Bitbake - Default BB base.bbclass does not define a useful default task? - bitbake

I have a build question about bitbake as below:
(1) I install bitbake in my default folder : /home/xiang/bitbake, and set'BBPATH' to /home/xiang/bitbake
(2) Created two files for compiling:
/home/xiang/bbtest/hello.c
/home/xiang/bbtest/hello.bb
For hello.c
#include "stdio.h"
int main()
{
printf("hello world.\n");
}
For hello.bb
XFILES=/home/xiang/bbtest/hello.c
do_mybuild() {
${CC} ${CFLAGS} $(LDFLAGS} $(XFILES} -o helloworld
}
How to fix this issue? And how to add more independent tasks in different bb files and control them?

That's not how you should write a recipe. Please follow from Step 1 as shown here: Create your own Bitbake recipe
The above link is Bitbake with Yocto. You can follow similiar procedure for other distributions also. For more information follow this manual Bitbake User Manual
Cheers!

Related

Use WebAssembly module compiled with Emscripten in Next JS

I am trying to build a Next JS project with an imported WebAssembly module compiled using Emscripten.
The problem seems to be related to the WebPack loader being unable to import the .wasm module via the generated .js.
I would greatly appreciate some help.
My C++ file hello.cpp:
#include <math.h>
extern "C" {
int int_sqrt(int x) {
return sqrt(x);
}
}
I compile using:
em++ hello.cpp -o "../v2/lib/wasm/test.js" -s MODULARIZE -s WASM=1 -s EXPORT_NAME="SZU" -s ENVIRONMENT="web" -s EXPORTED_FUNCTIONS=_int_sqrt -s EXPORTED_RUNTIME_METHODS=ccall,cwrap
I try to use the module in one of the components like so:
import SZU from "../../../../../../wasm/test";
var int_sqrt = SZU().cwrap("int_sqrt", 'number', ['number'])
When I run npx next build the build fails with:
Error: not compiled for this environment (did you build to HTML and try to run it not on the web, or set ENVIRONMENT to something - like node - and run it someplace else - like on the web?)
I expect to be able to build the project using npx next build then start the server with npx next start and be able to interact with functions exported in the .wasm/.js module files generated by Emscripten.
With the help of #lab I realized my approach was wrong. This is the way I made my WASM module work:
This is my hello.cpp file. Important notice the extern "C" {} block:
#include <math.h>
extern "C" {
int int_sqrt(int x) {
return sqrt(x);
}
}
I compile using em++ the destination is the public folder in next. We need to serve the .wasm and .js statically like #lab pointed out:
em++ hello.cpp -o "../v2/public/wasm/test.js" -s MODULARIZE -s WASM=1 -s EXPORT_NAME="SZU" -s ENVIRONMENT="web" -s EXPORTED_FUNCTIONS=_int_sqrt -s EXPORTED_RUNTIME_METHODS=ccall,cwrap
I load the Emscripten generated js file using the next/script tag like so:
<Script src="/wasm/test.js" strategy='beforeInteractive'/>
In the Component I want to use my WASM module I load it inside the next/useEffect hook, wrap it with Emscripten cwrap and store the function in a reference object using next/useRef like so:
useEffect(() => {
if(typeof (window as any).SZU === 'function' && WASM.current === null){
console.log("loading WASM!");
(window as any).SZU()
.then((wasm: WASM) => {
console.log("got WASM!");
WASM.current = wasm;
int_sqrt.current = WASM.current.cwrap("int_sqrt", "number", ["number"]);
});
}
}, []);
I can call the function later like so:
console.log(`Square root of 16 is ${int_sqrt.current(16)}`);
I hope this helps someone who had the same problem.
The case for wasm is that it will compile into 2 files: a js file and a wasm file. The wasm file cannot be bundled into your app. You must serve it as a static asset (since it's basically binary code), and configure your path to align with your desired import.
Also you might want to ensure it work first. Try writing a nodejs script that import it and give it a test run. OR you can try import it into a nextjs API route, and invoke it via fetch from client-side and see if your compiled wasm work.

Building library with imports from another library using NX Monorepo

Here is the case. I am using Nrwl NX Monorepo. I have 2 libraries lib-a and lib-b both are publishable libraries created via NX. Now I create a MyClass.ts in lib-a. Naturally under paths in workspace/tsconfig.json paths NX creates an alias to this lib-a ("#workspace/lib-a": ["libs/lib-a/src/index.ts"]). So far so good.
Now we can use this class anywhere within the workspace/monorepo by importing it "import { MyClass } from '#workspace/lib-a';
Unfortunately we can not build lib-b which is importing MyClass. When we try to do it we get the bellow error. So question is how can we build lib-b ?
PS It seems strange that NX monorepo actually don't support such a common scenario linking 2 publishable libs.
"error TS6059: File "d:/workspace/libs/lib-a/src/index.ts" is not under 'rootDir' "d:\workspace\libs\lib-b\src" rootDir is expected to contain all source files"
Try adding
"paths": { "#workspace/*": ["dist/libs/*"] }
into your tsconfig.lib.json files. This should resolve the problem.
Try this solution. Not sure it's official, but in my case it's working well.
3 problems should be resolved:
TypeScript paths
Compiled JS paths
Working directory
First. TypeScript paths is resolved by adding "paths" into workspace/tsconfig.lib.json. NX does it automatically while lib gen. Look answer from Radovan Skendzic.
Second. Problem with compiled JS paths very good described here: Typescript paths not working in an Express project. So you need to install tsconfig-paths into your workspace:
yarn add -D tsconfig-paths
Third. Considering nx run [project]:[target] is working in workspace/ directory you should set CWD to libs/lib-b home directory - to find correct tsconfig.json
So, finally, you have the following executor (add this to your lib-b/project.json) that should work:
"targets": {
"start-dev": {
"executor": "#nrwl/workspace:run-commands",
"options": {
"commands": [
"nodemon -e ts,js --exec ts-node -r tsconfig-paths/register src/index.ts"
],
"cwd": "libs/lib-b"
}
},
...
}
Command to run:
nx run lib-b:start-dev
Don't override "baseUrl" and "paths" in any of child tsconfig!
Put all of your "paths" in tsconfig.base.ts!
Try adding lib-a as an implicit dependency of lib-b, add the line below into the libs/lib-b/project.json file and see what happens:
"implicitDependencies": ["lib-a"]
Running nx graph should show you a graph that should look something like this (do not consider the name of the libraries):
After that you should be able to build both libraries, I hope it works with you as well.

