I'm compiling a single .as file into swf using mxmlc.
Whenever I run mxmlc, results are different in size even when the source code is not changed.
For example,
// Test.as
package
{
public class Test
{
}
}
And generates .swf using mxmlc :
mxmlc Test.as
and result size differs from 461 to 465 bytes.
I suppose that it's because of timestamp-like things in compiler, but I could not find how to fix or disable that. Any ideas on generating "same binary from same source" ? Thanks!
Finally, I found that metadata tag (Tag Type = 77) and undocumented 'product info' tag (Tag Type = 41) both contains compliation time.
I succeeded to remove timestamps by following steps :
1. open swf and un-zlib
2. clear timestamps in metadata tag and product info tag
3. re-zlib and make new .SWF
But I'm not happy with that, thus this needs extra work on SWF file. I want to find the easier way. there may be 'bypass product info' option on mxmlc..
You can find more information on SWF File structure and metadata tag on http://www.adobe.com/devnet/swf.html and product info on http://wahlers.com.br/claus/blog/undocumented-swf-tags-written-by-mxmlc/
You need to override the metadata the compiler is writing into the resulting swf file. You can do this with the -raw-metadata compiler aguement.
Usage:
mxmlc -raw-metadata <XML_String> Test.as
Example:
mxmlc -raw-metadata '' Test.as
(Resulting swf is always 190 bytes).
1 : date in metadata:
mxmlc:
<metadata date=" " />
<raw-metadata></raw-metadata>
2 : timestamp in ProductInfo
download sdk source code,and modify the ProductInfo.java,let the timestamp keep same.and then update the ProductInfo.class in your_sdk_dir\lib\swfutils.jar
However,when i have done,Mxmlc also generates different binary on same source.
I think i can't change the compiler link order.
Related
I am trying to generate documentation for my code using QDoc. qtdoc command is already in my environment variable path. But when I try to run the command in the root directory of the project (qdocconf file also resides in project root),
qdoc projectname.qdocconf
I get the following error
qt.qdoc: "qdoc can't run; no project set in qdocconf file"
Here is my projectname.qdocconf file.
headers.fileextensions = "*.h *.hpp"
sources.fileextensions = "*.cpp *.qml *.qdoc"
outputdir = Documentation/Code
headerdirs += Code
sourcedirs += . \
Code
exampledirs = .
imagedirs += ./Images/icons \
./Images/logos
I have commented on my class functions as described in the documentation using the format
/*!
* \fn void inlineFunction()
*
* Some info here...
*/
Can you point me what am I doing wrong?
Also, can I create the documentation using QtCreator instead of running the command in terminal?
Well somehow I figured out that you need to add the following line in your .qdocconf file
project = YourProjectName
which is not present in the minimum qdocconf file presented in https://doc.qt.io/qt-5/qdoc-minimum-qdocconf.html. Even though the above issue was resolved, a lot of other issues were encountered such as:
While compiling, qt.qdoc: No include paths passed to qdoc; guessing reasonable include paths. For this you have to manually include all the source paths. Read: https://bugreports.qt.io/browse/QTBUG-67289
Some comment tags, e.g. \return, \param, present in QtCreator are not recognized by QDoc
Option 2
Alternatively, look for Doxygen which is much easier to use and generate documents with a simple to use GUI. It also recognizes all the comment tags in QtCreator.
Update:
Doxygen plugins for Qt Creator doesn't work anymore as the support has expired. Use Doxygen GUI directly.
I have lots of BTS2010 unit tests that check an XML file can be mapped to flat file.
I have developed my first of such tests on BTS2013r2 but on executing TestableMapBase.TestMap(_inputFilename, _inputType, outputFilename, _outputType), I get the error "Generate schema instance failure"
I've used reflector to debug the MS assemblies and got as far as the following line within CFrameworkSchemaTreeExtensions.cs of Microsoft.BizTalk.TOM.Adapter :
infoArray = instanceGenerator.GenerateInstance(filename, xmlInstance);
on executing, the infoArray is populated with the following error
ErrorInfo: hexadecimal value 0x00, is an invalid character. Line 2, position 1."
Prior to executing I have taken the content of xmlInstance, pasted into Notepad++ and used the Hex plugin to search for null characters (hex 0x00), there are none.
I have tried many different XML inputs to the maps on two different BizTalk development laptops and get the same result.
Has anyone been able to successfully run tests of XML to flat file in BTS2013r2?
