I am developing a mobile app for iOS, Android, Windows mobile in Javascript and try to select in between Meteor and Backbone. The app will not include internet connectivity functionality. This app needs to store data on the device, not on a remote server.
I am a newbie in Meteor and have some experience with Backbone, and I am a developer with a strong inclination to having a one tool, ok least minimum number of tools, for deploying to every platform.
I need to write my app in a single code base, and deploy to 3 platforms iOS Android, Windows Mobile.
The Reactive nature and package management of the Meteor attracts me to itself from Backbone.
Is Meteor a suitable tool for developing non-internet connecting mobile apps for those platforms iOS Android, Windows Phone?
Related
I'm developing an Android Xamarin.forms application to run on a S8 Phone. Upon connecting the phone to the Windows machine via a USB cable connection, can the program read from or write to the Windows 10 file system?
As far as I know, you don't. With a mobile Xamarin.Forms application you can access the Device FileSystem, either Internal or External Storage. However you are talking about external storage of a different device, and Xamarin does not support that functionality.
Xamarin Docs on Storage
I am working in an android TV app and can sideload it with ADB, but I need to have external testers review it. Is there an app or program that lets you deploy test versions easily for TV? Hockeyapp has not optimized their app for remote so that does not work.
I think you should use the alpha / beta channels feature of Google Play, the same way you would do for an Android app for a phone.
I am building Meteor application which I want to later publish it on IOS and Android.
My questions are:
1) Is it possible to host my Meteor application on my own Ubuntu server?
2) Because Meteor server and client sides are bundled into one. How will the Mobile versions connect to the server?
Yes. Ubuntu, Debian, and other Linux distributions will work well too.
Over DDP (WebSockets) or XHR, if WebSockets fail to connect. It's the same as in browser, in fact Cordova (which is used in Meteor to build "native" app) is a wrapper around Safari in iOS and Chrome in Android, kind of full-screen/interface-less browser, with bindings to native Swift/Objective-C/Java.
Yes. You can host a Meteor app in all sorts of places including your own server. Galaxy and Digital Ocean are both popular cloud options.
When you build for iOS and/or Android you end up with apps that you can post to the App Store and Google Play. The server code is not bundled into these. Meteor's mobile guide describes how all this works in detail. The server address is configured via the ROOT_URL (docs). Essentially the client has the server's address configured into it so it knows where "home" is. This should obviously not be an IP address since that can change.
I want to upload my iOS app, created by Visual Studio 2012 DevExtreme Project to iOS app store via iTunes connect. But according to the website and other reference website it says that a Mac device is needed to upload the app on to the store.
Is there any way that I could do that without using Mac (e.g from my windows 8 PC)
http://community.phonegap.com/nitobi/topics/can_i_upload_my_app_to_itunes_connect_from_a_windows_pc_without_using_a_mac
Thanks & regards
Rudresh Bhatt
I don't think there's a good workaround for uploading an iOS application to the App Store using Windows. Anyway, all workarounds require Mac in the end to sign and send an app to the App Store.
What about a virtual machine (such as one hosted by VMWare Workstation) running a Mac OS? Would that work?
I have done one mobile application using below link:
http://www.codeproject.com/Articles/69887/Mobile-Application-Development-in-ASP-NET
When I tried launching the mobile application with Microsoft mobile explorere 3.0 downloaded from below link
http://www.microsoft.com/en-us/download/details.aspx?id=5352
Got below error:
Please help me how to proceed I am new to this and I am not able to trace the error.
As #Dai mentioned in the comments above, Windows Mobile 6.x is now unsupported (and hardly used by anyone). To create apps for Windows Phone (7.x and 8), check out Visual Studio Express 2012 for Windows Phone (it's FREE). It has everything you need to get started creating apps for Windows Phone - http://www.microsoft.com/visualstudio/eng/products/visual-studio-express-for-windows-phone
Also check out dev.windowsphone.com for sample code, videos, blogs, and more. This is where you also go to sign up for a developer account that allows you to publish your app (this is typically $99/year although if you pay enough attention to the Windows Phone ecosystem, you can almost always find several contests running where you can win a developer token giving you a free year).
One last note... if you're interested in creating HTML-based apps for Windows Phone, you might check out PhoneGap. It allows you to create cross-platform, HTML5-based apps that are hosted within a native app shell (i.e. hybrid apps) - http://phonegap.com/