undo redo in standalone Aptana Studio 3 - aptana

Is there a way to get Undo and Redo buttons into the toolbar in the standalone version of Aptana Studio 3?
The control Z does not appear to work for undo and there does not appear to be a shortcut for Redo.

I havent found buttons ... but you have a couple of keyboards commands for that :
ctrl+z => undo
ctrl+x => redo
Hope this help, e must rebind ctrl+x to ctrl+shift+z as i'm used to ... but ctrl+x will do the same from std intallation

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Workaround Qt bug Combobox dropdown appear behind window

Right now I have a small tool app that runs in the icon tray. When I click on the icon, the app goes into "windowstayontophint" mode. I added a Combo Box on this window. But when I click elsewhere on desktop, and then click the combo box, the drop down window goes to the back of the window. This seems to be a known bug as reported here:
https://bugreports.qt.io/browse/QTBUG-61804
Is there a workaround for this? I am using Qt 5.9.1.
EDIT: Add some code:
This in MainWindow constructor:
Qt::WindowFlags flags = this->windowFlags();
this->setWindowFlags(flags|Qt::WindowStaysOnTopHint);
Then I put a QComboBox in the mainwindow with preloaded items. First time click, the dropdown appears on top as normal. Then I click onn desktop and then back on the mainwindow and combobox. And drop down becomes at the back of mainwindow. CLick on the link above to see what I mean. The bug report also provide screenshot of what is happening.
Nobody want to put an answer, so I answer this myself.
ANSWER: Update to latest Qt.
It did not work for me because I was having trouble updating (noob here). What basically happened was that Selecting "Update" option on Maintenance Tool does not update SDK from 5.9.1 to 5.10.1. It only update certain things like Qt Creator.
I needed to choose "Add or remove Components" and then adding Qt 5.10.1, but only check the MinGW 32bit only. (Uncheck all others otherwise you need them (like android or other)).
Even after that, you also need to manually download CMake (get it from cmake.com) and set it in "Manage Kits" in Qt Creator.

Qt Creator Debugger Views become Disabled

While debugging in Qt Creator (ver 3.4.2), if I hit the escape key (which I tend to do often to declutter my work space), then all of the debugger views including the debugger toolbar become hidden (as expected), but later I can't get them back. If I go under Qt Creator's main menu->Window, then Views is disabled.
Here's an example of a basic window before I click the escape key. Notice I have all of the debugging views showing (i.e. Breakpoints, Stack, Locals and Expressions, etc...)
Here's an example of my window after I've clicked the escape key. Notice how all of the debugging windows are hidden (as expected). My question is, now how do I get the windows back? You can see how the "Views" submenu under the "Window" menu is disabled.
Is there some sort of "Show Debugger Toolbar" keyboard shortcut? Or is there another menu somewhere to get this back? Any help would be much appreciated.
Under the Window menu, enable Show Mode Selector. This will show a strip down the left of your window where you should see a Debug tab you can click on to put Qt Creator back in Debug mode.

F11 Key (Debug Mode) not working in Visual Studio 2010?

In my Visual Studio 2010, F11 Key s not working.
I tried Step Into Property/Function (F11) doesn't work as expected But it didn't help me.
The same works it when I go to Debug menu and click on Step Into.
Can you help me out? It has become a very big problem for me!
Check if you have function lock key -- 'F Lock' key on keyboard. If so then try pressing it once and then press F11 for debuging.
Alternatively you can verify the working of F11 outside Visual Studio using it on IE or other windows and keying F11, this should maximize the window.
Try to go to Tools>Options and there to Environment>Keyboard. Type into the text field with the title "Show commands containing:" the term "StepInto". This filters the list below. Select "Debug.StepInto". Check if F11 is registered for "Global". If not do so.
If you have resharper installed go to the resharper options, select Visual Studio Integration and deselect the resharper shortcuts. Id you have anything else overriding the shortcuts try their option/keyboard/shortcut menues.
Play around with those options a little if it doesn't work immediately before you get back here.
Hope that helps.
Check if F11 key is working, did happen to me today that the F11 is faulty in key board

EXC_BAD_ACCESS on Simple Project XCode 4

I need help with Xcode 4. I started something very simple, created a cocoa project and added a Window object and called it preferences.
Then in order to access this new window I linked it with the menu item "Preferences" action makeKeyAndOrderFront.
Just that, then when I run the application, the first time I click on the Preferences menu item, the preferences window open just fine ... after I close it and click again on the preferences menu item, then application crashes with EXC_BAD_ACCESS on the main.m
Does anyone knows what is the problem?
I had exactly the same problem, and I suspect we were both following the same trail of sparse tutorial information out there to make a Preferences window like Apple's.
I solved this issue just now by just setting window = nil, and not trying to get fancy with [window autorelease]. As I tested, using [window release] would cause the issue instantly, while [window autorelease] would create that second-time crash.
I Had the same behaviour. After some tests I understood that the problem is that the second time you click the preferences menu you send a message to the window that has been released (the object does not exist anymore). You can verify it by adding the 'NSZombieEnabled' environment variable set to 'YES' on the 'Arguments' Tab of your executables from XCode.
I solved this issue deselecting the 'release when closed' check in the interface builder for the window used as the preferences window.
Bye. Peter.

Navigating code using Ctrl-F, and CodeRush Markers

When I use the 'Jump To ...' context menu CodeRush drops a marker before jumping, so that I can navigate back.
When I CTRL-F in Visual Studio it doesn't.
How can I configure CodeRush to add this handy little navigation aide.
Ok simple enough
Create a new Shortcut using instructions found here
Specify Ctrl+F as the Key
Specify MarkerDrop as the Command
Then check the "after executing this command, pass shortcut to IDE for default handling" checkbox.
Ctrl+F should now drop a marker whenever it launches the Find Dialog.
More detail and bonus Marker tips are available here

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