SQLite in Flex Help - apache-flex

I am trying to get anytihng from my SQLite to render in Flex, and I can't figure out how to display any data, even text, in Flex. What am I doing wrong?
<fx:Script>
<![CDATA[
import flash.data.SQLConnection;
import flash.data.SQLResult;
import flash.data.SQLStatement;
import flash.filesystem.File;
import mx.collections.ArrayCollection;
private var conn:SQLConnection;
private var createStmt:SQLStatement;
private var selectStmt:SQLStatement;
[bindable] public var dataField:ArrayCollection;
[bindable] private var row:Object;
[bindable] private var pngIndex:int;
[bindable] public var pngTitle:String;
[bindable] private var pngByteArray:ByteArray;
[Bindable] private var dp:ArrayCollection = new ArrayCollection();
private function init():void
{
conn = new SQLConnection();
conn.addEventListener (SQLEvent.OPEN, openSuccess);
conn.addEventListener (SQLErrorEvent.ERROR, openFailure);
var dbFile:File = File.applicationDirectory.resolvePath("assets/NM.sqlite");
conn.openAsync(dbFile);
}
private function openSuccess(event:SQLEvent):void
{
conn.removeEventListener(SQLEvent.OPEN, openSuccess);
conn.removeEventListener(SQLErrorEvent.ERROR, openFailure);
getData();
}
private function getData():void
{
//status = "Loading data";
selectStmt = new SQLStatement();
selectStmt.sqlConnection = conn;
var sql:String = "SELECT Title FROM Data WHERE 'Index' = 0";
selectStmt.text = sql;
selectStmt.addEventListener(SQLEvent.RESULT, selectResult);
selectStmt.addEventListener(SQLErrorEvent.ERROR, selectError);
selectStmt.execute();
}
private function selectResult(event:SQLEvent):void
{
//status = "Data loaded";
selectStmt.removeEventListener(SQLEvent.RESULT, selectResult);
selectStmt.removeEventListener(SQLErrorEvent.ERROR, selectError);
[bindable] var result:SQLResult = selectStmt.getResult();
dataField = new ArrayCollection(result.data);
dp = ArrayCollection(dataField);
if (dataField != null) {
pngIndex = result.data.Index;
pngTitle = result.data.Title;
pngByteArray = result.data.Picture;
/* Pic.source = pngByteArray; */
}
}
]]>
</fx:Script>
<s:List x="31" y="44" width="511" height="415" dataProvider="{dp}"></s:List>
I've tried a number of different components, and I can't seem to get the data to bind properly (although this code finally doesn't have the dreaded "Data binding will not be able to detect assignments to... " message, or the other dreaded "Property undefined" message).
Please help!

Fixed.
<fx:Script>
<![CDATA[
import flash.data.SQLConnection;
import flash.data.SQLResult;
import flash.data.SQLStatement;
import flash.filesystem.File;
import mx.collections.ArrayCollection;
private var conn:SQLConnection;
private function init():void
{
conn = new SQLConnection();
conn.addEventListener(SQLEvent.OPEN, openSuccess);
conn.addEventListener(SQLErrorEvent.ERROR, openFailure);
var dbFile:File = File.applicationDirectory.resolvePath("assets/NM.sqlite");
conn.openAsync(dbFile);
}
private function openSuccess(event:SQLEvent):void
{
conn.removeEventListener(SQLEvent.OPEN, openSuccess);
conn.removeEventListener(SQLErrorEvent.ERROR, openFailure);
getData();
}
private function getData():void
{
var select:SQLStatement = new SQLStatement();
select.sqlConnection = conn;
select.text = "SELECT Title FROM Data WHERE 'Index' = 0";
select.addEventListener(SQLEvent.RESULT, selectResult);
select.addEventListener(SQLErrorEvent.ERROR, selectError);
select.execute();
}
private function selectResult(event:SQLEvent):void
{
var result:SQLResult = event.currentTarget.getResult();
if(result.data)
{
list.dataProvider = new ArrayCollection(result.data);
}
}
]]>
</fx:Script>
<s:List id="list" x="31" y="44" width="511" height="415" labelField="Title" />
I also recommend you read up more on how Flex works with lists and item renderers. There was a lot of problems with this code (ie. result.data.Index; is wrong since data is an array). From what I can gather, you'll want a custom item renderer. Furthermore, I don't recommend you use Binding if you don't need it (as with this example altogether) since it incurs extra resources.

