As a silly toy example, suppose
x=4.5
w=c(1,2,4,6,7)
I wonder if there is a simple R function that finds the index of the closest match to x in w. So if foo is that function, foo(w,x) would return 3. The function match is the right idea, but seems to apply only for exact matches.
Solutions here (e.g. which.min(abs(w - x)), which(abs(w-x)==min(abs(w-x))), etc.) are all O(n) instead of log(n) (I'm assuming that w is already sorted).
R>findInterval(4.5, c(1,2,4,5,6))
[1] 3
will do that with price-is-right matching (closest without going over).
You can use data.table to do a binary search:
dt = data.table(w, val = w) # you'll see why val is needed in a sec
setattr(dt, "sorted", "w") # let data.table know that w is sorted
Note that if the column w isn't already sorted, then you'll have to use setkey(dt, w) instead of setattr(.).
# binary search and "roll" to the nearest neighbour
dt[J(x), roll = "nearest"]
# w val
#1: 4.5 4
In the final expression the val column will have the you're looking for.
# or to get the index as Josh points out
# (and then you don't need the val column):
dt[J(x), .I, roll = "nearest", by = .EACHI]
# w .I
#1: 4.5 3
# or to get the index alone
dt[J(x), roll = "nearest", which = TRUE]
#[1] 3
See match.closest() from the MALDIquant package:
> library(MALDIquant)
> match.closest(x, w)
[1] 3
x = 4.5
w = c(1,2,4,6,7)
closestLoc = which(min(abs(w-x)))
closestVal = w[which(min(abs(w-x)))]
# On my phone- please pardon typos
If your vector is lengthy, try a 2-step approach:
x = 4.5
w = c(1,2,4,6,7)
sdev = sapply(w,function(v,x) abs(v-x), x = x)
closestLoc = which(min(sdev))
for maddeningly long vectors (millions of rows!, warning- this will actually be slower for data which is not very, very, very large.)
require(doMC)
registerDoMC()
closestLoc = which(min(foreach(i = w) %dopar% {
abs(i-x)
}))
This example is just to give you a basic idea of leveraging parallel processing when you have huge data. Note, I do not recommend you use it for simple & fast functions like abs().
To do this on character vectors, Martin Morgan suggested this function on R-help:
bsearch7 <-
function(val, tab, L=1L, H=length(tab))
{
b <- cbind(L=rep(L, length(val)), H=rep(H, length(val)))
i0 <- seq_along(val)
repeat {
updt <- M <- b[i0,"L"] + (b[i0,"H"] - b[i0,"L"]) %/% 2L
tabM <- tab[M]
val0 <- val[i0]
i <- tabM < val0
updt[i] <- M[i] + 1L
i <- tabM > val0
updt[i] <- M[i] - 1L
b[i0 + i * length(val)] <- updt
i0 <- which(b[i0, "H"] >= b[i0, "L"])
if (!length(i0)) break;
}
b[,"L"] - 1L
}
NearestValueSearch = function(x, w){
## A simple binary search algo
## Assume the w vector is sorted so we can use binary search
left = 1
right = length(w)
while(right - left > 1){
middle = floor((left + right) / 2)
if(x < w[middle]){
right = middle
}
else{
left = middle
}
}
if(abs(x - w[right]) < abs(x - w[left])){
return(right)
}
else{
return(left)
}
}
x = 4.5
w = c(1,2,4,6,7)
NearestValueSearch(x, w) # return 3
Based on #neal-fultz answer, here is a simple function that uses findInterval():
get_closest_index <- function(x, vec){
# vec must be sorted
iv <- findInterval(x, vec)
dist_left <- x - vec[ifelse(iv == 0, NA, iv)]
dist_right <- vec[iv + 1] - x
ifelse(! is.na(dist_left) & (is.na(dist_right) | dist_left < dist_right), iv, iv + 1)
}
values <- c(-15, -0.01, 3.1, 6, 10, 100)
grid <- c(-2, -0.1, 0.1, 3, 7)
get_closest_index(values, grid)
#> [1] 1 2 4 5 5 5
Created on 2020-05-29 by the reprex package (v0.3.0)
You can always implement custom binary search algorithm to find the closest value. Alternately, you can leverage standard implementation of libc bsearch(). You can use other binary search implementations as well, but it does not change the fact that you have to implement the comparing function carefully to find the closest element in array. The issue with standard binary search implementation is that it is meant for exact comparison. That means your improvised comparing function needs to do some kind of exactification to figure out if an element in array is close-enough. To achieve it, the comparing function needs to have awareness of other elements in the array, especially following aspects:
position of the current element (one which is being compared with the
key).
the distance with key and how it compares with neighbors (previous
or next element).
