I have build the application using Mule Runtime 4.2.2 and anypoint studio 7.3.2 . As part of the application, I am using the parallel for each component. Application build and works fine. While Adding Munit I am seeing the below error.
org.mule.runtime.deployment.model.api.DeploymentInitException: MuleRuntimeException: There was '1' parsing the given file 'implementation.xml'.
Full list:
org.xml.sax.SAXParseException; lineNumber: 21; columnNumber: 58; cvc-complex-type.2.4.a: Invalid cound starting with element 'parallel-foreach'. One of '{"http://www.mulesoft.org/schema/mule/core":aage-processor, "http://www.mulesoft.org/schema/mule/core":abstract-mixed-content-message-processor}d.
Munit Version : 2.2.4
Could anyone able to help resolve this issue .Thanks
Though I changed Mule Run time to 4.2.2 in pom.xml. I forgot to change it in mule-artifact.json(4.1.5). Munit still runs with 4.1.5 based on mule-artifact.json. Since parallel foreach not supported in Mule 4.1.5. It caused the above error.
it works by changing the mule-artifact.json
{"minMuleVersion":"4.2.2"}
It looks that you have not fully defined xml for your app.
It usually happens when you cut&paste part of the app source without paying attention of the xml include tag which is on the beginning of the source.
It usually works fine when you already have such component already in your flows. But when it is new one then include tag should be also full in your source.
Easy fix - drag and drop similar component from the palette to your flows. Drop it anywhere - Anypoint Studio will adjust import of the components. Then just delete this unnecessary component - you have your own already and Studio already modified the source.
Include tag could be also modified manually. Actually it is tag with all necessary schema definitions in the xmlns attribute. What is missing is in your question. It is
One of '{"http://www.mulesoft.org/schema/mule/core":aage-processor, "http://www.mulesoft.org/schema/mule/core":abstract-mixed-content-message-processor}d
But it could be tricky because you have to know how schema is defined in the tag. Usually it has 2 references for the schema and the xsd definition. If you are not familiar with it or cannot cat&paste from another working app - better use Studio help as described above.
-- Creating Mulesoft apps at https://simpleflatservice.com
Related
I created a new .NET 6 Blazor Server-side project and made a couple of changes. I have a couple of files using CSS isolation (like Contact.razor + Contact.razor.css).. In the _Layout.cshtml page the template added the following:
<link href="CustomerPortal.styles.css" rel="stylesheet" />
Where CustomerPortal is my Project Name. I can see the file is generated correctly under "CustomerPortal\CustomerPortal\obj\Debug\net6.0\scopedcss\projectbundle\CustomerPortal.bundle.scp.css" and "C:\Data\Git\WebApps\CustomerPortal\CustomerPortal\obj\Debug\net6.0\scopedcss\bundle\CustomerPortal.styles.css"
BUT when I run the project, both with Kernel or IIS Express, I get a 404 not found for the CSS, if I try to manually navigate to the CSS I also can't find it. Any ideas? My csproj doesn't have any flags that would affect it.
Edit:
There is a new extension as part of the minimal setup in .NET 7, and backported to newer versions of .NET 6 as well.
Both in .NET 7 and .NET 6 you can now do:
builder.WebHost.UseStaticWebAssets();
Old answer:
You've got a couple options here to resolve this depending on the approach you want to take. I think we've figured out why it's happening, but UseStaticWebAssets() seems to not be supported for the new minimal startup code. So, here's your options I can think of off the top of my head.
Migrate your code back to the "old" way of doing application startup. This is still a supported and completely valid approach as there's edge cases that aren't supported (like this one).
Pass a new WebApplicationOptions to the CreateBuilder() method and, depending on environment, look for the static files in a separate (and correct) location. See some examples here.
With the existing builder, check the environment and use the StaticWebAssetsLoader to load static web assets.
A complete example of #3
if (builder.Environment.IsEnvironment("Local"))
{
StaticWebAssetsLoader.UseStaticWebAssets(builder.Environment, builder.Configuration);
}
That being said - I'd imagine they'll plug this hole eventually and provide parity for UseStaticWebAssets(). You can see the progress of this effort in this open GitHub issue.