Related

could not be able set labelField of List Control in flex 4.6

I'm not able to set the Label of List Control which I first save to SQLite database and then show that as lebelField of List control my code is following :
List of Cities mxml is :
<?xml version="1.0" encoding="utf-8"?>
<s:View xmlns:fx="http://ns.adobe.com/mxml/2009"
xmlns:s="library://ns.adobe.com/flex/spark" title="Cities"
>
<fx:Declarations>
<!-- Place non-visual elements (e.g., services, value objects) here -->
</fx:Declarations>
<fx:Script>
<![CDATA[
import model.DataModel;
import mx.collections.ArrayCollection;
import mx.events.FlexEvent;
import mx.events.IndexChangedEvent;
import spark.components.SplitViewNavigator;
import spark.components.ViewNavigator;
import spark.transitions.ViewTransitionBase;
protected function myList_changeHandler():void {
// Create a reference to the SplitViewNavigator.
var splitNavigator:SplitViewNavigator = navigator.parentNavigator as SplitViewNavigator;
// Create a reference to the ViewNavigator for the Detail frame.
var detailNavigator:ViewNavigator = splitNavigator.getViewNavigatorAt(1) as ViewNavigator;
detailNavigator.transitionsEnabled = false;
// Change the view of the Detail frame based on the selected List item.
detailNavigator.pushView(DisplayContents, list_of_cities.selectedItem);
}
]]>
</fx:Script>
<s:VGroup width="100%" height="100%">
<s:List id="list_of_cities" height="100%" width="100%" change="myList_changeHandler();"
dataProvider="{DataModel.getInstance().cityList}">
</s:List>
</s:VGroup>
city value object is ::
package valueobject
{
[Bindable]
public class CityValueObject
{
public var id:uint;
public var nameofcity:String;
}}
and DataModel is ::
package model
{
import flash.data.SQLConnection;
import mx.collections.ArrayCollection;
[Bindable]
public class DataModel
{
public var connection:SQLConnection;
public var cityList:ArrayCollection = new ArrayCollection();
public var logs:String="Application Logs........\n";
public static var _instance:DataModel;
public static function getInstance():DataModel
{
if(_instance == null)
{
_instance = new DataModel();
}
return _instance;
}
}}
and CityUtilities class is:
package utillities
{
import flash.data.SQLResult;
import flash.data.SQLStatement;
import flash.display.Loader;
import flash.display.LoaderInfo;
import flash.events.Event;
import flash.net.URLRequest;
import flash.utils.ByteArray;
import model.DataModel;
import mx.collections.Sort;
import mx.collections.SortField;
import valueobject.CityValueObject;
public class CityUtils
{
public static function getAllCities():void
{
var contactListStatement:SQLStatement = new SQLStatement();
contactListStatement.sqlConnection = DataModel.getInstance().connection;
contactListStatement.text = "SELECT * FROM CITYNAME";
contactListStatement.execute();
var result:SQLResult = contactListStatement.getResult();
if( result.data!=null)
{
DataModel.getInstance().cityList.removeAll();
for(var count:uint=0;count<result.data.length;count++)
{
var cityVO:CityValueObject = new CityValueObject();
cityVO.id = result.data[count].id;
cityVO.nameofcity = result.data[count].city;
DataModel.getInstance().cityList.addItem(cityVO);
}
}
sortData();
}
public static function sortData():void
{
var dataSortField:SortField = new SortField();
dataSortField.name = "nameofcity";
dataSortField.numeric = false;
/* Create the Sort object and add the SortField object created earlier to the array of fields to sort on. */
var numericDataSort:Sort = new Sort();
numericDataSort.fields = [dataSortField];
/* Set the ArrayCollection object's sort property to our custom sort, and refresh the ArrayCollection. */
DataModel.getInstance().cityList.sort = numericDataSort;
DataModel.getInstance().cityList.refresh();
}
public static function updateLog(newLog:String):void
{
DataModel.getInstance().logs += new Date().time+" :-> "+newLog+"\n";
}
}}
Please tell me how to set labelField according to SQLite nameofcity column thanks in advance
You need to display nameofcity means set LabelField property for spark list like following
<s:VGroup width="100%" height="100%">
<s:List id="list_of_cities" height="100%" width="100%" labelField="nameofcity" change="myList_changeHandler();"
dataProvider="{DataModel.getInstance().cityList}">
</s:List>
if it shows [object CityValueObject] then create custom ItemRenderer then override data method
override public function set data(value:Object):void
{
super.data = value;
var vo:CityValueObject=value as CityValueObject;
lblCityName.text = vo.nameofcity.toString();
}
All other code is correct, but mistake is that I placed
for(var count:uint=0;count<result.data.length;count++)
{
var cityVO:CityValueObject = new CityValueObject();
cityVO.id = result.data[count].id;
//cityVO.nameofcity = result.data[count].city; // Here I should Have written like
cityVO.nameofcity = result.data[count].nameofcity;// this works as I needed
DataModel.getInstance().cityList.addItem(cityVO);
}

