Client Reconnection - signalr

My understanding of the (JavaScript) hub client is that if a connection is lost, it enters a 'Reconnecting...' phase which attempts to reconnect. If it can't do so, it will enter a 'Disconnected' state which is where it'll stay until asked to start again.
How long is the 'Reconnecting...' phase meant to last before it gives up? I've read 40 seconds before, but my client seems to take much less time - about 10, maybe less. [EDIT: Nevermind this part, I had configured a 10 disconnect on the server as a test... and forgot. I understand this is set by the server during the negotiate. Makes sense!] ... I'd prefer to have the client continually retry until it is told to abort - can this be done, and would it cause issues?
Another question; during the Reconnecting... phase, if I attempt to call a hub method (again, in JS) it never seems to complete. I'm using the returned Deferred to check for 'done' and 'fail' events, but neither seems to get called. Is this by design?
Thanks.

You can definitely have it continually reconnect.
Handle the disconnected event on the client and call connection.start:
$.connection.hub.disconnected(function() {
setTimeout(function() {
$.connection.hub.start();
}, 5000); // Re-start connection after 5 seconds
});
The only issues this would cause is that you could potentially be triggering infinite requests to a server that isn't there for client machines. This becomes even more troublesome when you introduce the mobile market into the situation (drains battery like crazy).
When you attempt to call a hub method while reconnecting SignalR will try to send your command. Since there are 2 channels, one for receiving data and one for sending, (for all transports except web sockets) in some cases it can still be possible to send requests while your offline. Therefore SignalR does not know if a request fails until the browser tells it that it could not successfully make the request.
Hope this helps!

I might have a clue... Touching the Web.config produces an appPool Recycle, meaning that a new worker process will be created for new requests while the existing process will continue for a while until the remaining requests end or the timeout is reached. Request that do not end in the timeout period are terminated.
Signalr client reconnects to the new process while the long running task is running in the old process, so when on the long running task you do
GlobalHost.ConnectionManager.GetHubContext<ForceHub>();
you actually get a reference for "old" hub while the client is connected to the "new" hub.
That's why the test preformed by Wasp worked: he was making a new request to publish on the signalr hub that was processed in the newly created worker process.
You could try to configure a singalr backplane (https://www.asp.net/signalr/overview/performance/scaleout-in-signalr), it’s really easy to configure it using Sql Server (https://www.asp.net/signalr/overview/performance/scaleout-with-sql-server). The backplane should be capable of connect the two worker processes and hopefully you will get the notification on the client.
If this is the problem, notifications generated by new requests will work even without the backplane. Notice that the real purpose of the backplane is to scale out signalr, this is, to connect a farm of WebServers between them.
Also keep in mind that running long-running task inside IIS is as task hard to achieve as, among other things, IIS does regular appPool recycles and has timeout limits for the requests to execute. I recommend that you read the following post: http://www.hanselman.com/blog/HowToRunBackgroundTasksInASPNET.aspx
“If you think you can just write a background task yourself, it's likely you'll get it wrong. I'm not impugning your skills, I'm just saying it's subtle. Plus, why should you have to?”
Hope this helps

Related

handle server shutdown while serving http request

Scenario : The server is in middle of processing a http request and the server shuts down. There are multiple points till where the code has executed. How are such cases typically handled ?. A typical example could be that some downstream http calls had to be made as a part of the incoming http request. How to find whether such calls were made or not made when the shutdown occurred. I assume that its not possible to persist every action in the code flow. Suggestions and views are welcome.
There are two kinds of shutdowns to consider here.
There are graceful shutdowns: when the execution environment politely asks your process to stop (e.g. systemd sends a SIGTERM) and expects it to exit on its own. If your process doesn’t exit within a few seconds, the environment proceeds to kill the process in a more forceful way.
A typical way to handle a graceful shutdown is:
listen for the signal from the environment
when you receive the signal, stop accepting new requests...
...and then wait for all current requests to finish
Exactly how you do this depends on your platform/framework. For instance, Go’s standard net/http library provides a Server.Shutdown method.
In a typical system, most shutdowns will be graceful. For example, when you need to restart your process to deploy a new version of code, you do a graceful shutdown.
There can also be unexpected shutdowns: e.g. when you suddenly lose power or network connectivity (a disconnected server is usually as good as a dead one). Such faults are harder to deal with. There’s an entire body of research dedicated to making distributed systems robust to arbitrary faults. In the simple case, when your server only writes to a single database, you can open a transaction at the beginning of a request and commit it before returning the response. This will guarantee that either all the changes are saved to the database or none of them are. But if you call multiple downstream services as part of one upstream HTTP request, you need to coordinate them, for example, with a saga.
For some applications, it may be OK to ignore unexpected shutdowns and simply deal with any inconsistencies manually if/when they arise. This depends on your application.

