I recently downloaded the Xcode 8 beta. When I try to open the simulator, it gets stuck on the black Apple screen and I get a crash message for "SpringBoard".
Any ideas? I'm happy to edit if I left out anything.
Thanks in advance!
This is a known issue that is mentioned in the release notes and is related to issues in the download and install process. If you don't follow the installation instructions exactly, you can trip over this issue.
The workaround is rather straight forward:
Using Finder, copy (DON'T MOVE) Xcode-beta.app from /Applications to ~/Desktop
Delete /Applications/Xcode-beta.app
Move Xcode-beta.app from Desktop back to /Applications
I had a similar problem which, with a bit of googling, I managed to solve as it happened with the Xcode 6 Betas too. First of all, make sure that your Xcode-Beta.app is in the Application folder of your computer. Then go Xcode -> Preferences -> Locations. In "Command Line Tools" you will probably find that you have Xcode 7 selected. This is a problem that occurs with having 2 Xcode versions installed. Change it to Xcode 8.
After this, the simulators were still broken for me, so I went to Xcode -> Window -> Devices and delete all of the simulators. Then try a full reboot of your computer. Reopen the devices page and add in the simulators that you would like, and then right click on the Xcode app in your dock, and go "Open Developer Tool -> Simulator". Check that it now boots correctly. If its working so far, then you should be good to run your application. Otherwise try yet another reboot, just to make sure Xcode is refreshed.
Hopefully this solves your problem like it did mine, let me know if not.
SpringBoard failed to launch application with error: 0
If you get above issue make your simulator active window and follow step showed below in picture..
Note : It will delete all app from simulator..
When I try to run my program, iOS Simulator goes black and displays this error:
Unable to boot the iOS Simulator.
When I click OK, Xcode shows this error:
Unable to run app in Simulator. An error was encountered while running (Domain = NSMachErrorDomain, Code = -300)
How I can I make it run again?
You probably are running two different instances of the iOS Simulator.
Clean the project. (CMD+SHIFT+K)
Quit Xcode.
Quit all instances of iOS Simulator.
Restart the computer.
Log in.
Make sure no instances of iOS Simulator are running (I had a wrong version set to Open At Login)
Run your project, and let Xcode open the right Simulator.
If you've recently updated XCODE and possibly have more than one installation you may need to specify which XCode is being used via the command line.
sudo xcode-select -s /Applications/Xcode6-Beta4.app/Contents/Developer/
Just Reset Content and Settings worked for me. Also clean the project once and build.
I have created a Cordova 2.1.0 app, It ran fine for the first 2-3 times. But now when I am trying to run it through terminal it is giving me the following error.I didn't change anything.
Ankurs-Mac-mini:~ ankur$ /Users/ankur/Desktop/CordovaSMS/cordova/emulate
Ankurs-Mac-mini:~ ankur$ 2012-10-17 16:11:08.695 ios-sim[7032:507] stderrPath:
/Users/ankur/Desktop/CordovaSMS/cordova/console.log
2012-10-17 16:11:08.698 ios-sim[7032:507] stdoutPath:
/Users/ankur/Desktop/CordovaSMS/cordova/console.log
[DEBUG] Session could not be started: Error Domain=DTiPhoneSimulatorErrorDomain
Code=1 "iOS Simulator failed to install the application." UserInfo=0x7fc643902320
{NSLocalizedDescription=iOS Simulator failed to install the application.,
DTiPhoneSimulatorUnderlyingErrorCodeKey=-1}
any help would be appreciated.
Thanks
Solved the problem
Deleting contents of ~/Library/Application Support/iPhone Simulator and re-run the project solved this problem.
or you can simply reset content and setting of the simulator.
Try manually launch the iOS Simulator and from the "iOS Simulator" menu, click "Reset content and settings", then close and rebuild your app.
My solution is:
From menu, iOS Simulator, Reset Content and Settings.
Close XCode 5.0: close project and close it from Dock and re-open the project and launch again, like in Windows :)
I tried everything mentioned above and nothing worked. My problem was iOS 7 specific. I was finally able to resolve the issue by assigning a non-empty value to Bundle versions string, short (CFBundleShortVersionString) in the -Info.plist file. Looks like iOS 7 doesn't like an empty value for the build number. I had a script that auto increments the bundle number by 1 every time I build the project so this field was empty. I just assigned a dummy value there to get it working.
You can also remove the app from the simulator.
This worked for me in iOS6.1
Solved here: https://stackoverflow.com/a/16279286/1927253
I copied a folder into XCode 4.6.2 with the name "Resources". When XCode asked, I created the folder references for any added folders.
Every time I did this, I would have to goto the Derived applications directory, and delete the build directory for my project to get it working again.
Solution: Do not copy a folder by reference into XCode with the name "Resources". Rename it to something else other than Resources.
Very annoying error.
just reset your simulator and re-run your project
Unfortunately none of these solutions solved my problem. I did everything, even restarting my mac but it was still failing. What actually did solve my problem was to go to the Organizer and delete the Derived Data and Snapshots.
Had the same problem after installing XCode 5. Had no iOS 6.1 Sim or SDK. Obtained these. Tried to run the App up under the iOS6.1 Sim and go the failed to install message. Having read through all of the above posts, I decided to simply remove the App from the Simulator and re-istall, re-run from the project window and that solved it for me.
I tried ALL these things and more including reinstalling Xcode 5 and nuking every xcode and simulator preference/application support file with no luck.
Then for the hell of it, I CHANGED my short bundle version string (it already had a value, it was not empty), and it fired right up.
3 hours gone but yeah
All the answers I looked for do not work for me!.
