In Microsoft Word, if you want to use Bullets you have a combo box (If we can call it a combo box) to select the shape of the bullet (by clicking the little triangle) or you can just apply the default one by clicking the combo box's button.
Actually the combo box in Word has two parts. For an example let's consider a situation where I want to have a combo box in Qt that has these items as menu items:
"Restart", "Shutdown" and "Log off". User needs to choose one of them but he also can apply previously selected item by clicking its button exactly like Windows shutdown menu in start. You can click Shut down or select another option.
How can we achieve this in Qt?
If you are pursuing after a menu that looks like in the second picture, you can use QToolButton to achieve your goal. Use a QToolButton with popupMode set to MenuButtonPopup. It will render a control something similar to following.
Then you can style the look & feel further more using Qt Style Sheets. Read this example on how to style a QToolButton.
Create a QMenu dynamically, so you can attach it to the QToolButton at run-time in such a way that all items will be included in the menu except for the default item. Default action has to be assigned to the QToolButton itself.
You can use void QToolButton::setMenu (QMenu * menu) to assign a QMenu to your QToolButton at run-time.
If you are trying to design a control that is in your 1st screenshot, you will have to create a custom Qt control I guess. There is no default control available, which can yield that look & feel out of the box.
Related
I followed this great example, but when I use the arrow key to go through the customized QCompleter dropdown list item, the item does not appear in the customized line editor (it is highlighted in blue in the dropdown list). when I hit the enter button, the item will appear in the line editor highlighted in blue. then i have to hit the enter button again to let the editor take the item.
this is different from how QCompleter behaves. in QCompleter, when using the arrow key to go through the items, they will automatically appear in the editor without highlight. when hitting the enter button, the editor will take the item.
I spent a lot of time debugging, but couldn't figure out what's wrong.
I think this is a bug as described here: QTBUG-3745. There you can also find a workaround.
I'm having the following situation: I need to create a custom tree control, whose checkboxes are also customized. I have easily made most of the customizations for the tree control by using style sheets; I have succeeded adding checkboxes to the QTreeView's items, but I'm having big problems with customizing them - I need to display a custom image for the checked state, and another for the unchecked state.
The place I concluded this can be done is in my subclass of QStyledItemDelegate, in the paint event (i.e. CheckBoxItemDelegate::paint). What I need is to display the text, the icon, and the checkbox for the item. But the problems are:
- I can't get the style of the item (which I set using the stylesheet) - otherwise my text can be drawn with the incorrect color;
- I don't know the rects of each subitem (the checkbox, the icon, the text);
- I don't know how to get the icon of an item (given its QModelIndex) to draw it.
P.S. I had subclassed the QTreeView (obviously), and, as I am working with QFileSystemModel, I have subclassed it too in order to add the checkbox functionality to it.
Can anybody help me, please?
Is QStyledItemDelegate::paint the proper place for changing the visuals of the checkbox of the tree items? If yes, can you please give me a small example or something, how I can do that?
This is how I rendered checkable items inside a QTreeView with two images (eye opened/eye closed, to represent their visibility state) instead of a checkbox:
ui.myTreeView->setStyleSheet(
"QTreeView::indicator:unchecked {image: url(:/icons/eye_grey.png);}"
"QTreeView::indicator:checked {image: url(:/icons/eye.png);}"
);
Items should be set as checkable, of course. Hope this helps.
Some programs like Maya and Wings3D have a menu, which includes a special link on some menu items on the right side (usually a square) that triggers a different feature. For example, Wings3D might have an item called "Cube", which makes a standard cube. However, if you click on the highlightable/selectable box beside the "Cube" item, it will perform a different operation. I attached an image of the Wings3D example.
Is this an easy way to do this using QMenu and QAction? Should I create a special layout for the QMenu or do I need to subclass it to get more fine-grained control?
You could try using QWidgetAction to accomplish this. But it might take a bit of work to ensure that those actions stay consistent in terms of the look & feel with the typical rendering of QActions across different platforms and styles.
I'm trying to design a UI in Qt and I can't find anywhere in the designer a button which can be "droped down" like combobox. What I mean by that is that I would like to have this button with his "default" option choosen so if I like it I would have to just click on it but if I would like to choose different option I would be able to clik the little arrow on the right side of this button and then pick option suitable for me at that moment.
You're looking for a QToolButton that has a set of actions or a menu set on it. From the documentation, the QToolButton::ToolButtonPopupMode...
Describes how a menu should be popped up for tool buttons that has a menu set or contains a list of actions.
Of it's values, the two that I see most frequently are DelayedPopup:
After pressing and holding the tool button down for a certain amount of time (the timeout is style dependant, see QStyle::SH_ToolButton_PopupDelay), the menu is displayed. A typical application example is the "back" button in some web browsers's tool bars. If the user clicks it, the browser simply browses back to the previous page. If the user presses and holds the button down for a while, the tool button shows a menu containing the current history list
And MenuButtonPopup:
In this mode the tool button displays a special arrow to indicate that a menu is present. The menu is displayed when the arrow part of the button is pressed.
Qt 4.5 (PyQt 4.6.1)
I'm looking for a widget similar to a QComboBox that automatically filters its entries to the ones starting with the input in the text field. There are around 300 items in the combo box.
I've tried two approaches:
QLineEdit with QCompleter
Advantages
Filtering the items works.
Disadvantages
Doesn't show a popup if the text field is empty.
Doesn't do inline completion.
Allows to insert items not in the list.
Editable QComboBox with insertion set to no
Advantages
Nice popup
Completes inline in the text field.
Disadvantages
No filtering
Input is only possible in either the text field or the popup. Clicking on the popup doesn't select the best-matching item in the popup.
What I need
A popup to select the items.
Slow tippers should be able to start tipping the name of an item and the popup switches to the best matching one.
Preferably I should filter the items so that only partially-matching items are shown.
Concerning you first try with QLineEdit, you can set the completionMode to do it inline.
For your second try, you can add a QCompleter object to you QCombBox in order to filter your items as you want.The QCompleter member of the QComboBox is to offer an easy way to use QCompleter.
Anyway, if you are not satisfied with this method, you can manage a QCompleter object by yourself. This allows you to choose how item list is display (using any views) and to define items order in the list. See basic QCompleter details.