To provide this extra knowledge in comparing function, the key needs to be packaged with additional information (not just the key value). Once the comparing function have awareness on these aspects, it can figure out if the element itself is closest. When it knows that it is the closest, it returns "match".
The the following C code finds the closest value.
#include <stdio.h>
#include <stdlib.h>
struct key {
int key_val;
int *array_head;
int array_size;
};
int compar(const void *k, const void *e) {
struct key *key = (struct key*)k;
int *elem = (int*)e;
int *arr_first = key->array_head;
int *arr_last = key->array_head + key->array_size -1;
int kv = key->key_val;
int dist_left;
int dist_right;
if (kv == *elem) {
/* easy case: if both same, got to be closest */
return 0;
} else if (key->array_size == 1) {
/* easy case: only element got to be closest */
return 0;
} else if (elem == arr_first) {
/* element is the first in array */
if (kv < *elem) {
/* if keyval is less the first element then
* first elem is closest.
*/
return 0;
} else {
/* check distance between first and 2nd elem.
* if distance with first elem is smaller, it is closest.
*/
dist_left = kv - *elem;
dist_right = *(elem+1) - kv;
return (dist_left <= dist_right) ? 0:1;
}
} else if (elem == arr_last) {
/* element is the last in array */
if (kv > *elem) {
/* if keyval is larger than the last element then
* last elem is closest.
*/
return 0;
} else {
/* check distance between last and last-but-one.
* if distance with last elem is smaller, it is closest.
*/
dist_left = kv - *(elem-1);
dist_right = *elem - kv;
return (dist_right <= dist_left) ? 0:-1;
}
}
/* condition for remaining cases (other cases are handled already):
* - elem is neither first or last in the array
* - array has atleast three elements.
*/
if (kv < *elem) {
/* keyval is smaller than elem */
if (kv <= *(elem -1)) {
/* keyval is smaller than previous (of "elem") too.
* hence, elem cannot be closest.
*/
return -1;
} else {
/* check distance between elem and elem-prev.
* if distance with elem is smaller, it is closest.
*/
dist_left = kv - *(elem -1);
dist_right = *elem - kv;
return (dist_right <= dist_left) ? 0:-1;
}
}
/* remaining case: (keyval > *elem) */
if (kv >= *(elem+1)) {
/* keyval is larger than next (of "elem") too.
* hence, elem cannot be closest.
*/
return 1;
}
/* check distance between elem and elem-next.
* if distance with elem is smaller, it is closest.
*/
dist_right = *(elem+1) - kv;
dist_left = kv - *elem;
return (dist_left <= dist_right) ? 0:1;
}
int main(int argc, char **argv) {
int arr[] = {10, 20, 30, 40, 50, 60, 70};
int *found;
struct key k;
if (argc < 2) {
return 1;
}
k.key_val = atoi(argv[1]);
k.array_head = arr;
k.array_size = sizeof(arr)/sizeof(int);
found = (int*)bsearch(&k, arr, sizeof(arr)/sizeof(int), sizeof(int),
compar);
if(found) {
printf("found closest: %d\n", *found);
} else {
printf("closest not found. absurd! \n");
}
return 0;
}
Needless to say that bsearch() in above example should never fail (unless the array size is zero).
If you implement your own custom binary search, essentially you have to embed same comparing logic in the main body of binary search code (instead of having this logic in comparing function in above example).
Related
I'm currently trying to implement an algorithm in R that requires to loop through the rows and columns of a matrix and that for every cell it computes a value based on the value of previously computed cells.
