Sharekit customise modelview button colour - button

Lovin' Sharekit
Have custom backgrounds happening for the toolbars, but want to change the button colour in the modal view that displays which link to share (ie the Twitter link model view)...just can't find which file to add my customise nav bar button bar code to
Been trying but can't seem to find right combo... anyone know?
- (void)viewDidLoad
{
[super viewDidLoad];
/*
Colour the Nav Bar buttons
*/
[self.navigationController.navigationBar applyCustomTintColor];
}

In SHKConfig.h
Amend
#define SHKBarTintColorRed 219 /255.0
#define SHKBarTintColorGreen 83 /255.0
#define SHKBarTintColorBlue 106 /255.0
Add / 255.0 to your number(s)
This pre-divides our RGB color into the floating point percentage for a UIColor
In SHK.m
Amend showViewController function
// Wrap the view in a nav controller if not already
if (![vc respondsToSelector:#selector(pushViewController:animated:)])
{
UINavigationController *nav = [[[UINavigationController alloc] initWithRootViewController:vc] autorelease];
if ([nav respondsToSelector:#selector(modalPresentationStyle)])
nav.modalPresentationStyle = [SHK modalPresentationStyle];
if ([nav respondsToSelector:#selector(modalTransitionStyle)])
nav.modalTransitionStyle = [SHK modalTransitionStyle];
nav.navigationBar.barStyle = nav.toolbar.barStyle = [SHK barStyle];
// Added code
UIColor* c = [UIColor colorWithRed:SHKBarTintColorRed green:SHKBarTintColorGreen blue:SHKBarTintColorBlue alpha:1.0];
[(UINavigationController *)vc navigationBar].tintColor = c;
// End added code
[topViewController presentModalViewController:nav animated:YES];
self.currentView = nav;
}
// Show the nav controller
else
{
if ([vc respondsToSelector:#selector(modalPresentationStyle)])
vc.modalPresentationStyle = [SHK modalPresentationStyle];
if ([vc respondsToSelector:#selector(modalTransitionStyle)])
vc.modalTransitionStyle = [SHK modalTransitionStyle];
[topViewController presentModalViewController:vc animated:YES];
[(UINavigationController *)vc navigationBar].barStyle =
[(UINavigationController *)vc toolbar].barStyle = [SHK barStyle];
// Added code
UIColor* c = [UIColor colorWithRed:SHKBarTintColorRed green:SHKBarTintColorGreen blue:SHKBarTintColorBlue alpha:1.0];
[(UINavigationController *)vc navigationBar].tintColor = c;
// End added code
self.currentView = vc;
}
This tints all navigationBar buttons (including the Cancel button)
Viola!