How to enable ngx_stream_core_module in Yocto

I tried to enable ngx_stream_core_module by adding following code in nginx.inc
do_configure () {
--with-stream=dynamic
}
FILES_${PN} += "${PN}/*"
SYSROOT_DIRS += "${PN}/"
but compiling error happens,
nginx: Files/directories were installed but not shipped in any package:
/usr/modules/ngx_stream_module.so
and I am sure ngx_stream_module.so is generated in nginx/1.12.2-r0/package/usr/modules/.
Can anyone give me some ideas?
In FILES_${PN} you should reference the installation path of the installed files and the files themselves (the latter can be substituted by a wildcard) within a package. As follows:
FILES_${PN} += "/usr/modules/*"
Check out https://www.yoctoproject.org/docs/current/mega-manual/mega-manual.html#var-FILES
Furthermore, you should point out to the YP version you're using, as well as the meta-layer that contains your nginx recipe.
PD: It is a bad practice to modify the *.inc or the *.bb of a recipe from a third party layer, write a *.bbappend on your own layer instead.

Problems with libraries in premake

I have experienced certain problems when using libraries in premake4 scripts.
1) When creating a shared library (.dll) on Windows 10 using a premake4 script, it creates the dll fine, but it also creates a static library of small size (2K).
In my case, I was creating a shared library named MathLib.dll using a premake4 script. It did that correctly, but it also created a file named libMathLib.a of size 2K. (It may be empty.)
I don't see why there was a need for the Makefile generated by premake4 to create libMathLib.a, when in fact the objective was to create a .dll file. I think this may be a premake4 bug and I have raised it on the premake4 Issue tracker on github.
The premake4 lua script is as follows:
-- Dir : Files > C > SW > Applications > Samples >
-- premakeSamples > premake-sharedlib-create
--#!lua
-- A solution contains projects,
-- and defines the available configurations
solution "MathLib"
configurations { "Debug", "Release" }
-- A project defines one build target
project "MathLib"
kind "SharedLib"
language "C++"
files { "**.h", "**.cpp" }
includedirs {"../../../ProgramLibraries/Headers/"}
-- Create target library in Files > C > SW >
-- Applications > ProgramLibraries
targetdir "../../../ProgramLibraries/"
configuration "Debug"
defines { "DEBUG" }
flags { "Symbols" }
configuration "Release"
defines { "NDEBUG" }
flags { "Optimize" }
-- Register the "runmakefile" action.
newaction
{
trigger = "runmakefile",
description = "run the generated makefile to create the executable using the default ('debug' config)",
execute = function()
os.execute("make")
end
}
-- Register the "runmakefilerelease" action.
newaction
{
trigger = "runmakefilerelease",
description = "run the generated makefile to create the executable using the 'release' config)",
execute = function()
os.execute("make config=release")
end
}
2) The above problem is more serious than it sounds. Supposing I had already created a genuine static library named libMathLib.a in the Libraries dir, using a separate premake4 script. Subsequently, if I also create a shared library named MathLib.dll in the same directory as the static library, a dummy static library (possibly empty) would be created and replace the earlier genuine static library.
3) -- EDIT -- : I had reported this point (use of a static library) as a problem, but it has started working now. I don't know the reason, but the only difference, as far as I am aware, is that I had shut down and restarted my PC (and therefore my MSYS session on Windows 10). Therefore I am deleting this point.
How can I solve the above 2 problems?
That's the import library. You can turn it off with Premake's NoImportLib flag.
flags { "NoImportLib" }

Can't understand gradle jar task code that creates executable fat-jar

I am learning Gradle but I don't understand the jar task code that creates a jar with all the dependencies inside ( taken from Gradle Cookbook ):
jar {
baseName = jarBaseName
manifest { attributes "Main-Class": mainClass }
from { configurations.compile.collect { it.isDirectory() ? it : zipTree(it) } }
}
My questions are:
1.The task name is jar. Because it's not written like jar<<{...} I'm assuming that this is run in the configuration phase, and not the execution one. Am I correct?
2.What exactly is configurations.compile? I'm assuming that some kind of dependencies classpath is queried, and each jar is zipTree-ed. Then all of this stuff is merged with the base classpath
. Please elaborate about it
3.The zipTree method, I'm assuming it kind of unarchives each jar but I'm not sure. Am I correct?
Regards,
Yes You're correct. When no action added (mostly with << see docs) the code is run at configuration phase. The code You provided is also run at configuration phase.
configurations.compile refers to a configuration named compile using configurations object (a kind of a configurations container). Prior to gradle 2.0 compile configuration is provided by default with java plugin. AFAIR now it's called javaCompile. According to zipTree You're also correct.
Yes You're.

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