First of all I explain what i am doing. I created a navigation based application. I have to add a custom image in the navigationbar. I added the image by using -
[self.navigationController.navigationBar insertSubview:image atIndex:0];
After this i added two custom buttons left and right to the navigation bar of the same view.I have another view and on this view i also added two custom buttons left and right to the navigation bar. All is fine till now but as i navigate to my second view my custom buttons that i am adding to the navigation controller on viewwillappear doesn't show. I used this code to add custom buttons to navigation bar -
UIBarButtonItem *customHome = [[UIBarButtonItem alloc] initWithCustomView: buttonHome];
[self.navigationController.navigationItem setLeftBarButtonItem:customHome];
Please suggest what's wrong in this. :(
You're trying to set the navigationItem on the navigation controller instead of the view controller.
If you have embedded your UIViewController in a UINavigationController then in viewDidLoad of the View Controller you could, for example, make the title a UISearchBar (that you dragged to the UIViewController in Xcode IB) and put 2 buttons on the right like this:
UIBarButtonItem *componentsButton = [[UIBarButtonItem alloc] initWithTitle:#"components" style:UIBarButtonItemStylePlain target:self action:#selector(componentsButtonTapped:)];
UIBarButtonItem *settingsButton = [[UIBarButtonItem alloc] initWithTitle:#"settings" style:UIBarButtonItemStylePlain target:self action:#selector(settingsButtonTapped:)];
self.navigationItem.rightBarButtonItems = [NSArray arrayWithObjects:componentsButton, settingsButton, nil];
self.navigationItem.titleView = searchBar;
The issue here is the distinction between UINavigationController, which manages UINavigationBar, and UINavigationItem, which you and UINavigationController co-manage. (Don't forget the UINavigationBarDelegate protocol, which has little used but useful methods.)
Related
I'm pretty new to iOS. I'm building an app and am running into an issue. I have a navigation controller with a table view controller atop its stack. When I select a row in that table view controller, what I'd like to see is a collection view with the following:
The nav bar with the name that appears on the selected cell as the navigation item title.
A collection view as the main interface
a tab bar with the collection view, and an imagePickerController
Here's what my code looks like:
- (void)tableView:(UITableView *)tableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath
{
NewTabBarController *tbc = [[NewTabBarController alloc] init];
UIImagePickerController *takeAPicture = [[UIImagePickerController alloc] init];
UITabBarItem *tabItem = [takeAPicture tabBarItem];
[tabItem setImage:[UIImage imageWithContentsOfFile:#"CameraIcon.jpg"]];
[tabItem setTitle:#"Take a photo!"];
UICollectionViewFlowLayout *photoFlow = [[UICollectionViewFlowLayout alloc] init];
PhotoCollectionViewController *photoHub = [[PhotoCollectionViewController alloc] initWithCollectionViewLayout:photoFlow];
[tbc setViewControllers:[NSArray arrayWithObjects:photoHub, takeAPicture, nil]];
NSArray *items = [[items accessor] allItems];
Item *item = [items objectAtIndex:[indexPath row]];
[photoHub setItem:item];
[photoHub useLayoutToLayoutNavigationTransitions];
[[self navigationController] pushViewController:tbc animated:YES];
}
Then in my PhotoCollectionViewController implementation I have:
#syntesize item;
- (void)viewDidLoad {
[super viewDidLoad];
UINavigationItem *itemHeader = [self navigationItem];
[itemHeader setTitle:[item itemName]];
UITabBarItem *tabItem = [self tabBarItem];
[tabItem setImage:[UIImage imageWithContentsOfFile:#"itemImage.jpg"]];
[tabItem setTitle:[NSString stringWithFormat:#"Photos of %#", [item itemName]]];
}
My problem is that when I select the cell, The collection view loads, and I can see the cells I have set up in the collection view, but the nav bar item has no title, and the tab bar item has "Photos of (null)" and no image. The "Take a photo!" text appears, but the image does not.
