Comaprision of FDD and TDD on the basis of Throughput - networking

I have studied Frequency division duplex (FDD) and Time division duplex (TDD) but i can't find its difference on the basis of throughput. Is there any person who have an adequate knowledge about it. Thanx

There is no throughput difference between the two methods.
If you have a 100Mbps link and you split it to 10 equal users, both FDM and TDM will give each user a 10Mbps link.

There are too many free variables in your question to give a specific answer. In FDD paired frequencies are used to accomplish simultaneous upload and download. In TDD, the same frequency is used for both upload and download and by adjusting timeslots used for upload and download, their ratio can be adjusted dynamically based on how much data there is to be sent or received.

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Trading off between User Bandwidth and Download Interval

I am designing a non commercial open source client app which needs to download data of exactly 100 KB from server on regular interval and show an alert in client app based on the data changes. Now I need to trade off between the user bandwidth and download interval.
Analysis,
If I set the interval = 1 hour. That means within 1 month app will download 30*24*100KB = 72MB.
If I set the interval = 30 mins. That means within 1 month app will download 30*48*100KB = 144MB.
And so on.
Now, I am considering only the file size where in practice there will be some portion of bandwidth used for control flow apart from data flow. For downloading file of exactly 100 KB from server, how much overhead bandwidth of control flow should I consider in my analysis for TCP communication? Is there any guideline/reference or research on that topic?
Assume, if 10KB is used for control flow, total monthly usage will include 14.4MB extra data which needed to be identified in my analysis.
Note: (1) I am limited to analyse only the client app part. (2) No changes in server side can be done at that moment (i.e. pull based to push based, partial data change api etc. cannot be applied). (3) I am limited to download the file using TCP. (4) Although, that much granularity is not often be considered in practice, let's assume, for my case the analysis required to be that much granular that I need to know the data vs control bandwidth ratio.
If you are asking only for the TCP/IP part, the payload/PDU ratio is 1460/1500 for IPv4 and 1440/1500 for IPv6, assuming an MTU of 1500 bytes (sources: this already mentioned discussion, this other discussion, this other article).
I also found this really nice page that allows you to see all the header sizes for an arbitrary protocol stack and this academic paper.
However besides the protocol headers, there are more effects that reduce the bandwidth:
TCP will send additional messages, e.g. for performing a handshake when establishing the connection,
Retransmission of data may occur,
Actual frame sizes are negotiated on the lower communication layers, so TCP segments might be smaller than assumed.
In summary, this is not easy to answer precisely, because there are influences in the transmission process that are beyond your control.
Have you considered to measure the actual amount of data needed for transmitting one (or more) 100KB chunk(s) of payload rather than performing a theoretical analysis?

Best approach for transfering large data chunks over BLE

I'm new to BLE and hope you will be able to point me towards the right implementation approach.
I'm working on an application in which the peripheral (battery operated) device continuously aggregate sensor readings.
On the mobile side application there will be a "sync" button, upon button press, I would like to transfer all the sensor readings that were accumulated in the peripheral to the mobile application.
The maximal duration between sync's can be several days, hence, the accumulated data can reach a size of 20Kbytes.
Now, I'm wondering what will be the best approach to perform the data transfer from the peripheral to the central application.
I thought about creating an array of characteristics where each characteristic will contain a fixed amount of samples (e.g. representing 1hour of readings).
Then, upon sync, I will:
Read the characteristics count (how many 1hours cells).
Then read the characteristics (1hour cells) one by one.
However, I have no idea if this is a valid approach ?
I'm not sure if this is the most "power efficient" way that I can
use.
I'm not sure if Characteristic READ is the way to go, or maybe
I need to use indication instead.
Any help here will be highly appreciated :)
Thanks in advance, Moti.
I would simply use notifications.
Use one characteristic which you write something to in order to trigger the transfer start.
Then have another characteristic which you simply stream data over by sending 20 bytes at a time. Most SDKs for BLE system-on-a-chips have some way to control the flow of data so you don't send too fast. Normally by having a callback triggered when it is ready to take the next notification.
In order to know the size of the data being sent, you can for example let the first notification contain the size, and rest of them the data.
This is the most time and power efficient way since there can be sent many notifications per connection interval, compared if you do a lot of reads instead which normally requires two round trips each. Don't use indications since they also require basically two round trips per indication. They're also quite useless anyway.
You could possibly increase the speed also by some % by exchanging a larger MTU (which leads to lower L2CAP/ATT headers overhead).

