How to draw polygon from given coordinates - google-maps-api-3

I have coordinates saved in variables, and want to create a polygon from them.
I understand I need to use something like this:
var triangleCoords = [
new google.maps.LatLng(25.774252, -80.190262),
new google.maps.LatLng(18.466465, -66.118292),
new google.maps.LatLng(32.321384, -64.75737)
];
bermudaTriangle = new google.maps.Polygon({
paths: triangleCoords,
strokeColor: "#FF0000",
strokeOpacity: 0.8,
strokeWeight: 3,
fillColor: "#FF0000",
fillOpacity: 0.35
});
bermudaTriangle.setMap(map);
My question is, how do I get my variables:
"point1" which contains something like "(22.944440598889003, 113.96972241210938)" into the paths for the polygon?

You mean you want to add new vertex to polygon? Use array .push() method:
triangleCoords.push(new google.maps.LatLng(40, -70));
I used slightly different coordinates so that the polygon looks nice. You may want to redraw it:
bermudaTriangle.setMap(null); // remove the old triangle from map
// draw the new one:
bermudaTriangle = new google.maps.Polygon({
paths: triangleCoords,
strokeColor: "#FF0000",
strokeOpacity: 0.8,
strokeWeight: 3,
fillColor: "#FF0000",
fillOpacity: 0.35
});
bermudaTriangle.setMap(map);

Related

How to download Image collection from google earth engine?

I want to save each image of this collection into my drive.
var filtered_Image=ee.ImageCollection('LANDSAT/LC8_L1T_TOA')
.filter(ee.Filter.eq('WRS_PATH', 138))
.filter(ee.Filter.eq('WRS_ROW', 45))
.filterMetadata('CLOUD_COVER','less_than',20)
.filterDate('2017-01-01', '2017-06-31')
.select(['B2', 'B3', 'B4']);
Try this
choose your geometry/point of interest from imports.
var batch = require('users/fitoprincipe/geetools:batch');
var filtered_Image=ee.ImageCollection('LANDSAT/LC8_L1T_TOA')
.filterBounds(POI)
.filter(ee.Filter.eq('WRS_PATH', 138))
.filter(ee.Filter.eq('WRS_ROW', 45))
.filterMetadata('CLOUD_COVER','less_than',20)
.filterDate('2017-01-01', '2019-12-31')
.select(['B2', 'B3', 'B4']);
Map.setCenter(88, 21, 7);
var vizParams = {
bands: ['B2', 'B3', 'B4'],
min: 0,
max: 0.5,
gamma: [0.95, 1.1, 1]
};
Map.addLayer (filtered_Image.first(), vizParams, 'false color composite')
batch.Download.ImageCollection.toDrive(filtered_Image, 'Landsat8', {
name: 'filtered_Image_{system:index}',
type: 'float',
scale: 30,
region: POI
});

Display polygon on Map (Process geometries WKT-format)

Edit: Working solution.
(Works with the changes made by DevBab).
Extra: added an option to style the Polygon. (var polyStyle)
var url = 'http://reverse.geocoder.cit.api.here.com/6.2/reversegeocode.json' +
'?app_id='+ app_id +
'&app_code=' + app_code +
'&prox=' + lat +','+ lng +',1000' +
'&mode=retrieveAddresses&maxresults=1' +
'&level=county'+
'&additionaldata=IncludeShapeLevel,county';
$.getJSON(url,function (data) {
var location = data.Response.View[0].Result[0].Location;
var wktShape = location.Shape.Value;
var polyStyle = {
strokeColor: 'red',
fillColor: 'rgba(255, 255, 255, 0.3',
lineWidth: 2
};
var geoPoint = H.util.wkt.toGeometry(wktShape);
map.addObject(new H.map.Polygon(geoPoint,{style:polyStyle}));
});
You are creating a polygon, not a marker, so modify this:
map.addObject(new H.map.Marker(geoPoint));
by that:
map.addObject(new H.map.Polygon(geoPoint));

How to get bounding box that contains all items in Paper.js?

