I've attempted to follow the instructions on deploying Qt to Windows, but I am stuck on step number 1. In it, it tells you to:
cd C:\path\to\Qt
configure -static any other options you need
Unfortunately, I can't get the Qt DOS prompt to recognize the "configure" command despite attempting to use it in virtually every folder under my Qt installation. Does anyone know where this command is store? Everything else about my project is working great with Visual Studio, but I just can't seem to figure out the deployment.
I've Googled the crap out of this and tried both the Qt and the regular Windows command prompts. Any help would be greatly appreciated!
Thanks
EDIT: For clarity, I have tried dragging all of the .dlls needed to run my program (by running it and finding the ones I get errors on), but all that happens is I stop getting errors when trying to run my app. If I double click it with the .dlls in the same folder, nothing happens at all.
Are you sure you need the static Qt build? Note that you must static build the actual Qt framework for that, and only after that you can build your application.
If yes, make sure you have the Qt source code, because configure is part of the source code of Qt, it's a tool that configure the Qt build.
The step refers to path of Qt Source directory e.g. C:\QtSDK\QtSources\\
As you can see in qt5 source tree there is a file configure.bat
You need to run that with static option, so it will configure Qt for static linking.
Then you need to re-build Qt to make your new configuration to take effect.
Related
After switch to release mode to build a small project I have, when I try run it from inside the qt-creator ide, all goes fine. But when I go to the folder build-<project_name>-Desktop_Qt_5_14_1_MinGW_64_bit- Release and try run the executable generated in this directory, I got this error:
Anyone knows what the problem here? If it was some missing dll, I supose it will specify what dll was missing, right? Or I am mistaken?
update
After run windeployqt, this command found dependencies for my application, create some folders, but now I am getting tis error when try to run it:
update 2
after run the utilitary dependency walker, i got this errors on it:
I am using this build kit to build the project in qt-creator:
Here is all I know about Qt deployment & issues on Windows.
Check whether Release configuration of your project doesn't contain links to any debug versions of libraries.
Build your app in Release mode. Use Rebuild, If in doubt. See compile output window in the IDE, what paths it actually uses.
Use windeployqt tool to automatically copy all the necessary Qt dlls to the executable's folder. Be sure you are using windeployqt.exe from the correct folder. For example, currently I have one version of Qt framework, but two versions of windeployqt: for x86 and x64 compilers. In the case you have more than one version of Qt installed, you may have several versions of the tool.
.
C:\Qt\Qt5.14.1\5.14.1\msvc2017\bin\windeployqt.exe
C:\Qt\Qt5.14.1\5.14.1\msvc2017_64\bin\windeployqt.exe
Copy compiler libraries to the release folder. Make sure that you're copying libraries from the exact compiler you used to build.
Copy all necessary additional 3-rd party dynamic libraries. Make sure it is not debug versions.
If the problem persists, press Ctrl+C when the error message is active. It will copy all the text from the message box. Paste main part of the message to Google.
If the problem persists, open your .exe file in some dll-dependency viewer. Here is how I can see this in Lister. Be note that such a tool will show you not only missing dlls, but also a full path for each dll that your executable actually use. More power tool is Dependency Walker.
Make sure your application doesn't try to write something to a system protected folder, such as c:\Program Files\, without corresponding privileges.
If the problem still persists, simplify your project as much as possible. Run Release for an empty project. Than add modules, functionality and libraries step-by-step.
If everything is okay, test the application on a completely clean virtual machine.
Edit. I google your error text and what I found:
https://stackoverflow.com/a/52127944/
The problem was that windeployqt was unable to locate gcc for some
reason. I added it to my path from cmd with SET
PATH=%PATH%;C:\Qt\Tools\mingw530_32\bin. After I ran windeployqt
again, I did not have to copy libgcc_s_dw2-1.dll and
libwinpthread-1.dll over manually and it used the correct Qt5Core.dll,
since the application is now working fine.
I have been working on a Qt OpenGL project for a bit now for some school work. I had to re-build Qt 5.0.1 for my windows machine so I could use OpenGL proper. At the end of this project I need to turn over the files and any executables, so I figured I could take the release .exe and stick it in a .zip for use.
I followed instructions online of making sure I place any needed .dll's into the .exe's dir. For my project there are 10:
icudt49, icuin49, icuuc49, libEGL, libGLESv2, Qt5Core, Qt5Gui, Qt5OpenGL and Qt5Widgets
I took these files all from:
C:\Qt\Qt5.0.1\5.0.1\msvc2010\bin
on my system.
Issue is the .exe will run and I get the UI and all. But the OpenGL scene is just black. I can still click objects in the scene, evidently zoom in and out and all that. I assume thats just the Qt translating the commands still. But nothing is visible. I'm unsure what the problem can be because it all works fine when launched from the creator.
EDIT: So, with all the dlls in the release folder, running the project from within creator will also have a black screen, when I remove them, it runs well. So perhaps one of the dll's is just wrong?
Also:
I looked online about publishing with Qt Creator and found not too much aid, said I should start from completely rebuilding Qt Creator staticly, but I'm sure the guide I had followed did this, however I still can't publish from the build menu, so I stuck with the above method.
