Need Honeywell dolphin 9700 Emulator - pocketpc

For my project earlier we were using Honeywell Dolphin 7900 and for its emulator we were using Pocket PC 2003 device emulator which comes default with visual studio 2008. Now we have switched to Honeywell dolphin 9700 device. Now the problem is there are few UI issues coming up and for debugging i need corresponding emulator. I tried using windows mobile 6.5 emulator which can be downloaded from http://www.microsoft.com/downloads/en/details.aspx?FamilyID=20686a1d-97a8-4f80-bc6a-ae010e085a6e
But i was not able to reproduce the UI issues there. The .NET framework used is 3.5 for both PDA. Newer PDA has windows mobile 6.5 installed. Can anyone help me to find the exact emulator for Honeywell dolphin 9700 device

We are using the Dolphin 9700 for development as well, but have not found anything beyond the Windows emulator.
If you need different settings based on if the device is running or if the emulator is running, we have set up a compile variable IsDevice in the Advanced Compile Options; if we are debugging on the device, we set IsDevice to true and if not, we set it to false.
#If IsDevice Then
//do code
#Else
//do code
#End If

The issue was solved by using windows mobile 6.5 vga emulator. This was the only emulator from which the UI issues were reproducible

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Install UWP package on Windows 8.1 Pro without developers license

With Xamarin.Forms I'm developing a mobile app. In Android I get this succesfully running on a device. I succeeded to create an app package from the UWP project and install it on my own Windows 10 PC. This is also my developing machine, so it's in Developer Mode by default. So it runs here without any problems.
My purpose is to get it running on Windows 8.1 Pro (tablet size). It just needs to consume the app. When installing the app by using the script, it's throwing the error that no developers license is found. On this device I didn't found anything to put it in Developers Mode, but it seems me that this is not needed, because it only consuming the app and no developing will take place on it.
It's is an internal app, so no need to place it on the Windows Store.
So my exact question: how can I install this app on this device without setting everything up for a Developer?
The answer would be no. Windows 10 has more new API and concepts that are not available on Windows 8.1. UWP app will not backward compatible to Windows 8.1. But WRT app will be Upward compatible to windows 10. It means that the windows 8 store app could run in windows 10. for more please refer Move from Windows Runtime 8.x to UWP.

Can't debug application on IOS Device

I created a vanilla PCL project in xamarin forms. I tried to run on Android and it works fine.
But when I change de target to IOS and select my real device (Ipad with IOS 11.4.1), Visual studio only allows me to build solution, I wanna to run application on it but I can't.
The target IOS is 8.0, and I already authenticated with my apple account and created a provisioning profile.
I already done this on another project before and works fine.
I really don't know why Visual Studio don't allow me to debug, when I open my oldest project with this device it allows me to debug.
What OS are you running Visual Studio on? IOS requires MAC, whereas Android is compatible with all OS. It's been a while, but I know there's an option to wirelessly connect to a MAC OS so that you can run your IOS Xamarin Forms application anywhere.
I found the solution.
I was trying to use "Debug", and it works fine on the emulator, but to real device I need to use "Debug | Iphone" or otherwise it only builds.
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Even i have faced the same issue with my Brother's home Ridaex TV. But i have installed some apps from Google Play. Few of them were unsupported, i have to download them from appsapk and install it via USB device.
The reason for this error message is that the Android Operating System in the older versions of Ridaex TV had Android 4.4 version, wherein the latest Ridaex TVs come with Android 8.0 version.
I too had the same question, and later realized that I had to:
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i want to start a project that consist in mobile apps. can i develope native apps with Xamarin.Forms to the three platforms with a pc (Sony Vaio) and visual studio.
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Buy a Mac laptop with a Windows VM; this is an option you see for most developers, however it is an expensive one because you're going to want a good MacBook Pro with a 1TB disk.
Buy a (cheap-ish) Mac (Mini); Xamarin is built so that you can let a standalone Mac machine do all the iOS building. All you have to do is install it with XCode and Xamarin, connect it to your network and you are ready to go. With the new Xamarin iOS Simulator for Windows you don't have to look at your Mac ever again. Let's be clear: the Simulator for Windows isn't a Simulator which runs on Windows. It simply mirrors the Simulator from your Mac.
Rent a Mac in the cloud. There are solutions like macincloud.com which let you rent a Mac hosted by them. They have different plans depending on your needs. The concept stays the same; you connect to a Mac in 'your network' (which is now over the internet) to build your iOS app.
Whichever option you choose; you are going to have to spend some extra money on Apple hardware to get to develop your iOS app.

Pocket PC development Mobile 5.0 Symbol MC70

I need to create app for a Symbol MC70 device running Windows Mobile 5.0
I did some searching for a few hours. Where can I get information on
Pocket PC development for Windows Mobile 5.0 (MS site on has for Mobile 6.0)
Development for this particular device (Symbol MC70)
I am running VISUAL Studio 2008 TS.
I downloaded the EMDK.NET from symbol. I created a simple Smart Client test app and able to run it in the VS emulator. I can't seem to find any information on how to deploy to the device.
I do not know where to start. Any leads at all will be appreciated.
The EMDK.NET has everything needed.

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