Predicting/calculating congestion in telecom network

I have an application installed at my phone which is providing below details every minute: - Bandwidth , -Packet loss ,-signal strength,- RTT for google.com every minute.
I am trying to predict congestion based on these 4 attribute , but some how it doesn't look accurate to me , previously i have only used bandwidth .
I want predict congestion at any point more appropriately , appreciate any recommendations .
I think you are saying you are trying to measure network 'responsiveness', and from these measurements get a sense of how congested the network is. You also mention you want to predict which I guess means you want to make an estimate of the future 'responsiveness' based on your measurements and observations.
The items you are measuring look sensible, although you may want to include jitter if you are interested in VoIP or other real time streamed media.
The issue you have is that there are many variables which can effect your measurements, for example:
congestion in the radio cell you are in at the time
congestion in the backhaul network
delays in the server you are using to measure the RTT
congestion or faults with the particular APN your mobile is using to access data services
network faults
As some of these can be irregularly occurring but can have a large impact, it is quite hard to build up an accurate view of the overall network 'responsiveness' with a single handset. For example your local cell may be busy or have a problem but others users of Google.com in other cells will have perfectly good response, or Google.com may be busy or delayed and other users in your cell accessing a different server may again have perfectly good response.
It would likely be useful for you to look at some of the generally available web speedtest applications to see the type of information they provide - they have the advantage of being able to gather results from many thousands of users, and also generally have access to the servers to understand any issues on that side.
Depending on what you are trying to achieve it might be that a combination of measurements from one of the general speedtest services, combined with your own measurements will give you enough data to draw some sort of meaningful conclusions.

Intelligent Voice Recording: Request for Ideas

Say you have a conference room and meetings take place at arbitrary impromptu times. You would like to keep an audio record of all meetings. In order to make it as easy to use as possible, no action would be required on the part of meeting attenders, they just know that when they have a meeting in a specific room they will have a record of it.
Obviously just recording nonstop would be inefficient as it would be a waste of data storage and a pain to sift through.
I figure there are two basic ways to go about it.
Recording simply starts and stops according to sound level thresholds.
Recording is continuous, but split into X minute blocks. Blocks found to contain no content are discarded.
I like the second way better because I feel there is less risk for losing data because of late starts, or triggers failing.
I would like to implement in Python, and on Windows if possible.
Implementation suggestions?
Bonus considerations that probably deserve their own questions:
best audio format and compression for this purpose
any way of determining how many speakers are present, assuming identification is unrealistic
This is one of those projects where the path is going to be defined more about what's on hand for ready reuse.
You'll probably find it easier to continuously record and saving the data off in chunks (for example, hour long pieces).
Format is going to be dependent on what you in the form of recording tools and audio processing library. You may even find that you use two. One format, like PCM encoded WAV for recording and processing, but compressed MP3 for storage.
Once you have an audio stream, you'll need to access it in a PCM form (list of amplitude values). A simple averaging approach will probably be good enough to detect when there is a conversation. Typical tuning attributes:
* Average energy level to trigger
* Amount of time you need to be at the energy level or below to identify stop and start (I recommend two different values)
* Size of analysis window for averaging
As for number of participants, unless you find a library that does this, I don't see an easy solution. I've used speech recognition engines before and also done a reasonable amount of audio processing and I haven't seen any 'easy' ways to do this. If you were to look, search out universities doing speech analysis research. You may find some prototypes you can modify to give your software some clues.
I think you'll have difficulty doing this entirely in Python. You're talking about doing frequency/amplitude analysis of MP3 files. You would have to open up the file and look for a volume threshold, then cut out the portions that go below that threshold. Figuring out how many speakers are present would require very advanced signal processing.
A cursory Google search turned up nothing for me. You might have better luck looking for an off-the-shelf solution.
As an aside- there may be legal complications to having a recorder running 24/7 without letting people know.