Do you guys have any idea how I can restructure this to make everything flow correctly. I must be doing something wrong in the way I'm utilizing tab and nav controllers.I don't want there to be any tabs until this stage in the app, which is 3 or 4 VCs in already. Should I be using a tab bar controller from the App Delegate onward?
The problem here is that you are pushing tab bar controller onto a navigation controller stack. The view controllers of a tab bar will have a navigation item, but their navigation items aren't shown when the view controller is on screen. Instead, the tab bar controller's navigation item is on screen.
You could use self.tabBarController.navigationItem, but then each view controller will have to modify the navigation item every time it's brought on/off screen, which is really messy.
If you're going to use a UITabBarController, I would recommend either presenting it modally, or having it be the root view controller on your UIWindow. It's tough to get it working right as a view controller in a navigation controller's view controller stack.
Your tab bar item not showing its name is a separate issue. It's because viewDidLoad is getting called before you set your item instance, specifically it's getting called when you call [tbc setViewControllers:[NSArray arrayWithObjects:photoHub, takeAPicture, nil]];
You can confirm this by breakpointing in view did load, where you'll see that item is nil. If you haven't already, you should overload your setItem: method in PhotoCollectionViewController, and have that method also update your UI.
I am presenting a popover with my viewcontroller:
UIBarButtonItem *barButton = (UIBarButtonItem*)sender;
SettingsViewController *settingsViewController = [[SettingsViewController alloc] initWithNibName:nil bundle:nil];
[self presentPopoverFromBarButtonItem:barButton andController:settingsViewController andSize:CGSizeMake(RECT_POPOVER_SETTINGS.size.width, RECT_POPOVER_SETTINGS.size.height)];
and inside this view controller I have a button that pushes another view controller.
AnotherViewController *anotherViewController = [[AnotherViewController alloc] initWithNibName:nil bundle:nil];
[self.navigationController pushViewController:anotherViewController animated:YES];
Now in this view controller I have an action, and when it's done I do:
[self.navigationController popViewControllerAnimated:YES];
Now the strange behavior is that when I pop the view controller, the
viewWillAppear
method gets called in SettingsViewController, then the breakpoints come back to pop method inside my anotherViewController.
This is a universal App so I am using this same setup on the iPhone, but without the initial UIPopOverController. This is functioning properly in the iPhone (with no popovers, pop method gets called first, then viewWillAppear), but on the iPad the viewWillAppear gets called first, then pop.
So my question is, can somebody explain why this is happening?
Thanks.
I use the TTLauncherView in my project. To have a custom navigation bar background I have subclassed the UINavigationBar in my app delegate. This works fine and all navigation bar's now have this custom style.
#implementation UINavigationBar (CustomNavBarBG)
-(void)drawRect:(CGRect)rect{
UIImage *image = [UIImage imageNamed:#"navbar_s.png"];
[image drawInRect:self.bounds];
}
#end
When navigating through the views the title appears in the middle of the bar. But on the navigation bar of the main screen, the launcher, I want to have an image instead of the title. Is this possible?
How to implement it?
you can override the default title view when you load your controller with a custom UIView, such as a UIButton:
///////////////////////////////////////////////////////////////////////////////////////////////////
- (void)viewDidLoad {
[super viewDidLoad];
UIButton *logoView = [[[UIButton alloc] initWithFrame:CGRectMake(0,0,85,40)] autorelease];
[logoView setBackgroundImage:[UIImage imageNamed:#"navBarLogo.png"] forState:UIControlStateNormal];
[logoView setUserInteractionEnabled:NO];
self.navigationItem.titleView = logoView;
}
I'm actually not sure why I used UIButton here :-) maybe you can use a UIImageView instead, but this code works fine.
I am trying to use the NavigationController's toolbar in my app. This toolbar's toolbarItems are suppose to change depending on which view controller is presented. this is very basic.