Related

How is this navigation control created

The second image on this page from Apple's user interface design guide show a segmented control inside of a tall navigation bar:
https://developer.apple.com/library/ios/documentation/userexperience/conceptual/mobilehig/Anatomy.html#//apple_ref/doc/uid/TP40006556-CH24-SW1
How has this been done? It seems to me that a UINavigationBar is always 64 pixels high, so I don't understand how they made this taller.
Is it a custom element (which would be surprising in this document), or is there an easy way to achieve this? I'm wondering if it's a UIToolbar... are they merged with the UINavigationBar under iOS 7? If so, how do we do this?
Note that I need to do this in a iPad app, where the UINavigationController is inside a split view controller.
I finally found the solution to this.
I had to override UINavigation bar with my custom subclass in order to change the height. By using the appearance proxy the title and navigation items can be repositioned correctly. Unfortunately the proxy can't be used to shift the back button's arrow up (on iOS 7), so we have to override layoutSubview to handle that.
#define kAppNavBarHeight 66.0
#implementation TATallNavigationBar
- (id)initWithCoder:(NSCoder *)aDecoder {
self = [super initWithCoder:aDecoder];
if (self) {
[self setupAppearance];
}
return self;
}
- (id)init
{
self = [super init];
if (self) {
[self setupAppearance];
}
return self;
}
- (void)setupAppearance {
static BOOL appearanceInitialised = NO;
if (!appearanceInitialised) {
// Update the appearance of this bar to shift the icons back up to their normal position
CGFloat offset = 44 - kAppNavBarHeight;
[[TATallNavigationBar appearance] setTitleVerticalPositionAdjustment:offset forBarMetrics:UIBarMetricsDefault];
[[UIBarButtonItem appearanceWhenContainedIn:[RRSNavigationBar class], nil] setBackgroundVerticalPositionAdjustment:offset forBarMetrics:UIBarMetricsDefault];
[[UIBarButtonItem appearanceWhenContainedIn:[RRSNavigationBar class], nil] setBackButtonBackgroundVerticalPositionAdjustment:offset forBarMetrics:UIBarMetricsDefault];
[[UIBarButtonItem appearanceWhenContainedIn:[RRSNavigationBar class], nil] setBackButtonTitlePositionAdjustment:UIOffsetMake(0, offset) forBarMetrics:UIBarMetricsDefault];
appearanceInitialised = YES;
}
}
- (CGSize)sizeThatFits:(CGSize)size {
return CGSizeMake(self.superview.frame.size.width, kNavBarheight);
}
- (void)layoutSubviews {
static CGFloat yPosForArrow = -1;
[super layoutSubviews];
// There's no official way to reposition the back button's arrow under iOS 7. It doesn't shift with the title.
// We have to reposition it here instead.
for (UIView *view in self.subviews) {
// The arrow is a class of type _UINavigationBarBackIndicatorView. We're not calling any private methods, so I think
// this is fine for the AppStore...
if ([NSStringFromClass([view class]) isEqualToString:#"_UINavigationBarBackIndicatorView"]) {
CGRect frame = view.frame;
if (yPosForArrow < 0) {
// On the first layout we work out what the actual position should be by applying our offset to the default position.
yPosForArrow = frame.origin.y + (44 - kAppNavBarHeight);
}
// Update the frame.
frame.origin.y = yPosForArrow;
view.frame = frame;
}
}
}
#end
Note that it's easy to specify your subclass in XCode: clicking on the UINavigationController gives you access to the UINavigationBar in the left hand column. Click that and change it's subclass in the inspector.
I've also created a Gist for this:
https://gist.github.com/timothyarmes/7080170

