SFTP action in FinalBuilder always gets disconnected - sftp

i have the final builder actions below
sftp connect
try
sftp create directory
finally
sftp disconnect
end
thing is the action always says "connection lost" at sftp create directory. i even insert a reconnect before that line but still the same.

You need to contact FinalBuilder support and they will in turn contact us as developers of SFTP component. The problem is in the server, which gets confused by certain request and forcefully closes connection. We can diagnose the problem but fixing it would require cooperation with FinalBuilder team so we can't support you directly.

Related

Continuously running send pipeline instance

An instance of a BizTalk send pipeline has started to run continuously. On 09/12/2021 an attempt was made to send a file via SFTP, which retried several times but ultimately failed due to a network issue. The error from the event logs is:
The adapter failed to transmit message going to send port "Deliver Outgoing - SFTP" with URL "sftp://xxx.xxxxxx.co.nz:22/To_****/%SourceFileName%". It will be retransmitted after the retry interval specified for this Send Port. Details:"WinSCP.SessionRemoteException: Network error: Software caused connection abort.
For some reason BizTalk made another send attempt at 1:49pm on 10/12/2021 which succeeded as confirmed by the administrator of the SFTP site. Despite this, BizTalk continued making intermittent send attempts and the pipeline instance is still running. The same file has been sent 4 times to the SFTP server.
The pipeline instance in theory should have suspended at 9:47pm on 09/12/2021. I have been able to confirm definitively whether anybody resumed it, but it seems unlikely at this stage. In any case, after sending successfully the pipeline instance should have terminated and should not be re-executing intermittently.
Does anybody know what could account for this behaviour? This is occurring on BTS2020 with CU2 applied.
I've sent messages over SFTP where the WinSCP interpretation of the date-modified attribute doesn't work with a specific type of SFTP server.
With the WinSCP GUI a dialogue box appears and you can disregard this error, but this option isn't available with BizTalk's GUI. This error appears when a file with the same filename already exists on the server and is supposed to be overwritten.
My solution was to create a pipeline component that removed %SourceFileName% on the server. The pipeline component (just like WinSCP GUI) can disregard the modified-date.

FMS server died daily while enable rtmfp

I have a fms 3 server runing a video chat room application. It goes well except everyday it will die once or twice. After restarting the fms server, everything goes working again.
I really need to know the reason why fms server can die.
I checked its log, i saw many
"Server rejected an invalid flow."
Any hint will be greatest welcome.
This error can be caused by making an attempt to make a P2P connection to the server's peer ID. Connections to the server need to use
http://forums.adobe.com/thread/845685
i believe the problem is that you are attempting to make a P2P connection to the server's peer ID; that is, something like
var ns:NetStream = new NetStream(netConnection, netConnection.farID);
ns.play(...);
under the covers, this will open a new RTMFP flow to the server that will appear to the server as a new incoming client, but the initial handshake will be incorrect (the first/only command message is "play" instead of "connect"). i see this on Cirrus all the time.
it's possible that FMS doesn't account properly when rejecting these flows (leaving the connection count higher than it should be), or perhaps it leaves the flow open waiting for a "connect" message that will never come, so the connection count is legitimately higher than you think it is.
in any case, make sure you're not opening a P2P stream to the server's peer ID.
However, this error may not actually be related to the crashes. Additionally, are you even sure FMS is crashing and not just your application? If it's just your application, review your application logs (instead of the core FMS logs) and if you don't have anything useful add more logging to your application.

How to detect if a client has crashed (or exit) for a server using Qt

The client use ssh login and start up a server on remote machine, then the clinet create a tcp connect to the server.
The server need exit when the client has exit normally or crashed or network is dropped.
So the question is how to detect if the client which the server has connected to is crashed.
The first try is using error() signal, catch QAbsoluteSocket::NetworkError to determine the network has dropped. But I can't receive error() signal at all even if i pull out the network cable.
The second try is using the SocketState, i think whenever SocketState is UnconnectedState,the client may has exit normally and the server should exit too. This way works fine for "normal exit", but I don't know how to deal with "crash" and "dead network".
Help me, thanks!
I'd recommend using TCP keep alive. It is not exposed through the public QTcpSocket interface, but you can use setsockopt with QAbstractSocker::socketDescriptor to activate the SO_KEEPALIVE feature.
EDIT: It appears that keep alive was added to QAbstractSocket at some point. So, simply call QAbstractSocket::setSocketOption with QAbstractSocket::KeepAliveOption.
You can find information about adjusting the timeout of keep alive request here: http://www.gnugk.org/keepalive.html
Most of the time, the only way you will know there is a problem with a socket connection is when you try to read or write with it. There are some exceptions: Windows will change the state of sockets if the network cable is unplugged, Linux (in my experience) will not.
The most reliable way to detect connection problems is to have the client regularly send a small message at an agreed upon interval with the server. If the server does not see this message within a reasonable time, it should consider the client dead and drop the connection. This will also give both sides regular opportunities to detect a problem via reads and writes.

