NullReferenceException when sending XMLWrite output to httpContext.Response.OutputStream - asp.net

I have an application where every now and then I'm getting a strange error.
This is the piece of code:
Dim XMLWriter As New System.Xml.XmlTextWriter(Me.Context.Response.OutputStream, Encoding.UTF8)
XMLWriter.WriteStartDocument()
XMLWriter.WriteStartElement("Status")
Message.SerializeToXML(XMLWriter)
XMLWriter.WriteEndElement()
XMLWriter.WriteEndDocument()
XMLWriter.Flush()
XMLWriter.Close()
The error i'm getting is:
Message: Object reference not set to an instance of an object.
on line XMLWriter.Flush();
To make things more fun, this is absolutely non-reproducible. It just happens every now and then....
Since it's happening when flushing the XML i'm guessing the Object that is now null has to be the Response.OutputStream.
This is the relevant part of the stack trace:
Description:
An unhandled exception occurred and the process was terminated.
Exception: System.NullReferenceException
Message: Object reference not set to an instance of an object.
StackTrace: at System.Web.HttpWriter.BufferData(Byte[] data, Int32 offset, Int32 size, Boolean needToCopyData)
at System.Web.HttpWriter.WriteFromStream(Byte[] data, Int32 offset, Int32 size)
at System.IO.StreamWriter.Flush(Boolean flushStream, Boolean flushEncoder)
at System.Xml.XmlTextWriter.Flush()
at RequestData.CompleteRequest(MessageBase Message) in RequestData.vb:line 142
My question is, in what cases could this be happening?
This server is a long-polling server, so the client asks for something, and I may not answer for 30 seconds...
Is it possible that this Stream will become Null if the client disconnects (ie. closes the browser window)?
Any other ideas? (any pointers appreciated)

Reflector gives this:
private void BufferData(byte[] data, int offset, int size, bool needToCopyData)
{
int num;
if (this._lastBuffer != null)
{
num = this._lastBuffer.Append(data, offset, size);
size -= num;
offset += num;
}
else if ((!needToCopyData && (offset == 0)) && !this._responseBufferingOn)
{
this._buffers.Add(new HttpResponseBufferElement(data, size));
return;
}
while (size > 0)
{
this._lastBuffer = this.CreateNewMemoryBufferElement();
this._buffers.Add(this._lastBuffer);
num = this._lastBuffer.Append(data, offset, size);
offset += num;
size -= num;
}
}
The only object that is not null checked, initialized or referenced through another method(which would show in the stack trace) is this._buffers. The only place it is set to null in that class is in RecycleBufferElements() which if you dig deeper can occur when the client disconnects.

The call to Flush is what will cause anything cached in memory to be written out to the stream and ultimately the client so yes, it may be the problem.
You mentioned that the request is expected to take a long time to execute so it may be possible that ASP.Net or IIS are timing you out too early. I would suggest having a look at the executionTimeout property in the web.config and similar settings.

No, if it happens when you call Flush, that's way later than the only time Context.Response.OutputStream is actually referenced. The value is fetched in the call to the XmlTextWriter constructor, and then not looked at again.
Do you have any more information from the stack trace?

Related

Can I have boolean buffer in OpenCL and change its value during kernel execution, example to break while loop

I want to do some experiments in OpenCL and I want to know possibility to change states during kernel execution from host code using buffer.
I attempted to alter the state of a while loop in the kernel code by modifying the buffer value from within the host code, however the execution is hung.
void my_kernel(
__global bool *in,
__global int *out)
{
int i = get_global_id(0);
while(1) {
if(1 == *in) {
printf("while loop is finished");
break;
}
}
printf("out[0] = %d\n", out[0]);
}
I call second time the function clEnqueueWriteBuffer() to change state of input value.
input[0] = 1;
err = clEnqueueWriteBuffer(commands, input_buffer,
CL_TRUE, 0, sizeof(int), (void*)input,
0, NULL,NULL);
At least for OpenCL 1.x, this is not permitted, and any behaviour you may observe in one implementation cannot be relied upon.
See the NOTE in the OpenCL 1.2 specification, section 5.2.2, Reading, Writing and Copying Buffer Objects:
Calling clEnqueueWriteBuffer to update the latest bits in a region of the buffer object with the ptr argument value set to host_ptr + offset, where host_ptr is a pointer to the memory region specified when the buffer object being written is created with CL_MEM_USE_HOST_PTR, must meet the following requirements in order to avoid undefined behavior:
The host memory region given by (host_ptr + offset, cb) contains the latest bits when the enqueued write command begins execution.
The buffer object or memory objects created from this buffer object are not mapped.
The buffer object or memory objects created from this buffer object are not used by any command-queue until the write command has finished execution.
The final condition is not met by your code, therefore its behaviour is undefined.
I am not certain if the situation is different with OpenCL 2.x's Shared Virtual Memory (SVM) feature, as I have no practical experience using it, perhaps someone else can contribute an answer for that.

