I know there are tools to generate a sprite image and CSS from a collection of images.
But, is there a way to generate the CSS against an existing sprite image.
I was given a sprite image as-is with no CSS and am looking for a way to auto-generate the CSS instead of having to hand code it.
Like:
http://www.spritecow.com/ ?
http://www.spritebox.net/ ?
A simple Google search shows a lot of sites that will help you with this.
Related
I make a website, and actually i have a simple rectangular images.
I want to design my image and make a design like below.
So i tried to create a svg, and i wanted to put my picture inside .. but the problem is that svg cant be responsive.
Can i do it in full css ?
Or it's better to use a SVG ?
The best way could be to use Photoshop and design the picture, but if i can make it in css or using svg, it's better. i know that some website have similar design for their pictures, how they do ?
How can I use image sprites in single image using vb.net just like the css feature in web app.
What exactly do you want to do ? You can easily put an image sprite and use that sprite using CSS at the required place.
Is there a way to create a background like so in css? I didn't know how to describe it so google coudn't help me. Thanks!
You might be able to do it with an SVG image, but be aware that the support could be spotty. It would probably be easier to just create it in Photoshop or GIMP and make it really big (say 1620x1080)
A quick search on CSS and SVG backgrounds came up with this page; but it's from 2009.
I could not find the clear difference between IMAGE MAPS and CSS SPRITES. Both are looking like combining the images in the page into one? So we can reduce multiple requests to the server. So what is the real difference?
Image Map:
A single image in a page, with different areas you can click on, which then have different effects (eg launching different links).
There's a description of this here: http://www.javascriptkit.com/howto/imagemap.shtml
CSS Sprites:
Combining the images behind a number of css classes into a single file to improve performance - eg reducing number of requests and often overall download size.
For example you might combine various border elements of a colorbox dialog into a single image, or combine the clicked and unclicked images for a button.
The best description I've found of CSS sprites is this one: http://css-tricks.com/css-sprites/
An image map is one image that you can turn into an image map and place multiple links on top of the image.
A CSS sprite is one image made up of mutiple images that youy use CSS background positioning to display this reducing http requests.
An Image Map is the definition of coordinates that are lying over the image to be able to react to events on this areas.
a css sprite are two or more images joint in one image.
I know it been asked a year ago, just let me try to explain in own my words.
CSS Sprite is like a single file image repository that you can pull out any portion of it via css and place them individually in arbitrary area in your webpage real estate, while image map (to-url) , as it name suggest is a image that has a clickable area that maps to your target url.
Is there a better way to change few images from a single file which was generated for CSS Sprites.
As I have a big image file which contains 50 small images and my css uses Sprites. Now I wants to chage 4 button's colors and size of s pointers. What will be the best possible way?
Use any CSS Sprites Generator like Spritemapper.
BTW, I create ZeroSprites which is an online sprites generator aimed at area minimization using VLSI floorplanning algorithm.
Edit your sprite file in a image software like Photoshop or GIMP.
Add new images on the bottom of the existing sprite file. That way, you can keep the existing positions of your sprites.
If you want to find to the css pointers, use the measuring tools in your image software.