Fast reports (C#) - generate few reports as one - fastreport

Is it possible to generate few reports and then show them all in same preview?
Example - I have one report, and I want to generate this report X times with different dataset every time. I can generate report once, preview it and when user close it I will generate second etc. But I want them all in one preview...
UPDATE (this works for me):
List<customClass> lista = customClass.ReadAll(parameter);
ReportPrilog5 rpt = new ReportPrilog5();
FormPleaseWait frm = new FormPleaseWait();
frm.show();
Application.DoEvents();
for (int i = 0; i < list.Count; i++)
{
DataSetReports.Prilog5DataTable datasetName = new DataSetReports.Prilog5DataTable();
WriteDataToDataset(dtPrilog5);
rpt.RegisterData((System.Data.DataTable)dtPrilog5, "ABCDEFGH");
rpt.SetParameterValue("pParameter", "Boris is cool");
rpt.Prepare(true);
}
frm.Close();
rpt.ShowPrepared();

Use
Report.Prepare(bool:append)
to add reports together. And that is why it works for you.

Related

We found a problem with some content in "example.xlsx" - using ClosedXML library

I'm using ClosedXML library to generate a simple Excel file with 2 worksheets.
I keep getting error message whenever i try to open the file saying
"We found a problem with some content in "example.xlsx". Do you want us to try to recover as much as we can. if you trust source of this workbook, click Yes"
If i click Yes, it displays the data as expected, i don't see any
problems with it. Also if i generate only 1 worksheet this error does
not appear.
This is what my stored procedure returns, first result set is populated in sheet1 and second result set is populated in sheet2, which works as expected.
Workbook data
Here is the method i am using, it returns 2 result sets and populates both result sets in 2 different worksheets:
[HttpPost]
[ValidateAntiForgeryToken]
public ActionResult POAReport(POAReportVM model)
{
POAReportVM poaReportVM = reportService.GetPOAReport(model);
using (var workbook = new XLWorkbook())
{
IXLWorksheet worksheet1 = workbook.Worksheets.Add("ProductOrderAccuracy");
worksheet1.Cell("A1").Value = "DATE";
worksheet1.Cell("B1").Value = "ORDER";
worksheet1.Cell("C1").Value = "";
var countsheet1 = 2;
for (int i = 0; i < poaReportVM.productOrderAccuracyList.Count; i++)
{
worksheet1.Cell(countsheet1, 1).Value = poaReportVM.productOrderAccuracyList[i].CompletedDate.ToString();
worksheet1.Cell(countsheet1, 2).Value = poaReportVM.productOrderAccuracyList[i].WebOrderID.ToString();
worksheet1.Cell(countsheet1, 3).Value = poaReportVM.productOrderAccuracyList[i].CompletedIndicator;
countsheet1++;
}
IXLWorksheet worksheet2 = workbook.Worksheets.Add("Summary");
worksheet2.Cell("A1").Value = "Total Orders Sampled";
worksheet2.Cell("B1").Value = "Passed";
worksheet2.Cell("C1").Value = "% Passed";
worksheet2.Cell(2, 1).Value = poaReportVM.summaryVM.TotalOrdersSampled.ToString();
worksheet2.Cell(2, 2).Value = poaReportVM.summaryVM.Passed.ToString();
worksheet2.Cell(2, 3).Value = poaReportVM.summaryVM.PassedPercentage.ToString();
//save file to memory stream and return it as byte array
using (var ms = new MemoryStream())
{
workbook.SaveAs(ms);
ms.Position = 0;
var content = ms.ToArray();
return File(content, "application/vnd.openxmlformats-officedocument.spreadsheetml.sheet");
}
}
}
I had similar problem. For me the cause was as mentioned in this answer:
I had this issue when I was using EPPlus to customise an existing template. For me the issue was in the template itself as it contained invalid references to lookup tables. I found this in Formula -> Name Manager.
You may find other solutions there.
Apologies as my reputation is too low to add a comment.

How to create multi items/records or save item/record array at one time in client script file