How can I show a memory address in QLabel?

I wanted to show a memory address in a QLabel. When I compile the following code, it give me error:
// Allocate space for our DLL path inside the target remote process.
LPVOID dll_path_in_remote_mem_addr = VirtualAllocEx(
target_process,
NULL,
_MAX_PATH,
MEM_RESERVE | MEM_COMMIT,
PAGE_EXECUTE_READWRITE
);
if (dll_path_in_remote_mem_addr == NULL) {
QMessageBox::warning(this, "Failed OPS", "Allocating space for our DLL path in the remote target process's virtual memory space failed...");
CloseHandle(target_process);
}
else
{
ui->labelDllAllocationAddress->setText(&dll_path_in_remote_mem_addr);
}
After compilation process, it shows me the following error:
error: C2664: 'void QLabel::setText(const QString &)': cannot convert argument 1 from 'LPVOID *' to 'const QString &'
How can I show a memory address of LPVOID type in widget like QLabel?
First you need to convert your address to a QString type. As it is an address, you probably want to see it in its hexadecimal form :
EDIT : as the LPVOID value is not implicitly cast to an int, you need to do it yourself.
EDIT2 : the long type is not big enough to hold the pointer (64-bit machine), so you need to use long long.
unsigned long address = reinterpret_cast<long long>(dll_path_);
QString addressInTextValue = QString("%1").arg(address, 0, 16);
This is documented here : https://doc.qt.io/qt-5/qstring.html

SAMD21 - Hard fault on pointer dereference, debugger shows valid object

I'm hitting a hard fault in my program on my SAMD21 board, the fault occurs as soon as I access the pointer's value
iAP2Packet_t* iAP2LinkPacketForIndex (uint8_t* listArrayBuffer, uint8_t index)
{
iAP2Packet_t** pPck = (iAP2Packet_t**) iAP2ListArrayItemForIndex(listArrayBuffer, index);
if (pPck)
{
iAP2Packet_t* pPckU = *pPck;
return pPckU;
}
return NULL;
}
In the debugger I can see that pPck is pointing to valid data so I'm at a bit of a loss for how to debug this further. Is there anyway to see what specific memory issue is causing the hard fault (pointer out of bounds, NULL ptr, etc.)?