Today I have created the most basic of solutions (1 BizTalk project + 1 unit test project) in order to test if this really is a Microsoft bug. It does seem that way because I got the same error when running this very simple test on a third BizTalk development laptop. I have added the source code to the following github repo: https://github.com/RobBowman/FFMapFailBTS2013r2
Make sure it is not an encoding issue. Finding a 0x00 at that position sounds like the input file is in UTF-16 format, while the processor is expecting UTF-8 or another single-byte encoding.
Microsoft have published a hotfix for this - see: https://social.msdn.microsoft.com/Forums/en-US/cacecbfd-8b71-409c-bd59-2eed26950f25/test-map-to-flat-file-in-bts-2013r2-does-this-ever-work?forum=biztalkgeneral
How can I compile a LESS file to output a source map file (.css.map) in addition to a CSS file? Is there a way to do it on both command line (NodeJS's lessc) and on any GUI-based programs?
Update: New shortest answer
The docs have been updated! As new features hit LESS, sometimes the docs lag behind a bit, so if you're looking for bleeding-edge features, you're still probably better off running lessc (see longer answer) and checking what pops out of the help text.
http://lesscss.org/usage/
Short answer
You're looking for any number of the following options from the command line:
--source-map[=FILENAME] Outputs a v3 sourcemap to the filename (or output filename.map)
--source-map-rootpath=X adds this path onto the sourcemap filename and less file paths
--source-map-basepath=X Sets sourcemap base path, defaults to current working directory.
--source-map-less-inline puts the less files into the map instead of referencing them
--source-map-map-inline puts the map (and any less files) into the output css file
--source-map-url=URL the complete url and filename put in the less file
As I write this I'm not aware of any GUI options that generate maps (source maps were only added to LESS in the last few months) -- sorry to not have any better news. I'm sure they'll add support in as they update over the next year.
Longer answer
If you run lessc from the command line without any parameters it will give you all the options. (In my experience, this is more up to date than their documentation, so it'll at least get you pointed in the right direction.) with all the most recent map stuff included.
The easiest combo to use for dev is --source-map-less-inline --source-map-map-inline as that will give you your source maps embedded in your output css.
If you'd like to add a separate map file, you can use --source-map which, from my.less will output my.css and my.css.map
For reference: when I run my copy (v 1.6.1 at the moment) I get
usage: lessc [option option=parameter ...] <source> [destination]
If source is set to `-' (dash or hyphen-minus), input is read from stdin.
options:
-h, --help Print help (this message) and exit.
--include-path=PATHS Set include paths. Separated by `:'. Use `;' on Windows.
-M, --depends Output a makefile import dependency list to stdout
--no-color Disable colorized output.
--no-ie-compat Disable IE compatibility checks.
--no-js Disable JavaScript in less files
-l, --lint Syntax check only (lint).
-s, --silent Suppress output of error messages.
--strict-imports Force evaluation of imports.
--insecure Allow imports from insecure https hosts.
-v, --version Print version number and exit.
-x, --compress Compress output by removing some whitespaces.
--clean-css Compress output using clean-css
--clean-option=opt:val Pass an option to clean css, using CLI arguments from
https://github.com/GoalSmashers/clean-css e.g.
--clean-option=--selectors-merge-mode:ie8
and to switch on advanced use --clean-option=--advanced
--source-map[=FILENAME] Outputs a v3 sourcemap to the filename (or output filename.map)
--source-map-rootpath=X adds this path onto the sourcemap filename and less file paths
--source-map-basepath=X Sets sourcemap base path, defaults to current working directory.
--source-map-less-inline puts the less files into the map instead of referencing them
--source-map-map-inline puts the map (and any less files) into the output css file
--source-map-url=URL the complete url and filename put in the less file
-rp, --rootpath=URL Set rootpath for url rewriting in relative imports and urls.
Works with or without the relative-urls option.
-ru, --relative-urls re-write relative urls to the base less file.
-sm=on|off Turn on or off strict math, where in strict mode, math
--strict-math=on|off requires brackets. This option may default to on and then
be removed in the future.
-su=on|off Allow mixed units, e.g. 1px+1em or 1px*1px which have units
--strict-units=on|off that cannot be represented.
--global-var='VAR=VALUE' Defines a variable that can be referenced by the file.
--modify-var='VAR=VALUE' Modifies a variable already declared in the file.
-------------------------- Deprecated ----------------
-O0, -O1, -O2 Set the parser's optimization level. The lower
the number, the less nodes it will create in the
tree. This could matter for debugging, or if you
want to access the individual nodes in the tree.
--line-numbers=TYPE Outputs filename and line numbers.
