Does data binding fit in a 3 layered architecture? Is dropping a grid-view on a web form and binding it to a LinkDataSource or SQLDataSource considered bad? The way I see it, that's the Presentation Layer talking to the Data Access Layer. I once heard a "professional developer" say never ever do this, so what's the alternative if you shouldn't?
The way you are doing is ok if it is a small project, but if you want your app. to have flexibility to support Windows/ Web in future then you must use Layers.
Please follow this link http://www.dotnetspider.com/resources/1566-n-Tier-Architecture-Asp.aspx
You should have a middle tier between Presentation and Data Access layers, the middle tier is pulled out from the presentation tier and, as its own layer, it controls an application’s functionality by performing detailed processing.
The main task of Business layer is business validation and business workflow.
When you build your business logic components into an SDK, you are effectively disconnecting it from your Web application, and any input validation that it performs. Therefore, your business logic components are the last line of defense to make sure that only valid values make it into your database.
Databinding is, of course, necessary to effectively dispay data.
Tooling is great and can boost productivity. It is equally important to understand what the tooling is generating, even at a basic level, in order to be able to effectively utilize the generated code.
The reaction you describe seems a bit extreme. If a wizard can generate some code that works for ya, then use it. If you don't understand the generated code then that is the next priority; learn about what it is doing and why. In the meantime, you have a page that people can put eyes on regardless of how it got there.
I am a bit pragmatic when it comes to tools. You do what you have to do. But, if after [insert appropriate internship length] you are still using code gen and cannot customize or fix it then you (as in the royal you, not the you you) are being lazy or stupid or both. ;-)
OT:(almost) Never say never unless you want to lessen the impact of what you are trying to communicate.
my 2 pesos.
When you're doing a small project or a prototype, go with the LINQDataSource or SQLDataSource. However, the downsides of those data sources are serious enough for you to think hard if they are appropriate. If your doing a multi-layered or multi-tear architecture, they simply don't fit. But even if your architecture isn't that strict, you should ask yourself how big this application is going to be and how likely it is going to be that you will make changes to the system in the future. How much time it is going to take you when you want to make a change to the database?
I've seen projects were the developers used those data sources, because those were the constructs that were used in those nice ASP.NET video's. However, when the projects grown from prototypes to big production applications (yes, I’ve seen it happen, the prototype seemed good enough), the lack of compile time support (your queries are defined in markup!) made it very hard to do any change to the system.
When you need to make a change to the system, that will be the time that you’ll see that the cost of the change is a magnitude bigger than the time you saved by flattering your architecture.
Related
As a novice to this realm, I am planning on building an mvc application. I had originally started a web forms application but decided the scalability and testability will benefit more with an mvc application. I chose to switch with the added benefit of being easier to add more features later on (instead of having code baked into web forms pages).
Now a little about my application, it is an application to stimulate an RPG class builder and moveset. In all simplicity, users can register for a class, and depending on other skills they can register for, they can see a custom move set based on these categories. The way I am envisioning it is I will be able to go back and add more classes and skills later in the database and have users register for this new content immediately once it has been added to the project.
Everything lives in normalized tables, so many joint tables do exist. For each new skill or class I add will mean a handful of tables will be added to the database. This speaks to the way the data will be stored, everything and all information about classes, user data, skills, etc will be stored in the database.
I have designed all the initial database tables I will need to have at the start, and functionality I need (a home page, view skills page, view move sets page, etc.). I am stuck at the next step; where do I go? Should I make my controllers first? Models? Views? Design my page layouts? I am asking for advice from people who have taken a similar organic approach to an mvc project. I am facing analysis paralysis on what to start on, knowing I have a lot of work ahead of me.
Thank you for taking your time to answer.
I've taken everyone's advise and am putting together a website to learn MVC: http://learnaspnetmvc.azurewebsites.net
The most important advice I can give you: just start. A big project can seem overwhelming, especially when you're looking at it like a big project. Instead, break it into small achievable tasks. Find something you can do right now, the ever-so-smallest subset of functionality, and do it. Then do the next one. And the next.
That said, I'll tell you my personal process. When I start on a new application or piece of an application, I first like to create my models. That way I can play with the interactions between them, flesh out the relationships, and think about the needs of my application in a somewhat low-pressure, easily disposable way. I also use code-first, whereas you've gone an created your database tables already. Some people prefer to do it that way. Personally, I find starting with my classes and letting those translate into an underlying data store much more organic. In a sense, it relegates the database to almost a non-existent layer. I don't have to think about what datatype things need to be, what should be indexed and what shouldn't, how querying will work, what kind of stored procedures I need, etc. Those questions have their time and place -- the nascent development stage is not that time and place. You want to give your brain a place to play with ideas, and classes are a cheap and low-friction medium. If an idea doesn't work out, throw the class away and create a new one.