After Taking Picture cannot select Use Photo or Retake

So I'm trying to update an app for iOS 7 and I'm running into issues with my custom overlay. The overlay is an image that I'm framing the photo with (both live and using a full resolution version to frame the final result in the camera roll). The problem is that now, under iOS 7, the overlay, while transparent at the bottom, provides access to the regular "take picture" button, but for some reason will not let me tap on the "Use Photo" or "Retake" buttons that come up after the picture is snapped. Here's the code snippet calling the view controller:
- (IBAction)takePhoto:(UIButton *)sender {
UIImagePickerController *picker = [[UIImagePickerController alloc] init];
picker.delegate = self;
picker.allowsEditing = NO;
picker.sourceType = UIImagePickerControllerSourceTypeCamera;
picker.showsCameraControls = YES;
// Overlay Creation
UIView* overlayView = [[UIView alloc] initWithFrame:picker.view.frame];
overlayView.backgroundColor = [UIColor colorWithPatternImage:[UIImage imageNamed:#"PBOverlayView.png"]];
[overlayView.layer setOpaque:NO];
overlayView.opaque = NO;
picker.cameraOverlayView = overlayView;
[self presentViewController:picker animated:YES completion:NULL];
}
Another approach could be to observe the notifications when the ImagePicker changes state and remove (or disable) your overlay when you move into the "Use Photo" screen.
- (void) addPhotoObservers {
[[NSNotificationCenter defaultCenter] addObserver:self selector:#selector(removeCameraOverlay) name:#"_UIImagePickerControllerUserDidCaptureItem" object:nil ];
[[NSNotificationCenter defaultCenter] addObserver:self selector:#selector(addCameraOverlay) name:#"_UIImagePickerControllerUserDidRejectItem" object:nil ];
}
- (void) removePhotoObservers {
[[NSNotificationCenter defaultCenter] removeObserver:self];
}
-(void)addCameraOverlay {
if (self.cameraPicker) {
self.cameraPicker.cameraOverlayView = self.myCameraOverlayView;
}
}
-(void)removeCameraOverlay {
if (self.cameraPicker) {
self.cameraPicker.cameraOverlayView = nil;
}
}
You could set User Enteraction Enabled to NO on Overlay View ;) works for me
Your problem: When you initialised the overlayView, you've set the frame to be the same size as that of the picker.
UIView* overlayView = [[UIView alloc] initWithFrame:picker.view.frame];
Explanation: Before capturing an image, the camera buttons are in the foreground of the overlayView, so that there's no issue pressing them.
After capturing an image (on the "retake/use preview page"), the overlayView is the one to be in the foreground, thus blocking the access to the buttons.
I know this to be an issue on iOS7, and not sure about other versions.
Possible solutions: Since this is a native problem within Apple's UIImagePickerController, I can only think of two solutions: (1) If possible, configure the overlayView to have a shorter frame which doesn't cover the bottom of the picker; (2) If you need the overlay to cover these buttons, you still have the exhausting option of configuring self.imagePicker.showsCameraControls = NO; but then you'd have to customize ALL of the camera behaviour (you can find many examples for that on the web).
After taking a photo, or animation on your overlay is done, i made it work by removing the overlay from its superview.
[UIView animateWithDuration:1
delay:1
options:UIViewAnimationOptionCurveEaseOut
animations:^{
} completion:^(BOOL finished) {
[self.view removeFromSuperview];
}];

iOS7 UIImagePickerController cancel button disappear

The Cancel button is miss?! How can I fix this? Thank you very much.
if ([UIImagePickerController isSourceTypeAvailable: UIImagePickerControllerSourceTypePhotoLibrary])
{
if(buttonIndex == 1)
{
self.ctr = [[UIImagePickerController alloc] init];
self.ctr.sourceType = UIImagePickerControllerSourceTypePhotoLibrary;
self.ctr.delegate = self;
self.ctr.allowsEditing = YES;
[self presentModalViewController:self.ctr animated:YES];
}
}
Just change the UIImagePickerController navigationBar.tintColor, it should be OK.
self.ctr.navigationBar.tintColor = [UIColor redColor];//Cancel button text color
[self.ctr.navigationBar setTitleTextAttributes:#{UITextAttributeTextColor: [UIColor blackColor]}];// title color
Looks like apple made some mistake with it (iOS 10, Xcode 8) because just changing tint color of UIImagePickerController could not be done, cause, before controller isn't have topItem property, or navigationController property. So have done the changes in UIImagePickerController extension. But I checked navigationController and topItem in those overrided methods: viewDidLoad, viewWillAppear, viewDidAppear. but it still was nil. So i decide to check it in viewWillLayoutSubviews, and voila! It's wasn't nil, so we can set bar tint color of exact rightBarButtomItem here!
Here is example:
extension UIImagePickerController {
open override func viewWillLayoutSubviews() {
super.viewWillLayoutSubviews()
self.navigationBar.topItem?.rightBarButtonItem?.tintColor = UIColor.black
self.navigationBar.topItem?.rightBarButtonItem?.isEnabled = true
}
}
And don't forget to call super.viewWillLayoutSubviews, it's very important ;-)
EDIT: But it still has problems when return to the albums screen..
Change the tintColor
self.navigationBar.topItem?.rightBarButtonItem?.tintColor = UIColor.black
If that doesn't work run through your view controllers to see if there isn't a place where you changed the appearance of the navigation bar and reset the change.

How to find the full path for finder overlay icon in icon view?