Linking a webcam in a flex application

i am having a very strange problem while linking a webcam i xperience following error
ArgumentError: Error #2126: NetConnection object must be connected.
at flash.net::NetStream/ctor()
at flash.net::NetStream()
Following is my code in main.mxml
<fx:Script>
<![CDATA[
import flash.media.Camera;
import flash.media.Video;
import flash.net.NetConnection;
import mx.core.UIComponent;
import com.kahaf.plutay.* ;
private var inVideo:Video;
private var outVideo:Video;
private var inVideoWrapper:UIComponent;
private var camera:Camera;
private var mic:Microphone;
private var inStream:NetStream;
private var outStream:NetStream;
private function defaultVideoMode(): void
{
VideoPanel.width = 726;
VideoPanel.height = 494;
inVideo.width = 726;
inVideo.height = 494;
}
private function showInComingVideo():void
{
inVideo = new Video(VideoPanel.width,VideoPanel.height);
inVideo.attachNetStream(inStream);
inVideoWrapper = new UIComponent();
inVideoWrapper.addChild(inVideo);
VideoPanel.addElement(inVideoWrapper);
defaultVideoMode();
}
private function setupVideo(event:MouseEvent): void
{
camera = Camera.getCamera();
mic = Microphone.getMicrophone();
mic.setLoopBack(false);
mic.setUseEchoSuppression(true);
camera.setMode(640,480,20);
camera.setQuality(65536,90);
var conn:NetConnection = Connection.getConnection().conn;
inStream = new NetStream(conn);
inStream.play(conn);
showInComingVideo();
}
]]>
<s:Group x="283" y="330" width="234" height="149" id="VideoPanel" >
</s:Group>
<s:Button x="447" y="151" label="Click Me." click="setupVideo(event)"/>
here is the code of my connection class :
import flash.net.NetConnection;
public class Connection extends NetConnection
{
public static var conObj:Connection;
public var conn:NetConnection;
public var target:Object;
public var selector:Function;
public function Connection()
{
conn = new NetConnection;
target = null;
selector = null;
conn.client = this;
}
public static function getConnection():Connection
{
if(conObj == null)
{
conObj = new Connection();
}
return conObj;
}
}
This the correct order when handling NetConnection and NetStreams:
Create and establish the NetConnection (NetConnection.connect())
Wait for the NetConnection.Connect.Success event (NetStatusEvent.NET_STATUS)
Create your NetStream and attach the connected NetConnection to it
Publish/play your stream

How do i handle Remote Method calls via AsyncToken?