What I am trying to do is to add custom buttons to the toolbar using the UIBarButtonItem's "initWithCustomView:" method. However, the button won't show up on the toolbar. But if I create the UIBarButtonItem using the "initWithTitle:" or "initWithBarButtonSystemItem:" method, the button show up. For example, look at the code below:
UIBarButtonItem *item1 = [[UIBarButtonItem alloc] initWithBarButtonSystemItem: UIBarButtonSystemItemBookmarks target:self action:nil];
UIBarButtonItem *item2 = [[UIBarButtonItem alloc] initWithTitle:#"edit" style:UIBarButtonItemStylePlain target:self action:nil];
NSArray *array = [[NSArray alloc] initWithObjects:item1, item2, nil];
[self setToolbarItems:array];
If this is done, buttons show up on the toolbar. But, if I were to do the following:
UIButton* replyBtn = [UIButton buttonWithType:UIButtonTypeCustom];
[replyBtn setImage:[UIImage imageNamed:#"Reply_Message.png"] forState:UIControlStateNormal];
[replyBtn addTarget:self action:#selector(replyButtonTapped:) forControlEvents:UIControlEventTouchUpInside];
replyBtn.frame = CGRectMake(10, 0, 40, 40);
UIBarButtonItem *replyButton = [[UIBarButtonItem alloc] initWithCustomView:replyBtn];
UIBarButtonItem *item1 = [[UIBarButtonItem alloc] initWithBarButtonSystemItem: UIBarButtonSystemItemBookmarks target:self action:nil];
UIBarButtonItem *item2 = [[UIBarButtonItem alloc] initWithTitle:#"edit" style:UIBarButtonItemStylePlain target:self action:nil];
NSArray *array = [[NSArray alloc] initWithObjects:item1, replyButton, item2, nil];
[self setToolbarItems:array];
In this code, only the item1 and item2 are displayed on the toolbar. replyButton is not shown on the toolbar. There is blank space at the place where the button is suppose to be at.
If this same code used on a regular toolbar that I create instead of NavigationController's toolbar, the button shows up. I am trying to just use one toolbar throughout the app to have the same feel that Apple's Mail application does. The reason that I need to use the "initWithCustomView:" method is because one of the icons is colored and this is the only way it shows up colored on a normal toolbar. Now, I have looked through apple documentation and there isn't any mention of why the "initWithCustomView:" method couldn't be called (or maybe I couldn't find it).
Could please somebody shine some light on this topic to help me point in the right direction. thanks in advance guys.
I can't see the difference from what you tried, but it eventually worked for me, with that code:
//////////////////////////////////////////////////////////////////////////////////////////////
/////>>>> Adding buttons for browsing in the toolbar of the popover's navigation controller///
//////////////////////////////////////////////////////////////////////////////////////////////
//>>>>Create a goBack button
goBack = [UIButton buttonWithType:UIButtonTypeCustom];
UIImage *goBackImage = [UIImage imageNamed:#"back1.png"];
[goBack setImage:goBackImage forState:UIControlStateNormal];
[goBack addTarget:self action:#selector(goBackClicked:) forControlEvents:UIControlEventTouchUpInside];
goBack.frame = CGRectMake(0,0,goBackImage.size.width,goBackImage.size.height);
//Create a Bar button to hold this button
UIBarButtonItem *goBackBarButton = [[[UIBarButtonItem alloc] initWithCustomView:goBack] autorelease];
UIBarButtonItem *flex1 = [[[UIBarButtonItem alloc] initWithBarButtonSystemItem:UIBarButtonSystemItemFlexibleSpace target:nil action:nil] autorelease];
UIBarButtonItem *addButton = [[[UIBarButtonItem alloc] initWithBarButtonSystemItem:UIBarButtonSystemItemRewind target:nil action:nil] autorelease];
NSArray *arrayOfButtons = [[[NSArray alloc] initWithObjects:goBackBarButton, flex1, addButton, nil] autorelease];
[self setToolbarItems:arrayOfButtons];
Note few differences from yours (maybe that's where the catch? I'm not sure):
1. my buttons are not allocated locally in the method, but in the class (you know, the property, synthesize, etc)
2. yours
[replyBtn setImage:[UIImage imageNamed:#"Reply_Message.png"] forState:UIControlStateNormal];
where mine looks a bit different
[goBack setImage:goBackImage forState:UIControlStateNormal];
Try these tiny changes, maybe it will work :)
I was having the same problem. It turns out that the toolbar for the UINavigationController resets it's items every time a new view gets pushed on the stack. I was trying to set the toolbar items in the applicationDidFinish function, and it was not working. It worked once I set the toolbar itms in the - (void) viewDidAppear function of the viewController that was being pushed onto the navigation stack.