Here is the code that does what I said above, it is a part of the Needleman Wunsch algorithm:
globalSequenceAlignment <- function(seq1, seq2, match, mismatch, gap) {
# splitting the sequences in order to use them as rows and columns names
seq1_split <- unlist(strsplit(toString(seq1), ""))
seq2_split <- unlist(strsplit(toString(seq2), ""))
len1 <- length(seq1_split)
len2 <- length(seq2_split)
# creating the alignment matrix
alignment_matrix <- matrix(0, nrow = len2+1, ncol = len1+1)
colnames(alignment_matrix) <- c("-", seq1_split)
rownames(alignment_matrix) <- c("-", seq2_split)
# filling first row and column of the alignment matrix
for (i in 2:ncol(alignment_matrix)) {
alignment_matrix[1,i] <- (alignment_matrix[1,i]+(i-1))*(gap)
}
for (j in 2:nrow(alignment_matrix)) {
alignment_matrix[j,1] <- (alignment_matrix[j,1]+(j-1))*(gap)
}
for (i in 2:ncol(alignment_matrix)) {
for (j in 2:nrow(alignment_matrix)) {
horizontal_score <- alignment_matrix[j,i-1] + gap
vertical_score <- alignment_matrix[j-1,i] + gap
if (colnames(alignment_matrix)[i] == rownames(alignment_matrix)[j]) {
diagonal_score <- alignment_matrix[j-1,i-1] + match
} else {
diagonal_score <- alignment_matrix[j-1,i-1] + mismatch
}
scores <- c(horizontal_score, vertical_score, diagonal_score)
alignment_matrix[j,i] <- max(scores)
}
}
return(alignment_matrix)
}
a <- 'GAATC'
b <- 'CATACG'
globalSequenceAlignment(a, b, 10,-5,-4)
Using this code I get the result that I want.
The problem is that with matrices with dimensions grater than 500x500 the nested loops become way too slow (running this code with a 500x500 matrix takes more or less 2 minutes).
I know that *apply functions could improve this but I couldn't achieve to use them since for computing each cell it requires that the previous ones have been computed yet.
I was wondering if there is a way to achieve the same result using *apply functions or a way to vectorize this type of code so that it's more rapid in R.
If someone would ever need this I wrote my own solution to this problem using the package Rcpp. The runtime, from about 3 minutes for sequences of 500 characters, is now about 0.3s.
I post here the code for the part of the two nested loops that you can see in the text of the question, hope that will be useful for someone.
library(Rcpp)
rcppFunction('IntegerMatrix rcpp_compute_matrices(IntegerMatrix Am, StringMatrix Dm,
StringVector seq1, StringVector seq2,
int gap, int miss, int match) {
int nrow = Am.nrow(), ncol = Am.ncol();
for (int i = 1; i < nrow; i++) {
for (int j = 1; j < ncol; j++) {
int vertical_score = Am(i-1, j) + gap;
int horizontal_score = Am(i, j-1) + gap;
int diagonal_score = 0;
if (seq1[j-1] == seq2[i-1]) {
diagonal_score = Am(i-1, j-1) + match;
}
else {
diagonal_score = Am(i-1, j-1) + miss;
}
IntegerVector score = {vertical_score, horizontal_score, diagonal_score};
int max_score = max(score);
Am(i, j) = max_score;
}
}
return Am;
}')
I have got a code that generates all possible correct strings of balanced brackets. So if the input is n = 4 there should be 4 brackets in the string and thus the answers the code will give are: {}{} and
{{}}.
Now, what I would like to do is print the number of possible strings. For example, for n = 4 the outcome would be 2.
Given my code, is this possible and how would I make that happen?
Just introduce a counter.
// Change prototype to return the counter
int findBalanced(int p,int n,int o,int c)
{
static char str[100];
// The counter
static int count = 0;
if (c == n) {
// Increment it on every printout
count ++;
printf("%s\n", str);
// Just return zero. This is not used anyway and will give
// Correct result for n=0
return 0;
} else {
if (o > c) {
str[p] = ')';
findBalanced(p + 1, n, o, c + 1);
}
if (o < n) {
str[p] = '(';
findBalanced(p + 1, n, o + 1, c);
}
}
// Return it
return count;
}
What you're looking for is the n-th Catalan number. You'll need to implement binomial coefficient to calculate it, but that's pretty much it.
I'm interested in creating a function Derivative that returns a function that is the derivative of some function that is passed to it, at some point. However, I want to be able to specialize this so that, for specific functions, I can return the analytical solution.
