time=0.028 ms
64 bytes from 127.0.0.1: icmp_seq=1 ttl=64 time=0.048 ms
...
If this works, this answer won't fix your problem, try something else.
If ping return something else for example: ping: cannot resolve localhost: Unknown host something is screwed up with your /etc/hosts file, go to Step 2
Step2: Check /etc/hosts
Check that the top of your /etc/hosts file looks like this
127.0.0.1 localhost
255.255.255.255 broadcasthost
::1 localhost
fe80::1%lo0 localhost
If it doesn't have these entries in the file, enter them at the top of the file, flush the dns cache using $ dscacheutil -flushcache and go back to Step 1, otherwise continue to Step 3.
Step3: Correct File Format: It should be unix or LF *
$ file /etc/hosts
This should return: /etc/hosts: ASCII English text
If it returns something like /etc/hosts: ASCII English text, with CR line terminators then the file is in the wrong format and is likely being ignored.
Change the file line endings to unix or LF using your favorite text editor.
In Sublime Text 2 this can be done throught the view menue: View > Line Endings > Unix
Flush the dns cache ($ dscacheutil -flushcache) and go back to step 1
Embarrassing late-night moment, but just for completeness... when you click "reset content and settings" on the emulator, of course the big blue default button says "DON'T reset", and the little white other button says "reset". If you're not paying attention it can be quite difficult to remember to read the buttons. I can't believe I'm admitting this but hey, happens to us all (right? :))
I restart the simulator and it worked for me
Some times it happens because you have two projects with same name. Try this:
go to xCode preference choose location and click on DerivedData delete the DerivedData
Reset and force Quit Simulator
Force Quit The Xcode and restart
If it has not worked than restart your PC.
and another one for the record: (none of the suggestions worked for me)
Mountain Lion: XCode 4.6.3
I moved the whole Application to Trash and deleted following other folders
/Users/[USERNAME]/Library/Developer
/Users/[USERNAME]/Library/Caches/com.apple.dt.XCode
/Users/[USERNAME]/Library/Application Support/iPhone Simulator
reboot System and reinstall XCode

Xcode Application Loader

I am a novice when it comes to apps but i have managed to write one, test it, debug it, install it onto my Iphone. I'm now on the final step upload it through application loader...
my problem is i can't get application loader to install. i have downloaded it, run the .dmg, this creates a new device on my system with the file applicationloader.pkg. I run this and it runs me through the installation, i have entered my admin authority, it says installation complete.
But it doesn't have the program anywhere. i have looked in Applications, searched in the finder and i can not locate where the application loader is.
1 - is there a reason why it wouldn't be installing properly?
2 - is there a way to download a previous version (current is 2.7) to try that
3 - is there a way of uploading without the application loader?
If you have the latest Xcode installed on your machine, go to the Xcode menu item/Developer Tools and open the Application Loader. If you are working with Xcode there is no need to use the application loader though. Every step you need to bring your app into iTunes connect can be done via Xcode. The steps are Archive (for Release), select the archive - validate it (you mast have prepared your app in iTunes Connect (must be in the status ready for upload) and the submit it to the store.

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