Once I have my models, I like to hit my controllers next. This lets me start to see my models in action. I can play around with the actual flow of my application and see how my classes actually work. I can then make changes to my models where necessary, add additional functionality, etc. I can also start playing around with view models, and figuring out what data should or should not be passed to the view, how it will need to be displayed (will I need a drop down list for that? etc.), and such. This, then, naturally leads me into my views. Again, I'm testing my thinking. With each new layer, I'm hardening the previous by getting a better and better look at how it's working.
Each stage of this process is very liquid. Once I start working on my controllers, I will make changes to my models. Once I hit the views, the controllers will need to be adjusted and perhaps the models as well. You have to give yourself the freedom to screw up. Inevitably, you'll forget something, or design something in a bone-headed way, that you'll only see once you get deeper in. Again, that's the beauty of code-first. Up to this point, I don't even have a database, so any change I make is no big deal. I could completely destroy everything I have and go in a totally different way and I don't have to worry about altering tables, migrating data, etc.
Now, by this point my models are pretty static, and that's when I do my database creation and initial migration. Although, even now, really, only because it's required before I can actually fire this up in a browser to see my views in action. You can always do a migration later, but once you're working with something concrete, the friction starts to increase.
I'll tend to do some tweaking to my controllers and obviously my views, now that I'm seeing them live. Once I'm happy with everything, then I start looking at optimization and refactoring -- How can I make the code more effective? More readable? More efficient? I'll use a tool like Glimpse to look at my queries, render time, etc., and then make decisions about things like stored procedures and such.
Then, it's just a lot of rinse and repeat. Notice that it's all very piecemeal. I'm not building an application; I'm building a class, and then another class, and then some HTML, etc. You focus on just that next piece, that small chunk you need to move on to the next thing, and it's much less overwhelming. So, just as I began, I'll close the same: just start. Writers have a saying that the hardest thing is the first sentence. It's not because the first sentence is really that difficult; it's because once you get that, then you write the second sentence, and the third, and before you know it, you've got pages of writing. The hardest part is in the starting. Everything flows from there.
The other answers here have great advice and important nuggets of information, but I think they do you a disservice at this stage. I'm the first to advocate best practice, proper layering of your applications, etc. But, ultimately, a complete app that follows none of this is more valuable than an incomplete app that incorporates it all. Thankfully, we're working with a malleable medium -- digital text -- and not stone. You can always change things, improve things later. You can go back and separate your app out into the proper layers, create the repositories and services and other abstractions, add in the inversion of control and dependency injection, etc. Those of us who have been doing this awhile do that stuff from the start, but that's because we've been doing this awhile. We know how to do that stuff -- a lot of times we already have classes and libraries we drop in for that stuff. For someone just starting off, or for an app in its earliest nascent stage, it can be crippling, though. Instead of just developing your app, you end up spending days or weeks pouring through recommendations, practices, libraries, etc. trying to get a handle on it all, and by the end you have nothing really to show for it. Don't worry about doing things right and do something. Then, refactor until it's right.
As a first step in planning a MVC framework application, We should start with a strong Model (typical C# props). This process is going to take most of our time, based on the fact that we need to understand the business first and then the relationships between different workflows and entities. So times business models evolve as time passes. So spend qualitative time on building this layer, but not too much.
Once domain (Business) Models are ready, before we actually start coding for Repository classes, we should define our Repository Contracts which are typically Interfaces. Contracts help all parties(other components) to interact with each other in the exact same way. Then we implement contracts on the Repository component, which is just going to act like PUSH and PULL data from your persistent medium (say database). Remember repository component never going to have any idea on business logic.
Once backend has been established, We can concentrate on my actual business process implementation. We can define one more level of Contract which defines all business operations which are to be done using Model classes. This interface has been implemented by BusinessLogic Component which does the core business activity (specific methods for every business operation). This particular component will use Repository component to delegate business data to persistence medium.
With above step completed, We can easily go and build Controllers. We should be calling business logic component methods in controllers and get work done. Once controllers are done, we can define our views and other UI elements like partial views etc.
