Adding QGraphicsView and QGraphicsScene to a label in Qt - qt

I have a stacked widget on which I have a QLabel. I display an image on this label. I want to zoom and pan this image and I am trying to use the QGraphicsView technique. However a new window opens.
This is what I am doing.
scene = new QGraphicsScene(this);
view = new QGraphicsView(this);
QPixmap pix("/root/Image);
label->setPixmap(pix);
scene->addWidget(label);
view->setScene(scene);
view->setDragMode(QGraphicsView::scrollHandDrag);
view->show();
Can someone please suggest me what I should do. I want the label to act like the QGraphicsView.
Thank You :)

You create a scene and view and add the label to the scene, then tell the view to show itself with: -
view->show()
If, as you state, you want the QGraphicsView on the label, don't add the label to the scene, but add the QGraphicsView to the label: -
QLabel* pLabel = new QLabel(mainWindow); // setting mainWindow as the parent
QGraphicsView* pView = new QGraphicsView(pLabel) // set the label as the parent of the view.
You do not need to call show, as the label will handle that for you, assuming the label is on a Widget that is already displayed.
Now, instead of setting the pixmap on the label, create a pixmap in the scene with: -
pScene->addPixmap(pixmap);

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Can we shift widget between the cells of a table widget

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Code:
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QHBoxLayout *Hbox = new QHBoxLayout();
QVBoxLayout *Vbox= new QVBoxLayout();
Hbox->addWidget(button);
// use it till the window is resized
//and then check with an if-statement if the window is resized or not
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If this didn't answer your question then ask in the comments.

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Below is my current code segment. The ui->frame is just a container for the toolbox. I will worry later about layout.
In my code, I create a frame and then some labels with parent set to the frame. Then I add the frame as an item to the toolbox.
QToolBox *qtbMainToolbox = new QToolBox(ui->frame);;
qtbMainToolbox->setGeometry(0,0,2000,900);
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QLabel *lbl2 = new QLabel(frm1);
QLabel *lbl3 = new QLabel(frm1);
QLabel *lbl4 = new QLabel(frm1);
iRetVal - qtbMainToolbox->addItem(frm1 ,"Test");
There is no visible element in your widgets; icon or any text.
You have to Set icon or Text to Your QLabel.
QToolBox *qtbMainToolbox = new QToolBox(ui->frame);;
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try above code.

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Here is my code:
QGraphicsView* view = ui->gView;
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How to Add QListView/QListWidget to QGraphicsScene and add Widgets to ListView
When i Try to add QLisView to QGraphicsScene mouse scroll affects goes from Scene.
I want to add QPushButtons as ListView Items in QgraphicsScene with mouse scroll affect.
Thanks.
What about QGraphicsProxyWidget?
QListView *listView = new QListView;
QGraphicsProxyWidget *proxy = scene.addWidget(listView);
Then (or before that) you can populate the list with anything you want. QPushButton can be added to the list using setIndexWidget(). Also you might rethink the whole idea of having a QListView, and give it a try with QScrollArea and a linear layout containing buttons. That would require a bit more logic to organize items within the scroll area, but it should be more lightweight that QListView with custom widgets.
I second the answer above: ProxyWidget is the answer.
Here is my working code,
Header:
class CenterScreen{
private:
QListWidget* nameListWidget;
QGraphicsProxyWidget* nameProxyWidget;
...
C++ source:
void CenterScreen::addListView()
{
QGraphicsScene* scene = ui.centerGraphicsView->scene();
nameListWidget = new QListWidget();
nameProxyWidget = scene->addWidget(nameListWidget);
...
nameProxyWidget->hide(); // you can control your widget as you like

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