After adding all dependencies in my app whenever I try to run my app this shows in debug console and app does not run
and something like that
Related
I have a Flutter web application that is hosted in Firebase.
I'm using the setup described here to load the correct firebase configurations depending on the Firebase environment the application is running in.
My trouble is now I want to be able to debug this locally in my IDE.
I can run the application locally using firebase serve, which starts the webapp (e.g. on localhost:5000) and serves the correct firebase config based on the environment/alias I'm using, that's all nice and good.
My question is whether it is now possible to debug that running application in Android Studio? I know there are ways to do this in Visual Studio code, but I'd rather find a setup that works with AS if possible.
I could also debug the application by clicking the debug button in Android studio, and that will try to launch the application, however it will fail to start since it wont be served the firebase config file correctly (since this is firebase serve does for us).
Is there a way to combine the debugging capabilities of Android Studio with the firebase serve command to give a working application that's debuggable in my IDE?
Thanks in advance,
Gary
My flutter project is using firebase_dynamic_link package. I followed the instruction to register both my android and ios app on the firebase console without any problem. I've tested it out on android and it's working fine, opening the app I have running.
On iOS, I was expecting it to open the app I have running on it, instead I just get redirected to a preview page link.
Is it not opening my ios app because :
It's not yet published on the app store ?
Or is it because of an error in setup?
You can disable it in Firebase Console when you create/edit the dynamic link.
I am trying to deploy my project on Heroku platform and I have already succeeded in this.
But after something happens, Heroku cli doesn't allow me to push the project and process of login looks like
I have already reloaded Heroku cli, but it doesn't work
'''
Opening browser to https://cli-auth.heroku.com/auth/browser/378fa71d-d5f6-4fec-8e85-f17fc40e
20d7
Logging in... done
Logged in as happiva#yandex.ru
and it isn't working
I am new to meteor. When i try to run meteor app in cmd prompt is showing ctrl-c option to stop the app.
When I enter y or n option the app gets stopped and I am unable to connect with mongo db. It is showing an error that meteor is not running a local mongodb server. It is mentioned to start the app first with meteor command.
Someone please help me
Thanks
yes, that's right. when running locally, the mongodb instance attached to your application is started when you run meteor, and stops running when you stop meteor.
in a real production application, you would have a mongo instance that is separate. e.g. running on mLab or Atlas. then you would start your meteor app with a settings file that specified the setting string(s) to connect to the database.
I'm new to Meteor and made a very simple meteor-based ios app for personal use and interest, which read data from MongoDB provided by Meteor. I have a quick question and I just want to make sure that I am not spending time on meaningless work.
What I have done is "meteor run ios-device", and it works pretty well that under the same network (wifi) the app on ios could read data from the localhost:3000 on laptop (Mac). Also, I have learned that it is easy to deploy a meteor app on my own server, just run "meteor build /path/to/buildFile --architecture..." and move the bundle to the server to set up; however, then I got confused about this: after the app is deployed to a server, is it possible that the app on ios also able to access to that server?
In short words, app ios works fine with localhost, so is there a way to make it works fine with web hosting so that the app does not need to connect to the same network as the host?
Note that I didn't purchase Apple developer account that could release app to AppStore, so I can only use "real machine debugging". Will this disallow me to make app on ios access the data from my own server?
Thanks for any advance!
Update:
I have successfully deployed my project on my own OpenShift server so that I could access it within any networks in browsers. So my point is how do I build an ios app for this project so that I can also access it in iPhone within any network. I have tired run "meteor run ios-device --mobile-server=[my own openshift server]:8000", and when I build the app for deploying I ran this "meteor build ~/some/path --server=[my own openshift server]:8000". This seems does not works. Still waiting for advance!
You are describing one of the main use case of Meteor.
Refer to:
Meteor Guide > Mobile > Configuring your server
Meteor Guide > Mobile > Building for production
To summarize:
When building your Meteor project, if you have ios and/or android platform(s), Meteor will require you to specify the --server option with the URL of the server where your Meteor server bundle will be deployed.
That way, your app will know where to connect to.
Note that you may not need to go through Apple App Store, as long as you do not need to distribute your app. You can simply use the Xcode project (generated by meteor build) to install your app directly on your iPhone.