Pictorial representation of the flow is as follows -
A simple architecture (from high to low level)
Presentation Layer
Domain Logic Layer
Data Access Layer
Database
Presentation layer is MVC project containing Views, Controllers and optional View-Models.
Domain Logic Layer is Class Library project which Presentation layer will access (via DLL or Service reference). This layer contains business logic and rules for the application.
Data Access Layer may contain two sub-layers-
Repository. User repository is best practice for any long term application.
Entity Framework Model.
This will communicate with database.
Database you already have.
I would suggest reading through a book by Scott Millet, called Professional ASP.NET Design Patterns.
ISBN : 0-470292-78-4
Scott walks through what a good ASP.NET site should look like from an architectural standpoint - i.e. DataAccess layers, Business Logic layers, Presentation Layers, Domain events etc.
By following on from industry standards, you will gain a better knowledge of how to correctly put together an MVC web-site.
Hope this helps.
I would suggest you to make your MVC application around a ASP.NET Web API , since it will help, in case you go for a mobile application later.
Since you are a MVC newbie, you should download some open source projects on MVC shared by seniors in the community. Study two or three projects, and analyze a solution which will the best for you.
A quick googling will get you to some good projects.
e.g.
Making a simple application , Prodinner
After that you should also go through MSDN tutorial on MVC 5 app with SSO , to enable social logins.
I m working on a legacy web project, so there is no ORM(EF,Nhibernate) available here.
The problem here is I feel the structure is tedious while implementing a new function.
let's say I have biz Object Team.
Now if I want to get GetTeamDetailsByOrganisation
,following current coding style in the project,I need:
In Team's DAL, creat a method GetTeamDetailsByOrganisation
Create a method GetTeamDetailsByOrganisation in the Biz Object Team, and call the DAL method which I just created
In Team's BAL, wrap up the Biz object Team's method in another method,maybe same name, GetTeamDetailsByOrganisation
Page controller class call the BAL method.
It just feels not right. Any good practice or pattern can solve my problem here.
I know the tedium you speak of from similarily (probably worse) structured projects. Obviously there are multiple sensible answers to this problem, but it all depends upon your constraints and goals.
If the project is primarily in maintenance mode with very no new features being added I might accept that is the way things are. Although it sounds like you are adding at least some new features.
Is it possible to use a code generator? A project I worked on had a lot of tedium like this, which apparently was caused because they originally used a code generator for the code base which was lost to the sands of time. I ended up recreating the template which saved me a lot of time, sanity, and defects.
If the project is still under active development maybe it makes sense to perform some sort of large architectural change. My current project is currently in this category. We're decoupling code and adding repositories as we go. It's a slow process that takes diligence and discipline by the whole dev team. Each time a team takes on a story they tax that story with rewriting some of the legacy code in that area. To help facilitate this we gave a presentation to the rest of the team to get buy-in and understanding. We also created some documentation for our dev team that lists out the steps to take and the things to watch out for. In the past 6 months we've made a ton of progress. We don't have the duplication you speak of, but we have tight coupling issues which makes unit testing impossible without this refactor.
This is less likely to fit your scenario, but it may also be a possibility to take certain subset of features and separate those out into separate services that can be rewritten using a better platform and patterns. The old codebase can interoperate at the service layer if needed. You likely make changes in certain areas more than others, so the areas of heavy change might be top priority to move to a dedicated service. This has the benefit of allowing you to create a modern code base without having to rewrite the entire application from scratch all at once. This strategy is what Netflix has done to rewrite their their platform as they go and move it to the cloud.
I have started design of a ColdFusion application that is entirely web based. Not much use of Flash forms, or AJAX.
The first version is a strict web app. Version 2 will be a Flex front end.
I want to design and build things so that the Flex layer can use existing logic. It's okay if it means I have to do extra work in version 1. I would like to harden the logic code once and not re-factor.
What are things worth considering / designing / implementing now that would greatly aid in being able to design an app in this way?
One big suggestion, depending on where you're coming from (as it's a rather big question), would be to leverage the ColdFusion component (CFC) as much as possible; the CFC architecture is excellent, versatile and powerful, it integrates quite nicely with Flex (and will do so even better in coming versions of Flex and CF), so to the extent you can design your component tier with that in mind, you'll be glad you did.
