TideSDK doesn't recognize SDK on Mountain Lion - tidesdk

I tryed to start the hello world example but I got this error:
I have installed the SDK on the location that the get started guide recommend (~/Library/Application Support/TideSDK). There is something I am doing wrong, can you help me please?
Thank you!!!

Heads up!
You need to store the downloaded SDK in
~/Library/Application Support/TideSDK
Thats the library folder inside your user folder, and NOT the global library folder.
You can find more information about setting up TideSDK and getting started with your first app under: http://tidesdk.multipart.net/docs/user-dev/generated/#!/guide/getting_started

Related

The 'Microsoft.ACE.OLEDB.12.0' provider is not registered on the local machine. and install Access Database Engine 2010 don´t work

I have trouble when I try to upload an Excel file, I've searched in a lot of places how to solve this, but the solution the give (only install Microsoft Access Database Engine 2010 Redistributable) doesn´t work for me. I have VS2017 and I've installed Microsoft Access Database Engine 2010 Redistributable, I´m kinda new doing this so I donn´t know what I´m missing.
Thanks
a pleasure to greet you, an hour ago I had the same problem, the only thing I did was download both versions (both the 32-bit and the 64-bit version) and the first thing I did was install the 64-bit version of normal way, downloading from the official page, but I installed the 32-bit version from Command Prompt with the following code:
CD: [path]/AccessDataEngine.exe /passive
in this way I managed to solve that error

Error: error MT: Failed to launch the simulator. MT0069: The app directory doesn't exist

I use in order to develop cross platform application in xamarin forms but I have an issue. I use vs 2015 enterprise. There is a problem, when I simulate my application on iphoneSimulator. I selected "Configuration" mode as Debug and "Platform" mode as IphoneSimulator. In Windows side I use Xamarin.ios 11.2 and macbook side is same xamarin.ios sdk too. And I can connect windows to macbook successfully. I use xcode version 9.2.
When I run my application,
Launch failed. The app 'ADF.XPF.iOS' could not be launched on 'iPhone 5s iOS 11.2'. Error: error MT0069: The app directory '/Users/yazilim/Library/Caches/Xamarin/mtbs/builds/ADF.XPF.iOS/3d07b519b07c870401ed8b5058cf1d91/bin/iPhoneSimulator/Debug/trgovegmmobil.app' does not exist.
Can you help me about it ?
I also met this before.
1.Delete the app in simulator
2.Delete bin,obj folder
3.Run again
This should solve the problem.
I hope this is helpful for somebody.
I had the same problem.
The message says that some folder of the path does not exists, so in my case i went to the MAC and i realized than the folder mtbs was not created.
Solution
Create the missing folder
After that clean, rebuild and launch the application again.
The accepted answer did not work for me. I took a slightly more radical reproach, and re-cloned my entire GitHub repository on my windows machine. I didn't change anything on the mac, and it worked first time.
I had a similar problem, nothing helped until I manually added the Xamarin.Build.Download package version 0.10.0
YourApp.iOS.csproj:
<PackageReference Include = "Xamarin.Build.Download" Version = "0.10.0" />

firebase SDK installation issue

I am trying to install admob in my app which I built using spritekit.My os Sierra version is 10.12.3.This is my first time attempting so long story short, I inserted GoogleService-Info.plist into my project and managed to locate my project and it looks like so
"myNames"-MacBook-Pro:~ "firstandlastname"$ cd /Users/"firstlast"/Desktop/"myProject'sName"/
"myNames"-MacBook-Pro:"myProject'sName" "firstandlastname"$
my issue here is that whenever I am trying to insert pod init it gives me this error -bash: pod: command not found
Any ideas as to why? Thanks.
So after much research, I worked out my rookie mistake. I will leave this here just in case someone runs into the same issue as I did.
All I had to do was install cocoapods! There are plenty of tutorials that show you how. Again, rookie mistake of me.

TideSDK Developer unable to download?

I just downloaded TideSDK and it looks great. Saw that TideKit is upcoming :)
When I tried to start up their "Hello World" example it told me it had to install more packages. When downloading it hit what seems like to me a 404 error and it also got "no release found by that id" as response.
I did wait a few hours before retrying, but it doesn't seem to help..
So I was wondering if wether or not it's just me? Alternatively if anyone's seen these errors before and what they did to resolve...
Error: Pasted here
You need to install the SDK runtime at proper location according to your operating system. Checkout Getting Started Guide for details.

No desktopSDK found in TideSDK Developer

when searching the internet, i came across the TideSDK which I learnt was made for develoing desktop apps with HTML, CSS & Javascript. As an experienced web designer I downloaded it hoping to begin creating desktop apps with my HTML, CSS & Jscript experience immediately. But, that wasn't the case.
Immediately I launched it I saw just two buttons one to import, the other to create new project. Since I had nothing to import, i opt to create new project. After filling the spaces for project type(project type was fixed on desktop), name, app id, directory, company/personal URL,the Titanium SDK Version was left inactive ( I don't know why but i thought it was minor), I expected to see some spaces to write my codes but none. Rather after saving my changes, I brought to a 'console' which was also inactive. No cursor at all except some buttons with lauch app, kill app, package with Runtime, package without runtime which were all not yielding any result. Infact after clicking each of them, I still remained in the inactive console.
In my curiousity to get things working, I have done many researches on the net without a fruitful result. The best article I have gotten so far is from: http://seyekuyinu.com/how-to-set-up-the-tide-sdk-developing-desktop-applications-with-html5-css3-and-javascript/ but even that did not work fine. I downloaded the Tiv Community App which suppose to serve as the IDE but it could not be installed.The installer always stop on the way. I have tried to instal it on my home laptop and the office desktop but it could not be completed in any of them. Please if you want to reply to this question, i would love you to download the Tiv Community app and see what am talking about. I have also downloaded the helloworld from Github but when I try to import, it gives an error message something like "Importing desktop project, but not desktop SDK found in your system". I downloaded the desktopsdk-1.2.0.C4-win32 but the installer is not work - 'cannot locate application path'.
Please, am curious about this whole project and would appreciate any useful reply. I would also appreciate if TideSDK Developer team could write a comprehensive 'getting started guide' but the guide avaiable now is not meeting up with our curiousity for getting started in SDK. Thanks
Checkout Getting Started Guide http://tidesdk.multipart.net/docs/user-dev/generated/#!/guide/getting_started
TideSDK's latest release version is 1.3.1-beta
You need to download the SDK from http://tidesdk.org and extract the same in appropriate directory as mentioned in getting started guide.

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