So, I'm looking for something like this:
auto Derivate(alias Function)(x)
{ return (Function(x+h) - Function(x-h))/(2h);}
auto Derivate(BSpline!(k)(x))(x)
{ return k * BSpline!(k-1)(x) + x * BSpline!(k-1)(x); }
However, I currently have BSpline defined this way:
pure Real BSpline(int k : 0, Real)(scope Real x, scope const(Real)[] t)
{
if (t[0] <= x && x < t[k+1])
return 1;
else
return 0;
}
pure Real BSpline(int k, Real)(scope Real x, scope const(Real)[] t)
{
if (t[0] <= x && x < t[k+1])
{
Real a = (x - t[0]) / (t[k] - t[0]);
Real b = (t[k+1] - x) / (t[k+1] - t[1]);
Real c = BSpline!(k-1,Real)(x, t[0..k+1]);
Real d = BSpline!(k-1,Real)(x, t[1..k+2]);
Real rv = (c?c*a:c) + (d?d*b:d);
return rv;
}
else
return 0;
}
So the type signature on BSpline is going to be Real function(Real,Real), which isn't differentiable from any other kind of function. Is the way to solve this to create a "BSpline" class with opCall defined? Or can I do some sort of typedef to identify this function?
Thanks!
To specialize a template, you have to use the : notation:
auto foo(alias F_, X_)(X_ x) {
/* code here ... */
}
auto foo(alias F_ : BSpline, X_)(X_ x) {
/* specialized version here */
}
Project Euler problem 14:
The following iterative sequence is
defined for the set of positive
integers:
n → n/2 (n is even) n → 3n + 1 (n is
odd)
Using the rule above and starting with
13, we generate the following
sequence: 13 → 40 → 20 → 10 → 5 → 16 →
8 → 4 → 2 → 1
It can be seen that this sequence
(starting at 13 and finishing at 1)
contains 10 terms. Although it has not
been proved yet (Collatz Problem), it
is thought that all starting numbers
finish at 1.
Which starting number, under one
million, produces the longest chain?
My first instinct is to create a function to calculate the chains, and run it with every number between 1 and 1 million. Obviously, that takes a long time. Way longer than solving this should take, according to Project Euler's "About" page. I've found several problems on Project Euler that involve large groups of numbers that a program running for hours didn't finish. Clearly, I'm doing something wrong.
How can I handle large groups of numbers quickly?
What am I missing here?
Have a read about memoization. The key insight is that if you've got a sequence starting A that has length 1001, and then you get a sequence B that produces an A, you don't to repeat all that work again.
This is the code in Mathematica, using memoization and recursion. Just four lines :)
f[x_] := f[x] = If[x == 1, 1, 1 + f[If[EvenQ[x], x/2, (3 x + 1)]]];
Block[{$RecursionLimit = 1000, a = 0, j},
Do[If[a < f[i], a = f[i]; j = i], {i, Reverse#Range#10^6}];
Print#a; Print[j];
]
Output .... chain length´525´ and the number is ... ohhhh ... font too small ! :)
BTW, here you can see a plot of the frequency for each chain length
Starting with 1,000,000, generate the chain. Keep track of each number that was generated in the chain, as you know for sure that their chain is smaller than the chain for the starting number. Once you reach 1, store the starting number along with its chain length. Take the next biggest number that has not being generated before, and repeat the process.
This will give you the list of numbers and chain length. Take the greatest chain length, and that's your answer.
I'll make some code to clarify.
