I would like to create an application similar to the screenshot, using the Qt Widgets framework (not QML like on the screenshot).
Unfortunately I am unable to remove the default CBA area. If I enter full-screen mode with
QApplication::setAttribute(Qt::AA_S60DontConstructApplicationPanes);
the status area on the top is also removed which is not what I need.
Related
Can Qt build menu bars with a widget that allows to write the menu entry to select, and the menu bar tries to guess what the user is looking for providing a list of candidate entries?
I am sure this can be implemented manually, but I am wondering if this is a feature that Qt provides out of the box.
See the image for an example (from Visual Studio 2022).
I have a small problem whit QScrollbar.
for example,
This is a one my project in C#
At left panel, the user loads a graphic image and can pick elements.
but I see in Qt don't exist Split Panel whit automatic Scrollbar.
I tried to use QScrollArea, but if user maximizes Window it's a problem.
anyone have a solution or a good way to make this in qt?
I have been using the Scald module for few months now, with great experience. But there is one thing I haven't quite figured out yet.
When I have Drag'n'Drop enabled for a textarea (with CKEditor) I can drag images into the textarea and it displays in it's original size. If i Right-click the image I get the image properties for the image, but only at CSS level.
I'm trying to figure out how to add an Image Style to the image, so that my 4000x3000 image that I drag into the editor will be scaled down to a nicer 300x200 image where wanted, and therefor save some valuable bandwidth.
I found the answer after a pile of googling and reading through few articles. First and foremost it was the one about installing and configuring Scald. (Please Google, I can't post that many links :( )
I installed the CKEditor module, disabled the Wysiwyg module, downloaded the library into sites/all/libraries/, and finally read this article about contexts with Scald: https://drupal.org/node/2104651.
Bottom line, this is possible, but not easy (as sometimes Scald is), but when you get the hang of it, it's much better than the Media module.
I just struggled with this so thought I'd document how to set up contexts.
This is how you add new contexts which can use an image style formatter as a transcoder using the UI:
Go to /admin/structure/scald and click add context. Choose any name and details, but do check "Make parseable"
On the top of the original page for scald settings click "Contexts" in the upper right for "Image" under "Scald Unified Atom Types"
In the page that loads (/admin/structure/scald/image/contexts) you'll see your new context named. Open the fieldset and change the "Transcoder" from "Passthrough" to one of your image styles, e.g. "Large (image style)"
Now when you right-click on a image atom in a textarea wysiwyg and choose "Edit Atom Properties" you'll get a dialog with a new context to choose from. You can also go the default contexts provided by Scald and change them from "Passthrough" to one of your image styles.
Also, at the moment you also have to apply this change https://drupal.org/node/2046545 to scald.pages.inc or you'll lose your legend as you switch contexts or use the dev version. When 7.x-1.2 is released this will no longer be necessary.
I just ran across this same issue, using WYSIWYG 2.x-dev with CKEditor library 4.3, Scald 1.2. What fixed it was one of these things (sorry can't remember exactly which one):
Both "Scald DnD Integration" and "Scald SAS conversion" enabled in the relevant WYSIWYG profiles
The display settings for your image (at admin/structure/scald/image/display) have atom field set to enabled but image field set to hidden
You want to use the insert image module
https://drupal.org/project/insert
The easiest way to assign image styles to images going into a wysiwyg area
I want to ask, how i can change the standard rectangular form of QDialog.I have got padlock as background image, but how i can make the dialog to accept this form, like on some online games starting menu.
Example image - > http://postimg.org/image/6tjxr8jqj/
There's an example of this for QT called Shaped Clock Example.
You can search for it or try this link for the 4.7 version.
How do I switch between the two screens on the Qt?
For example, I have a button - static text plus a toolbar. Now I will add it to a frame and set it as a central widget. It works well for one window. What if I move it to the next window? Then I need to show some other stuff like another button, some images etc... and what if I come back to the first view again?
How do I show my old widgets back?
I'm not sure I got your problem right but, you could have different scenarios :
You could simply use groupboxes... Some widgets in groupbox1, otherWidget in groupbox2, and you display the groupbox you want to use, hiding the others...
You could use stackedWidget, which simulates "pages" of widgets stacked on top of eachothers... more informations here : http://qt.nokia.com/doc/4.6/qstackedwidget.html.
You could use other way like using tabs : http://doc.trolltech.com/4.6/qtabwidget.html
Maybe this example would be useful to you : http://qt.nokia.com/doc/4.6/dialogs-configdialog.html
Hope it helps a bit !
I'd recommend checking out Animation/States example (should be in /qt/examples/animation/states/ subdirectory of your Qt installation). It shows how to combine state machine representing application logic with presentation layer and get cool animation effects for free (of course if you don't need eye candy, you can set widgets properties without any animation).