how to shift flex 3 project into flex4/flash 4? - apache-flex

i have a project which already make in flex 3.Now i want to shift it in flash4/flex4 .
Anyone how tell me how i can shift it into flash4/flex4.And can use the new features in my project.
kind regards.....

http://help.adobe.com/en_US/flex/using/WSc86a71867f5b4fa8351045f125dffc40d0-7fff.html
Anyone who want this study this article.
http://help.adobe.com/en_US/Flex/4.0/FeaturesAndMigration/flex_4_features.pdf

Related

ExtJS4 - Responsive layout and components

We have developed an application in Extjs 4.
We want to make it responsive.
Our Goal is :
When we resize window , it should automatically adjust components and update layout accordingly.
Can anyone guide me in correct direction?
Thanks in advance
So, basically you have only two options:
1) Make your own implementation using ExtJS and maybe bootstrap framework. Some clues you can get from this post and the following ExtJS 5 components:
https://www.sencha.com/forum/showthread.php?253766-Responsive-UI-and-ExtJS&p=1037960&viewfull=1#post1037960
http://docs.sencha.com/extjs/5.1/5.1.0-apidocs/#!/api/Ext.mixin.Responsive
http://docs.sencha.com/extjs/5.1/5.1.0-apidocs/#!/api/Ext.plugin.Responsive
2) You can migrate to Ext JS 5. I know it's painful but if you want to keep developing your application, this will be your best option as ExtJS 6 is officially announced.
The best place to start would be this guide: http://docs.sencha.com/extjs/5.0/whats_new/5.0/extjs_upgrade_guide.html
You can compare with new ExtJs 5.0.0 framework, or give a try on bootstrap framework with ExtJs 4

How to combine two projects in xcode?

I have two projects in xcode: first one contains frameworks for getting a JSON from web (i'm using ASIHTTPRequest + SBJSON. I spent alot of time to make it works, because i'm a noob). and the second one is a custom tableview GUI which I'm going to use for represent JSON data from first project.
Is there any easy way to combine these two projects? I can't belive I must spend my time adding and setting up all JSON+ASIHTTPRequest frameworks into the second project.
Thanks!
I must say that xcode allows to copy classes from one project to an other simply by dragging them in project navigator. It seems like this is the only way to combine functionality from several projects. Easy enough for me.
It's also possible to copy all frameworks from one project to an other (again by dragging and drop).
My problem is solved!

Air 3 for Mobile - StageText example?

Air 3 for mobile introduces a nice feature - StageText. I have seen a few videos showing what the end result looks like, but I cannot find how to actually implement it in code.
There is this page here, however, when trying to add the extra properties to the s:TextInput elements, I only get errors. Obviously, something is missing.
Anyone out there have any hints or working examples?
Thanks!
The new TextInput enhancements are part of the Flex 4.6 SDK which has not been released yet (as of 11/3/2011). If you want access to it right now, you need to sign up for the pre-release program.

Starting with Flex right now - should I go for Flex 3 (stable) or Flex 4 (beta)?

I apologize for making my first question not the hard-hitting code-related question I was hoping for, so I apologize if this question is out of bounds of SO:
I'd like to get started with Adobe Flex development. I've seen that there's been a Beta 2 of Flex 4 available since October (with Flex 4 supposedly being "even better!" than Flex 3, naturally), but obviously, most learning material (books, on-line tutorials etc.) available seem to focus on Flex 3.
This makes me a bit unsure about which version to go with in order to get started.
I realize Flex 3 would be the safer bet, but maybe Flex 4 is already stable enough? I would very much appreciate pointers from developers more experienced with the technology.
Thanks,
Hendrik
It depends on whether you think you need any of the new features for your particular application:
Remote services – autogeneration of
data models.
Flash CS4 support
Event handler autogeneration
Declarative graphics
Unit testing, Network monitor
If you don't need any of these, Flex 3 is the clear choice.
http://www.psyked.co.uk/adobe/flex/talking-about-flex-gumbo-new-features.htm
I don't know if it's so much a question of stability but one of market penetration. As you said most learning resources out there focus on Flex 3. That said the Adobe Devnet is filling up with new tutorials and resources for Flex 4.
I haven't moved towards Flex 4 because the libraries are targeted latest versions Flash and AIR, and my apps need to be targeted for older versions of the these runtimes. That and I have all the features I need using the Flex 3 along with FlexUnit, Degrafa, and other third party libraries.
I have starting with flash builder with the beta 1!!!! It's much better/easier/nicer as Flex Builder... But the important think is u can use the new sdk!!!!
that's much more iportant... because in the new compantents has many change u have in sdk 3 some components what u can't use in sdk 4...
so my result:
use the new flash builder and use the imortant think SDK 4 ;)

Advanrtages of Flex3 over Flex 2

Can anyone explain the main advantages of Flex3.0 over flex2.0 ? (not advantages of Flex builder).
Thanks,
Ravi
You can start from here: http://www.adobe.com/devnet/flex/articles/flex3_whatsnew.html
And here: http://www.adobe.com/support/documentation/en/flex/3/releasenotes_flex3_sdk.html#whatsnew
But depending on the schedule of your project, you might even consider Flex 4.
http://www.adobe.com/devnet/flex/articles/flex4sdk_whatsnew.html
http://java.dzone.com/articles/flex4
http://articles.sitepoint.com/article/whats-new-flex-4
http://tv.adobe.com/watch/max-2009-develop/whats-new-in-flex-4/

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