Finally
The only way to make it work is as follows
1.Check the version of titanium being used for the project in tiapp.xml
2.right click the prject in the project explorer window.
3.Select Properties
4.Choose project build path. Select Titanium Mobile SDk all versions of 3.* Tick all of them.
5.Now click apply and re run the project.
None of the above worked for me, I finally compared my info.plist to another project and found that I had somehow deleted the "Executable File = ${EXECUTABLE_NAME}" key/value pair, replacing it fixed the problem for me.
This error occurs on iOS 7.0 if you leave the "Build" empty.
Enter a build number!
What worked for me was to simply delete an old version of the app, which was made in a prior version of Xcode (likely 4, now running 5) from the simulator (tap-hold, jiggle, x).
I encountered this problem while trying to create a build for Facebook application approval. I found that for some reason, when I used the following command line:
xcodebuild -arch i386 -sdk iphonesimulator7.1 -scheme Mana -configuration Release
the files didn't end up in [project root]/build/... (as the instructions on Facebook suggest), but in ~/Library/Developer/Xcode/DerivedData/[app name + unique identifier]/Build/Products.
I'm not sure exactly what's going on here (anyone who knows more please enlighten me!) but I was able to run the files in the DerivedData directory on the simulator. Hopefully they'll also work for Facebook!
I tried everything mentioned above and nothing worked.
Finally the only way to make it work was unsetting DYLD_INSERT_LIBRARIES=/usr/lib/libimckit.dylib
How I did this:
Open terminal and typing "sudo vi /etc/launchd.conf"
Changing
"setenv DYLD_INSERT_LIBRARIES /usr/lib/libimckit.dylib"
to
"unsetenv DYLD_INSERT_LIBRARIES /usr/lib/libimckit.dylib"
Save changes
Reboot your system
In this post [1] explain what DYLD_INSERT_LIBRARIES is for
[1] https://stackoverflow.com/a/26053165/2091181
On Mavericks 10.9.5 using Xcode Version 6.0.1 (6A317) with an iOS SDK supporting 8.0 originally had Simulators all version 8 all getting this error. All the advice above was not working for me. So went to Xcode->Preferences->Downloads and saw as installable (but not yot installed) in the Components section were iOS Simulators 7.1 and/or 7.0. Went ahead and installed the 7.1 Simulators and got extra designations on the Product->Destination list Simulators of version 8.0 and 7.1, and using the 8.0 still had the same error, but the 7.1 Simulators all worked.
I'm running XCode 4.0 I'm getting that error:
Xcode encountered an internal logic error. Choose "Continue" to continue running Xcode in an inconsistent state. Choose "Crash" to halt Xcode and file a bug with Crash Reporter. Choosing "Crash" will result in the loss of all unsaved data.
and also when i click on the show details button it gives me this:
ASSERTION FAILURE in /SourceCache/DVTFoundation/DVTFoundation-215/Framework/Classes/PlugInArchitectu re/DVTPlugInManager.m:215
Details: (extensionPoint) should not be nil.
Object: <DVTPlugInManager: 0x2000a3c20>
Method: -_extensionsForExtensionPoint:matchingPredicate:
Thread: <NSThread: 0x200020600>{name = (null), num = 1}
Hints: None
Backtrace: .............
I get this error if I try create a new file or modify any preferences, If I do just about anything. Could it be the actual project, it doesnt seem to happen with other projects.
It ran fine till I tried to add the Facebook IOS SDK to my project and then XCode "fell over". I have since removed the facebook SDK and still it happens I also opened a previous version of my app and still the same error.
I've tried clearing all the cache and still nothing works, is it worth downloading XCode 4.0.2 to resolve this or are there maybe other options. I'm in South Africa and 4 Gigs of data isn't for free.
I guess updating XCode to the latest version is always a good thing but is it that much better than 4.0? If there are other options to fix or find the problem, I would prefer it.
Thanks
I tried everything I've seen under this heading to stop xcode from crashing when debugging a simple C project. I even completely reinstalled Xcode4.
Finally tried this and it stopped the problem.
cd to the xcodeproj directory and:
rm -rf project.xcworkspace xcuserdata
I believe what I did that led up to the long series of crashes is set a watchpoint on a variable. I'm uncertain, but it was nearly the last significant thing I did before Xcode started puking on my shoes irrevocably.
I fixed the problem, although upgrading to 4.0.2 didn't do the trick, what I had to do is create a new project, and transfer all my files and change all my build settings after this it ran smoothly ever since. Hope this helps someone.
I had the same issue with a project stored in subversion.
I removed project.xcworkspace and xcuserdata from the xcodeproj directory and I also removed all .svn directories.
Building worked fine after.
I am using snow leopard, xcode 3.22, i first had this issue when i was using os 4 beta, i have removed the xcode software from my system and reinstalled. I can't get any app to load in the simulator, the app starts to install in the simulator then nothing, I can install the app to my device, but i can run anything in the simulator it just hangs, i am not sure what to do
any idea?
I had the same problem and it drove me nuts. I finally figured it out.
Make sure that "/Library/Application Support/iPhone Simulator" is owned by your user id and that it is also writable by you. All the subfolders should also be owned and be writable by you.
Once I changed ownership of "/Library/Application Support/iPhone Simulator" to me everything worked.
I've had a similar problem. The simulator launches but stays on a blank screen. Then when I press "stop" in Xcode it doesn't stop. I have to force quit Xcode. I've tried many solutions including reinstalling Xcode.
Ultimately, the only thing that worked was changing the debugger from LLDB to GDB in the scheme. I don't know why this works.