ASP.Net MVC Delayed requests arriving long after client browser closed

I think I know what is happening here, but would appreciate a confirmation and/or reading material that can turn that "think" into just "know", actual questions at the end of post in Tl,DR section:
Scenario:
I am in the middle of testing my MVC application for a case where one of the internal components is stalling (timeouts on connections to our database).
On one of my web pages there is a Jquery datatable which queries for an update via ajax every half a second - my current task is to display correct error if that data requests times out. So to test, I made a stored procedure that asks DB server to wait 3 seconds before responding, which is longer than the configured timeout settings - so this guarantees a time out exception for me to trap.
I am testing in Chrome browser, one client. Application is being debugged in VS2013 IIS Express
Problem:
Did not expect the following symptoms to show up when my purposeful slow down is activated:
1) After launching the page with the rigged datatable, application slowed down in handling of all requests from the client browser - there are 3 other components that send ajax update requests parallel to the one I purposefully broke, and this same slow down also applied to any actions I made in the web application that would generate a request (like navigating to other pages). The browser's debugger showed the requests were being sent on time, but the corresponding break points on the server side were getting hit much later (delays of over 10 seconds to even a several minutes)
2) My server kept processing requests even after I close the tab with the application. I closed the browser, I made sure that the chrome.exe process is terminated, but breakpoints on various Controller actions were still getting hit for 20 minutes afterward - mostly on the actions that were "triggered" by automatically looping ajax requests from several pages I was trying to visit during my tests. Also breakpoints were hit on main pages I was trying to navigate to. On second test I used RawCap monitor the loopback interface to make sure that there was nothing actually making requests still running in the background.
Theory I would like confirmed or denied with an alternate explanation:
So the above scenario was making looped requests at a frequency that the server couldn't handle - the client datatable loop was sending them every .5 seconds, and each one would take at least 3 seconds to generate the timeout. And obviously somewhere in IIS express there has to be a limit of how many concurrent requests it is able to handle...
What was a surprise for me was that I sort of assumed that if that limit (which I also assumed to exist) was reached, then requests would be denied - instead it appears they were queued for an absolutely useless amount of time to be processed later - I mean, under what scenario would it be useful to process a queued web request half an hour later?
So my questions so far are these:
Tl,DR questions:
Does IIS Express (that comes with Visual Studio 2013) have a concurrent connection limit?
If yes :
{
Is this limit configurable somewhere, and if yes, where?
How does IIS express handle situations where that limit is reached - is that handling also configurable somewhere? ( i mean like queueing vs. immediate error like server is busy)
}
If no:
{
How does the server handle scenarios when requests are coming faster than they can be processed and can that handling be configured anywhere?
}
Here - http://www.iis.net/learn/install/installing-iis-7/iis-features-and-vista-editions
I found that IIS7 at least allowed unlimited number of silmulatneous connections, but how does that actually work if the server is just not fast enough to process all requests? Can a limit be configured anywhere, as well as handling of that limit being reached?
Would appreciate any links to online reading material on the above.
First, here's a brief web server 101. Production-class web servers are multithreaded, and roughly one thread = one request. You'll typically see some sort of setting for your web server called its "max requests", and this, again, roughly corresponds to how many threads it can spawn. Each thread has overhead in terms of CPU and RAM, so there's a very real upward limit to how many a web server can spawn given the resources the machine it's running on has.
When a web server reaches this limit, it does not start denying requests, but rather queues requests to handled once threads free up. For example, if a web server has a max requests of 1000 (typical) and it suddenly gets bombarded with 1500 requests. The first 1000 will be handled immediately and the further 500 will be queued until some of the initial requests have been responded to, freeing up threads and allowing some of the queued requests to be processed.
