console.log in .meteor directory - meteor

Sometimes I want to analyze how things works in a meteor app and I wish I could output logs in the .meteor directory. But If I add a console.log() there, it never shows. Is there a way to do so?

As of the current version of Meteor, you can use a normal debugger on the server side using meteor debug. (You could always use the debugger client-side by using the Web Inspector.)

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Converted UWP... Nothing Happens

I have converted a Win32 Application to UWP using MakeAppX and it doesn't seem to run. When I click the icon in the start menu literally nothing happens except a busy icon briefly appears on the cursor.
I completed the same process with Notepad++ and all it's DLLs and that worked fine (using the exact same manifest file, just changing the exe)
My questions are:
Where does the UWP save files that it creates/temporary files etc? If I run an executable and it generates files next to it, where would that be when you run a UWP?
Can I set that location in the AppxManifest?
Is there anyway to see if it has run correctly or not?
Edit:
Could this be a file permissions issue? My application needs to write to 'C:\MyFolder' & creates a folder with a load of files next to the executable upon startup and that doesn't happen.
So looking into this a bit more I came across this blog which discusses preparing for conversion. I think the above file accesses probably contravene the following:
Your app writes to the install directory for your app. For example, your app writes to a log file that you put in the same directory as your exe. This isn't supported, so you'll need to find another location, like the local app data store.
This looks like a fairly halting issue, am I correct in that assumption?
If your app is writing to the install directory you will need to change that code to write to your local app data folder instead, as the preparation guide calls out.
Write operations to the install directory are not allowed in order to ensure the ability for the app deployment stack to perform seamless, differential updates and clean uninstalls of your app.
Btw, to debug through your app launch failures you can do the following in Visual Studio: Debug -> Other Debug Target -> Debug Installed App Package -> select your app from the list of installed apps.

Exclude files from auto-rebuilding meteor

I'm building an app in Meteor, and am a big fan the auto-rebuild action, that listens to any file change, rebuilds the app and refreshes my browser. However, I recently started to use flycheck with eslint and flycheck creates a temporary files called flycheck_my-module.js in the current directory whenever I make a change in a file (as opposed to only on save). Meteor sees these files being created and rebuilds and reloads. This causes a lot of action and is heavy for my browser and ruining my workflow.
I can customize the prefix for for these files f.x. to .#flycheck_ and that will make Meteor ignore them, however that will break the eslint checker.
So my question is. Is there any way to tell meteor to prevent all files starting with flycheck_ from triggering a rebuild, something like meteor run --ignore "flycheck_*.js".
Meteor handles the whole build process, so introducing something like flycheck isn't really ideal (same goes for transpilers, etc).
One possibility is to save those files inside the test folder, which is ignored by meteor. If the file is required to be in the same folder, you could quickly edit the source of flycheck to look in 'test/' + currentDir & recreate the same folder structure within the test folder. Not really ideal, but that's about your only option if you want to keep using flycheck + emacs.

Is there a faster way to update a deployment in Meteor?

To deploy a meteor app, you enter meteor deploy my_first_meteor_app.meteor.com
To update the deployment, is there a faster way than typing the above command again? It's quite tedious if you have a long domain name like the one in this example.
Yes. You can user aliases (nothing to do with Meteor). This is how you do it on a Mac:
alias new_name='command to be performed'
After which you must store the changes permanently in the file:
~/.bash_profile
See a full explanation here: http://www.maclife.com/article/columns/terminal_101_creating_aliases_commands
Also, you can try running meteor deploy without the site name. I don't remember if that works or not though. meteor deploy does remember old settings files that were used, but I'm not sure if it remembers the site name you used too.

How to recover the copy of my meteor site(The local copy has been deleted)

I would like to make changes for my meteor site, but my local copy of the meteor site folder has been deleted, Is there any way to get back the copy?
It would be great help if anyone could suggest a solution.
Here is my meteor site, http://techtrends.meteor.com
Is there any way to get back the copy? YES
How?
Contacting the Meteor Team
I think you can get the client code inspecting the console (hard work) running the --debug option (im not sure never do that) but also you wont get the server code since that isn't published to the client.
So Contacting the Meteor Team would be the best option here

[meteor][0.6.*] no data displayed whereas it's available in console

I've an application that is published on meteor hosting using command :
meteor deploy spyermeteor
The application is rendered on http://spyermeteor.meteor.com but no data is used on client side.
I can see that application is running well on server-side if i do a :
meteor logs spyermeteor
I then check the browser console and i see that i can access database :
Annonces.find().count() // per exemple
How do you explain that reactivity doesn't work on client-side ? maybe something is wrong with my conception but on my computer (windows) and on a VM (Linux debian) it works well.
Any help is welcome.
The source code is available here http://www.github.com/Rebolon/spyerMeteor
In production mode all files are concatenated and minified into one javascript file. If there is even a slight syntax error somewhere in your code the rest of the code will not execute.
Looking at your deployed site you have to split your client and server side code. I receive an error
Uncaught ReferenceError: Npm is not defined
This is meant to only run on the server but the code where you use Npm is being run on the client when it should only run on the server. It would also cause an error in production mode but since the files are not concatenated & minified the error wouldn't stop other javascript files from running.
You can either move this code to a file in /server or into a if(Meteor.isServer) {..} block
It also looks like your code is made for <= Meteor 0.5.9. You should upgrade your local instance to 0.6.2 and look for all these exceptions in your js console before you deploy your app.

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