App won't uninstall from Smartwatch 2 - sony-smartwatch

I've deployed an Android app that interfaces with the Sony Smartwatch 2, and generally, it's working well. However, I have a user reporting that when he uninstalls the app from his phone, the watch component is not uninstalled.
I understand that the un/installation of the two should be linked, and in my testing (and for most of my users), that works fine. What might this user try to force the app to uninstall from the watch?

The user could be right. I've observed the issue only once for ca. twenty (20) installing/uninstalling rounds. However I did not found the way to reproduce it and I can't state what circumstances can cause such behaviour.
Did you've got information from the user on what phone, Android release, Smart Connect or SmartWatch 2 software version this issue occurred?
The only thing he can do to remove Wearable Widgets instance from SmartWatch is to reset the watch (Settings -> Reset SmartWatch).

Related

How do you install and automatically update application builds on Android TV for testers?

I'm looking to install and automatically/one button update very early development builds of an application to Android TV devices in my household. I've initially tried Google Play using an internal track, but it turns out this is reviewed by a human initially and because of how incomplete the application is it was rejected. I do not want to get bogged down in design/etc. to get past the Play reviewers, especially with the current 7 day~ turn around time.
I found Firebase App Distribution, which seems like a decent choice for the kind of testing I want to achieve, but the set up process seems very mobile centric, and talks about clicking links in emails etc. which is not doable on Android TV.
My goals are:
Get my not production ready application installed and automatically/one button press updated on Android TV
I've tried:
Google play store internal track, rejected because of how "not production ready" it is
Firebase App Distribution, but the tester registration process involves emails/flows not available on TV
So I guess my questions are:
What are my options for installing and automatically updating signed test builds on Android TV?
Is it possible to use Firebase App Distribution with Android TV apps? How do you register?
Currently I'm either having to get the devices near a laptop to adb install the APK, or pushing the APK to a network share and using a file manager on the TV devices to manually install and update the app.

Maximo Anywhere 7.6 - Standard apps getting stuck

I had setup Maximo Anywhere 7.6 in our landscape to test the standard apps provided by IBM.
I had tested couple of apps successfully but have some or the other issue with the other apps. The issues are more or less with the apps becoming hung at a screen.
Issues And Returns App -> When opened the Storeroom list to select a store room, the app is stuck at the screen. I'm unable to select a value and also not able to return to the home screen.
Inspection -> When an update is made on the Workorder (Like adding a Worklog or status change etc), the app stucks showing the Loading icon. It doesn't respond at all.
I have similar issues when testing the Transfers app, Physical Count app as well.
Anyone encountered similar issues? If yes, is there any resolution available?
Device Used: ASUS Nexus 7 (2013)
Apps built for API Level 19
Tablet OS: Android Lollipop
Regards,
Karthik
We know about the Inspection app hang on status change and have an IFix available but the others are new to me. Can you please open a PMR with our support team to track?

Appium [Android] - Couldn't launch app on virtual device

I installed Appium and all necessary stuff for running of application via Android AVD
Then I started a virtual device and launched the Appium (sure path to application was set in Settings before launching) http://take.ms/wRG8w
I don't know whether the application should be open immediately after launching or not. Thats why I ran Inspector. Seems the device was connected and Inspector was launched BUT the only thing I saw was Android logo.. launched application wasn't presented and as a result I wasn't able to record anything, here is screenshot http://take.ms/caglt
Maybe it was caused because of super slow virtual device.. please help
It's because the andriod emulator is very slow. Best is to use android device itself. I had same issues. There options to accelerate the simulator, but they haven't worked for me
If you have any andriod tab or phone, its quite easy to get started. You need to get adb installed ( is been done from the logs I see)and the driver of the phone device.
Then do adb devices to see if the device is listed. After that you can easily start interacting with device.

SmartWatch 2 app 1.4.51 breaks Low Power Mode

This issue is an extension of the following:
v1.4.51 of Sony SmartWatch 2 app breaks Low Power Mode
Since updating my Smartwatch 2 app to 1.4.51, the following app fails to initiate a 'Low Power Mode' state:
https://play.google.com/store/apps/details?id=cz.zalsky.android.watchremotecontrol
To reproduce the bug, please do the following:
Install Smartmote app.
Go to app's options and switch the Low Power Mode option to 'ON' state.
Play some music (I'm doing so through Google Play Music app).
Open the app from inside the Smartwatch.
Wait a few moments for the screen to dim - At this point, the phone will NOT go into a low power mode state, it will instead go directly the watch face. (It should in fact stay on the album art of the played song, in Low Power Mode.)
I have attempted to fix this issue by factory resetting my Smartwatch, uninstalling and reinstalling the app, clearing Smartwatch 2 app data from my phone and restarting my phone and smartwatch.. Nothing seems to solve the issue and the bug still exists.
Please notice that the app hasn't been updated for a full month and Low Power Mode functioned correctly before Sony recently updated their Smartwatch app.
If there's anything I can do to help squash the bug, let me know.
Many thanks,
Martin

In app purchase didReceiveResponse does not show my product

By some mysterious reasons I got myself a jailbroken iPhone 3GS from a vendor whom I am finding difficult to track.
My task is to test out in app purchase functionality on it.
Currently it has iOS 5.0.1 with cydia installed.
No, it does not have Appsync.
I am installing my build through testflightapp API which works without issues with my app so far.
However when I initiate in app purchase, I don't get anything in response.products so far.
I have added productIDs and all in itunes-connect already, checked twice that they are fine, since 48 hours.
I tried testing with iPhone simulator 5.1, but all I got was no values from storekit. I would love to hear if there is any workaround with simulator.
Worked around this finally - deleted my app from itunes connect, re-added it.
It complained about name being already used.
I changed the language of name. And it worked.
Maybe, my prior app setup was right, but I had something else messed up.
In between, I rejected my app. That maybe one of the reason behind this issue.
Lesson?
Don't developer reject your app.

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