A related topic area here is async, which in the context of a web application, allows threads to be returned to the "pool" when they're in a wait-state. For example, if you were talking to an API, there's a period of waiting, usually due to network latency, between sending the request and getting a response from the API. If you handled this asynchronously, then during that period, the thread could be returned to the pool to handle other requests (like those 500 queued up requests from the previous example). When the API finally responded, a thread would be returned to finish processing the request. Async allows the server to handle resources more efficiently by using threads that otherwise would be idle to handle new requests.
Then, there's the concept of client-server. In protocols like HTTP, the client makes a request and the server responds to that request. However, there's no persistent connection between the two. (This is somewhat untrue as of HTTP 1.1. Connections between the client and server are sometimes persisted, but this is only to allow faster future requests/responses, as the time it takes to initiate the connection is not a factor. However, there's no real persistent communication about the status of the client/server still in this scenario). The main point here is that if a client, like a web browser, sends a request to the server, and then the client is closed (such as closing the tab in the browser), that fact is not communicated to the server. All the server knows is that it received a request and must respond, and respond it will, even though there's technically nothing on the other end to receive it, any more. In other words, just because the browser tab has been closed, doesn't mean that the server will just stop processing the request and move on.
Then there's timeouts. Both clients and servers will have some timeout value they'll abide by. The distributed nature of the Internet (enabled by protocols like TCP/IP and HTTP), means that nodes in the network are assumed to be transient. There's no persistent connection (aside from the same note above) and network interruptions could occur between the client making a request and the server responding to the request. If the client/server did not plan for this, they could simply sit there forever waiting. However, these timeouts are can vary widely. A server will usually timeout in responding to a request within 30 seconds (though it could potentially be set indefinitely). Clients like web browsers tend to be a bit more forgiving, having timeouts of 2 minutes or longer in some cases. When the server hits its timeout, the request will be aborted. Depending on why the timeout occurred the client may receive various error responses. When the client times out, however, there's usually no notification to the server. That means that if the server's timeout is higher than the client's, the server will continue trying to respond, even though the client has already moved on. Closing a browser tab could be considered an immediate client timeout, but again, the server is none the wiser and keeps trying to do its job.
So, what all this boils down is this. First, when doing long-polling (which is what you're doing by submitting an AJAX request repeatedly per some interval of time), you need to build in a cancellation scheme. For example, if the last 5 requests have timed out, you should stop polling at least for some period of time. Even better would be to have the response of one AJAX request initiate the next. So, instead of using something like setInterval, you could use setTimeout and have the AJAX callback initiate it. That way, the requests only continue if the chain is unbroken. If one AJAX request fails, the polling stops immediately. However, in that scenario, you may need some fallback to re-initiate the request chain after some period of time. This prevents bombarding your already failing server endlessly with new requests. Also, there should always be some upward limit of the time polling should continue. If the user leaves the tab open for days, not using it, should you really keep polling the server for all that time?
On the server-side, you can use async with cancellation tokens. This does two things: 1) it gives your server a little more breathing room to handle more requests and 2) it provides a way to unwind the request if some portion of it should time out. More information about that can be found at: http://www.asp.net/mvc/overview/performance/using-asynchronous-methods-in-aspnet-mvc-4#CancelToken

blazeds,how to know the client has "disconnected"?