What is the most accurate method of estimating peak bandwidth requirement for a web application?

I am working on a client proposal and they will need to upgrade their network infrastructure to support hosting an ASP.NET application. Essentially, I need to estimate peak usage for a system with a known quantity of users (currently 250). A simple answer like "you'll need a dedicated T1 line" would probably suffice, but I'd like to have data to back it up.
Another question referenced NetLimiter, which looks pretty slick for getting a sense of what's being used.
My general thought is that I'll fire the web app up and use the system like I would anticipate it be used at the customer, really at a leisurely pace, over a certain time span, and then multiply the bandwidth usage by the number of users and divide by the time.
This doesn't seem very scientific. It may be good enough for a proposal, but I'd like to see if there's a better way.
I know there are load tools available for testing web application performance, but it seems like these would not accurately simulate peak user load for bandwidth testing purposes (too much at once).
The platform is Windows/ASP.NET and the application is hosted within SharePoint (MOSS 2007).
In lieu of a good reporting tool for bandwidth usage, you can always do a rough guesstimate.
N = Number of page views in busiest hour
P = Average Page size
(N * P) /3600) = Average traffic per second.
The server itself will have a lot more internal traffic for probably db server/NAS/etc. But outward facing that should give you a very rough idea on utilization. Obviously you will need to far surpass the above value as you never want to be 100% utilized, and to allow for other traffic.
I would also not suggest using an arbitrary number like 250 users. Use the heaviest production day/hour as a reference. Double and triple if you like, but that will give you the expected distribution of user behavior if you have good log files/user auditing. It will help make your guesstimate more accurate.
As another commenter pointed out, a data center is a good idea, when redundancy and bandwidth availability become are a concern. Your needs may vary, but do not dismiss the suggestion lightly.
There are several additional questions that need to be asked here.
Is it 250 total users, or 250 concurrent users? If concurrent, is that 250 peak, or 250 typically? If it's 250 total users, are they all expected to use it at the same time (eg, an intranet site, where people must use it as part of their job), or is it more of a community site where they may or may not use it? I assume the way you've worded this that it is 250 total users, but that still doesn't tell enough about the site to make an estimate.
If it's a community or "normal" internet site, it will also depend on the usage - eg, are people really going to be using this intensely, or is it something that some users will simply log into once, and then forget? This can be a tough question from your perspective, since you will want to assume the former, but if you spend a lot of money on network infrastructure and no one ends up using it, it can be a very bad thing.
What is the site doing? At the low end of the spectrum, there is a "typical" web application, where you have reasonable size (say, 1-2k) pages and a handful of images. A bit more intense is a site that has a lot of media - eg, flickr style image browsing. At the upper end is a site with a lot of downloads - streaming movies, or just large files or datasets being downloaded.
This is getting a bit outside the threshold of your question, but another thing to look at is the future of the site: is the usage going to possibly double in the next year, or month? Be wary of locking into a long term contract with something like a T1 or fiber connection, without having some way to upgrade.
Another question is reliability - do you need redundancy in connections? It can cost a lot up front, but there are ways to do multi-homed connections where you can balance access across a couple of links, and then just use one (albeit with reduced capacity) in the event of failure.
Another option to consider, which effectively lets you completely avoid this entire question, is to just host the application in a datacenter. You pay a relatively low monthly fee (low compared to the cost of a dedicated high-quality connection), and you get as much bandwidth as you need (eg, most hosting plans will give you something like 500GB transfer a month, to start with - and some will just give you unlimited). The datacenter is also going to be more reliable than anything you can build (short of your own 6+ figure datacenter) because they have redundant internet, power backup, redundant cooling, fire protection, physical security.. and they have people that manage all of this for you, so you never have to deal with it.

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