public static long nextInChain(long n) {
if (n==1) return 1;
if (n%2==0) {
return n/2;
} else {
return (3 * n) + 1;
}
}
public static void main(String[] args) {
long iniTime=System.currentTimeMillis();
HashSet<Long> numbers=new HashSet<Long>();
HashMap<Long,Long> lenghts=new HashMap<Long, Long>();
long currentTry=1000000l;
int i=0;
do {
doTry(currentTry,numbers, lenghts);
currentTry=findNext(currentTry,numbers);
i++;
} while (currentTry!=0);
Set<Long> longs = lenghts.keySet();
long max=0;
long key=0;
for (Long aLong : longs) {
if (max < lenghts.get(aLong)) {
key = aLong;
max = lenghts.get(aLong);
}
}
System.out.println("number = " + key);
System.out.println("chain lenght = " + max);
System.out.println("Elapsed = " + ((System.currentTimeMillis()-iniTime)/1000));
}
private static long findNext(long currentTry, HashSet<Long> numbers) {
for(currentTry=currentTry-1;currentTry>=0;currentTry--) {
if (!numbers.contains(currentTry)) return currentTry;
}
return 0;
}
private static void doTry(Long tryNumber,HashSet<Long> numbers, HashMap<Long, Long> lenghts) {
long i=1;
long n=tryNumber;
do {
numbers.add(n);
n=nextInChain(n);
i++;
} while (n!=1);
lenghts.put(tryNumber,i);
}
Suppose you have a function CalcDistance(i) that calculates the "distance" to 1. For instance, CalcDistance(1) == 0 and CalcDistance(13) == 9. Here is a naive recursive implementation of this function (in C#):
public static int CalcDistance(long i)
{
if (i == 1)
return 0;
return (i % 2 == 0) ? CalcDistance(i / 2) + 1 : CalcDistance(3 * i + 1) + 1;
}
The problem is that this function has to calculate the distance of many numbers over and over again. You can make it a little bit smarter (and a lot faster) by giving it a memory. For instance, lets create a static array that can store the distance for the first million numbers:
static int[] list = new int[1000000];
We prefill each value in the list with -1 to indicate that the value for that position is not yet calculated. After this, we can optimize the CalcDistance() function:
public static int CalcDistance(long i)
{
if (i == 1)
return 0;
if (i >= 1000000)
return (i % 2 == 0) ? CalcDistance(i / 2) + 1 : CalcDistance(3 * i + 1) + 1;
if (list[i] == -1)
list[i] = (i % 2 == 0) ? CalcDistance(i / 2) + 1: CalcDistance(3 * i + 1) + 1;
return list[i];
}
If i >= 1000000, then we cannot use our list, so we must always calculate it. If i < 1000000, then we check if the value is in the list. If not, we calculate it first and store it in the list. Otherwise we just return the value from the list. With this code, it took about ~120ms to process all million numbers.
This is a very simple example of memoization. I use a simple list to store intermediate values in this example. You can use more advanced data structures like hashtables, vectors or graphs when appropriate.
Minimize how many levels deep your loops are, and use an efficient data structure such as IList or IDictionary, that can auto-resize itself when it needs to expand. If you use plain arrays they need to be copied to larger arrays as they expand - not nearly as efficient.
This variant doesn't use an HashMap but tries only to not repeat the first 1000000 numbers. I don't use an hashmap because the biggest number found is around 56 billions, and an hash map could crash.
I have already done some premature optimization. Instead of / I use >>, instead of % I use &. Instead of * I use some +.
void Main()
{
var elements = new bool[1000000];
int longestStart = -1;
int longestRun = -1;
long biggest = 0;
for (int i = elements.Length - 1; i >= 1; i--) {
if (elements[i]) {
continue;
}
elements[i] = true;
int currentStart = i;
int currentRun = 1;
long current = i;
while (current != 1) {
if (current > biggest) {
biggest = current;
}
if ((current & 1) == 0) {
current = current >> 1;
} else {
current = current + current + current + 1;
}
currentRun++;
if (current < elements.Length) {
elements[current] = true;
}
}
if (currentRun > longestRun) {
longestStart = i;
longestRun = currentRun;
}
}
Console.WriteLine("Longest Start: {0}, Run {1}", longestStart, longestRun);
Console.WriteLine("Biggest number: {0}", biggest);
}
----------Updated ------------
codymanix and moonshadow have been a big help thus far. I was able to solve my problem using the equations and instead of using right shift I divided by 29. Because with 32bits signed 2^31 = overflows to 29. Which works!
Prototype in PHP
$r = $x - (($x - $y) & (($x - $y) / (29)));
Actual code for LEADS (you can only do one math function PER LINE!!! AHHHH!!!)
DERIVDE1 = IMAGE1 - IMAGE2;
DERIVED2 = DERIVED1 / 29;
DERIVED3 = DERIVED1 AND DERIVED2;
MAX = IMAGE1 - DERIVED3;
----------Original Question-----------
I don't think this is quite possible with my application's limitations but I figured it's worth a shot to ask.
