I have a Qt Widget which contains two scroll areas vertically. In these scroll areas, labels are dynamically added and the count of labels always changes. Now I am trying to implement a feature where i can drag either the bottom border or top border of the second scroll area so that the view of the dragged border changes. Does anyone know how can this feature be achieved.
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When I maximize my window, I want to restrict a vertical layout (and the entire row below it also) so that it has a specific size (lets say a width of 200). How can I achieve this? Below is what I get now. The buttons are stretched too far. I want them to keep a width of 200.
To stop the buttons stretching, use the following steps in Qt Designer:
click on scrollArea in the Object Inspector
click on Break Layout on the toolbar
click on scrollArea in the Object Inspector
click on Lay Out in a Grid on the toolbar
click on scrollAreaWidgetContents in the Object Inspector
scroll down to the bottom of the Property Editor
change layoutColumnStretch to 0,1
These steps should remove an empty column from the scroll-area grid-layout, and make the second column stretch to take up the available space when the window is resized.
You just need to restrict the maximum width of all widgets (in this case the buttons) within the layouts of this grid column to the expected size, else they'll just keep expanding. You may also have to fiddle the horizontal size policy; I seem to remember that buttons were a bit tricky in this regard (or was that the height?), but can't test it right now.
The layout size contraint you tried only applies to the layout's direct parent widget, if it has one, which isn't the case for the vertical layouts here.
I am creating a Qt application where I need to display contents in an overlay box(Please refer to the attached image). The box needs to slide up from behind the bottom dock when a button is pressed and slide down by toggling the button. I tried with a QWidget but couldn't achieve what I wanted. Also I don't know how to list the elements in the overlay box. The elements are dynamic or changing.
The widgets stacking order is defined by their order in the QObject hierarchy tree. The first element is the bottom, and every next is on top of the previous. Children are on top of their parents, in widgets confined within their bounds, in QML free.
If you want that sliding element to appear on top of everything else, just put its parent on top of everything else.
After all it is on top of the bottom control bar, which is on top of the playlist, so you have it all worked out for you.
The same applies if you decide to do the wiser thing and use QML instead of QWidget. Animation and states are much easier there. Not to mention more specific designs.
I am using qt designer and python. I want to make a layout where a user can drag widgets to control the size while at the same time scaling properly with the window. Basically all 3d modeling programs have this function, usually it has a top left right and perspective view. The user can drag the edges to resize each view and it will maintain that aspect ratio when the main window is resized. My question is similar to this: active resizing of widgets inside mainwindow but I would like to do it in qt designer.
So what I have found is the layout horizontal/vertical splitter. However I am only able to layout two widgets horizontally, and another two widgets horizontally, then grid layout. This makes it look similar to what I want except I want the top and bottom horizontal layouts to also be re-size able.
Thanks
Edit:
I have been able to do this with putting both horizontal split views in a group box and then splitting the two group boxes, however that makes each widget independent and does not let the user grab the middle axis to control all 4 views.
You are essentially asking for a splitter than works across two axes - no such standard widget exists. So you will have to create your own.
I am trying to place a set of buttons so that they are anchored to the bottom right of the screen. My problem is that whenever I resize the screen, the buttons are not anchored to the bottom right, but stay in its current position.
I have placed two Push Buttons inside a Horizontal Layout. I then placed this layout inside a Grid Layout, which contains a Horizontal and Vertical Spacer. I have modified the Grid Layout layoutSize property to SetMaximumSize.
What am I doing incorrectly, so that I can get my buttons to be anchored to the bottom right?
You have almost everything just right here, but you probably overlooked something that is really easy to miss when you first start using Qt Designer.
Your grid layout is sitting inside your widget with a fixed size and position. It too needs to be managed by a layout. If you take a look at the Object Inspector on the top right (that contains your hierarchy) you will probably see your top level widget with a red icon. This indicates that it contains no layout. You have two options to fix this...
Have your existing grid layout placed into another main layout (like a vertical layout). You would simply right click on your top level widget in the Object Inspector -> Lay Out -> [Choose a main layout type].
Have your grid be the main layout. To do this you would need to remove the grid layout and have your child items arranged exactly how you have them in that picture. Then follow the previous option, right clicking on the top level widget (or the blank background) and choose Lay out -> Grid. This will pop your widgets into a Grid at a best visual fit (which you can then fix if needed), and your grid will be the top level layout.
That grid layout will make placing other widgets quite hard. Try this instead:
Add (from left to right) horizontal spacer and the two buttons.
Multiselect them all.
Select "Lay Out Horizontally" (Ctrl-H) from the Qt Designer's (or Qt Creator's) top toolbar (not from the widget box in the left!).
Add vertical spacer on top of the previous widgets.
Select the main window by clicking it (none of the added widgets are now selected).
Select "Lay Out Vertically" (Ctrl-L) from the top toolbar.
Done.
It seems that you're doing it correctly. Just forgot to apply a layout to your central widget, right? The Grid layout should be arranged in your central widget. The more convenient way is to remove grid layout widget and lay out the central widget in a grid ;-)
I have divided my main screen in 4 areas as border-layout as center,right,left and bottom. The right, left and bottom areas are small and contain only buttons. My center area has to display the different widgets and forms depending on the buttons pressed in right/left/bottom areas.
Can anybody suggest how I can design my forms or widgets so that when I show the widget in the center area, it will fit into the center area and all the items inside this will be scaled rationally.
Please refer to the attached image file for a better idea.
If my explanation is not clear please let me know I will try better.
Looks like you already have a decent start. If you only have icons, typically icons won't be able to expand much so you will want your left,bottom and right containers to be non-expanding.
The center container (most likely a QStackedWidget in your case) will be expanding both horizontally and vertically.
You will also need to add spacers at the bottom of left area and right area.
The bottom area can also use spacers on both sides.
In short
Bottom area: sizePolicy: Preferred/Minimum, maximumSize: inf/40
Left area: sizePolicy: Minimum/Preferred, maximumSize: 40/inf
Right area: sizePolicy: Minimum/Preferred, maximumSize: 40/inf
Center area: sizePolicy: Preferred/Preferred, maximumSize: inf/inf
Here is what you can do with drag and drop within QtDesigner
Here is what it looks like
Here is what it will look like expanded. Notice that although the main area is bigger, the buttons sides remain the same.