The blazeds server-side don't know the client-side has disconnected. But it seems to know the client-side's network has down.
In my case, I use the polling channel, I download the blazeds's source code, and add some log output in the FlexClientOutboundQueueProcessor.flush(MessageClient messageClient, List<Message> outboundQueue) method.
Then I saw this, when a client subscibed, the server-side invoke the FlexClientOutboundQueueProcessor.flush method every 3 seconds, and print what I added in the flush method, then I only shut down the client's network, not close browser(client and server with difference network), I found the server-side don't print anything, it means that the server-side don't invoke the flush method.
And after more than 30 minutes I recover the client's network, the server-side continue to invoke the flush method (the client's session isn't destroyed, if I close the client's browser, after 30 minutes the server-side will destroy the session).
Now, I have two questions,:
How the server-side know the client's network has downed? Is there a listener to monitor the client's network? If so, where is it? If not, how and where the codes?
It seems that the server-side will invoke the FlexClientOutboundQueueProcessor.flush method every 3 seconds, can this interval be configured? And where the code to start or stop this timing task?
Here answer on your first question: Detecting (on the server side) when a Flex client disconnects from BlazeDS destination
About configuration. You can configure in services-config.xml.
Example BlazeDS applications
Configuring channels with servlet-based endpoints

MVC3 AsyncController - Can we send heartbeat data to the client?

In order to overcome the (apparent) 4 minute idle connection timeout on the Azure load balancer, it seems necessary to send some data down the pipe to the client every now and again to keep the connection from being regarded as idle.
Our controller is set up as an AsyncController, and it fires several different asynchronous methods on other objects, all of which are set up to use IO Completion Ports. Thus, we return from our method immediately, and when the completion packet is processed, IIS hooks back up to the original request so that we can render our View.
Is there any way to periodically send a few bytes down the wire in this case? In a "classic" situation, we could have executed the method and then just spun while we waited, sending data every few seconds until the asynchronous method was complete. But, in this situation, the IIS thread is freed to go do other business, and we hook back up to it in our completion callback. What to do? Is this possible?
While your particular case concerns Windows Azure specific (the 4 minute timeout of LBs), the question is pure IIS / ASP.NET workwise. Anyway, I don't think it is possible to send "ping-backs" to the client while in AsyncController/AsyncPage. This is the whole idea of the AsyncPages/Controllers. The IIS leaves the socket aside having the thread serving other requests. And gets back only when you got the OutstandingOperations to zero with AsyncManager.OutstandingOperations.Decrement(); Only then the control is given back to send final response to the client. And once you are the point of sending response, there is no turning back.
I would rather argue for the architectural approach of why you thing someone would wait 4 minutes to get a response (even with a good animated "please wait")? A lot of things may happen during this time. From browser crash, through internet disruption to total power loss/disruption at client. If you are doing real Azure, why not just send tasks for a Worker Role via a Queue (Azure Storage Queues or Service Bus Queues). The other option that stays in front of you for so long running tasks is to use SingalR and fully AJAXed solution. Where you communicate via SignalR the status of the long running operation.
UPDATE 1 due to comments
In addition to the approach suggested by #knightpfhor this can be also achieved with a Queues. Requestor creates a task with some Unique ID and sends it to "Task submission queue". Then "listens" (or polls at regular/irregular intervals) a "Task completion" queue for a message with given Task ID.
In any way I don't see a reason for keeping client connected for the whole duration of the long running task. There are number of ways to decouple such communication.

Does javax.jms.ExceptionListener delay the onException callback when network connection goes down?

I'm using Websphere Application Server (WAS) 6.1's default messaging provider for JMS. My remote client application creates a connection, then does a setExceptionListener to register the callback.
When I simply stop the messaging engine using the WAS Integrated Solutions Console, my app behaves as expected, i.e., onException is called immediately and my app reacts accordingly. However, when I pull the network cable, the onException callback does not get called back for somewhere between 30 and 60 seconds.
The ugly result is that my app just tries to keep sending messages to WAS during this 30 to 60 second time frame and those messages just get lost. I've done several searches trying to find out more about the ExceptionListener (e.g., is there some configuration parameter used to specify a callback timeout), but have not had any success.
Hopefully, this makes sense to someone out there. Any suggestions how I might be able to detect the cable "cut" scenario more quickly? Thanks for your help.
-Kris
You don't happen to have a 30 second TCP timeout defined?
If so, then MQ has handed over its responsibility temporarily to the JVM/OS and is waiting for for it to ACK with whatever network related operation it has requested. Perhaps try lowering the TCP timeout value...

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