TYPE can be either 'comments', which will output
the debug info within comments, 'mediaquery'
that will output the information within a fake
media query which is compatible with the SASS
format, and 'all' which will do both.
--verbose Be verbose.
If the command line doesn't suite you, Grunt is great at this type of thing. You can configure the grunt-contrib-less plugin to generate inline maps with a config like this:
less: {
options: {
sourceMap:true,
outputSourceFiles: true
},
lessFiles: {
expand: true,
flatten:false,
src: ['**/*.less'],
dest: ['dist/'],
ext: '.css',
}
},
https://github.com/gruntjs/grunt-contrib-less
Example to Create Map and CSS file from Less File
Install latest Node JS and go to command prompt and run npm install less, Now less installed successfully
Go to Command Prompt and move to less file folder that we are going to create
For e.g., I am going to change HelloWorld [Less File]
In Command prompt go to C:\Project\CSS or give the correct path in the below command.
Run following Command in Command Prompt
lessc HelloWorld.less HelloWorld.css --source-map=HelloWorld.css.map –verbose
Now CSS and Map file is generated in the respective folder.
For more reference check the link : royalarun.blogspot.com
I would like to determine real file extension.
example :
file = "test.fakeExt"
// but the real extention is .exe // for security reason I wish to avoid using it!
How can I do that?
If you want to determine the extension you could use findmimefromdata.
It looks at the first part of the file to determine what type of file it is.
FindMimeFromData function
Sample code
The first two bytes of an .exe file are allways 'MZ'.
So you could read the binary file, and see if the first two bytes are MZ, then you know it's an .exe file...
We are moving into Scala/SBT from a Java/Gradle stack. Our gradle builds were leveraging a task called processResources and some Ant filter thing named ReplaceTokens to dynamically replace tokens in a checked-in .properties file without actually changing the .properties file (just changing the output). The gradle task looks like:
processResources {
def whoami = System.getProperty( 'user.name' );
def hostname = InetAddress.getLocalHost().getHostName()
def buildTimestamp = new Date().format('yyyy-MM-dd HH:mm:ss z')
filter ReplaceTokens, tokens: [
"buildsig.version" : project.version,
"buildsig.classifier" : project.classifier,
"buildsig.timestamp" : buildTimestamp,
"buildsig.user" : whoami,
"buildsig.system" : hostname,
"buildsig.tag" : buildTag
]
}
This task locates all the template files in the src/main/resources directory, performs the requisite substitutions and outputs the results at build/resources/main. In other words it transforms src/main/resources/buildsig.properties from...
buildsig.version=#buildsig.version#
buildsig.classifier=#buildsig.classifier#
buildsig.timestamp=#buildsig.timestamp#
buildsig.user=#buildsig.user#
buildsig.system=#buildsig.system#
buildsig.tag=#buildsig.tag#
...to build/resources/main/buildsig.properties...
buildsig.version=1.6.5
buildsig.classifier=RELEASE
buildsig.timestamp=2013-05-06 09:46:52 PDT
buildsig.user=jenkins
buildsig.system=bobk-mbp.local
buildsig.tag=dev
Which, ultimately, finds its way into the WAR file at WEB-INF/classes/buildsig.properties. This works like a champ to record build specific information in a Properties file which gets loaded from the classpath at runtime.
What do I do in SBT to get something like this done? I'm new to Scala / SBT so please forgive me if this seems a stupid question. At the end of the day what I need is a means of pulling some information from the environment on which I build and placing that information into a properties file that is classpath loadable at runtime. Any insights you can give to help me get this done are greatly appreciated.
The sbt-buildinfo is a good option. The README shows an example of how to define custom mappings and mappings that should run on each compile. In addition to the straightforward addition of normal settings like version shown there, you want a section like this:
buildInfoKeys ++= Seq[BuildInfoKey](
"hostname" -> java.net.InetAddress.getLocalHost().getHostName(),
"whoami" -> System.getProperty("user.name"),
BuildInfoKey.action("buildTimestamp") {
java.text.DateFormat.getDateTimeInstance.format(new java.util.Date())
}
)
Would the following be what you're looking for:
sbt-editsource: An SBT plugin for editing files
sbt-editsource is a text substitution plugin for SBT 0.11.x and
greater. In a way, it’s a poor man’s sed(1), for SBT. It provides the
ability to apply line-by-line substitutions to a source text file,
producing an edited output file. It supports two kinds of edits:
Variable substitution, where ${var} is replaced by a value. sed-like
regular expression substitution.
This is from Community Plugins.