I have visual studio 2012 express for windows phone . And i need to implement
nokia music c# api in my app. But when i use the api inside the app I am unable to
see how it's working, since the emulator does not have the nokia music app inside it, which
is must required to see how the app is working.
So now I am stuck and unable to find the solution to it.
Please help.
Thanks in advance!
You will need a physical device to test Nokia Music API. Since emulator is not a physical device, you will not be able to install Nokia Music App in it.
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If I am developing an application using Qt quick QML on windows 10, can I deploy my project and test it on an ios device? I have read this post Developing iOS app on Windows but it seems to be somewhat in conflict with what I have read. The chosen answer in that question says that you need a macOS to develop IOS applications. Qt's documentation and other posts have said that you can port applications onto various platforms with the same code "Code once, deploy everywhere". So will I be able to actively test my qt quick QML code on an ios device from a Windows 10 development platform?
No, you can't. You need either macOS computer or virtual machine with this system.
I m using VS2017 for Xamarin forms app development. With VS2017,I can use Android simulator and I can deploy the simple xamarin forms hello app to my Physical Android phone(after doing some settings on the android phone).
My problem now is How do I deploy my same Xamarin Forms hello app in VS2017 in my Windows 10 PC to an iOS device? right now, I have a macBook Pro and iphone6. I try the mac agent but this only for iOS simulator.
Please help. any link or help is very much appreciated.
Update 1:
The confusing part is App ID. Say, I created an AppID in Apple Portal called MySwiftDemo and on mac i created a dummy app with Bundle Id : com.FunProject.MyFirstSwiftDemo which I used it in AppID required by the Apple Portal
and I created XF-app in VS call MyVSFirstApp and this is the actual app will be deployed to iOS-device.
1) The app name in Mac and VS are not the same. So the provisioning file is referring everything from mac, Is it ok without Xamarin app name?
2) If I have another Xamarin forms app call My2ndApp to deploy to iOS device, do I need to create another AppID on Apple Portal and Bundle ID on mac?
Thanks
Subscribe to Apple's Developer Program
Visit the Apple Developer Portal to register. Note that in order to register as an Apple developer, it is necessary to have an Apple ID and costs $100/year
Create an iOS Signing Certificate
Follow the steps linked here
Provision your iOS Project and your physical iOS device for Developer Mode
Connect your physical iOS device to the USB port on the Mac, then follow the steps linked here
Using XamarinLivePlayer we can test the app on Android and iOS
Which was introduced in Microsoft Build 2017 Event(https://build.microsoft.com/).
You can read more at https://www.xamarin.com/live
https://www.visualstudio.com/vs/mobile-center/
i want to start a project that consist in mobile apps. can i develope native apps with Xamarin.Forms to the three platforms with a pc (Sony Vaio) and visual studio.
You can develop for Windows (Phone, or better yet Universal Windows Platforms Apps) and Android. They just work with Visual Studio.
If you want to build an iOS app as well, you are going to need a Mac. Building for iOS cannot be done without a Mac. There are a few options:
Buy a Mac laptop with a Windows VM; this is an option you see for most developers, however it is an expensive one because you're going to want a good MacBook Pro with a 1TB disk.
Buy a (cheap-ish) Mac (Mini); Xamarin is built so that you can let a standalone Mac machine do all the iOS building. All you have to do is install it with XCode and Xamarin, connect it to your network and you are ready to go. With the new Xamarin iOS Simulator for Windows you don't have to look at your Mac ever again. Let's be clear: the Simulator for Windows isn't a Simulator which runs on Windows. It simply mirrors the Simulator from your Mac.
Rent a Mac in the cloud. There are solutions like macincloud.com which let you rent a Mac hosted by them. They have different plans depending on your needs. The concept stays the same; you connect to a Mac in 'your network' (which is now over the internet) to build your iOS app.
Whichever option you choose; you are going to have to spend some extra money on Apple hardware to get to develop your iOS app.
Im learning basics in smart device application development.i developed small app using USA windows mobile 5.0 Pocket PC emulator. Im having basic doubts regarding emulator and deployment.
1.According to the smart phone devices we have to download emulator and develop applications or else default emulator will support for all windows devices?
2.How to deploy and install those deployed those files into my windows phone
Windows Mobile applications are not compatible with Windows Phone.
To develop Windows Phone application you need to install Windows Phone SDK. It will install WP emulator and a bunch of tools. You'll be able to deploy application to emulator or device using Visual Studio or tool called XAPDeploy which comes along with Windows Phone SDK.
Is this what are you asking for?
I was trying to convert an android application using android tts service to blackberry. Using the blackberry command line tool I created the bar file and installed it in blackberry playbook simulator. But when I try to use the text to speech functionality its not working in the blackberry version. I am using the androids default tts service for this functionality. Will it work on blackberry ? Is that causing the issue. Please advise.
TTS, VoIP, and SIP services are not supported by the BlackBerry Runtime for Android apps on BlackBerry PlayBook.