It's been a while since I wrote CF code, but on the last big project I did with it, I spent a good deal of time designing a functional tier out of CFCs to be used by the plain ol' Web app, much as it sounds like you're doing -- and then later, when it came time to bolt on an Ajax UI for a subsection of the site (it could've been Flex, but in my case, it happened to be a YUI implementation), I created a facade layer of publicly exposed CFCs whose job it was to wrap and expose a specialized subset of the functionality provided by the first tier. Doing so allowed me to leverage and extend existing code in a way unique to the services that needed it, without having to expose the underlying (first tier) CFCs directly.
I'm sure other folks will have many more (and probably more detailed) suggestions, but that's the one big one I have for you first off -- learn, know and use the CF component. Good luck!
I agree with Christian that the best thing you can do is put everything as far as database logic or any other logic for the application in CFC's, and more specifically, I would suggest using webservices. The main reason for this is that it will allow you to eventually have your cf code, which is all of your database persistence and logic on a different server than where you serve the flex applications from, and would allow code reuse for other applications as well. The nice thing too about writing your cfc's as webservices is that you can use them either as webservices or directly as components in Flex using AMF (remote object). Now of course how much those benefits really apply to you depends on your situation, but its a good plan to follow.
But the main suggestion is to think of your application as having a presentation layer and a logic and persistence layer. If you are making a decision, it goes in the logic layer. If you are showing a screen or doing anything with presentation, it goes in that layer. Keeping those things separate will allow you to more easily switch out your presentation layer to flex later on.
Also, it can be useful to trap any errors thrown and return messages as results (with any results, like in a structure) from all methods. Flex has a nasty habit of telling you something went wrong, but not passing along the error information. This will help you to debug and handle any errors that get thrown much easier.
Check out Matt Woodward's presentation on the topic, it's very informative:
And a few general things to add to the answers everyone else provided:
Encapsulate your data interaction in CFCs (typically in Services which delegate to Gateways and DAOs)
In most cases, you'll want to create "bean" CFC's to represent your business objects (users, widgets, etc), these are what will transfer to Flex as ActionScript classes. You'll need to add cfproperty tags to them to make them serializable to ActionScript (case- and order- sensitive!), so pay attention to that when you create them to prevent having to deal with it later, and use one of the code generation tools like the Adobe CF Extensions for Eclipse or Illudium PU36 to do it for you.
Create a remote facade CFC (or set of CFCs depending on how big the app is) that delegates methods to your Services - this is where you set the access for your methods to "remote" - generally the only place you want to do this (it will feel like you're doing a lot of delegating but it pays off to have all your remote services centralized)
As you develop with HTML, treat your remote facade CFCs as your API and make your HTML views as "dumb" as possible. Think of it this way: any logic you write in your CF view will have to be replicated in your Flex view. If you build the project only using your remote API, you'll have a pretty good feel for how Flex will interact with the application.
Check out ColdSpring, it offers a lot of great features for managing all the objects you're going to create!
I don't claim to be an architecture expert and I know I've thrown around a lot of jargon here to keep it short, but some Googling around CF blogs should turn up a lot of info about the design patterns I've mentioned. Good luck!
Say for example you're getting a web app project that interacts with a database.
How do you start your development? Do you start by designing your database, drawing simple ERD and writting a create scripts? Do you start by designing the look of your of web app, maybe using photoshop, then create a master page for it? or do you start by designing your domain models, with minimal looks, and apply a preetier design later on?
Please share you thoughts on this... Cheers...
You start by deciding which way you start. No but really, it depends on too much factors to have a general answer. Do you develop using concepts of agile development, are there specified functional designs, did the client give you strict requirements, what is your own experience etc..
Generally we start by developing our business objects first, then creating views for them using sample data / fake databases or sometimes even plain text files. From there, we start filling in the bits and pieces. If not all requirements are set, it's best to keep the database outside your development as long as possible. That way you prevent yourself from having to change your db, sprocs and interaction with your db everytime.
I tend to do the last of those ideas, "start by designing your domain models, with minimal looks, and apply a preetier design later on" I like to make my application, of any kind, does what I want it to do before I spend time on making it look pretty.
Figure out how the users need to interact with your site first. What are they needing to achieve?
Let this define you ERD and the database model will quickly follow.
Then, when you actually start coding you'll be heading in the right direction.
Many will also say, write your Unit Tests first. It's hard to do but often worth it.
UI and DB, but it depends which one is really first. The UI is a very important thing because your customer has to work with it in the end (some say there might be developers who sometimes forget...). The database design is a very good way to put (some) structure in all the business needs which aren't always specified in a strictly and well structured way.
This is junior's experience, I've been working in development since 2004, beginning with a 4-year-apprenticeship in a development company.
