gonna answer my own question but this has to be more common and I didn't find anyone answering it. I connect to a lot of different clients running many backend versions of citrix and I try to keep my machine on the latest, resorting to VM's when i need a specific version (becoming more rare thankfully)
Anyway this latest issue I could use citrix light just fine but when i launched the ica file it would open and i could use the keyboard but i couldn't seemingly click things in the session and the i discovered upon closer examination that my mouse was offset when trying to click on UI elements in the session.
Resolution per this knowledge base article:
https://support.citrix.com/article/CTX230286
Was to set all monitors to the same scaling. I use 3 additional monitors to my surface laptop and the surface laptop defaults to 150% scaling and the others were 100%. I set my laptop to be 100% like the others and voila.
Things are really small on that screen now but i don't use it much and would much rather be able to run the citrix session properly on my other monitors.
Hope this is helpful.
I have not been able to find out why I use a ASSUS ROG 2080 gpu super and this image is appearing on top of my android emulator. This is just with a standard File - > Xamarin Project.
Is it something to do with my 2080 super rather than my android emulator?
Edit 2
As you see its no where to be seen nore is it in the programs list.
The issue was not inside the Nivda driver it self but it was actually in a program called CPU Tweek
If you see here the button at the top with on or off if you switch that off it will no longer appear
However if you want to see the Fps in an app on simulator leave it on and go to settings cog at the top of the screen. Then to the OSD tab and scroll down to photo and simply turn that off.
I'm developing a website for fun and to learn and I'm trying it on my iPad too running Chrome.
Every time I have to make some changes to the CSS, though, I would have had to clear the cache going into Settings->History and cleaning it manually.
Is there an easier way?
If you guys have a keyboard connected to your iPad (I personally have the Logitech Type +) you can hit
Fn+Cmd+R
on your bluetooth keyboard and it will do the trick.
Already saved my life a couple times.
How can you simulate a retina display (HiDPI mode) in Mac OS X 10.8 Mountain Lion on a non-retina display?
Search for, download, and install Apple's free Additional Tools for Xcode 8 (for previous Xcode releases search for Graphics Tools for Xcode according to your version).
Note: free Apple Developer account required.
Launch Quartz Debug application.
Go to menu: Window ---> UI Resolution.
Check Enable HiDPI display modes.
Quit Quartz Debug.
Open System Preferences.
Select Displays icon.
If using multiple display, select the configuration window on the display you wish to simulate HiDPI mode on.
Under Resolution:, select Scaled radio button.
Find a desired resolution postfixed with (HiDPI) and select it.
Your display is now running in HiDPI mode, simulating a retina display.
Source: High Resolution Guidelines for OS X
I found the following instructions. It seems to work, and it is much easier than the Quartz Debug approach.
"Enable HiDPI mode in Mountain Lion w/o Quartz Debug"
https://gist.github.com/3191869
In brief, run the following commands, log out, log on, and the HiDPI resolutions are available in the display preferences:
sudo defaults write /Library/Preferences/com.apple.windowserver DisplayResolutionEnabled -bool YES
sudo defaults delete /Library/Preferences/com.apple.windowserver DisplayResolutionDisabled
(In my case the first command was enough; the second command just prints an error message.)
Edit: (5/31/2016)
For users trying to do this on El Capitan, please read the FAQ on SwitchRes's website. Also, if something's still not working after you did all the steps in the FAQ, consider uninstalling and reinstalling SwitchResX. That solved the issue I was having on one of my laptops.
Original:
After reading through several forums, websites, blogs.
I am here to present a solution for users with 15" MacBook Pro with Retina display connected to a Thunderbolt Display.
First of all,
Terminal command of modifying plist
Quartz Debug
Holding option and select "Scaled" in System Preferences
ResolutionTab (Mac App Store)
These methods DO NOT work for MBPr with Thunderbolt Display, for whatever reasons.
You will not see the HiDPI options to be selected.
The only tool I found that actually gives us the options is SwitchResX.
However another problem exists here.
Most users with this setup, I believe, are trying to use 1280x720 HiDPI because it's half the native resolution of the TBD.
According SwitchResX's FAQ, in some cases it is not possible to set to this resolution because of a bug within OS X itself.
Here's a screenshot for your reference:
After contacting the developer, he presented a workaround - adding one more pixel - which worked for me.
Install SwitchResX and open it from System Preferences.
Go to Thunderbolt Display tab, and add a Custom Resolutions with Scaled Resolution at 2562 x 1440
Here's a screenshot
Save using command + s. (or simply close the window and use the prompt up)
Restart the laptop.
Go to SwitchResX and select the new custom resolution in the Current Resolution tab. (Sometimes it doesn't show up right away, play around with it and it should.)
Here you go.
I hope this answer gets to users with this setup because it is really frustrating to use 16:10 resolution on a 16:9 display.
For those unable to enable HIDPI on rMBP or new MBA, I experienced the same on my rMBP 15" with Air Display. I solved the problem by installing SwitchResX. With the boolean setting enabled as shown in the referenced gist, the HIDPI setting shows up.
Dragging seems a little laggy in Air Display, but otherwise works great.
Try this
sudo defaults write /Library/Preferences/com.apple.windowserver DisplayResolutionEnabled -bool YES
[from here]
If your monitor supports it, it may also be worth setting the DisplayPort version to 1.1 instead of 1.2.
I have a late 2010 Mac Air with a Samsung S27D850 display and had all sorts of intermittent resolution switching issues until I made that change.
As for me its pretty good app that give you opportunity for changing resolution any that you want.
SwitchResX for Mac and MacBook.
This app resolved all my problems with resolution.
My problem is that when ever the iPhone has to push a view (like the keyboard) it takes a really long time (15+ seconds).
I never used to have this problem with the simulator, but after I updated xcode to 3.2.3, the simulator is almost un-usable for anything which requires a keyboard.
For example, on the simulator the springboard app (the one which stores your icons and has the search pane to the far left). When I scroll all the way over to the search, the keyboard pops up immediately but it takes a very long time for it to register any taps and the entire simulator becomes unresponsive.
This happens with any app.
Also, sometimes it can take a very long time for the keyboard to even show.
I'd really appreciate any thoughts!
In my case this was being caused by the NSZombieEnabled flag. Try disabling that if you have it set and the MKMapView may come "back to life".
EDIT: Unfortunately my problem just came back, so the above did not solve this problem. Sorry!
Finally solved this over here. In my case it was caused by a bad stick of RAM. OWC has a good article about checking for bad RAM DIMMs over here: http://eshop.macsales.com/Search/displayFAQDetails.cfm?ID=355 - maybe worth a shot. I re-seated my 2 risers in my Mac Pro, and the simulator is buttery smooth again!
Remember that using shiftkey you can toggle simulator animations slower or faster
pushing down shift for about 2 to 3 seconds toggle simulator to slow/fast animation