Sandbox violation on second socket send

I have a Flex client using a Flash binary (TCP) socket for communication with a Java server. I have a localhost (Apache) server providing a crossdomain.xml file which is wide open just while I am testing.
My code successfully loads the policy file on startup.
I then connect the socket to the server without any difficulty and send a message and get a response. All good so far.
However, when I send a second message through the same socket I get a pause of about 12 seconds then a sandbox violation error:
Security Error: Error #2048: Security sandbox violation: file:///C:/apache_root/ttt1/ttt1.swf cannot load data from localhost:45455.
This is the same port and socket through which the first message succeeded.
I tried re-loading the policy file before every send, but I get the same result.
Any idea why this might be happening? I clearly have an open socket at one point. I am flushing the socket after each send and I tried doing that after each read as well, but the same result.
Thanks in advance
EDIT:
If I recreate the socket prior to every call my code works. I am struggling to believe that this is correct, but maybe there is a Socket setting I am missing.
As far as I know if you're doing binary sockets the crossdomain.xml is not loaded via http.
Have you checked your apache's access logs if the crossdomain is even queried?
You might get connection from flash via tcp from flash asking for the file on your java server (not using http. It just sends the string "" or similar). Look out for them. If you don't answer them within 3 seconds (or so) flash throws an sandbox violation.
The first thing you have to do when you want to make a socket connection is to load the policy file. This only has to be done once per load of the SWF.
Security.allowDomain(host);
Security.loadPolicyFile("xmlsocket://"+host+":"+port);
The request will be made on the assigned port(45455 in your case) your server will have to listen on that port for a request "<policy-file-request/>" without the quotes.
When that request is found then you need to return to the client the crossdomain.xml
with node <allow-access-from domain="*" to-ports="*" />
After the cross domain is sent you need to close the socket on the server side
On the client side you need to ignore the domain response as Flex will handle that however at that time you can reconnect to the socket server.
At this time you can do your data send/receive.
I have a feeling the reason it actually worked for you is because you were using the connection for the policy file to transmit your data before it timed out.
I would suggest reading up on the new style of crossdomain policies and also reading up on the protocol you are using for your socket server
I think it depends on the sandbox-policy you used in the compilation process of your swf not on your crossdomain.xml... maybe this docu helps you:Security sandboxes
But I'm not 100% sure
This sort of sounds like a cache problem. Perhaps you're pulling the first socket connection out of cache and the second one gets rejected because it's getting a 200 from the server.
You might want to add localhost to your flash security exceptions list for debugging. that will quiet the sandbox errors until you get your piece to it's production environment.

Access to the port 'COM1' is denied

I am trying to open the COM1 port but I am getting this error message "Access to the port 'COM1' is denied". I am writing a program for sending SMS via .NET. I expect there could be an error, but the error "Access denied" should not be arisen. Please give me any solution. If port requires any access privileges then how can I do that?
First, make sure the serial port exists. Check the Device Manager; right-click on My Computer, select "Manage" from the context menu, select "Device Manager", expand "Ports Com & LPT". If Com1 is not listed, you will need to enable it in the BIOS.
If COM1 is there, then another program has left it open. Access to COM1 is exclusive; only one program can have it open at a time. Fax software or a modem could have it open, or you could have left it open yourself.
This is easy to do. If you work on a program that opens the port and forget to close it, or if an error occurs and the program terminates without closing the port, this is the message you will get the next time you try to open COM1. Only the program that opened the port can close it. "Catch" or "Finally" blocks are good places to close the port and prevent this.
There's probably something else using COM1 (auto sync programs tend to be quite bad at grabbing COM ports as soon as they become available).
Try downloading PortMon and it will tell you exactly what's using the port.
Since you tagged this asp.net, are you trying to access the port with multiple threads? (as in on a request, accessing the port, creating the connection, sending data, closing connection, closing the port?
If you are, this is also a problem. If I am not mistaken, only one thread can access a com port at a time. You will need to write some code to ensure that only one thread is trying to access the port at a given time. Typically I would suggest a queue and a worker for that queue that does the job.
There is probably another program using the serial port. Have you tried firing up hyperterminal?
If you are trying to use ASP.Net under IIS there account running the website may not have permissiongs to the device, as well as, there could also be conflicting thread/multi-access issues. Something to consider would me to write a service that manages requests for the COM port and then talk to that service from ASP.Net. This will allow for split permissions and controlled single access to the COM port. Any other hack has the potential of causing lots of problems.

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