I want to create multiple records at the same time using client script. This is what I'm doing:
var ceateDatasource = app.datasources.Reservation.modes.create;
var newItem = ceateDatasource.item;
newItem.User = user; //'eric'
newItem.Description = description; //'000'
newItem.Location_Lab_fk = lab.value.Id; //'T'
newItem.Area_fk = area.value.Id; //'L'
newItem.Equipment_fk = equipment.value.Id; //'S'
for(var i = 0 ; i < 3; i ++) {
newItem.Start_Date = startDate;
newItem.Start_Hours = '03';
newItem.Start_Minutes = '00';
newItem.End_Date = startDate;
newItem.End_Hours = '23';
newItem.End_Minutes = '30';
// Create the new item
ceateDatasource.createItem();
}
But the result I'm getting is this one:
The three records are created but the only the first one has data. The other two records have empty values on their fields. How can I achieve this?
Thanks.
Update(2019-3-27):
I was able to make it work by putting everything inside the for loop block. However, I have another question.
Is there any method like the below sample code?
var recordData = [Data1, Data2, Data3]
var ceateDatasource;
var newItem = new Array(recordData.length) ;
for(var i = 0 ; i < recordData.length; i ++) {
ceateDatasource = app.datasources.Reservation.modes.create;
newItem[i] = ceateDatasource.item;
newItem[i].User = recordData[i].user;
newItem[i].Description = recordData[i].Description;
newItem[i].Location_Lab_fk = recordData[i].Location_Lab_fk;
newItem[i].Area_fk = recordData[i].Area_fk;
newItem[i].Equipment_fk = recordData[i].Equipment_fk;
newItem[i].Start_Date = recordData[i].Start_Date;
newItem[i].Start_Hours = recordData[i].Start_Hours;
newItem[i].Start_Minutes = recordData[i].Start_Minutes;
newItem[i].End_Date = recordData[i].End_Date;
newItem[i].End_Hours = recordData[i].End_Hours;
newItem[i].End_Minutes = recordData[i].End_Minutes;
}
// Create the new item
ceateDatasource.createItem();
First, it prepares an array 'newItem' and only calls 'ceateDatasource.createItem()' one time to save all new records(or items).
I try to use this method, but it only saves the last record 'newItem[3]'.
I need to write a callback function in 'ceateDatasource.createItem()' but Google App Maker always show a warning "Don't make functions within a loop". So, are there any methods to call 'createItem()' one time to save several records? Or are there some functions like 'array.push' which can be used?
Thanks.
As per AppMaker's official documentation:
A create datasource is a datasource used to create items in a particular data source. Its item property is always populated by a draft item which can be bound to or set programmatically.
What you are trying to do is create three items off the same draft item. That why you see the result you get. If you want to create multiple items, you need to create a draft item for each one, hence all you need to do is put all your code inside the for loop.
for(var i = 0 ; i < 3; i ++) {
var ceateDatasource = app.datasources.Reservation.modes.create;
var newItem = ceateDatasource.item;
newItem.User = user; //'eric'
newItem.Description = description; //'000'
newItem.Location_Lab_fk = lab.value.Id; //'T'
newItem.Area_fk = area.value.Id; //'L'
newItem.Equipment_fk = equipment.value.Id; //'S'
newItem.Start_Date = startDate;
newItem.Start_Hours = '03';
newItem.Start_Minutes = '00';
newItem.End_Date = startDate;
newItem.End_Hours = '23';
newItem.End_Minutes = '30';
// Create the new item
ceateDatasource.createItem();
}
If you want to save several records at the same time using client script, then what you are looking for is the Manual Save Mode. So all you have to do is go to your model's datasource and click on the checkbox "Manual Save Mode".
Then use the same code as above. The only difference is that in order to persist the changes to the server, you need to explicitly save changes. So all you have to do is add the following after the for loop block:
app.datasources.Reservation.saveChanges(function(){
//TODO: Callback handler
});

Google App Maker : How to update multiple row of a field ?

I have a table with filtered results.
I need to update all rows "PayƩ" of the table in a client script.
I know how to update the first active row of the field "PayƩ". But I need to update all the row of that field in one time (in a call back function)
Can you help me.
Here is the screen shot of what I need
Thanks
This should do the trick:
var rows = app.datasources.TABLE_NAME.items;
for(var i = 0; i < rows.length; i++){
rows[i].Paye = true;
}

