Different behavior of app on Xcode 4 and Xcode 5 using iOS7 - xcode4

I'm building an app on Xcode 4 as well in Xcode 5 on iPhone 5 (iOS 7) device. The app contains Navigation Bar and UIToolbar on launch of MainViewController.
Now, the question is that when app is build from Xcode 4 then NavigationBar and UIToolbar is shown in iOS 6 default (Navy Blue color) also all controls behave according to iOS 6 standard.
If it is built from Xcode 5 then all controls behave according to iOS 7 standard.
I would like to know the reason. Also, how can I make this consistent?

Please check below link.
iOS 7 UI Transition Guide

Related

UILabel - iOS 14 some words are going to new line as compare to iOS 13

I have observed one issue where UILabel's text is going into a new line in iOS 14 and it looks different for iOS 13. I checked if there are any changes in the font or typography in iOS 14 but didn't find anything which can clearly tell what caused that issue.
iOS 14:
iOS 13
Note: I am using the same simulator device iPad 9.7 inch. Autolayout constraints and every setting are the same.

Mobile number not showing for autofill on ios 13

On iOS 13 devices mobile number is not showing for autofill. On iOS 11 & iOS 12 devices system is showing mobile number for autofill.Please guide.
Try use keyboardType = .numbersAndPunctuation. It works, but it looks uncomfortable :(
Apple Developer Forum Thread

How to change Xcode 8.2.1 launch screen and main.storyboard to show iPhone 6 device?

New to Xcode. In the Single View App in Main.storyboard and Launchscreen.storyboard on the bottom under "view as" it gives me option between 2 iPad devices, iPhone 7 Plus, 7, SE and 4s. How do I get iPhone 6 to be included for both storyboards? I want to launch iPhone 6 simulator because iPhone plus, 7 and SE simulators are larger than my screens with a scroll yet the 4s is not available as simulator. iPhone 6 fits in my screen. How do I add iPhone 6 in the "view as" feature? Thank you.
For Xcode before 8.0:
You can set that from attribute inspector on right side, like below.
Select any viewController and then in attributes inspector tab.
For Xcode 8.0 and Above:
The above option is removed. Now we have to select a pre-defined devices from "View as" option in left-bottom most corner. Other way is to
select view controller--> Size inspector--> change to freedom -->
Specifying width and height of iPhone 6

iOS 8: Working with resizable iPhone and iPad simulators

Where can I get working documentation for the iOS 8 resizable iPhone and iPad simulators?
How to handle the View Controller sizeable parameters?
How would View Controllers respond to size changes?
Any pointers please?
As for question 1, here is the iOS Simulator User Guide (sign in required):
https://developer.apple.com/library/prerelease/ios/documentation/IDEs/Conceptual/iOS_Simulator_Guide/Introduction/Introduction.html#//apple_ref/doc/uid/TP40012848
I found elsewhere that the trick to getting the resizable simulator to resize is to enter point values, not pixels, so for iPhone 6 you would enter 375 x 667 rather than 750 x 1334

Does iOS Simulator 7.0 have iphone 5 frame?

I tried to get frame of iphone 5 in iOS simulator 7 but still its showing rectangular simulator without iphone frame. Want to know that Xcode 5 with iOS simulator 7.0 having the frame of iphone 5 or not?
If by frame you mean the bezel graphic that looks like an iPhone, then no. The non-retina simulator has a iPhone 4 styled bezel (which never made sense) but retinal simulators don't - presumably because the retina simulator has a hard enough time fitting on most screens without adding a lot of extra padding.
iPhone visuals are (or were) available from apple's marketing resources site, I think you need a developer login to access them, and there are various usage rules.

Resources