So here is the mxml i would like to get working:
<?xml version="1.0" encoding="utf-8"?>
<s:Application xmlns:fx="http://ns.adobe.com/mxml/2009"
xmlns:s="library://ns.adobe.com/flex/spark"
xmlns:mx="library://ns.adobe.com/flex/mx" minWidth="955" minHeight="600">
<fx:Script>
<![CDATA[
import argoseye.main.Golem;
import mx.collections.ArrayCollection;
import mx.rpc.AsyncResponder;
import mx.rpc.AsyncToken;
import mx.rpc.Responder;
import mx.rpc.events.FaultEvent;
import mx.rpc.events.InvokeEvent;
import mx.rpc.events.ResultEvent;
import mx.rpc.remoting.RemoteObject;
protected function button1_clickHandler(event:MouseEvent):void
{
var ro:RemoteObject = new RemoteObject("destination");
ro.endpoint = "http://Jesus/blazeds/messagebroker/amf";
ro.addEventListener(InvokeEvent.INVOKE,onInvoke);
var token:AsyncToken = new AsyncToken();
token.addResponder(new AsyncResponder(onResult,onFault));
token = ro.getCells();
textfeld.text = textfeld.text + "Clickhandler called .... \n";
}
public function onResult(event:ResultEvent,token:Object):void {
textfeld.text = textfeld.text + "Resulthandler called .... \n";
var cellList:ArrayCollection = event.result as ArrayCollection;
}
public function onFault(event:FaultEvent,token:Object):void
{
textfeld.text = textfeld.text + "Faulthandler called .... \n";
}
public function onInvoke(event:InvokeEvent):void {
textfeld.text = textfeld.text + "Invokehandler called .... \n";
}
]]>
</fx:Script>
<fx:Declarations>
<!-- Place non-visual elements (e.g., services, value objects) here -->
</fx:Declarations>
<s:Button x="1093" y="575" label="Button" click="button1_clickHandler(event)"/>
<s:TextArea x="1022" y="183" id="textfeld"/>
</s:Application>
The output is
Invokehandler called ....
Clickhandler called ....
The Resulthandler doesnt get called, allthough the BlazeDS Console registers an successfull Resultevent. What do I do wrong?
Edit: I tried exporting the procedure into a class, which is supposed to manage these things.
package argoseye.main
{
import flash.events.Event;
import mx.collections.ArrayCollection;
import mx.messaging.ChannelSet;
import mx.messaging.channels.AMFChannel;
import mx.rpc.AsyncResponder;
import mx.rpc.AsyncToken;
import mx.rpc.events.FaultEvent;
import mx.rpc.events.ResultEvent;
import mx.rpc.remoting.RemoteObject;
public class Schem
{
public var info:String="";
public function Schem()
{
}
public function loadCurrentSchem():void
{
var ro:RemoteObject = new RemoteObject("Hibernatetest");
ro.endpoint = "http://jesus/blazeds/messagebroker/amf";
var token:AsyncToken = ro.getCells();
token.addResponder(new AsyncResponder(onResult,onFault));
info = info + "Loader Called ...";
}
public function onResult(event:ResultEvent,token:Object):void {
var cellList:ArrayCollection = event.result as ArrayCollection;
info = info + "Resulthandler Called";
}
public function onFault(event:FaultEvent,token:Object):void
{
}
//Eventhandlers
//Getters, Setters
}
}
If i call it, it doesnt reach the eventhandler. Where is my mistake?
Your error lies in these lines:
var token:AsyncToken = new AsyncToken();
token.addResponder(new AsyncResponder(onResult,onFault));
token = ro.getCells();
You're creating a new token on line 1.
You assign a responder on line 2.
And then you reassign the token on line 3.
What you do on line 3 is effectively creating a new token, thus it doesn't have the responder attached to it, because it's a new instance.
So it should be:
var token:AsyncToken = ro.getCells();
//ro.getCells() will return a new instance of AsyncToken
token.addResponder(new AsyncResponder(onResult,onFault));
Use the following code:
<fx:Script>
<![CDATA[
import argoseye.main.Golem;
import mx.collections.ArrayCollection;
import mx.rpc.AsyncResponder;
import mx.rpc.AsyncToken;
import mx.rpc.Responder;
import mx.rpc.events.FaultEvent;
import mx.rpc.events.InvokeEvent;
import mx.rpc.events.ResultEvent;
import mx.rpc.remoting.RemoteObject;
protected function button1_clickHandler(event:MouseEvent):void
{
var ro:RemoteObject = new RemoteObject("destination");
ro.endpoint = "http://Jesus/blazeds/messagebroker/amf";
ro.addEventListener(InvokeEvent.INVOKE,onInvoke);
var token:AsyncToken = ro.getCells();
token.addResponder(new AsyncResponder(onResult,onFault));
textfeld.text = textfeld.text + "Clickhandler called .... \n";
}
public function onResult(event:ResultEvent,token:Object):void {
textfeld.text = textfeld.text + "Resulthandler called .... \n";
var cellList:ArrayCollection = event.result as ArrayCollection;
}
public function onFault(event:FaultEvent,token:Object):void
{
textfeld.text = textfeld.text + "Faulthandler called .... \n";
}
public function onInvoke(event:InvokeEvent):void {
textfeld.text = textfeld.text + "Invokehandler called .... \n";
}
]]>
</fx:Script>
<fx:Declarations>
<!-- Place non-visual elements (e.g., services, value objects) here -->
</fx:Declarations>
<s:Button x="1093" y="575" label="Button" click="button1_clickHandler(event)"/>
<s:TextArea x="1022" y="183" id="textfeld"/>

