I wanted to start learning/using UDK but its not mac compatible...
Can anyone suggest other engines that are similar to UDK (2d is good too) and run on a mac.
Thanks!
Probably Unity3d is what you are looking for.
Related
On chapter 22.1 of this Learning Ada, trying to build the examples.
It expects GNATprove to be installed. I am using Ubuntu 18.04 LTS, and I don't see any package that provides it. When I tried to find the main repo, all I found was something at Open Do, and when I click the download button, it appears to be a broken link. Google has little to offer about GNATprove, which is a bit worrying.
I'm new to Ada so I don't really know what I should be using, so if GNATprove is not the right thing, then let me know. I'm also generally expecting a free software toolchain -- is that a reasonable expectation or should I expect to need the "pro" version to see what Ada/SPARK are all about?
GNATprove is the tool used for the formal verification of SPARK, i.e. the provable subset of Ada. If you want to build reliable software and be sure that it does the right thing, it's certainly worth looking at SPARK!
The easiest way to get you hands on SPARK it is to download the GNAT Community Edition from https://www.adacore.com/download which includes GNATprove. The community edition has everything you need to get started wit Ada and SPARK. The main difference of "Pro" is the commercial support.
Right now I am in no where :( I want to develop a video player where human will be detected using a detection algorithm which is already working in visual studio platform. My player should simply show the detection in video player. I want use QT framework for that. But the problem is I am not sure which one i should go for. There is option of using Phonon, GStreamer, and vlc player that can be use for my purpose but does anybody has any real experience like this kind of stuff ??
Thanks in advance !
GStreamer is a great cross-platform multimedia framework and I've used it many times, including a few projects involving Qt. Knowing GStreamer certainly adds a great skill to your arsenal but it will take some extra time to understand it's design and how it works.
I've never used VLC Player, and Phonon should be your last resort because it is dying.
Another option you might consider is QtMultimediaKit, which is a part of Qt Mobility. It's Qt all the way and may be an easier transition to your current set of skills.
I trying to learn how to program in Adobe Flash Professional CS5.
However i never used anything from Adobe before.
Can anyone advice me if any sources are available for me to find out how to start?
Here is the nice start
lynda.com has some really good DVDs.
http://www.lynda.com/home/DisplayCourse.aspx?lpk2=59964
http://www.lynda.com/home/DisplayCourse.aspx?lpk2=69088
http://www.lynda.com/home/DisplayCourse.aspx?lpk2=67685
http://www.lynda.com/home/DisplayCourse.aspx?lpk2=68387
I'm in the research phase of my next computer build. I have the idea in my head of running a hypervisor as the base of the system, but i would want to be able to take a shot at programming opencl with one of the OS's installed on the hypervisor...and maybe some gaming. Would i have enough access to the GPU to be able to achieve this effectively, or am i better off installing an OS that i will do development(and gaming) from and then just virtualize any systems on top of that?
what are your recommendations for a hypervisor, vmware, microsoft or other?
sidenote: Recently graduated with a BS in CS, the massive parallel processing seems like a good idea of something to learn, won't be doing any 'real'/major development work. also, i'm aware that CUDA is more mature in it's development, but i'm sticking with opencl for a few reasons, so please don't try to persuade me.
thanks for your input!
dave k.
whats your focus? Virtualisation or OpenCL?
Hak5 did a nice walkthrough of debian based virtualisation environment ProxMox, but I don't know whether it allows virtual hosts hardware access or OpenCL virtualisation.
I'm looking to use SCons as my prefered method of building my mainly Qt based applications. I'm just learning SCons and I'm struggling to find documentation or tutorials on the topic. Can anyone point me in the right direction please?
This is a start but is there anything better out there?
(I work mainly on Windows)
Kind Regards,
We are using Qt4 and SCons together on Windows simply because we need SCons excellent customization possibilities. The Qt4 tools have proved themselves to be complete enough for our needs, although we do not use all facets of the Qt4 toolkit. The manual is on the Qt4 tools web page
Try here and here.
I would suggest you though to try cmake instead. It has much better documentation and is being used by KDE.