How can we get the bounding Rectangle that contains all items in the project?
Currently I'm calculating them one by one:
calc-bounds = (scope) ->
fit = {}
for layer in scope.project.layers
for item in layer.children
for <[ top left ]>
if item.bounds[..] < fit[..] or not fit[..]?
fit[..] = item.bounds[..]
for <[ bottom right ]>
if item.bounds[..] > fit[..] or not fit[..]?
fit[..] = item.bounds[..]
#console.log "fit bounds: ", fit
top-left = new scope.Point fit.left, fit.top
bottom-right = new scope.Point fit.right, fit.bottom
new scope.Rectangle top-left, bottom-right
Rationale
A "Fit all" function that sets project.center and project.zoom will need this calculation.
You can just unite (merge) all the bounds from all elements.
This will return a Rectangle that tightly fits all the elements, a.k.a a Bounding Box.
Here's a Sketch.
And here's the code:
var items = [
new Path.Circle({
position: new Point(100, 200),
radius: 50,
fillColor: 'blue'
}),
new Path.Circle({
position: new Point(200, 70),
radius: 50,
fillColor: 'purple'
}),
new Path.Circle({
position: new Point(400, 100),
radius: 50,
fillColor: 'magenta'
})
]
// Unite all bounds from all items.
var unitedBounds = items.reduce((bbox, item) => {
return !bbox ? item.bounds : bbox.unite(item.bounds)
}, null)
// Draw the united bounds.
var bbox = new Path.Rectangle(unitedBounds)
bbox.strokeColor = 'black'
You can use the layer bounds or group the element you want to bound instead of doing the reduce trick from #nicholaswmin
Here is a sketch with both solutions
const items = [
new Path.Circle({
position: new Point(100, 200),
radius: 50,
fillColor: 'blue'
}),
new Path.Circle({
position: new Point(200, 70),
radius: 50,
fillColor: 'purple'
}),
new Path.Circle({
position: new Point(400, 100),
radius: 50,
fillColor: 'magenta'
})
]
// Use the layer bounds
const layerBounds = project.activeLayer.bounds
// Group all needed items and use the bounds
const groupBounds = (new Group(items)).bounds
// Draw the bounds.
const bbox = new Path.Rectangle(layerBounds)
const bbox2 = new Path.Rectangle(groupBounds)
bbox.strokeWidth = 3
bbox.strokeColor = 'blue'
bbox2.strokeWidth = 6
bbox2.strokeColor = 'red'
bbox2.dashArray = [10, 10]

Draw airline flight map using Google Map APIs

I am trying to draw an airline flight map using Google Map APIs. But I got some issues in generating polylines between every two points. So far, it only returns one polyline of the very first two points. I could not find any error so far. Is there anything wrong with the last for loop? Any comments and help will be highly appreciated!
function initMap() {
var map = new google.maps.Map(document.getElementById('map'), {
zoom: 5,
center: {lat: 41.871314, lng: -99.869580},
mapTypeId: google.maps.MapTypeId.TERRAIN
});
var Lat = [42.365843,37.756066,47.450431,28.431450,38.898793,34.040667];
var Lng = [-71.009625,-122.440175,-122.308806,-81.308094,-77.037227,-118.289537];
var lineSymbol = {
path: google.maps.SymbolPath.FORWARD_CLOSED_ARROW
};
var Poly = new Array();
for (var i = 0; i<Lat.length; i++) {
var pos = new google.maps.LatLng(Lat[i],Lng[i]);
Poly.push(pos);
};
for (var j = 0; j<Poly.length; j++) {
if (j%2 == 0){
var poly = new Array();
poly = Poly.slice(j,j+2);
var flowline = new google.maps.Polyline({
path: poly,
geodesic: true,
strokeColor: "#DC143C",
strokeOpacity: .8,
strokeWeight: 2,
icons: [{
icon: lineSymbol,
offset: '100%'
}],
});
}
};
flowline.setMap(map);
}
You are only setting the map property of the last polyline. This is outside of the loop that creates the polylines:
flowline.setMap(map);
proof of concept fiddle
code snippet:
function initMap() {
var map = new google.maps.Map(document.getElementById('map'), {
zoom: 3,
center: {
lat: 41.871314,
lng: -99.869580
},
mapTypeId: google.maps.MapTypeId.TERRAIN
});
var Poly = new Array();
for (var i = 0; i < Lat.length; i++) {
var pos = new google.maps.LatLng(Lat[i], Lng[i]);
Poly.push(pos);
}
var flowlineNonGeodesic = new google.maps.Polyline({
path: Poly,
geodesic: false,
strokeColor: "#00FF00",
strokeOpacity: .8,
strokeWeight: 2,
map: map
});
for (var j = 0; j < Poly.length; j++) {
if (j % 2 == 0) {
var poly = Poly.slice(j, j + 2);
var flowline = new google.maps.Polyline({
path: poly,
geodesic: true,
strokeColor: "#DC143C",
strokeOpacity: .8,
strokeWeight: 2,
icons: [{
icon: lineSymbol,
offset: '100%'
}],
});
flowline.setMap(map);
}
}
}
google.maps.event.addDomListener(window, "load", initMap);
var Lat = [42.365843, 37.756066, 47.450431, 28.431450, 38.898793, 34.040667];
var Lng = [-71.009625, -122.440175, -122.308806, -81.308094, -77.037227, -118.289537];
var lineSymbol = {
path: google.maps.SymbolPath.FORWARD_CLOSED_ARROW
};
html,
body,
#map {
height: 100%;
width: 100%;
margin: 0px;
padding: 0px
}
<script src="https://maps.googleapis.com/maps/api/js"></script>
<div id="map"></div>