I suggest, that you open every of the DDLs in your Zip file with Dependency Walker (http://www.dependencywalker.com/). It should display information about dependencies from one of your QtXXX.dll files to other files. If one of the dependencies is missing, you know where to look next. You can also try to open your executable with Dependency Walker. I haven't used the program for a long time so I don't remember if opening an executable is the only way it works. Anyway, here are the reasons why you might want to use the tool: http://www.dependencywalker.com/help/html/overview_1.htm
This question might also be helpful:
At least one module has an unresolved import due to a missing export function in an implicitly dependent module
Good luck!
So the ultimate issue was the use of the correct DLLs. Using something like DependenyWalker can help you to note which DLLs may be missing, however it did nothing in my case.
I had installed Qt once, and also rebuilt, uninstalled and re-installed it. However all the libraries it was calling from as no longer in C:\Qt\Qt5.0.1\5.0.1\msvc2010\bin as expected, it was calling from the github repository where I built it C:\Users\User\Documents\GitHub\qt5. Once this is sorted out, it still required a framework folder and then it works as expected.
1) Copy the correct DLL files to the release folder of the build.
2) Create a folder in the same dir as the .exe named "platforms". (Note: elsewhere has said create plugins>platforms, but this will not work with newer Qt versions)
3) From the same source you got the other DLLs, copy qwindows.dll to the platforms folder you created.
4) Run the executable and enjoy.
As long as the system you're running on is capable of your OpenGL structure, it should be fine.
Guys I've written app in qt and when trying to run it (double click on *.exe) I'm getting error that this application cannot start because qtnetwork4.dll isn't available. I've searched my drive and I found few files with this name (and copied one by one every time trying to run my app) but none of them seems to work. How can I solve it?
place into your *.exe - folder appropriate dll-s from %QT_PATH%\bin\
There is an app called Dependency Walker that will let you know what functions in qtnetwork4.dll are being used in your program. It can be found at the following:
http://www.dependencywalker.com/
All of the DLLs your program use will be from the same installation as the qmake.exe that is used to compile the program. If you are using Qt Creator you can see where the qmake.exe your using is located by going to:
tools->options->Qt4
Get the DLLs that are located at the path displayed here to make sure they will work with your program.
On windows, DLL are looked for in folder where executable lies, then using "PATH" environenment variable.
In your case, you want to put your dll along your executable, taking them from the sdk you're using to compile
The following page provides a lot of additional information on the subject (example, plugins, strategy for building installers)
To force using QtNetwork and linking it, you have to put
QT += network
in your poject file.
If you're sure you're not using it, you can use
QT -= network
I checked out a Qt project hosted on google code with SVN to a local folder. When I opened it on Qt Creator, it managed to compile the project, but when it tried to run the compiled program, an error message came up on the application output:
The process could not be started!
What is wrong?
I solved this problem by going to projects>run settings and manually specifying the executable. Found this solution by googling, don't know if it's the proper way to fix this.
I assume you tried to run it manually and not from the IDE by pressing Ctrl+R, and I assume that it works when you're running it from the IDE. If that's the case, the problem is that the compiled application requires the Qt libraries and the runtime loader can't find them. When deploying the app, you need to copy the Qt libraries it links against to the application folder (on Windows), or you need to copy them to the app directory and launch it via a wrapper script which adds that directory to LD_LIBRARY_PATH (on Linux.)
I have downloaded QT SDK LGLP (Creator + libraries) 4.6 and I am having problems compiling projects. After install I have added C:\Qt\2010.02\qt;C:\Qt\2010.02\qt\bin to PATH and added QTDIR env varaible containing C:\Qt\2010.02\qt, the I run "configure -platform win32-g++" to compile it. Everything went good.
I the tried to use QT Creator to create and compile a project.
The problem is everytime I try to compile I get the following error message:
No valid Qt version set. Set one in Tools/Options
Error while building project GUITest
When executing build step 'QMake'
Canceled build.
When I go to Tools/Options the manual version is set to v4.6.2, Location c:\qt\2010.02\qt\bin\qmake.exe. The auto detected version is set to even though I have added the dirs in Path. Is there something I am doing wrong here? Has anyone encountered this problem in Vista.
I have been working on this for 2 days, change configurations, reinstalled etc...
The QtDir value is compiled into the
qmake-binary. You can only change this
by recompiling qmake and passing on a
different value to qt-configure (I'm
not sure which setting or variable is
passed on to qmake) When using
precompiled, downloaded binaries,
you'll have to keep the QtDir at
c:\Qt\4.6.2
EDIT:
What I said was incorrect. The locations of qmake, moc,... are located in the file:
<Qt>/4.x.x/.qmake.cache
Try uninstalling/reinstalling qt creator
But i highly suspect you didnt compile qt properly as this problem seems really odd. I had alot of problems compiling so i know myself from the past mistakes.
Make sure you carefully reread install instructions for your environment, also if you have visual studio you need to follow procedure to install it in compliance with it. Same if you use another c compiler
If nothing goes right, the easiest way to install qt imo is directy from their git hub, chec installin qt from git, on their git site there is wiki that explains how to do it
its really easy and after that all you need to do is add the qt to creator
Hey, it QT emulators have lot of problems in vista, i have tried several times,it didnt work for me.. it works well with windows XP. though ill tell you in brief what you need to do
1)install latest perl
2)install carbide c++ editor
3)install Qt SDK
4)install s60 or N97 emulators
make sure that except perl all the items which are mentioned above will be in same drive,and also
make sure that folder names which you give while installation should not have spaces at all..
i.e suppose if you are going to place any of the above items in a folder whose name is having spaces it will not work.
if you have any doubts feel free to ask.