I'm using simbl plugins to add overlay icon in finder like this: finder overlay icon
The problem is: I can not find the right way to get the file's full path in override function: FO_drawImage in IKImageBrowserCell, I only get a title.
- (void)FO_drawImage:(id)fp8
{
NSString *title = [self previewItemTitle];
if ([[title lowercaseString] hasPrefix:#"a"])
{
NSImage *icon = [fp8 _nsImage];
NSRect frame = [self imageFrame];
NSLog(#"drawing width %.0f for name '%#' icon %#",frame.size.width,title,icon);
[icon lockFocus];
CGContextRef myContext = [[NSGraphicsContext currentContext] graphicsPort];
CGContextSetRGBFillColor (myContext, 1, 0, 0, 1);
CGContextFillEllipseInRect(myContext, CGRectMake (0, 0, 10, 10 ));
[icon unlockFocus];
[self FO_drawImage:[[[IKImageWrapper alloc] initWithNSImage:icon] autorelease]];
} else {
[self FO_drawImage:fp8];
}
}
NSURL *item_url = [self previewItemURL];
that should cover it on MacOSX 10.7

UINavigationItem multiple line prompt text

Can any body give me the solution for displaying UINavigationItem prompt text in 2 lines?
There is not a built-in way to do this. Below is a work-around that seems to work pretty well that I put together from stackOverflow post UINavigationItem with prompt and activity indicator
Here is a simulator screen shot of what it creates:
Note that since the text is a UILabel you can modify its color, font, or anything else too.
// I have this code in viewDidLoad
UIView *viewContainingPrompt;
UIBarButtonItem *promptButtonItem;
// Configuring the prompt title of the navigation bar so it is present but empty
[self.navigationItem setPrompt: #""];
// We will create a UIBarButtonItem that has a custom view (viewContainingPrompt).
// A subview of viewContainingPrompt will be a UILabel (headerLabel)
// We need to have this "intermediate" view to position the label at the right position
// (the UIBarButtonItem ignores the origin and height of its custom view)
viewContainingPrompt = [[UIView alloc] initWithFrame: CGRectMake(0, 0, 0, 85)];
viewContainingPrompt.autoresizingMask = UIViewAutoresizingFlexibleWidth;
// Choose a width that puts 10 points on either end...
CGFloat labelWidth = self.navigationController.navigationBar.bounds.size.width - 20.0;
// Note that the '-60' below is determined by the width of the back button
// If someone can figure out how to determine this width at runtime this code
// would be much more robust.
UILabel *headerLabel = [[UILabel alloc] initWithFrame: CGRectMake(-60,-8,labelWidth,36)];
headerLabel.autoresizingMask = UIViewAutoresizingFlexibleWidth;
headerLabel.text = #"A quite long prompt string that will wrap to a second line to demonstrate multiline prompt.";
headerLabel.font = [UIFont systemFontOfSize: 14];
headerLabel.numberOfLines = 0; // Zero gives as many lines as will fit, could be 2
headerLabel.backgroundColor = [UIColor clearColor];
headerLabel.textColor = [UIColor colorWithRed: .1 green: .1 blue: .2 alpha: 0.8f];
headerLabel.shadowColor = [UIColor colorWithRed: 1 green: 1 blue: 1 alpha: 0.5f];
headerLabel.shadowOffset = CGSizeMake( 0, 1 );
headerLabel.textAlignment = UITextAlignmentCenter;
[viewContainingPrompt addSubview: headerLabel];
//[headerLabel release]; // Uncomment if not using ARC
promptButtonItem = [[UIBarButtonItem alloc] initWithCustomView: viewContainingPrompt];
self.navigationItem.leftBarButtonItem = promptButtonItem;
self.navigationItem.leftItemsSupplementBackButton = YES;
//[viewContainingPrompt release]; // Uncomment if not using ARC
//[promptButtonItem release]; // Uncomment if not using ARC
I would appreciate anyone's feedback on how to figure out the width of the back button during execution so that width did not have to be hard coded.
As it is I do not think there are any private APIs or other illegal code contained.

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