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I am looking for a basic and simple-to-install digital version of a Scrum board.
I do prefer physical index cards, but in this case logistics makes it hard. Thus, I need to have it on the computer.
No real need to share data between several clients. To us it is enough if it runs on one single machine.
Just need basic functionality. A drag-drop board and a sprint burndown would do fine.
Due to regularly constraints I cannot use an online SaaS, must keep the data local.
Time is short, so simple install and ready-to-go.
Does not need to be free, but of course price is interesting.
I have not had this set of constraints earlier, so I am unfamiliar.
I have done some research and have some general experience. For example VersionOne, Mingle and Hansoft seem to have a good reputation. Anyone can comment on how those fit the above list? Anyone have other recommendations?
This thread is a bit old now, but leaving my find in the hope to help others searching the same topic.
If you are looking for a simple tool for developers to collaborate on a Scrum project, http://trello.com/ is very simple and intuitive. Absolutely no clutter and easily lets a small team manage their cards.
I would have a look at Atlassian Jira with the GreenHopper plugin - it has a nice dashboard.
http://www.atlassian.com/software/greenhopper/
Have a look at Mingle from ThoughtWorks. A really great tool. Wall looks like this
Free download/install for 1 year / 5 users.
Excel (or OpenOffice) spreadsheet? Why do you need a special tool for this?
I had a similar decision to make a year ago and went for Version One Team Edition - which is free.
http://www.versionone.com/Product/Compare_Editions.asp
It's easy to deploy the SQL database wherever you want it - so locally in your case.
Our team found using the software easy and intuitive.
The free version (up to 10 users) has ample features - the sprints/stories/tasks are easy to setup and view. The burndown chart is good.
All in all, I've no regrets with choosing Verison One - it's easy to install, easy to use and free.
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They both are open source distributed time series databases, OpenTSDB for metrics, InfluxDB for metrics and events with no external dependencies, on the other OpenTSDB based on HBase.
Any other comparation between them?
And if I want to store and query|analyze metrics real-time with no deterioration loss based on time series, which would be better?
At one of the conferences I've heard people running something like Graphite/OpenTSDB for collecting metrics centrally and InfluxDB locally on each server to collect metrics only for this server. (InfluxDB was chosen for local storage as it is easy to deploy and lightweight on memory).
This is not directly related to your question but the idea appealed to me much so I wanted to share it.
Warp 10 is another option worth considering (I'm part of the team building it), check it out at http://www.warp10.io/.
It is based on HBase but also has a standalone version which will work fine for volumes in the low 100s billions of datapoints, so it should fit most use cases out there.
Among the strengths of Warp 10 is the WarpScript language which is built from the ground up for manipulating (Geo) Time Series.
Yet another open-source option is blueflood: http://blueflood.io.
Disclaimer: like Paul Dix, I'm biased by the fact that I work on Blueflood.
Based on your short list of requirements, I'd say Blueflood is a good fit. Perhaps if you can specify the size of your dataset, the type of analysis you need to run or any other requirements that you think make your project unique, we could help steer you towards a more precise answer. Without knowing more about what you want to do, it's going to be hard for us to answer more meaningfully.
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We have now installed Agilo to manage our Scrum projects, and we have that proble: we can handle just one backlog. How can we have different backlogs?
Thanks for your time!
Maybe you should try other tools? :)
Here are some other tools you might like to try.
Installable onsite are Rally, Version One. I think Thoughtworks' Mingle is available onsite but they prefer to host it for you.
You may also like to try some of the new online Lean tools: LeanKitKanban, AgileZen.
If possible, get one or more big whiteboards and some post-its, then back it up / produce reports etc. electronically. Excel worked well for this for me. Also there's nothing like the tactile and immediate visual feedback from moving post-its around. You can use index cards and holders or blue-tack if the post-its fall off.
You can also represent the multiple backlogs at different scales; for instance, showing whole features, apps or systems completed at a project or programme level while tracking the smaller stories and tasks at a team level.
Do you have multiple products? There should only be one product backlog for each product - having more than one doesn't make much sense.
To break down a product backlog, it often makes sense to add extra columns to the backlog for different categories within that product. That would make it easier to filter and see different areas of the backlog quickly and efficiently.
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I'd like to try scrum with my team. Studied a lot of posts about scrum tools here, but i think it's all superfluous and excel file is ok for product and sprint backlog. But it's problem to fing a good template. Maybe somebody could share excel template he is using for scrum backlog? Thanks.