I'll try to make this simple. I need to find the max values between two numbers without being able to use a IF or any conditional statement.
In order to find the the MAX values I can only perform the following functions
Divide, Multiply, Subtract, Add, NOT, AND ,OR
Let's say I have two numbers
A = 60;
B = 50;
Now if A is always greater than B it would be simple to find the max value
MAX = (A - B) + B;
ex.
10 = (60 - 50)
10 + 50 = 60 = MAX
Problem is A is not always greater than B. I cannot perform ABS, MAX, MIN or conditional checks with the scripting applicaiton I am using.
Is there any way possible using the limited operation above to find a value VERY close to the max?
finding the maximum of 2 variables:
max = a-((a-b)&((a-b)>>31))
where >> is bitwise right-shift (also called SHR or ASR depeding on signedness).
Instead of 31 you use the number of bits your numbers have minus one.
I guess this one would be the most simplest if we manage to find difference between two numbers (only the magnitude not sign)
max = ((a+b)+|a-b|)/2;
where |a-b| is a magnitude of difference between a and b.
If you can't trust your environment to generate the appropriate branchless operations when they are available, see this page for how to proceed. Note the restriction on input range; use a larger integer type for the operation if you cannot guarantee your inputs will fit.
Solution without conditionals. Cast to uint then back to int to get abs.
int abs (a) { return (int)((unsigned int)a); }
int max (a, b) { return (a + b + abs(a - b)) / 2; }
int max3 (a, b, c) { return (max(max(a,b),c); }
Using logical operations only, short circuit evaluation and assuming the C convention of rounding towards zero, it is possible to express this as:
int lt0(int x) {
return x && (!!((x-1)/x));
}
int mymax(int a, int b) {
return lt0(a-b)*b+lt0(b-a)*a;
}
The basic idea is to implement a comparison operator that will return 0 or 1. It's possible to do a similar trick if your scripting language follows the convention of rounding toward the floor value like python does.
function Min(x,y:integer):integer;
Var
d:integer;
abs:integer;
begin
d:=x-y;
abs:=d*(1-2*((3*d) div (3*d+1)));
Result:=(x+y-abs) div 2;
end;
Hmmm. I assume NOT, AND, and OR are bitwise? If so, there's going to be a bitwise expression to solve this. Note that A | B will give a number >= A and >= B. Perhaps there's a pruning method for selecting the number with the most bits.
To extend, we need the following to determine whether A (0) or B (1) is greater.
truth table:
0|0 = 0
0|1 = 1
1|0 = 0
1|1 = 0
!A and B
therefore, will give the index of the greater bit. Ergo, compare each bit in both numbers, and when they are different, use the above expression (Not A And B) to determine which number was greater. Start from the most significant bit and proceed down both bytes. If you have no looping construct, manually compare each bit.
Implementing "when they are different":
(A != B) AND (my logic here)
try this, (but be aware for overflows)
(Code in C#)
public static Int32 Maximum(params Int32[] values)
{
Int32 retVal = Int32.MinValue;
foreach (Int32 i in values)
retVal += (((i - retVal) >> 31) & (i - retVal));
return retVal;
}
You can express this as a series of arithmetic and bitwise operations, e.g.:
int myabs(const int& in) {
const int tmp = in >> ((sizeof(int) * CHAR_BIT) - 1);
return tmp - (in ^ tmp(;
}
int mymax(int a, int b) {
return ((a+b) + myabs(b-a)) / 2;
}
//Assuming 32 bit integers
int is_diff_positive(int num)
{
((num & 0x80000000) >> 31) ^ 1; // if diff positive ret 1 else 0
}
int sign(int x)
{
return ((num & 0x80000000) >> 31);
}
int flip(int x)
{
return x ^ 1;
}
int max(int a, int b)
{
int diff = a - b;
int is_pos_a = sign(a);
int is_pos_b = sign(b);
int is_diff_positive = diff_positive(diff);
int is_diff_neg = flip(is_diff_positive);