Stop List From Scrolling

I have a datagrid that's using a custom itemrender with a button in it. I have a problem whereby when I click on a button the datagrid list scrolls its self. How can I prevent this behaviour?
Extended datagrid
<mx:DataGrid xmlns:mx="http://www.adobe.com/2006/mxml"
doubleClickEnabled="false"
alternatingItemColors="[#ffffff, #f1f1f1]"
mouseDown="mdhandler(event)"
sortableColumns="true"
xmlns:datagrids="components.content.contents.datagrids.*"
creationComplete="_creationcomplete(event)">
<mx:Script>
<![CDATA[
import mx.binding.utils.BindingUtils;
import components.preview.PreviewPlayEvent;
import mx.controls.Button;
import components.preview.PreviewPlay;
import components.content.contents.FixedHelp.FixedHelp;
import mx.events.FlexEvent;
import mx.core.Application;
import mx.events.ToolTipEvent;
import flash.utils.describeType;
import mx.utils.ObjectUtil;
import components.remix.PadDisplay.PadContent;
import components.remix.PadDisplay.PalletteCode;
import mx.core.IUIComponent;
import mx.controls.Image;
import mx.managers.DragManager;
import mx.core.DragSource;
import mx.events.DragEvent;
// Embed icon image.
[Embed(source='assets/proxy.png')]
public var dragImg:Class;
private var _scrollEnabled:Boolean=true;
private var _currentpath:String="";
public static const TYPE_ARRAY:Array=["loop", "one-shot sample", "stem", "track"]
private function _creationcomplete(e:FlexEvent=null):void
{
addEventListener(Event.ENTER_FRAME, enterframe, false, 0, true);
addEventListener(PreviewPlayEvent.PLAY, previewplayrequest, false, 0, true);
addEventListener(PreviewPlayEvent.STOP,previewstoprequest,false,0,true)
}
private function previewplayrequest(e:PreviewPlayEvent):void
{
_currentpath=e._path;
//Application.application.previewplay(e._path)
invalidateList();
}
private function previewstoprequest(e:PreviewPlayEvent):void
{
_currentpath="";
//Application.application.previewplay(e._path)
invalidateList();
}
public function get critera():String
{
return _currentpath;
}
public function set criteria(value:String):void
{
_currentpath=value;
}
private function enterframe(e:Event):void
{
if (Application.application.hashelp == false)
{
}
else
{
removeEventListener(Event.ENTER_FRAME, enterframe);
var xml:XML=Application.application.helpxml;
var fh:FixedHelp=Application.application.fixedhelp;
var helptext:String=Application.application.helpxml.studio.loops.text;
fh.addItem(helptext, this);
}
}
private function mdhandler(e:MouseEvent):void
{
describeType(e.currentTarget)
e.currentTarget.toString()
if (e.currentTarget.selectedItem != null && getQualifiedClassName(e.target) != "mx.controls::Button")
{
_scrollEnabled=false
var dragdata:XML=XML(e.currentTarget.selectedItem) as XML
var ds:DragSource=new DragSource()
var dragdataasObject:Object=ObjectUtil.copy(e.currentTarget.selectedItem)
ds.addData(dragdataasObject, PadContent.LOOP_FORMAT);
//trace(ds.dataForFormat(PadContent.LOOP_FORMAT)) // I expect xml data to trace out here but it does not
var imageproxy:Image=new Image();
imageproxy.source=dragImg;
imageproxy.height=40;
imageproxy.width=40;
DragManager.doDrag(this, ds, e, imageproxy, (this.x - e.stageX) + 40, (this.y - e.stageY) + 130)
this.selectedItem=null;
}
else
{
e.stopImmediatePropagation();
}
}
private function userLabelFunction(item:Object, column:DataGridColumn):String
{
var newstr:String=new String(item.t + "\n" + TYPE_ARRAY[item.ty])
return newstr;
}
private function catFunction(item:Object, column:DataGridColumn):String
{
var newstr:String=TYPE_ARRAY[item.ty];
return newstr;
}
private function bpmFunction(item:Object, column:DataGridColumn):int
{
var newstr:Number=new Number(item.bp);
return newstr;
}