Memory leak, Pointer changing reference

I'm writing some signal processing routine, using the PortAudio library. I'm using a
stucture which contains a pointer to float which is intended to be used as a buffer. I then pass it to an audio callback function.
My problem is that after callback processing is finished, my pointer has changed reference and thus cannot be freed. This is not such a big deal but the thing is that I don't understand when and how the pointer reference is changed and I'm getting a feel like I'm missing something important.
Here is a simplified version of the code :
typedef struct{
float* tmp;
//other stuff
} Data;
Data data;
data.tmp = NULL;
data.tmp = (float*) calloc(N,sizeof(float));// N is the size of the buffer
Pa_OpenDefaultStream(some args, //opens a PortAudio stream and passes tmp to callback
callback,
&data );
A stream is then started in another high priority thread and the callback is being executed as many times as needed. During callback tmp is being used as a ring buffer and is constantly being copied new data to.
static int callback(args,void* data){
Data* x = (Data*) tmp;
x->tmp = update();
}
where update() returns a pointer to a float which is initialized the same way as tmp is (calloc).
float* update(){
//do stuff
return m_tmp2;
}
float* m_tmp2 = (float*) calloc(N,sizeof(float));//same N as before
But after the stream is closed I get an error when calling free before quitting.
free(data.tmp);//throws a SIGABRT error
Some breakpoint debugging showed me that the reference of the pointer is being changed during the callback processing, but I don't get when and how it happens because everything else runs smoothly. It must be something during the callback execution, but I'm sure update() returns a pointer that is the same size as tmp. Or is it link with PortAudio ?
Please, any clues ?
Not really sure if I understand it right. You allocated the float (x.tmp) every time the callback function is called..
static int callback(args,void* data){
Data* x = (Data*) tmp;
x->tmp = update();
}
I assume the above is typo, you actually mean
static int callback(args,void* data){
Data* x = (Data*) data;
x->tmp = update();
}
Well, you're actually change the pointer value of tmp by assigning it update() because it's reallocate a new memory location in heap and changed the pointing location of the tmp..
float* update(){
//do stuff
return m_tmp2;
}
The data.tmp must have pointed to a new location every time the callback function is called.. So, I don't see why it doesn't behave as you described..
That's the correct behavior already.. Maybe I miss anything?
and maybe you should provide a mechanism to keep track of the buffer.. so all tmp (float *) you allocate for your circular buffer can be freed (not just the first one before the first callback is called..

C++ pointer is initialized to null by the compiler

So I've been stuck on a memory problem for days now.
I have a multi-threaded program running with c++. I initialize a double* pointer.
From what I've read and previous programming experience, a pointer gets initialized to garbage. It will be Null if you initialize it to 0 or if you allocate memory that's too much for the program. For me, my pointer initialization, without allocation, gives me a null pointer.
A parser function I wrote is suppose to return a pointer to the array of parsed information. When I call the function,
double* data;
data = Parser.ReadCoordinates(&storageFilename[0]);
Now the returned pointer to the array should be set to data. Then I try to print something out from the array. I get memory corruption errors. I've ran gdb and it gives me a memory corruption error:
*** glibc detected *** /home/user/kinect/openni/Platform/Linux/Bin/x64-Debug/Sample-NiHandTracker: free(): corrupted unsorted chunks: 0x0000000001387f90 ***
*** glibc detected *** /home/user/kinect/openni/Platform/Linux/Bin/x64-Debug/Sample-NiHandTracker: malloc(): memory corruption: 0x0000000001392670 ***
Can someone explain to me what is going on? I've tried initializing the pointer as a global but that doesn't work either. I've tried to allocate memory but I still get a memory corruption error. The parser works. I've tested it out with a simple program. So I don't understand why it won't work in my other program. What am I doing wrong? I can also provide more info if needed.
Parser code
double* csvParser::ReadCoordinates(char* filename){
int x; //counter
int size=0; //
char* data;
int i = 0; //counter
FILE *fp=fopen(filename, "r");
if (fp == NULL){
perror ("Error opening file");
}
while (( x = fgetc(fp)) != EOF ) { //Returns the character currently pointed by the internal file position indicator
size++; //Number of characters in the csv file
}
rewind(fp); //Sets the position indicator to the beginning of the file
printf("size is %d.\n", size); //print
data = new char[23]; //Each line is 23 bytes (characters) long
size = (size/23) * 2; //number of x, y coordinates
coord = new double[size]; //allocate memory for an array of coordinates, need to be freed somewhere
num_coord = size; //num_coord is public
//fgets (data, size, fp);
//printf("data is %c.\n", *data);
for(x=0; x<size; x++){
fgets (data, size, fp);
coord[i] = atof(&data[0]); //convert string to double
coord[i+1] = atof(&data[11]); //convert string to double
i = i+2;
}
delete[] data;
fclose (fp);
return coord;
}
Corrupt memory occurs when you write outside the bound of an array or vector.
It's called heap underrun and overrun (depends on which side it's on).
The heap's allocation data gets corrupted, so the symptom you see is an exception in free() or new() calls.
You usually don't get an access violation because the memory is allocated and it belongs to you, but it's used by the heap's logic.
Find the place where you might be writing outside the bounds of an array.

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