I'm facing a problem when running the AdHoc distribution app, I've developed an application and test it using development certificate on real device, running successfully, but when produce the adHoc and send it to my client to test it, the application installed successfully but does not run, where is the problem in this case?
the application using large image file (about 3-5 MB each image, but the number of the image is small, about 5-6 image) how can it run on the development certificate ?
Solution:
It seems that the tested ad hoc device was using a 3.4 ios version, and the app was developed for ios 5 and was contain some feature of the ios 5, so it was crashing every time the app run.
thx in advance.
It seems that the tested ad hoc device was using a 3.4 ios version, and the app was developed for ios 5 and was contain some feature of the ios 5, so it was crashing every time the app run.
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I have a windows desktop application for which we have existing client using it on windows 7, 8 and 10. Now I want to register this application to receive windows push notifications from a cloud service.
MSDN says that the CreatePushNotificationChannelForApplicationAsync API for asking channel URI is only available in windows uwp applications.
I read regarding desktop bridge technology. But, it says that then the converted appx bundle should have minimum target version Windows 10.0, build 14393i.e. anniversary update. But we have clients using our application on Windows 7 and 8 too.
We thought that we could have a no-GUI windows uwp application running on win 7 and 8 like a service, and give us the messages we received from cloud service by some IPC mechanism. And then we can launch that uwp application by its AUMID when client starts our application. But, that also seems impossible as there is no option to have a uwp command line application, also it is not possible to have win uwp app running and displaying its icon in windows tray.
So, is it possible to register for push notification in a desktop application targeted for windows 7 and 8?
If you did not want to convert your desktop application to UWP app, you would not be able to use this API. The push notification relevant functions are the new features in universal windows platform. It's not available in the old windows version. So, it's impossible.
I am running the sample push notification hybrid project provided by IBM in windows phone environment. When the app starts, the screen with the four buttons loads up first. Is this the normal flow for the app or should the login page load first followed by the page with the four buttons ? I didn't face this issue while working on android environment.
The sample application for push notification does not come by default with the Windows environment. It comes with the Android environment.
To force the application to start with a login screen also on Windows you'll want to protect the application with a security test.
Open application-descriptor.xml, find the Windows environment element and add the following attribute: securityTest="your-custom-securitytest-name" (like the Android environment).
I want to upload my iOS app, created by Visual Studio 2012 DevExtreme Project to iOS app store via iTunes connect. But according to the website and other reference website it says that a Mac device is needed to upload the app on to the store.
Is there any way that I could do that without using Mac (e.g from my windows 8 PC)
http://community.phonegap.com/nitobi/topics/can_i_upload_my_app_to_itunes_connect_from_a_windows_pc_without_using_a_mac
Thanks & regards
Rudresh Bhatt
I don't think there's a good workaround for uploading an iOS application to the App Store using Windows. Anyway, all workarounds require Mac in the end to sign and send an app to the App Store.
What about a virtual machine (such as one hosted by VMWare Workstation) running a Mac OS? Would that work?
I have done one mobile application using below link:
http://www.codeproject.com/Articles/69887/Mobile-Application-Development-in-ASP-NET
When I tried launching the mobile application with Microsoft mobile explorere 3.0 downloaded from below link
http://www.microsoft.com/en-us/download/details.aspx?id=5352
Got below error:
Please help me how to proceed I am new to this and I am not able to trace the error.
As #Dai mentioned in the comments above, Windows Mobile 6.x is now unsupported (and hardly used by anyone). To create apps for Windows Phone (7.x and 8), check out Visual Studio Express 2012 for Windows Phone (it's FREE). It has everything you need to get started creating apps for Windows Phone - http://www.microsoft.com/visualstudio/eng/products/visual-studio-express-for-windows-phone
Also check out dev.windowsphone.com for sample code, videos, blogs, and more. This is where you also go to sign up for a developer account that allows you to publish your app (this is typically $99/year although if you pay enough attention to the Windows Phone ecosystem, you can almost always find several contests running where you can win a developer token giving you a free year).
One last note... if you're interested in creating HTML-based apps for Windows Phone, you might check out PhoneGap. It allows you to create cross-platform, HTML5-based apps that are hosted within a native app shell (i.e. hybrid apps) - http://phonegap.com/
I'm encountering this weird problem with one IIS Website / app:
The problem is that when i open a web browser on certain devices and access to the app, the FIRST and SECOND requests are EXTREMELY SLOW. It takes up to 30 seconds each to load.
After that everything runs smoothly.
This happens only after opening the web browser on CERTAIN devices.
I'll name the devices that the problem persist on and the ones that doesn't.
Devices with the problem:
Galaxy S 1 (cyanogen Mod 10)
Iphone 4S (stock)
ViewSonic VSD220 (runs android ICS)
Toshiba Laptop (win vista, i dont have the specs in hand)
Devices not showing the problem:
4 PC running win xp
Dell laptop (win 7, i dont have the specs in hand either)
The only common factor I've found is that the problem persist only with this APP on mobile devices.
In the laptop scenario i tried with both network cards (wired and wireless) and the results are the same.
I already tried with 2 different IIS servers and different versions (5.1 and 6.0). In different machines...
Creating a new the application pool on the 6.0 IIS server...
the APP pool recycle timer...
Also this is the only APP i have using .net framework 4.0
any suggestion or help would be really appreciated.
Based on our troubleshooting above, it's determined that some of the app's devices only have LAN connectivity and thus could not access external resources that were referenced in the app.