private function beatCountFunction(item:Object, column:DataGridColumn):int
{
var newstr:int=new int(item.bc);
return newstr;
}
private function sortbpm(obj1:Object, obj2:Object):int
{
var valueA:Number=obj1.bp;
var valueB:Number=obj2.bp;
return ObjectUtil.numericCompare(valueA, valueB);
}
private function sortbeatcount(obj1:Object, obj2:Object):int
{
var valueA:Number=obj1.bc;
var valueB:Number=obj2.bc;
return ObjectUtil.numericCompare(valueA, valueB);
}
public function get scrollEnabled():Boolean
{
return _scrollEnabled;
}
public function set scrollEnabled(value:Boolean):void
{
_scrollEnabled=value;
}
override protected function dragScroll():void
{
if (_scrollEnabled)
{
super.dragScroll();
}
}
]]>
</mx:Script>
<mx:columns>
<mx:DataGridColumn dataField="r"
headerText=""
itemRenderer="components.content.contents.datagrids.ImageRendererLoops"/>
<mx:DataGridColumn dataField="t"
headerText="Title"
labelFunction="userLabelFunction"/>
<mx:DataGridColumn dataField="bc"
headerText="Beats"
labelFunction="beatCountFunction"
sortCompareFunction="sortbeatcount"/>
<mx:DataGridColumn dataField="BPM"
headerText="BPM"
labelFunction="bpmFunction"
sortCompareFunction="sortbpm"/>
<mx:DataGridColumn itemRenderer="components.preview.PreviewPlay"/>
</mx:columns>
</mx:DataGrid>
Item Renderer
<?xml version="1.0" encoding="utf-8"?>
<mx:HBox xmlns:mx="http://www.adobe.com/2006/mxml"
implements="mx.controls.listClasses.IDropInListItemRenderer">
<mx:Script>
<![CDATA[
import mx.controls.DataGrid;
import components.content.contents.datagrids.LoopMastersDataGrid;
import components.remix.PadDisplay.PadContent;
import mx.controls.listClasses.BaseListData;
[Embed(source='assets/play_20.png')]
[Bindable]
public var play20Img:Class;
public static const PLAYING:String="playing";
public static const LOADING:String="loading";
public static const IDLE:String="idle";
private var _listData:BaseListData;
private var _bpm:int;
private var _path:String;
private var _state:String="idle";
public function get listData():BaseListData
{
return _listData;
}
public function set listData(value:BaseListData):void
{
_listData=value;
var criteria:String = (_listData.owner as LoopMastersDataGrid).critera;
if(this._path==criteria)
{
// this track is playing
previewbutton.styleName="stopPreviewButtonStyle";
}else
{
// this track is not playing
previewbutton.styleName="playPreviewButtonStyle";
}
//trace("list data crit=="+criteria);
}
override public function set data(value:Object):void
{
super.data=value;
this._path=new String(PadContent.LOOP_ROOT + value.r + "/" + value.u + ".rocudo");
this._bpm=value.bp;
//trace(this._path);
}
private function sendPreviewRequest(event:Event):void
{
switch(this._state)
{
case(PreviewPlay.IDLE):
(listData.owner as LoopMastersDataGrid).dispatchEvent(new PreviewPlayEvent(PreviewPlayEvent.PLAY,this._bpm,this._path));
break;
case(PreviewPlay.LOADING):
// preview play probably shouldnt care about loading
break;
case(PreviewPlay.PLAYING):
(listData.owner as LoopMastersDataGrid).dispatchEvent(new PreviewPlayEvent(PreviewPlayEvent.STOP,this._bpm,this._path));
break;
}
//dispatchEvent(new PreviewPlayEvent(PreviewPlayEvent.PLAY,this._bpm,this._path));
}
/** override protected function commitProperties():void
{
super.commitProperties();
this._state=PreviewPlay.IDLE;
}**/
]]>
</mx:Script>
<mx:Button id="previewbutton"
width="20"
height="20" click="sendPreviewRequest(event)" styleName="playPreviewButtonStyle">
</mx:Button>
</mx:HBox>
Update
I removed my mouse down handler from the datagrid and removed the cusom component. Clicking on a item in the datagrid makes the datagrid scroll so that the item selected appears first in the list. This is the behaviour I need to stop.