So, it seems like if you want the navigation controller to keep the same toolbar items throughout the application, you have to set the toolbar items in each view that you push onto the navigation controller after the view appears.
I hope that helps!
I'd wager a guess that the item isn't showing up because its view doesn't have anything in it. Are you sure there's an image called Reply_Message.png in your project? [UIImage imageNamed:#"Reply_Message.png"] might be nil.
You can use one toolbar throughout your app without using the navigation controllers toolbar. Since your code works with a non-navigationController toolbar, this might be the easiest way to accomplish what you want. In your app delegate, try adding a toolbar to window, like this. This way it is persistent throughout the app. Make sure you consider a scheme that will let you access the toolbar to add/remove buttons, or hide/show it from different view controllers.
- (BOOL)application:(UIApplication *)application
didFinishLaunchingWithOptions:(NSDictionary *)launchOptions {
/////// frame sizes ////////
// compensate for the status bar
int statusBarHeight = 20;
// toolbar
int toolbarWidth = window.frame.size.width;
int toolbarHeight = 30; // I think standard size is 30
int toolbarxOffset = 0;
int toolbaryOffset = window.frame.size.height - tHeight;
CGRect toolbarFrame = CGRectMake(toolbarxOffset,
toolbaryOffset,
toolbarWidth,
toolbarHeight);
/////// toolbar //////////////////////
self.myPersistentToolbar = [[UIToolbar alloc] initWithFrame:toolbarFrame];
[window addSubview:self.myPersistentToolbar];
}
I have a UITabBarController whose tabs are UINavigationController. I have initialized each navigationController by:
iPhoneApp *appDelegate = (iPhoneApp *)[[UIApplication sharedApplication] delegate];
[appDelegate.navigationController2 initWithRootViewController:countryController];
I then drill down the navigationController with:
[self.navigationController pushViewController:myViewController animated:YES];
I want to pop to the root of my navigationController(s) when the user clicks on a tabBar tab.
[delegate.navigationController2 popToRootViewControllerAnimated:NO];
This seems to work great when I only pushViewController one level, but fails when I drill down multiple levels in my navigationController. What happens is that it pops to root but doesn't contain my Root's backbutton or title:
self.navigationItem.title = #"My title";
self.navigationItem.hidesBackButton = YES;
UIBarButtonItem *cancelButton = [[UIBarButtonItem alloc] initWithTitle:#"Back"
style:UIBarButtonItemStyleDone
target:self
action:#selector(handleBack:)];
if I don't poptoroot and just use the navigationControlls back button, everything works correctly.
I logged my viewControllers before and after i poptoroot
before:
MainCountryController: 0x3d53650,
IndividualCountryMfgViewController: 0x3d67d50,
IndividualCountryProductViewController: 0x3d60870
after:
MainCountryController: 0x3d53650
it's the right view, but wrong toolbar title and backbutton.
Anyone have any ideas? Thanks for your help.
I got this working by disconnecting my navigation controllers from IB an just creating them programatically.