Draw polygon of 100 pixels on mouseclick

I need to draw a square polygon of 100x100 screenpixels whereever I click on the Google map (Amsterdam, lat 52, lng 4), on every zoomlevel, with e.latlng at the center of the polygon. I tried to figure it out using fromLatLngToPoint, fromPointToLatLng, scale and worldCoordinates, but I can't get the polygon drawn. If someone likes this puzzle I would appreciate the solution very much.
(I want to use this as a simple start to edit the polygon to a more complex shape, not using the DrawingManager)
I tried:
google.maps.event.addListener(map, 'click', function(e) {
var scale = Math.pow(2, map.getZoom());
var nw = new google.maps.LatLng(map.getBounds().getNorthEast().lat(),map.getBounds().getSouthWest().lng());
var worldCoordinateNW = map.getProjection().fromLatLngToPoint(nw);
var worldCoordinate = map.getProjection().fromLatLngToPoint(e.latLng);
var deX = Math.floor((worldCoordinate.x - worldCoordinateNW.x) * scale);
var deY = Math.floor((worldCoordinate.y - worldCoordinateNW.y) * scale);
// so far so good, deX and deY give the centerpixel
var deNW = map.getProjection().fromPointToLatLng(new google.maps.Point(deX-50,deY-50));
var deNO = map.getProjection().fromPointToLatLng(new google.maps.Point(deX+50,deY-50));
var deZO = map.getProjection().fromPointToLatLng(new google.maps.Point(deX+50,deY+50));
var deZW = map.getProjection().fromPointToLatLng(new google.maps.Point(deX-50,deY+50));
var dePathArray = [deNW, deNO, deZO, deZW];
deObjectNew = new google.maps.Polygon({
paths: dePathArray,
strokeColor: '#000000',
strokeWeight: 1,
fillColor: "#FF0000",
fillOpacity: 0.3,
});
deObjectNew.setMap(map);
});
Got it:
var deNW = deKaart.getProjection().fromPointToLatLng(new google.maps.Point((deX-50)/scale+worldCoordinateNW.x,(deY-50)/scale+worldCoordinateNW.y));
var deNO = deKaart.getProjection().fromPointToLatLng(new google.maps.Point((deX+50)/scale+worldCoordinateNW.x,(deY-50)/scale+worldCoordinateNW.y));
var deZO = deKaart.getProjection().fromPointToLatLng(new google.maps.Point((deX+50)/scale+worldCoordinateNW.x,(deY+50)/scale+worldCoordinateNW.y));
var deZW = deKaart.getProjection().fromPointToLatLng(new google.maps.Point((deX-50)/scale+worldCoordinateNW.x,(deY+50)/scale+worldCoordinateNW.y));

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