For anyone else...
I had the exact same issue with a .net 6 blazor server app. For me it came down to the fact that I had changed the project name but the reference to {project}.styles.css in _Layout.cshtml was still pointing to the old project name.
Simply updating {project} here to the correct project name fixed my issue.
When I encountered this error, it was because I'd named my MVC project with a hyphen: htmx-spike.
When I generated the project from a template (dotnet new mvc -o htmx-spike), the tooling renamed the namespace to htmx_spike—with an underscore instead of a hyphen, because hyphens aren't allowed in C# identifiers—and used that modified name as the CSS filename in _Layout.cshtml.
However, it turns out that in this case the CSS location actually still corresponds with the project name, with the hyphen. So the auto-generated code is incorrect, and was causing the 404 to be returned:
Once I renamed the file in the link element to the correct name with the hyphen, everything was fine.
I had the same issue with a component I imported from another project. I solved it by closing all instances of Visual Studio, deleting the hidden folder [.vs] from the project folder, and then restarting the project in Visual Studio. On restart, Visual Studio recreated that folder and imported CSS file(s) were included.
I need to be able to perform all of the available functions that the Package Manager Console performs for code first DB migrations. Does anyone know how I could accomplish these commands strictly through user defined code? I am trying to automate this whole migration process and my team has hit the dreaded issue of getting the migrations out of sync due to the number of developers on this project. I want to write a project that the developer can interact with that will create and if need be rescaffold their migrations for them automatically.
PM is invoking through PowerShell and PS cmdlets (like for active directory etc.)
http://docs.nuget.org/docs/reference/package-manager-console-powershell-reference
The Package Manager Console is a PowerShell console within Visual
Studio
...there is essentially very little info about this - I've tried that before on couple occasions and it gets down to doing some 'dirty work' if you really need it (not really sure, it might not be that difficult - providing you have some PS experience)
Here are similar questions / answers - working out the PS comdlets is pretty involving - in this case it has some additional steps involved. And PS tends to get very version dependent - so you need to check this for the specific EF/CF you're using.
Run entityframework cmdlets from my code
Possible to add migration using EF DbMigrator
And you may want to look at the source code for EF that does Add-Migration
(correction: this is the link to official repository - thanks to #Brice for that)
http://entityframework.codeplex.com/SourceControl/changeset/view/f986cb32d0a3#src/EntityFramework.PowerShell/Migrations/AddMigrationCommand.cs
http://entityframework.codeplex.com/SourceControl/BrowseLatest
(PM errors also suggest the origins of the code doing the Add-Migrations to be the 'System.Data.Entity.Migrations.Design.ToolingFacade')
If you need 'just' an Update - you could try using the DbMigrator.Update (this guy gave it a try http://joshmouch.wordpress.com/2012/04/22/entity-framework-code-first-migrations-executing-migrations-using-code-not-powershell-commands/) - but I'm not sure how relevant is that to you, I doubt it.
The scaffolding is the real problem (Add-Migration) which to my knowledge isn't accessible from C# directly via EF/CF framework.
Note: - based on the code in (http://entityframework.codeplex.com/SourceControl/changeset/view/f986cb32d0a3#src/EntityFramework.PowerShell/Migrations/AddMigrationCommand.cs) - and as the EF guru mentioned himself - that part of the code is calling into the System.Data.Entity.Migrations.Design library - which does most of the stuff. If it's possible to reference that one and actually repeat what AddMigrationCommand is doing - then there might not be a need for PowerShell at all. But I'm suspecting it's not that straight-forward, with possible 'internal' calls invisible to outside callers etc.
At least as of this post, you can directly access the System.Data.Entity.Migrations.Design.MigrationScaffolder class and directly call the Scaffold() methods on it, which will return you an object that contains the contents of the "regular" .cs file, the "Designer.cs" file and the .resx file.
What you do with those files is up to you!