// diff (a - b) will overflow / underflow if signs are opposite
// ex: a = INT_MAX , b = -3 then a - b => INT_MAX - (-3) => INT_MAX + 3
int can_overflow = is_pos_a ^ is_pos_b;
int cannot_overflow = flip(can_overflow);
int res = (cannot_overflow * ( (a * is_diff_positive) + (b *
is_diff_negative)) + (can_overflow * ( (a * is_pos_a) + (b *
is_pos_b)));
return res;
}
This is my implementation using only +, -, *, %, / operators
using static System.Console;
int Max(int a, int b) => (a + b + Abs(a - b)) / 2;
int Abs(int x) => x * ((2 * x + 1) % 2);
WriteLine(Max(-100, -2) == -2); // true
WriteLine(Max(2, -100) == 2); // true
I just came up with an expression:
(( (a-b)-|a-b| ) / (2(a-b)) )*b + (( (b-a)-|b-a| )/(2(b-a)) )*a
which is equal to a if a>b and is equal to b if b>a
when a>b:
a-b>0, a-b = |a-b|, (a-b)-|a-b| = 0 so the coeficcient for b is 0
b-a<0, b-a = -|b-a|, (b-a)-|b-a| = 2(b-a)
so the coeficcient for a is 2(b-a)/2(b-a) which is 1
so it would ultimately return 0*b+1*a if a is bigger and vice versa
Find MAX between n & m
MAX = ( (n/2) + (m/2) + ( ((n/2) - (m/2)) * ( (2*((n/2) - (m/2)) + 1) % 2) ) )
Using #define in c:
#define MAX(n, m) ( (n/2) + (m/2) + ( ((n/2) - (m/2)) * ( (2*((n/2) - (m/2)) + 1) % 2) ) )
or
#define ABS(n) ( n * ( (2*n + 1) % 2) ) // Calculates abs value of n
#define MAX(n, m) ( (n/2) + (m/2) + ABS((n/2) - (m/2)) ) // Finds max between n & m
#define MIN(n, m) ( (n/2) + (m/2) - ABS((n/2) - (m/2)) ) // Finds min between n & m
please look at this program.. this might be the best answer till date on this page...
#include <stdio.h>
int main()
{
int a,b;
a=3;
b=5;
printf("%d %d\n",a,b);
b = (a+b)-(a=b); // this line is doing the reversal
printf("%d %d\n",a,b);
return 0;
}
If A is always greater than B .. [ we can use] .. MAX = (A - B) + B;
No need. Just use: int maxA(int A, int B){ return A;}
(1) If conditionals are allowed you do max = a>b ? a : b.
(2) Any other method either use a defined set of numbers or rely on the implicit conditional checks.
(2a) max = a-((a-b)&((a-b)>>31)) this is neat, but it only works if you use 32 bit numbers. You can expand it arbitrary large number N, but the method will fail if you try to find max(N-1, N+1). This algorithm works for finite state automata, but not a Turing machine.
(2b) Magnitude |a-b| is a condition |a-b| = a-b>0 a-b : b-a
What about:
Square root is also a condition. Whenever c>0 and c^2 = d we have second solution -c, because (-c)^2 = (-1)^2*c^2 = 1*c^2 = d. Square root returns the greatest in the pair. I comes with a build in int max(int c1, int c2){return max(c1, c2);}
Without comparison operator math is very symmetric as well as limited in power. Positive and negative numbers cannot be distinguished without if of some sort.
It depends which language you're using, but the Ternary Operator might be useful.
But then, if you can't perform conditional checks in your 'scripting application', you probably don't have the ternary operator.
using System;
namespace ConsoleApp2
{
class Program
{
static void Main(string[] args)
{
float a = 101, b = 15;
float max = (a + b) / 2 + ((a > b) ? a - b : b - a) / 2;
}
}
}
#region GetMaximumNumber
/// <summary>
/// Provides method to get maximum values.
/// </summary>
/// <param name="values">Integer array for getting maximum values.</param>
/// <returns>Maximum number from an array.</returns>
private int GetMaximumNumber(params int[] values)
{
// Declare to store the maximum number.
int maximumNumber = 0;
try
{
// Check that array is not null and array has an elements.
if (values != null &&
values.Length > 0)
{
// Sort the array in ascending order for getting maximum value.
Array.Sort(values);
// Get the last value from an array which is always maximum.
maximumNumber = values[values.Length - 1];
}
}
catch (Exception ex)
{
throw ex;
}
return maximumNumber;
}
#endregion