Excel is really an extremely powerful tool and is very appropriate for the product backlog (and it has my preference if suitable: just share the product backlog on a network drive and there you go). I have used the following templates successfully in the past:
Henrik Kniberg's Index Card Generator and a wall for the sprint backlog
Petri Heiramo's advanced product and sprint backlog template (video tutorial here)
You can browse my personal collection for more of them but I recommend the two above.
Don't have any templates, but what tool you use for scrum is indeed whatever works for you, so excel could be just as good as any other. Just so long as it's quick and easy for all to use.
I was taught scrum techniques using physical props. Sticky notes and meeting drawing boards. The idea is you use that for a while, and then see if you can fit it into technology after if it doesn't hinder the scrum process.
I'd just try and knock up an excel template that fits for you, starting from a blank worksheet and just build up whatever seems to work.
Though for backlogs it may be better to have a tool that manages it if you are going to have a lot of items, and especially if you will have many stakeholders inputting into it. Maybe a bug tracking kind of tool. Plenty of good open sources ones about. Don't know how they fit into scrum, but always thought the likes of bugzilla could work but haven't tried it.
I'll say it is a good idea to start for a couple of sprints on paper.
It will let you understand the process before having to fight against the difficulties in using the software tool.
On the other hand, scrum can be used for projects of different nature, and not in all cases will have computers available.
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There are a couple of online services that offer PSD to XHTML/CSS. Which one do you recommend? How should I choose one?
First, I recommend using someone in your own network of people first. If you know someone with this skill who is open to freelancing, offer the project to them. Talk to local schools with web design/development classes and ask if they keep a list of freelance students. Build up your business relationships with people close to you.
If that doesn't work, choose one online the way you would choose anything. Research. Look at their portfolios. Go to one of the sites they did and "view source" in your browser to look at their code. Ask a web developer friend if she thinks it's well done. Look at more than one example and make sure they have consistent quality. Try to find out how long they've been around. (Do a whois search and find out how long the site has been registered, for one). Look at the person's resume if they offer it, or ask for a resume and any references they may have. You might even try to contact one of their clients and ask how their experience was with them.
In the end, when you've balanced price and your research, you have to take a leap of faith, but with your research, you probably will choose well.
You might want to consider learning how to do it yourself. I find that even with a complex design, I usually spend 90% of my time making the design in Photoshop and only 10% converting that to HTML+CSS. It's really worth getting to know HTML and CSS inside-out so you can complete the process.
Some clue here
alt text http://shup.com/Shup/375934/11063214233-My-Desktop.png
You can get help from this site
http://www.psdtohtmlreviews.com/
And I think this one is mostly recommended
http://designshack.co.uk/articles/reviews/psd-to-html-by-psd2html
But first of all consider answer of #josh
And here are links of some good tutorials of PSD 2 HTML conversion http://www.bestpsdtohtml.com/20-best-psd-to-xhtml-css-tutorials/
You can learn yourself
If you have to convert for once you may look at http://csswithcolour.com/
and if you have requirements for many projects or future projects then
http://htmlbutcher.com/ looks to be a good tool.
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How many people actually write an SDD document before writing a single line of code?
How do you handle large CSCI's?
What standard do you use for SDD content?
What tailoring have you done?
I certainly have. Historically and on recent projects.
Years ago I worked in organisations where templates were everything.
Then I worked other places where the templates were looser or non-existent or didn't fit the projects I was working on.
Now the content of the software design is pretty much governed by what I need to describe to get the idea across to the audience.
"before writing a single line of code" there wouldn't be a a lot of detail. The documents I produce before I start coding are meant to get the idea of what we need to build across to the affected teams and senior management so they introduce high level architecture, functionality, technologies, risks and scope. Those last two are really important. The rest is to show other teams where you need to interface with them and to leave managers with a lingering notion that cool stuff is happening.
Most big software companies have their own practices. For example Motorola has detailed documentation for every aspect of software development process. There are standard templates for each type of documents. Having strict standards allows effectively maintain huge number of documents and integrate it with different tools. Each document obtains tracking number from special document-tracking system. They even have system (last time I seen it was in stage of early development) for automatically requirements tracking - you can say which line of code relate to given requirement\design guideline.
I would suppose that most people who write SDD documents and use terminology like CSCI have to be using a specific software development methodology and most likely are working for some serious government customer. They usually tend to take their preparations quite seriously and the documents are ready and approved before any development starts.
In an Agile process the development and the design document could be developed in parallel. It means that there will be plenty of refactoring to be done but it usually delivers very good results in the end.
In more formal processes (like RUP) a SAD document is mostly created during the elaboration/prototyping phase based on the team research.