Cheers,
Matthias
I start with the functional UI, moving from there to the business layer and db (usually in tandem to start with). Design is normally provided in some respect by the client, so I try to apply that early on, without letting it get in the way. I like to get the domain sorted out in one step (minor changes are acceptable later), and I create my scripts as I get to them in my code.
It sounds like a bit of a runaround, but it works for me.
I definitely start with a UI Prototype.
Clients never know what they really want untill they see it.
A simple change on a UI can translate to a dramatic change in the core components of your system. So rather let the user play with a pretty prototype until they are confident it's what they looking for, and then dive into system objects and database design.
With regards to Database and System objects, I find it difficult to decide which way to go. Going database first definitely influences my class design, so I try go object first as much as possible. It turns into a more human design IMO
Depends on the Project Id' say.
Usually it's good to have a Photoshop mockup to show your client what they're getting.
On small no-maintenance projects I try to start by modeling the database first to get a better overview on the structure. Then it's usually quite easy to create a Web Application around it.
On bigger projects I usually start by creating (basic) prototypes of critical pieces of the software. I then show those to clients and afterwards throw them away. They're just there to help me understand the upcoming challenges better.
But as said, it's a matter of taste and project.
I was using a CASE called MAGIC for a system I'm developing, I've never used this kind of tool before and at first sight I liked, a month later I had a lot of the application generated, I felt very productive and ... I would say ... satisfied.
In some way a felt uncomfortable, cause, there is no code and everything I was used to, but in the other hand I could speed up my developing. The fact is that eventually I returned to use C# because I find it more flexible to develop, I can make unit testing, use CVS, I have access to more resources and basically I had "all the control". I felt that this tool didn't give me confidence and I thought that later in the project I could not manage it due to its forced established rules of development. And also a lot of things like sending emails, using my own controls, and other things had their complication, it seemed that at some point it was not going to be as easy as initially I thought and as initially the product claims. This reminds me a very nice article called "No Silver Bullet".
This CASE had its advantages but on the other hand it doesn't have resources you can consult and actually the license and certification are very expensive. For me another dissapointing thing is that because of its simplistic approach for development I felt scared on first hand cause of my unexperience on these kind of tools and second cause I thought that if I continued using it maybe it would have turned to be a complex monster that I could not manage later in the project.
I think it's good to use these kind of solutions to speed up things but I wonder, why aren't these programs as popular as VS.Net, J2EE, Ruby, Python, etc. if they claim to enhance productivity better than the tools I've pointed?
We use a CASE tool at my current company for code generation and we are trying to move away from it.
The benefits that it brings - a graphical representation of the code making components 'easier' to pick up for new developers - are outweighed by the disadvantges in my opinion.
Those main disadvantages are:
We cannot do automatic merges, making it close to impossible for parallel development on one component.
Developers get dependant on the tool and 'forget' how to handcode.
Just a couple questions for you:
How much productivity do you gain compared to the control that you use?
How testable and reliant is the code you create?
How well can you implement a new pattern into your design?
I can't imagine that there is a CASE out there that I could write a test first and then use a CASE to generate the code I need. I'd rather stick to resharper which can easily do my mundane tasks and retain full control of my code.
The project I'm on originally went w/ the Oracle Development Suite to put together a web application.
Over time (5+ years), customer requirements became more complex than originally anticipated, and the screens were not easily maintainable. So, the team informally decided to start doing custom (hand coded) screens in web PL/SQL, instead of generating them using the Oracle Development Suite CASE tools (Oracle Designer).
The Oracle Report Builder component of the Development Suite is still being used by the team, as it seems to "get the job done" in a timely fashion. In general, the developers using the Report Builder tool are not very comfortable coding.
In this case, it seems that the productivity aspect of such CASE tools is heavily dependent on customer requirements and developer skill sets/training/background.
Unfortunaly the Magic tool doesn't generates code and also it can't implement a design pattern. I don't have control over the code cause as i stated before it doesn't have code to modify. Te bottom line is that it can speed up productivity in some way but it has the impossibility to user CVS, patterns also and I can't control all the details.
I agree with gary when he says "it seems that the productivity aspect of such CASE tools is heavily dependent on customer requirements and developer skill sets/training/background" but also I can't agree more with Klelky;
Those main disadvantages are:
1. We cannot do automatic merges, making it close to impossible for parallel development on one component.
2.Developers get dependant on the tool and 'forget' how to handcode.
Thanks