How to disable selective qt services - qt

I want to disable the Qt Network Services and related functionality.
In the Qt configuration, there is an option -skip to skip the high-level source directory from the build.
But I want to disable the network service.

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How to create windows service from each component of Qt Installer Framework after installation

I need to create windows service from installed components from the installer created with the Qt Installer Framework. Is there any way to handle for each of the components has been installed or not and create a windows service for them. Found this article but it`s not bringing an example.

Using Qt Creator to Cross Compilation for Non-Qt Projects

I use qt creator for cross compilation non-qt projects.But I built qt-everywhere for arm to generate qmake because I couldn't use default qmake(for Desktop) for arm.
Is there any way cross compiling non-qt project without building qt-everywhere?
It sounds like you built Qt to develop on and target the ARM, not develop on a Host and target the ARM board. Building Qt to develop on the ARM will create qmake and other tools for the ARM. Building Qt to develop on the Host and target (run) on the arm will create the Qt build tools for the Host and the Qt runtimes for the ARM.
The secret is to add -hostprefix <hostdir> to the configure line. This specifies where to place the host side build tools (moc, uic, qmake) on the Host.
You can find a complete list of the options for configure by running configure --help.

How can we build KAA source code in Eclipse

Can any one from KAA team guide us on how to build the kaa source code in Eclipse IDE. or else provide a required information to build the kaa source code in other then the eclipse IDE.
Note: If possible, please provide the list of external software or IDE settings required to installed/Configured to successfully build the code.
You can find a folder called server which has all Java classes of the server side application, Basically Kaa project is a maven java project you can import the project to your eclipse the same way you would import any maven project to eclipse just click File->Import->Maven then browse to your project.
On other hand you can compile the project from your terminal if you already have maven installed on your system, by running this command from within the project folder
mvn -P compile-gwt,mongo-dao,mariadb-dao clean install verify

Use of QtWebEngine possible in Windows store?

I'd like to recompile our Qt project with the Windows RT/UWP environment in order to be able to deploy to the Windows store.
We rely heavily on QtWebengine.
Is QtWebEngine allowed in that context ?
(For IOS I know we must find a workaround to use UIWebView/WKWebView instead)

Qt cross-platform development?

I just have a little question about running Qt created apps on different operating systems.
As a normal user do i have to install Qt framework to run Qt apps ?
I mean i've created Qt app using Windows , then i made a build for Linux .
Do i need to install the Qt framework on the Linux pc inorder to run that app ?
Or there is a way to package all the needed libraries into the app installer .
Best Regards
You can deliver the dynamic libs you need with your application, as it's described here:
http://doc.qt.io/qt-5/deployment.html
Since Qt is not a system library, it has to be redistributed along
with your application; the minimum is to redistribute the run-time of
the libraries used by the application. Using static linking, however,
the Qt run-time is compiled into the executable.
Depends what you mean by 'framework', you will need the runtime libraries, unless you paid Nokia for a license to allow static linking.
For Linux, I think you would generally ensure that the Qt packages have been installed during installation (i.e. make them a requirement of the package you provide). Under Mac OS you would need to package the .so (shared objects) with your application. Under Windows you do the same (provide the .dlls) and install them with the application (not in the system folders).
The issue with static linking that #cbamber85 is alluding to, is the conformance with the LGPL licence where it's legal to link to the libraries at runtime but not at compile time (i.e. use the .so/.dll but not the .a files).

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