Personally, I'm attempting to turn this into a tool that will be able to create EF6 migrations on a new ASPNET5/DNX project, which is not supported by the powershell commands.
I imported a Form object from a text file. When I try to compile it I get the following error message:
This message is for C/AL programmers:
The OLE control or Automation Server identified by 'Microsoft Common Dialog Control 6.0 (SP3)'.CommonDialog requires a design time license.
This license cannot be obtained.
Make sure that the OLE control or Automation server is installed correctly with an appropriate license"
I am developing in Dynamics NAV using a developer license. The OCX is registered correctly, gets listed in NAV's "Custom Controls" as pointing to "C:\Windows\SysWOW64\comdlg32.ocx".
Why am I not allowed to compile the object?
The license in question is, as you said, purely for using the CommonDialog component in design-time environments. This has nothing to do with your NAV license or your customers being able to run code that uses the component. The design-time license (which is nothing more than a key in your system registry; not an actual license file) used to get installed with e.g. Microsoft Visual Basic 6.0 or older versions of Microsoft Visual Studio.
If you have access to VB6.0 or VS2005, you can use VB6Controls.reg on the installation disk as described here: http://support.microsoft.com/default.aspx?scid=kb;en-us;318597.
As the message said, the components loads, try to get a license and don't get one. So you don't have one as it says or you don't have it in the path lookup the components looks at it.
There is one more trick you can do to fix this problem and avoid installing a lot of crap like VB6.0.
This message is related to certain automation type variable in the object you trying to compile.
You can copy this variable from any other compiled object in other database or any other compiled object in the same database. And then your imported object will magically compile. Just delete the variable from your imported object's variable list and copy it from compiled object with copy-paste.
I don't know what magic is that but it worked for me many times. I copied variable from the same object in restored backup of the database.
I am using the TcmUploadAssembly utility in a post-build event but am receiving the following error from the tool.
Error 1 Name must be unique for items of type: Template Building Block
within this Folder and its BluePrint context. Source or sources of
conflict:
tcm:5-200-2048. C:\Projects\Project1\src\Tridion\TBBs\EXEC Compound
Templates
The TcmId given refers to the Assembly stored in Tridion which I would expect because that is what I am overwriting. In the past this "just worked". Am I missing something?
Notes:
My user is an admin
The Tridion instance is on my network so I am using credentials in context.
I have specified all settings via the command line (no config.xml is used)
Any ideas?
I would say check your Blueprint context (i.e. the Publication you are in). This error means you are trying to create the TBB, yet there is already an item with the same name probably somewhere down in the Blueprint child Publications.
Classic writing out the problem and the problem solves itself...
I discovered the folder is set in the AssemblyInfo as well and I had the folder set incorrectly on the command line (Blueprinting issue).
I ran into a second problem however, if I set uploadpdb:true on the command line I receive this error
Error 1 Could not write file: c:\Temp
Setting uploadpdb:false resolves the issue.
I'm trying the sample demo of selenium flex API. After following the instructions on the main page for compiling the project with sfpi.swc and taking the generated selben.swf in bin directory and trying to run some test(assertFlexText) using Selenium IDE, I get the following error:
[error] Function getFlexText not found on the External Interface for
the flash object selben
I have tried several other flex tests and got error messages similar to the one mentioned above.
For some reason I believe that the generated selben.swf through the automatic build of project in flex builder is not the desired one, though it didn't indicate any build problem after including sfpi.swc.
Any idea?
I use SeleniumFlex Api and SeleniumIde for my projecy with excellent result BUT using my own version of each of one. Your error maybe is for not include the lib of SeleniumFlexApi in the compile time( -include-libraries "libs\SeleniumFlexAPI.swc" ).
After that u can enable capture and replay with SeleniumIde change the main source (read this post) and use the user-extensions.js (in the SeleniumFlexApi project) with the SeleniumIde user option. Its really easy.
With these change u can capture and replay in firefox (v 3.06 or minor) and after that, if u use java, u can use Flex-UI-Selenium, Flash-Selenium for ur integration test with SeleniumRC.
I hope this information be usefull. I u have any question let me know.