save button error in AS project

Whats wrong with the following code,There is an error at
saveButton.visible = false;
discardButton.visible = false;
package
{
import flash.display.Sprite;
import flash.media.Camera;
import flash.media.Video;
import flash.display.BitmapData;
import flash.display.Bitmap;
import flash.events.MouseEvent;
import flash.net.FileReference;
import flash.utils.ByteArray;
import com.adobe.images.JPGEncoder;
public class caml extends Sprite
{
private var camera:Camera = Camera.getCamera();
private var video:Video = new Video();
private var bmd:BitmapData = new BitmapData(320,240);
private var bmp:Bitmap;
private var fileReference:FileReference = new FileReference();
private var byteArray:ByteArray;
private var jpg:JPGEncoder = new JPGEncoder();
public function caml()
{
saveButton.visible = false;
discardButton.visible = false;
saveButton.addEventListener(MouseEvent.MOUSE_UP, saveImage);
discardButton.addEventListener(MouseEvent.MOUSE_UP, discard);
capture.addEventListener(MouseEvent.MOUSE_UP, captureImage);
if (camera != null)
{
video.smoothing = true;
video.attachCamera(camera);
video.x = 140;
video.y = 40;
addChild(video);
}
else
{
trace("No Camera Detected");
}
}
private function captureImage(e:MouseEvent):void
{
bmd.draw(video);
bmp = new Bitmap(bmd);
bmp.x = 140;
bmp.y = 40;
addChild(bmp);
capture.visible = false;
saveButton.visible = true;
discardButton.visible = true;
}
private function saveImage(e:MouseEvent):void
{
byteArray = jpg.encode(bmd);
fileReference.save(byteArray, "Image.jpg");
removeChild(bmp);
saveButton.visible = false;
discardButton.visible = false;
capture.visible = true;
}
private function discard(e:MouseEvent):void
{
removeChild(bmp);
saveButton.visible = false;
discardButton.visible = false;
capture.visible = true;
}
}
}
I guess this is a document root class and the buttons is added to stage in the flash fla file. In that case you need to add the buttons to your declaration as public members:
public var saveButton : Button;
public var discardButton : Button;
UPDATE
I never use the flash components myself but you might find an answer here on how to use Flash components in Flashbuilder:
http://www.moock.org/blog/archives/000253.html
http://www.ruttencutter.com/?p=20

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