Google Sheets: delete rows containing specified data

I'm new to Java scripting and Google Apps Scripts so i am sorry if this has already been answered. I was not able to find what i was looking for over the last few months of working on this project.
I am working on a variant of the scripts here:
Delete row in Google Sheets if certain "word" is found in cell
AND
Google Sheet Script - Find Value in Col and Delete Row
I want to create a button, or menu, that will allow someone to enter specific data, and have each row in the spreadsheet containing that data deleted.
I have a test sheet here that illustrates the data i'm working with, formulas i'm using, and has the beginning of the script attached to it:
https://docs.google.com/spreadsheets/d/1e2ILQYf8MJD3mrmUeFQyET6lOLYEb-4coDTd52QBWtU/edit?usp=sharing
The first 4 sheets are pulling data from the "Form Responses 1" sheet via a formula in cell A:3 in each sheet so the data would only need to be deleted from the "Form Responses 1" sheet to clear it from the rest of the sheets.
I tried working this in but i do not think i am on the right track.
https://developers.google.com/apps-script/guides/dialogs
I also posted this on Google Docs Help Forum 60 days ago, but have not received any responses.
Any help would be greatly appreciated.
There's a few steps. For usability of UI this takes a little longer code. In concise form:
The user activates a dialog and enters a string.
Rows w/ the string are deleted (with error handling and confirmation)
(Hopefully this gets you started and you can tailor it to your needs)
Function that initiates the menu:
function onOpen(){
SpreadsheetApp.getUi()
.createMenu('My Menu')
.addItem('Delete Data', 'deleteFunction')
.addToUi();
}
The main workhorse:
function deleteFunction(){
//declarations
var sheetName = "Form Responses 1";
var ss = SpreadsheetApp.getActive();
var sheet = ss.getSheetByName(sheetName);
var dataRange = sheet.getDataRange();
var numRows = dataRange.getNumRows();
var values = dataRange.getValues();
var delete_string = getUIstring();//open initial UI, save value
if (delete_string.length < 3) return shortStringError()//UI to protect your document from an accidental entry of a very short string.
//removing the rows (start with i=2, so don't delete header row.)
var rowsDeleted = 0;
for (var i = 2; i <= numRows; i++){
var rowValues = values[i-1].toString();//your sheet has various data types, script can be improved here to allow deleting dates, ect.
if (rowValues.indexOf(delete_string) > -1){
sheet.deleteRow(i - rowsDeleted);//keeps loop and sheet in sync
rowsDeleted++;
}
}
postUIconfirm(rowsDeleted);//Open confirmation UI
}
Isolated UI functions to help make above function more concise:
function getUIstring(){
var ui = SpreadsheetApp.getUi();
var response = ui.prompt("Enter the target data element for deletion")
return response.getResponseText()
}
function postUIconfirm(rowsDeleted){
var ui = SpreadsheetApp.getUi();
ui.alert("Operation complete. There were "+rowsDeleted+" rows deleted.")
}
function shortStringError(){
var ui = SpreadsheetApp.getUi();
ui.alert("The string is too short. Enter a longer string to prevent unexpected deletion")
}
I'll just show a way to delete the cell value if it matches your search criteria. It's up to you to connect it to buttons ,etc.
You'll loop through a Sheet Range. When you find the word match, delete it using clearContent()
function deleteSpecificData() {
var ss = SpreadsheetApp.getActiveSpreadsheet();
var sheet = ss.getSheets()[0];
var range = sheet.getRange("Sheet1!A1:C4");
var values = range.getValues();
var numArray = [1,2,3,4,5,6,7,8,9];
var deleteItem = "Garen";
Logger.log(range);
for(var i=0; i< values.length; i++){
for(var j=0; j<values[i].length; j++){
if(values[i][j] == deleteItem){
var row = numArray[i];
var col = numArray[j];
var range = sheet.getRange(row,col).clearContent();
}
}
}
}
Before:
After:

Game Maker Studio: Top 10 Highscores (Seriously)

I feel really dumb for having to post this, but I've been trying to achieve this for an entire week now and I'm getting nowhere!
I'm trying to create a highscore board. Top 10 scores, saved to an INI file. I have searched every single thing on the entire internet ever. I just do not get it.
So what I have tried is this...
I have a "load_room" setup. When this room loads, it runs this code:
ini_open('score.ini')
ini_write_real("Save","highscore_value(1)",highscore_value(1));
ini_write_string("Save","highscore_name(1)",highscore_name(1));
ini_close();
room_goto(room0);
Then when my character dies:
myName = get_string("Enter your name for the highscore list: ","Player1"); //if they enter nothing, "Player1" will get put on the list
highscore_add(myName,score);
ini_open('score.ini')
value1=ini_write_real("Save","highscore_value(1)",0);
name1=ini_write_string("Save","highscore_name(1)","n/a");
ini_close();
highscore_clear();
highscore_add(myName,score);
score = 0;
game_restart();
I'm not worried about including the code to display the scores as I'm checking the score.ini that the game creates for the real values added.
With this, I seem to be able to save ONE score, and that's all. I need to save 10. Again, I'm sorry for asking the same age-old question, but I'm really in need of help and hoping someone out there can assist!
Thanks so much,
Lee.
Why you use save in load_room instead load?
Why you clear the table after die?
You need to use loop for save each result.
For example, loading:
highscore_clear();
ini_open("score.ini");
for (var i=1; i<=10; i++)
{
var name = ini_read_string("Save", "name" + string(i), "");
var value = ini_read_real("Save", "value" + string(i), 0);
if value != 0
highscore_add(name, value);
}
ini_close();
room_goto(room0);
Die:
myName = get_string("Enter your name for the highscore list: ","Player1");
highscore_add(myName, score);
ini_open("score.ini");
for (var i=1; i<=10; i++)
{
ini_write_string("Save", "name" + string(i), highscore_name(i));
ini_write_string("Save", "value" + string(i), string(highscore_value(i)));
}
ini_close();
score = 0;
game_restart();
And few more things...
score = 0;
You need do it when game starts, so here it is unnecessary.
get_string("Enter your name for the highscore list: ","Player1");
Did you read note in help?
NOTE: THIS FUNCTION IS FOR DEBUG USE ONLY. Should you require this functionality in your final game, please use get_string_async.
I used ini_write_string(..., ..., string(...)); instead ini_write_real() because second case will save something like 1000.000000000, and first case will save just 1000.

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